extends Node enum {UNIT_NEUTRAL, UNIT_ENEMY, UNIT_ALLY} # | | | | ^^^^^^^^^ enum:unnamed:ally -> enum:unnamed:ally # | | ^^^^^^^^^^ enum:unnamed:enemy -> enum:unnamed:enemy # ^^^^^^^^^^^^ enum:unnamed:neutral -> enum:unnamed:neutral enum Named {THING_1, THING_2, ANOTHER_THING = -1} # | | | | | | ^^^^^^^^^^^^^ enum:named:thing3 -> enum:named:thing3 # | | | | ^^^^^^^ enum:named:thing2 -> enum:named:thing2 # | | ^^^^^^^ enum:named:thing1 -> enum:named:thing1 # ^^^^^ enum:named -> enum:named func f(arg): match arg: UNIT_ENEMY: print(UNIT_ENEMY) # | ^^^^^^^^^^ -> enum:unnamed:enemy #<^^^^^^^^ -> enum:unnamed:enemy Named.THING_2: print(Named.THING_2) #! | | | | | ^^^^^^^ -> enum:named:thing2 # | | | ^^^^^ -> enum:named #! | ^^^^^^^ -> enum:named:thing2 #<^^^ -> enum:named _: print(UNIT_ENEMY, Named.ANOTHER_THING) #! | | | | ^^^^^^^^^^^^^ -> enum:named:thing3 # | | ^^^^^ -> enum:named # ^^^^^^^^^^ -> enum:unnamed:enemy