name: 🐧 Linux Builds on: [push, pull_request] # Global Settings env: GODOT_BASE_BRANCH: 3.x SCONSFLAGS: verbose=yes warnings=all werror=yes concurrency: group: ci-${{github.actor}}-${{github.head_ref || github.run_number}}-${{github.ref}}-linux cancel-in-progress: true jobs: build-linux: runs-on: "ubuntu-20.04" name: ${{ matrix.name }} strategy: fail-fast: false matrix: include: - name: Editor w/ Mono (target=release_debug, tools=yes) cache-name: linux-editor-mono target: release_debug tools: true sconsflags: module_mono_enabled=yes mono_static=yes mono_glue=no bin: "./bin/godot.x11.opt.tools.64.mono" build-mono: true artifact: true - name: Editor and sanitizers (target=debug, tools=yes, use_asan=yes, use_ubsan=yes, linker=gold) cache-name: linux-editor-sanitizers target: debug tools: true sconsflags: use_asan=yes use_ubsan=yes linker=gold test: true bin: "./bin/godot.x11.tools.64s" build-mono: false # Skip 2GiB artifact speeding up action. artifact: false - name: Template w/ Mono (target=release, tools=no) cache-name: linux-template-mono target: release tools: false sconsflags: module_mono_enabled=yes mono_static=yes mono_glue=no debug_symbols=no build-mono: false artifact: true steps: - uses: actions/checkout@v2 - name: Linux dependencies shell: bash run: | # Azure repositories are not reliable, we need to prevent azure giving us packages. sudo rm -f /etc/apt/sources.list.d/* sudo cp -f misc/ci/sources.list /etc/apt/sources.list sudo apt-get update # The actual dependencies sudo apt-get install build-essential pkg-config libx11-dev libxcursor-dev \ libxinerama-dev libgl1-mesa-dev libglu-dev libasound2-dev libpulse-dev \ libdbus-1-dev libudev-dev libxi-dev libxrandr-dev yasm xvfb wget unzip \ libspeechd-dev speech-dispatcher - name: Setup Godot build cache uses: ./.github/actions/godot-cache with: cache-name: ${{ matrix.cache-name }} continue-on-error: true - name: Setup python and scons uses: ./.github/actions/godot-deps - name: Compilation uses: ./.github/actions/godot-build with: sconsflags: ${{ env.SCONSFLAGS }} ${{ matrix.sconsflags }} platform: linuxbsd target: ${{ matrix.target }} tools: ${{ matrix.tools }} # Generate mono glue - name: Generate Mono glue code if: ${{ matrix.build-mono }} run: | DRI_PRIME=0 xvfb-run ${{ matrix.bin }} --generate-mono-glue modules/mono/glue || true # Rebuild with mono - name: Compilation (mono_glue=yes) uses: ./.github/actions/godot-build if: ${{ matrix.build-mono }} with: sconsflags: ${{ env.SCONSFLAGS }} ${{ matrix.sconsflags }} mono_glue=yes platform: linuxbsd target: ${{ matrix.target }} tools: ${{ matrix.tools }} # Download and extract zip archive with project, folder is renamed to be able to easy change used project - name: Download test project if: ${{ matrix.test }} run: | wget https://github.com/godotengine/regression-test-project/archive/3.x.zip unzip 3.x.zip mv "regression-test-project-3.x" "test_project" # Editor is quite complicated piece of software, so it is easy to introduce bug here - name: Open and close editor if: ${{ matrix.test }} run: | DRI_PRIME=0 xvfb-run ${{ matrix.bin }} --audio-driver Dummy -e -q --path test_project 2>&1 | tee sanitizers_log.txt || true misc/scripts/check_ci_log.py sanitizers_log.txt # Run test project - name: Run project if: ${{ matrix.test }} run: | DRI_PRIME=0 xvfb-run ${{ matrix.bin }} 30 --video-driver GLES3 --audio-driver Dummy --path test_project 2>&1 | tee sanitizers_log.txt || true misc/scripts/check_ci_log.py sanitizers_log.txt # Check class reference - name: Check for class reference updates if: ${{ matrix.test }} run: | echo "Running --doctool to see if this changes the public API without updating the documentation." echo -e "If a diff is shown, it means that your code/doc changes are incomplete and you should update the class reference with --doctool.\n\n" DRI_PRIME=0 xvfb-run ${{ matrix.bin }} --doctool . 2>&1 > /dev/null || true git diff --color --exit-code && ! git ls-files --others --exclude-standard | sed -e 's/^/New doc file missing in PR: /' | grep 'xml$' - name: Prepare artifact if: ${{ matrix.artifact }} run: | strip bin/godot.* - name: Upload artifact uses: ./.github/actions/upload-artifact if: ${{ matrix.artifact }} with: name: ${{ matrix.cache-name }}