EnsureSConsVersion(0,14); import string import os import os.path import glob import sys import methods import multiprocessing # Enable aggresive compile mode if building on a multi core box # only is we have not set the number of jobs already or we do # not want it if ARGUMENTS.get('spawn_jobs', 'no') == 'yes' and \ int(GetOption('num_jobs')) <= 1: NUM_JOBS = multiprocessing.cpu_count() if NUM_JOBS > 1: SetOption('num_jobs', NUM_JOBS+1) methods.update_version() # scan possible build platforms platform_list = [] # list of platforms platform_opts = {} # options for each platform platform_flags = {} # flags for each platform active_platforms=[] active_platform_ids=[] platform_exporters=[] global_defaults=[] for x in glob.glob("platform/*"): if (not os.path.isdir(x)): continue tmppath="./"+x sys.path.append(tmppath) import detect if (os.path.exists(x+"/export/export.cpp")): platform_exporters.append(x[9:]) if (os.path.exists(x+"/globals/global_defaults.cpp")): global_defaults.append(x[9:]) if (detect.is_active()): active_platforms.append( detect.get_name() ) active_platform_ids.append(x); if (detect.can_build()): x=x.replace("platform/","") # rest of world x=x.replace("platform\\","") # win32 platform_list+=[x] platform_opts[x]=detect.get_opts() platform_flags[x]=detect.get_flags() sys.path.remove(tmppath) sys.modules.pop('detect') module_list=methods.detect_modules() print "Detected Platforms: "+str(platform_list) print("Detected Modules: "+str(module_list)) methods.save_active_platforms(active_platforms,active_platform_ids) custom_tools=['default'] if (os.name=="posix"): pass elif (os.name=="nt"): if (os.getenv("VSINSTALLDIR")==None): custom_tools=['mingw'] env_base=Environment(tools=custom_tools,ENV = {'PATH' : os.environ['PATH']}); #env_base=Environment(tools=custom_tools); env_base.global_defaults=global_defaults env_base.android_source_modules=[] env_base.android_source_files=[] env_base.android_module_libraries=[] env_base.android_manifest_chunk="" env_base.disabled_modules=[] env_base.__class__.android_module_source = methods.android_module_source env_base.__class__.android_module_library = methods.android_module_library env_base.__class__.android_module_file = methods.android_module_file env_base.__class__.android_module_manifest = methods.android_module_manifest env_base.__class__.disable_module = methods.disable_module env_base.__class__.add_source_files = methods.add_source_files customs = ['custom.py'] profile = ARGUMENTS.get("profile", False) if profile: import os.path if os.path.isfile(profile): customs.append(profile) elif os.path.isfile(profile+".py"): customs.append(profile+".py") opts=Variables(customs, ARGUMENTS) opts.Add('target', 'Compile Target (debug/profile/release).', "debug") opts.Add('platform','Platform: '+str(platform_list)+'(sfml).',"") opts.Add('python','Build Python Support: (yes/no)','no') opts.Add('squirrel','Build Squirrel Support: (yes/no)','no') opts.Add('tools','Build Tools (Including Editor): (yes/no)','yes') opts.Add('lua','Build Lua Support: (yes/no)','no') opts.Add('rfd','Remote Filesystem Driver: (yes/no)','no') opts.Add('gdscript','Build GDSCript support: (yes/no)','yes') opts.Add('vorbis','Build Ogg Vorbis Support: (yes/no)','yes') opts.Add('minizip','Build Minizip Archive Support: (yes/no)','yes') opts.Add('opengl', 'Build OpenGL Support: (yes/no)', 'yes') opts.Add('game', 'Game (custom) Code Directory', "") opts.Add('squish','Squish BC Texture Compression (yes/no)','yes') opts.Add('theora','Theora Video (yes/no)','yes') opts.Add('freetype','Freetype support in editor','yes') opts.Add('speex','Speex Audio (yes/no)','yes') opts.Add('xml','XML Save/Load support (yes/no)','yes') opts.Add('png','PNG Image loader support (yes/no)','yes') opts.Add('jpg','JPG Image loader support (yes/no)','yes') opts.Add('webp','WEBP Image loader support (yes/no)','yes') opts.Add('dds','DDS Texture loader support (yes/no)','yes') opts.Add('pvr','PVR (PowerVR) Texture loader support (yes/no)','yes') opts.Add('builtin_zlib','Use built-in zlib (yes/no)','yes') opts.Add('openssl','Use OpenSSL (yes/no/builtin)','no') opts.Add('musepack','Musepack Audio (yes/no)','yes') opts.Add('default_gui_theme','Default GUI theme (yes/no)','yes') opts.Add("CXX", "Compiler"); opts.Add("nedmalloc", "Add nedmalloc support", 'yes'); opts.Add("CCFLAGS", "Custom flags for the C++ compiler"); opts.Add("CFLAGS", "Custom flags for the C compiler"); opts.Add("LINKFLAGS", "Custom flags for the linker"); opts.Add('disable_3d', 'Disable 3D nodes for smaller executable (yes/no)', "no") opts.Add('disable_advanced_gui', 'Disable advance 3D gui nodes and behaviors (yes/no)', "no") opts.Add('old_scenes', 'Compatibility with old-style scenes', "yes") # add platform specific options for k in platform_opts.keys(): opt_list = platform_opts[k] for o in opt_list: opts.Add(o[0],o[1],o[2]) for x in module_list: opts.Add('module_'+x+'_enabled', "Enable module '"+x+"'.", "yes") opts.Update(env_base) # update environment Help(opts.GenerateHelpText(env_base)) # generate help # add default include paths env_base.Append(CPPPATH=['#core','#core/math','#tools','#drivers','#']) # configure ENV for platform env_base.detect_python=True env_base.platform_exporters=platform_exporters """ sys.path.append("./platform/"+env_base["platform"]) import detect detect.configure(env_base) sys.path.remove("./platform/"+env_base["platform"]) sys.modules.pop('detect') """ if (env_base['target']=='debug'): env_base.Append(CPPFLAGS=['-DDEBUG_MEMORY_ALLOC']); env_base.Append(CPPFLAGS=['-DSCI_NAMESPACE']) env_base.platforms = {} for p in platform_list: if env_base['platform'] != "" and env_base['platform'] != p: continue sys.path.append("./platform/"+p) import detect if "create" in dir(detect): env = detect.create(env_base) else: env = env_base.Clone() CCFLAGS = env.get('CCFLAGS', '') env['CCFLAGS'] = '' env.Append(CCFLAGS=string.split(str(CCFLAGS))) CFLAGS = env.get('CFLAGS', '') env['CFLAGS'] = '' env.Append(CFLAGS=string.split(str(CFLAGS))) LINKFLAGS = env.get('LINKFLAGS', '') env['LINKFLAGS'] = '' env.Append(LINKFLAGS=string.split(str(LINKFLAGS))) detect.configure(env) env['platform'] = p if not env.has_key('platform_libsuffix'): env['platform_libsuffix'] = env['LIBSUFFIX'] sys.path.remove("./platform/"+p) sys.modules.pop('detect') flag_list = platform_flags[p] for f in flag_list: env[f[0]] = f[1] env.module_list=[] for x in module_list: if env['module_'+x+'_enabled'] != "yes": continue tmppath="./modules/"+x sys.path.append(tmppath) env.current_module=x import config if (config.can_build(p)): config.configure(env) env.module_list.append(x) sys.path.remove(tmppath) sys.modules.pop('config') if (env['musepack']=='yes'): env.Append(CPPFLAGS=['-DMUSEPACK_ENABLED']); if (env['openssl']!='no'): env.Append(CPPFLAGS=['-DOPENSSL_ENABLED']); if (env['openssl']=="builtin"): env.Append(CPPPATH=['#drivers/builtin_openssl']) if (env["old_scenes"]=='yes'): env.Append(CPPFLAGS=['-DOLD_SCENE_FORMAT_ENABLED']) if (env["rfd"]=='yes'): env.Append(CPPFLAGS=['-DRFD_ENABLED']) if (env["builtin_zlib"]=='yes'): env.Append(CPPPATH=['#drivers/builtin_zlib/zlib']) # to test 64 bits compiltion # env.Append(CPPFLAGS=['-m64']) if (env_base['squish']=='yes'): env.Append(CPPFLAGS=['-DSQUISH_ENABLED']); if (env['vorbis']=='yes'): env.Append(CPPFLAGS=['-DVORBIS_ENABLED']); if (env['theora']=='yes'): env.Append(CPPFLAGS=['-DTHEORA_ENABLED']); if (env['png']=='yes'): env.Append(CPPFLAGS=['-DPNG_ENABLED']); if (env['dds']=='yes'): env.Append(CPPFLAGS=['-DDDS_ENABLED']); if (env['pvr']=='yes'): env.Append(CPPFLAGS=['-DPVR_ENABLED']); if (env['jpg']=='yes'): env.Append(CPPFLAGS=['-DJPG_ENABLED']); if (env['webp']=='yes'): env.Append(CPPFLAGS=['-DWEBP_ENABLED']); if (env['speex']=='yes'): env.Append(CPPFLAGS=['-DSPEEX_ENABLED']); if (env['tools']=='yes'): env.Append(CPPFLAGS=['-DTOOLS_ENABLED']) if (env['disable_3d']=='yes'): env.Append(CPPFLAGS=['-D_3D_DISABLED']) if (env['gdscript']=='yes'): env.Append(CPPFLAGS=['-DGDSCRIPT_ENABLED']) if (env['disable_advanced_gui']=='yes'): env.Append(CPPFLAGS=['-DADVANCED_GUI_DISABLED']) if (env['minizip'] == 'yes'): env.Append(CPPFLAGS=['-DMINIZIP_ENABLED']) if (env['xml']=='yes'): env.Append(CPPFLAGS=['-DXML_ENABLED']) if (env['default_gui_theme']=='no'): env.Append(CPPFLAGS=['-DDEFAULT_THEME_DISABLED']) if (env["python"]=='yes'): detected=False; if (env.detect_python): print("Python 3.0 Prefix:"); pycfg_exec="python3-config" errorval=os.system(pycfg_exec+" --prefix") prefix="" if (not errorval): #gah, why can't it get both at the same time like pkg-config, sdl-config, etc? env.ParseConfig(pycfg_exec+" --cflags") env.ParseConfig(pycfg_exec+" --libs") detected=True if (detected): env.Append(CPPFLAGS=['-DPYTHON_ENABLED']) #remove annoying warnings if ('-Wstrict-prototypes' in env["CCFLAGS"]): env["CCFLAGS"].remove('-Wstrict-prototypes'); if ('-fwrapv' in env["CCFLAGS"]): env["CCFLAGS"].remove('-fwrapv'); else: print("Python 3.0 not detected ("+pycfg_exec+") support disabled."); #if env['nedmalloc'] == 'yes': # env.Append(CPPFLAGS = ['-DNEDMALLOC_ENABLED']) Export('env') #build subdirs, the build order is dependent on link order. SConscript("core/SCsub") SConscript("servers/SCsub") SConscript("scene/SCsub") SConscript("tools/SCsub") SConscript("drivers/SCsub") SConscript("bin/SCsub") if env['game']: SConscript(env['game']+'/SCsub') SConscript("modules/SCsub") SConscript("main/SCsub") SConscript("platform/"+p+"/SCsub"); # build selected platform