<?xml version="1.0" encoding="UTF-8" ?> <class name="GIProbeData" inherits="Resource" version="4.0"> <brief_description> </brief_description> <description> </description> <tutorials> <link title="Third Person Shooter Demo">https://godotengine.org/asset-library/asset/678</link> </tutorials> <methods> <method name="allocate"> <return type="void"> </return> <argument index="0" name="to_cell_xform" type="Transform"> </argument> <argument index="1" name="aabb" type="AABB"> </argument> <argument index="2" name="octree_size" type="Vector3"> </argument> <argument index="3" name="octree_cells" type="PackedByteArray"> </argument> <argument index="4" name="data_cells" type="PackedByteArray"> </argument> <argument index="5" name="distance_field" type="PackedByteArray"> </argument> <argument index="6" name="level_counts" type="PackedInt32Array"> </argument> <description> </description> </method> <method name="get_bounds" qualifiers="const"> <return type="AABB"> </return> <description> </description> </method> <method name="get_data_cells" qualifiers="const"> <return type="PackedByteArray"> </return> <description> </description> </method> <method name="get_level_counts" qualifiers="const"> <return type="PackedInt32Array"> </return> <description> </description> </method> <method name="get_octree_cells" qualifiers="const"> <return type="PackedByteArray"> </return> <description> </description> </method> <method name="get_octree_size" qualifiers="const"> <return type="Vector3"> </return> <description> </description> </method> <method name="get_to_cell_xform" qualifiers="const"> <return type="Transform"> </return> <description> </description> </method> </methods> <members> <member name="anisotropy_strength" type="float" setter="set_anisotropy_strength" getter="get_anisotropy_strength" default="0.5"> </member> <member name="ao" type="float" setter="set_ao" getter="get_ao" default="0.0"> </member> <member name="ao_size" type="float" setter="set_ao_size" getter="get_ao_size" default="0.5"> </member> <member name="bias" type="float" setter="set_bias" getter="get_bias" default="1.5"> </member> <member name="dynamic_range" type="float" setter="set_dynamic_range" getter="get_dynamic_range" default="4.0"> </member> <member name="energy" type="float" setter="set_energy" getter="get_energy" default="1.0"> </member> <member name="interior" type="bool" setter="set_interior" getter="is_interior" default="false"> </member> <member name="normal_bias" type="float" setter="set_normal_bias" getter="get_normal_bias" default="0.0"> </member> <member name="propagation" type="float" setter="set_propagation" getter="get_propagation" default="0.7"> </member> <member name="use_two_bounces" type="bool" setter="set_use_two_bounces" getter="is_using_two_bounces" default="false"> </member> </members> <constants> </constants> </class>