#include "godot_rect2.h" #include "math/math_2d.h" #ifdef __cplusplus extern "C" { #endif void _rect2_api_anchor() { } void GDAPI godot_rect2_new(godot_rect2 *p_rect) { Rect2 *rect = (Rect2 *)p_rect; *rect = Rect2(); } void GDAPI godot_rect2_new_with_pos_and_size(godot_rect2 *p_rect, const godot_vector2 *p_pos, const godot_vector2 *p_size) { Rect2 *rect = (Rect2 *)p_rect; const Vector2 *pos = (const Vector2 *)p_pos; const Vector2 *size = (const Vector2 *)p_size; *rect = Rect2(*pos, *size); } godot_vector2 GDAPI *godot_rect2_get_pos(godot_rect2 *p_rect) { Rect2 *rect = (Rect2 *)p_rect; return (godot_vector2 *)&rect->pos; } void GDAPI godot_rect2_set_pos(godot_rect2 *p_rect, const godot_vector2 *p_pos) { Rect2 *rect = (Rect2 *)p_rect; const Vector2 *pos = (const Vector2 *)p_pos; rect->pos = *pos; } godot_vector2 GDAPI *godot_rect2_get_size(godot_rect2 *p_rect) { Rect2 *rect = (Rect2 *)p_rect; return (godot_vector2 *)&rect->size; } void GDAPI godot_rect2_set_size(godot_rect2 *p_rect, const godot_vector2 *p_size) { Rect2 *rect = (Rect2 *)p_rect; const Vector2 *size = (const Vector2 *)p_size; rect->size = *size; } #ifdef __cplusplus } #endif