<?xml version="1.0" encoding="UTF-8" ?> <class name="VisualShaderNodeVec3Constant" inherits="VisualShaderNodeConstant" version="4.0"> <brief_description> A [Vector3] constant to be used within the visual shader graph. </brief_description> <description> A constant [Vector3], which can be used as an input node. </description> <tutorials> </tutorials> <methods> </methods> <members> <member name="constant" type="Vector3" setter="set_constant" getter="get_constant" default="Vector3(0, 0, 0)"> A [Vector3] constant which represents the state of this node. </member> </members> <constants> </constants> </class>