// This file contains methods that existed in a previous version of Godot in ClassDB but were removed // or their method signature has changed so they are no longer generated by bindings_generator. // These methods are provided to avoid breaking binary compatibility. using System; using System.ComponentModel; namespace Godot; // TODO: This is currently disabled because of https://github.com/dotnet/roslyn/issues/52904 #pragma warning disable IDE0040 // Add accessibility modifiers. partial class EditorUndoRedoManager { /// [EditorBrowsable(EditorBrowsableState.Never)] public void CreateAction(string name, UndoRedo.MergeMode mergeMode, GodotObject customContext) { CreateAction(name, mergeMode, customContext, backwardUndoOps: false); } }