/*************************************************************************/ /* library_godot_display.js */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ /* * Display Server listeners. * Keeps track of registered event listeners so it can remove them on shutdown. */ const GodotDisplayListeners = { $GodotDisplayListeners__postset: 'GodotOS.atexit(function(resolve, reject) { GodotDisplayListeners.clear(); resolve(); });', $GodotDisplayListeners: { handlers: [], has: function(target, event, method, capture) { return GodotDisplayListeners.handlers.findIndex(function(e) { return e.target === target && e.event === event && e.method === method && e.capture == capture; }) !== -1; }, add: function(target, event, method, capture) { if (GodotDisplayListeners.has(target, event, method, capture)) { return; } function Handler(target, event, method, capture) { this.target = target; this.event = event; this.method = method; this.capture = capture; }; GodotDisplayListeners.handlers.push(new Handler(target, event, method, capture)); target.addEventListener(event, method, capture); }, clear: function() { GodotDisplayListeners.handlers.forEach(function(h) { h.target.removeEventListener(h.event, h.method, h.capture); }); GodotDisplayListeners.handlers.length = 0; }, }, }; mergeInto(LibraryManager.library, GodotDisplayListeners); /* * Drag and drop handler. * This is pretty big, but basically detect dropped files on GodotConfig.canvas, * process them one by one (recursively for directories), and copies them to * the temporary FS path '/tmp/drop-[random]/' so it can be emitted as a godot * event (that requires a string array of paths). * * NOTE: The temporary files are removed after the callback. This means that * deferred callbacks won't be able to access the files. */ const GodotDisplayDragDrop = { $GodotDisplayDragDrop__deps: ['$FS', '$GodotFS'], $GodotDisplayDragDrop: { promises: [], pending_files: [], add_entry: function(entry) { if (entry.isDirectory) { GodotDisplayDragDrop.add_dir(entry); } else if (entry.isFile) { GodotDisplayDragDrop.add_file(entry); } else { console.error("Unrecognized entry...", entry); } }, add_dir: function(entry) { GodotDisplayDragDrop.promises.push(new Promise(function(resolve, reject) { const reader = entry.createReader(); reader.readEntries(function(entries) { for (let i = 0; i < entries.length; i++) { GodotDisplayDragDrop.add_entry(entries[i]); } resolve(); }); })); }, add_file: function(entry) { GodotDisplayDragDrop.promises.push(new Promise(function(resolve, reject) { entry.file(function(file) { const reader = new FileReader(); reader.onload = function() { const f = { "path": file.relativePath || file.webkitRelativePath, "name": file.name, "type": file.type, "size": file.size, "data": reader.result }; if (!f['path']) { f['path'] = f['name']; } GodotDisplayDragDrop.pending_files.push(f); resolve() }; reader.onerror = function() { console.log("Error reading file"); reject(); } reader.readAsArrayBuffer(file); }, function(err) { console.log("Error!"); reject(); }); })); }, process: function(resolve, reject) { if (GodotDisplayDragDrop.promises.length == 0) { resolve(); return; } GodotDisplayDragDrop.promises.pop().then(function() { setTimeout(function() { GodotDisplayDragDrop.process(resolve, reject); }, 0); }); }, _process_event: function(ev, callback) { ev.preventDefault(); if (ev.dataTransfer.items) { // Use DataTransferItemList interface to access the file(s) for (let i = 0; i < ev.dataTransfer.items.length; i++) { const item = ev.dataTransfer.items[i]; let entry = null; if ("getAsEntry" in item) { entry = item.getAsEntry(); } else if ("webkitGetAsEntry" in item) { entry = item.webkitGetAsEntry(); } if (entry) { GodotDisplayDragDrop.add_entry(entry); } } } else { console.error("File upload not supported"); } new Promise(GodotDisplayDragDrop.process).then(function() { const DROP = "/tmp/drop-" + parseInt(Math.random() * Math.pow(2, 31)) + "/"; const drops = []; const files = []; FS.mkdir(DROP); GodotDisplayDragDrop.pending_files.forEach((elem) => { const path = elem['path']; GodotFS.copy_to_fs(DROP + path, elem['data']); let idx = path.indexOf("/"); if (idx == -1) { // Root file drops.push(DROP + path); } else { // Subdir const sub = path.substr(0, idx); idx = sub.indexOf("/"); if (idx < 0 && drops.indexOf(DROP + sub) == -1) { drops.push(DROP + sub); } } files.push(DROP + path); }); GodotDisplayDragDrop.promises = []; GodotDisplayDragDrop.pending_files = []; callback(drops); const dirs = [DROP.substr(0, DROP.length -1)]; // Remove temporary files files.forEach(function (file) { FS.unlink(file); let dir = file.replace(DROP, ""); let idx = dir.lastIndexOf("/"); while (idx > 0) { dir = dir.substr(0, idx); if (dirs.indexOf(DROP + dir) == -1) { dirs.push(DROP + dir); } idx = dir.lastIndexOf("/"); } }); // Remove dirs. dirs.sort(function(a, b) { const al = (a.match(/\//g) || []).length; const bl = (b.match(/\//g) || []).length; if (al > bl) return -1; else if (al < bl) return 1; return 0; }).forEach(function(dir) { FS.rmdir(dir); }); }); }, handler: function(callback) { return function(ev) { GodotDisplayDragDrop._process_event(ev, callback); }; }, }, }; mergeInto(LibraryManager.library, GodotDisplayDragDrop); /* * Display server cursor helper. * Keeps track of cursor status and custom shapes. */ const GodotDisplayCursor = { $GodotDisplayCursor__postset: 'GodotOS.atexit(function(resolve, reject) { GodotDisplayCursor.clear(); resolve(); });', $GodotDisplayCursor__deps: ['$GodotConfig', '$GodotOS'], $GodotDisplayCursor: { shape: 'auto', visible: true, cursors: {}, set_style: function(style) { GodotConfig.canvas.style.cursor = style; }, set_shape: function(shape) { GodotDisplayCursor.shape = shape; let css = shape; if (shape in GodotDisplayCursor.cursors) { const c = GodotDisplayCursor.cursors[shape]; css = 'url("' + c.url + '") ' + c.x + ' ' + c.y + ', auto'; } if (GodotDisplayCursor.visible) { GodotDisplayCursor.set_style(css); } }, clear: function() { GodotDisplayCursor.set_style(''); GodotDisplayCursor.shape = 'auto'; GodotDisplayCursor.visible = true; Object.keys(GodotDisplayCursor.cursors).forEach(function(key) { URL.revokeObjectURL(GodotDisplayCursor.cursors[key]); delete GodotDisplayCursor.cursors[key]; }); }, }, }; mergeInto(LibraryManager.library, GodotDisplayCursor); /** * Display server interface. * * Exposes all the functions needed by DisplayServer implementation. */ const GodotDisplay = { $GodotDisplay__deps: ['$GodotConfig', '$GodotOS', '$GodotDisplayCursor', '$GodotDisplayListeners', '$GodotDisplayDragDrop'], $GodotDisplay: { window_icon: '', }, godot_js_display_is_swap_ok_cancel: function() { const win = (['Windows', 'Win64', 'Win32', 'WinCE']); const plat = navigator.platform || ""; if (win.indexOf(plat) !== -1) { return 1; } return 0; }, godot_js_display_alert: function(p_text) { window.alert(UTF8ToString(p_text)); }, godot_js_display_pixel_ratio_get: function() { return window.devicePixelRatio || 1; }, /* * Canvas */ godot_js_display_canvas_focus: function() { GodotConfig.canvas.focus(); }, godot_js_display_canvas_is_focused: function() { return document.activeElement == GodotConfig.canvas; }, godot_js_display_canvas_bounding_rect_position_get: function(r_x, r_y) { const brect = GodotConfig.canvas.getBoundingClientRect(); setValue(r_x, brect.x, 'i32'); setValue(r_y, brect.y, 'i32'); }, /* * Touchscreen */ godot_js_display_touchscreen_is_available: function() { return 'ontouchstart' in window; }, /* * Clipboard */ godot_js_display_clipboard_set: function(p_text) { const text = UTF8ToString(p_text); if (!navigator.clipboard || !navigator.clipboard.writeText) { return 1; } navigator.clipboard.writeText(text).catch(function(e) { // Setting OS clipboard is only possible from an input callback. console.error("Setting OS clipboard is only possible from an input callback for the HTML5 plafrom. Exception:", e); }); return 0; }, godot_js_display_clipboard_get_deps: ['$GodotOS'], godot_js_display_clipboard_get: function(callback) { const func = GodotOS.get_func(callback); try { navigator.clipboard.readText().then(function (result) { const ptr = allocate(intArrayFromString(result), ALLOC_NORMAL); func(ptr); _free(ptr); }).catch(function (e) { // Fail graciously. }); } catch (e) { // Fail graciously. } }, /* * Window */ godot_js_display_window_request_fullscreen: function() { const canvas = GodotConfig.canvas; (canvas.requestFullscreen || canvas.msRequestFullscreen || canvas.mozRequestFullScreen || canvas.mozRequestFullscreen || canvas.webkitRequestFullscreen ).call(canvas); }, godot_js_display_window_title_set: function(p_data) { document.title = UTF8ToString(p_data); }, godot_js_display_window_icon_set: function(p_ptr, p_len) { let link = document.getElementById('-gd-engine-icon'); if (link === null) { link = document.createElement('link'); link.rel = 'icon'; link.id = '-gd-engine-icon'; document.head.appendChild(link); } const old_icon = GodotDisplay.window_icon; const png = new Blob([GodotOS.heapCopy(HEAPU8, p_ptr, p_len)], { type: "image/png" }); GodotDisplay.window_icon = URL.createObjectURL(png); link.href = GodotDisplay.window_icon; if (old_icon) { URL.revokeObjectURL(old_icon); } }, /* * Cursor */ godot_js_display_cursor_set_visible: function(p_visible) { const visible = p_visible != 0; if (visible == GodotDisplayCursor.visible) { return; } GodotDisplayCursor.visible = visible; if (visible) { GodotDisplayCursor.set_shape(GodotDisplayCursor.shape); } else { GodotDisplayCursor.set_style('none'); } }, godot_js_display_cursor_is_hidden: function() { return !GodotDisplayCursor.visible; }, godot_js_display_cursor_set_shape: function(p_string) { GodotDisplayCursor.set_shape(UTF8ToString(p_string)); }, godot_js_display_cursor_set_custom_shape: function(p_shape, p_ptr, p_len, p_hotspot_x, p_hotspot_y) { const shape = UTF8ToString(p_shape); const old_shape = GodotDisplayCursor.cursors[shape]; if (p_len > 0) { const png = new Blob([GodotOS.heapCopy(HEAPU8, p_ptr, p_len)], { type: 'image/png' }); const url = URL.createObjectURL(png); GodotDisplayCursor.cursors[shape] = { url: url, x: p_hotspot_x, y: p_hotspot_y, }; } else { delete GodotDisplayCursor.cursors[shape]; } if (shape == GodotDisplayCursor.shape) { GodotDisplayCursor.set_shape(GodotDisplayCursor.shape); } if (old_shape) { URL.revokeObjectURL(old_shape.url); } }, /* * Listeners */ godot_js_display_notification_cb: function(callback, p_enter, p_exit, p_in, p_out) { const canvas = GodotConfig.canvas; const func = GodotOS.get_func(callback); const notif = [p_enter, p_exit, p_in, p_out]; ['mouseover', 'mouseleave', 'focus', 'blur'].forEach(function(evt_name, idx) { GodotDisplayListeners.add(canvas, evt_name, function() { func.bind(null, notif[idx]); }, true); }); }, godot_js_display_paste_cb: function(callback) { const func = GodotOS.get_func(callback); GodotDisplayListeners.add(window, 'paste', function(evt) { const text = evt.clipboardData.getData('text'); const ptr = allocate(intArrayFromString(text), ALLOC_NORMAL); func(ptr); _free(ptr); }, false); }, godot_js_display_drop_files_cb: function(callback) { const func = GodotOS.get_func(callback) const dropFiles = function(files) { const args = files || []; if (!args.length) { return; } const argc = args.length; const argv = GodotOS.allocStringArray(args); func(argv, argc); GodotOS.freeStringArray(argv, argc); }; const canvas = GodotConfig.canvas; GodotDisplayListeners.add(canvas, 'dragover', function(ev) { // Prevent default behavior (which would try to open the file(s)) ev.preventDefault(); }, false); GodotDisplayListeners.add(canvas, 'drop', GodotDisplayDragDrop.handler(dropFiles)); }, }; autoAddDeps(GodotDisplay, '$GodotDisplay'); mergeInto(LibraryManager.library, GodotDisplay);