/*************************************************************************/
/*  editor_resource_picker.cpp                                           */
/*************************************************************************/
/*                       This file is part of:                           */
/*                           GODOT ENGINE                                */
/*                      https://godotengine.org                          */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.                 */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md).   */
/*                                                                       */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the       */
/* "Software"), to deal in the Software without restriction, including   */
/* without limitation the rights to use, copy, modify, merge, publish,   */
/* distribute, sublicense, and/or sell copies of the Software, and to    */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions:                                             */
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/* The above copyright notice and this permission notice shall be        */
/* included in all copies or substantial portions of the Software.       */
/*                                                                       */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
/*************************************************************************/

#include "editor_resource_picker.h"

#include "editor/editor_file_dialog.h"
#include "editor/editor_node.h"
#include "editor/editor_resource_preview.h"
#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
#include "editor/filesystem_dock.h"
#include "editor/plugins/script_editor_plugin.h"
#include "editor/quick_open.h"
#include "editor/scene_tree_dock.h"

HashMap<StringName, List<StringName>> EditorResourcePicker::allowed_types_cache;

void EditorResourcePicker::clear_caches() {
	allowed_types_cache.clear();
}

void EditorResourcePicker::_update_resource() {
	preview_rect->set_texture(Ref<Texture2D>());
	assign_button->set_custom_minimum_size(Size2(1, 1));

	if (edited_resource == RES()) {
		assign_button->set_icon(Ref<Texture2D>());
		assign_button->set_text(TTR("[empty]"));
		assign_button->set_tooltip("");
	} else {
		assign_button->set_icon(EditorNode::get_singleton()->get_object_icon(edited_resource.operator->(), "Object"));

		if (!edited_resource->get_name().is_empty()) {
			assign_button->set_text(edited_resource->get_name());
		} else if (edited_resource->get_path().is_resource_file()) {
			assign_button->set_text(edited_resource->get_path().get_file());
		} else {
			assign_button->set_text(edited_resource->get_class());
		}

		String resource_path;
		if (edited_resource->get_path().is_resource_file()) {
			resource_path = edited_resource->get_path() + "\n";
		}
		assign_button->set_tooltip(resource_path + TTR("Type:") + " " + edited_resource->get_class());

		// Preview will override the above, so called at the end.
		EditorResourcePreview::get_singleton()->queue_edited_resource_preview(edited_resource, this, "_update_resource_preview", edited_resource->get_instance_id());
	}
}

void EditorResourcePicker::_update_resource_preview(const String &p_path, const Ref<Texture2D> &p_preview, const Ref<Texture2D> &p_small_preview, ObjectID p_obj) {
	if (!edited_resource.is_valid() || edited_resource->get_instance_id() != p_obj) {
		return;
	}

	Ref<Script> script = edited_resource;
	if (script.is_valid()) {
		assign_button->set_text(script->get_path().get_file());
		return;
	}

	if (p_preview.is_valid()) {
		preview_rect->set_offset(SIDE_LEFT, assign_button->get_icon()->get_width() + assign_button->get_theme_stylebox(SNAME("normal"))->get_default_margin(SIDE_LEFT) + get_theme_constant(SNAME("hseparation"), SNAME("Button")));

		if (Ref<GradientTexture1D>(edited_resource).is_valid()) {
			preview_rect->set_stretch_mode(TextureRect::STRETCH_SCALE);
			assign_button->set_custom_minimum_size(Size2(1, 1));
		} else {
			preview_rect->set_stretch_mode(TextureRect::STRETCH_KEEP_ASPECT_CENTERED);
			int thumbnail_size = EditorSettings::get_singleton()->get("filesystem/file_dialog/thumbnail_size");
			thumbnail_size *= EDSCALE;
			assign_button->set_custom_minimum_size(Size2(1, thumbnail_size));
		}

		preview_rect->set_texture(p_preview);
		assign_button->set_text("");
	}
}

void EditorResourcePicker::_resource_selected() {
	if (edited_resource.is_null()) {
		edit_button->set_pressed(true);
		_update_menu();
		return;
	}

	emit_signal(SNAME("resource_selected"), edited_resource, false);
}

void EditorResourcePicker::_file_selected(const String &p_path) {
	RES loaded_resource = ResourceLoader::load(p_path);
	ERR_FAIL_COND_MSG(loaded_resource.is_null(), "Cannot load resource from path '" + p_path + "'.");

	if (!base_type.is_empty()) {
		bool any_type_matches = false;

		for (int i = 0; i < base_type.get_slice_count(","); i++) {
			String base = base_type.get_slice(",", i);
			if (loaded_resource->is_class(base)) {
				any_type_matches = true;
				break;
			}
		}

		if (!any_type_matches) {
			EditorNode::get_singleton()->show_warning(vformat(TTR("The selected resource (%s) does not match any type expected for this property (%s)."), loaded_resource->get_class(), base_type));
			return;
		}
	}

	edited_resource = loaded_resource;
	emit_signal(SNAME("resource_changed"), edited_resource);
	_update_resource();
}

void EditorResourcePicker::_file_quick_selected() {
	_file_selected(quick_open->get_selected());
}

void EditorResourcePicker::_update_menu() {
	_update_menu_items();

	Rect2 gt = edit_button->get_screen_rect();
	edit_menu->reset_size();
	int ms = edit_menu->get_contents_minimum_size().width;
	Vector2 popup_pos = gt.get_end() - Vector2(ms, 0);
	edit_menu->set_position(popup_pos);
	edit_menu->popup();
}

void EditorResourcePicker::_update_menu_items() {
	_ensure_resource_menu();
	edit_menu->clear();

	// Add options for creating specific subtypes of the base resource type.
	set_create_options(edit_menu);

	// Add an option to load a resource from a file using the QuickOpen dialog.
	edit_menu->add_icon_item(get_theme_icon(SNAME("Load"), SNAME("EditorIcons")), TTR("Quick Load"), OBJ_MENU_QUICKLOAD);

	// Add an option to load a resource from a file using the regular file dialog.
	edit_menu->add_icon_item(get_theme_icon(SNAME("Load"), SNAME("EditorIcons")), TTR("Load"), OBJ_MENU_LOAD);

	// Add options for changing existing value of the resource.
	if (edited_resource.is_valid()) {
		edit_menu->add_icon_item(get_theme_icon(SNAME("Edit"), SNAME("EditorIcons")), TTR("Edit"), OBJ_MENU_EDIT);
		edit_menu->add_icon_item(get_theme_icon(SNAME("Clear"), SNAME("EditorIcons")), TTR("Clear"), OBJ_MENU_CLEAR);
		edit_menu->add_icon_item(get_theme_icon(SNAME("Duplicate"), SNAME("EditorIcons")), TTR("Make Unique"), OBJ_MENU_MAKE_UNIQUE);
		edit_menu->add_icon_item(get_theme_icon(SNAME("Save"), SNAME("EditorIcons")), TTR("Save"), OBJ_MENU_SAVE);

		if (edited_resource->get_path().is_resource_file()) {
			edit_menu->add_separator();
			edit_menu->add_item(TTR("Show in FileSystem"), OBJ_MENU_SHOW_IN_FILE_SYSTEM);
		}
	}

	// Add options to copy/paste resource.
	RES cb = EditorSettings::get_singleton()->get_resource_clipboard();
	bool paste_valid = false;
	if (cb.is_valid()) {
		if (base_type.is_empty()) {
			paste_valid = true;
		} else {
			for (int i = 0; i < base_type.get_slice_count(","); i++) {
				if (ClassDB::is_parent_class(cb->get_class(), base_type.get_slice(",", i))) {
					paste_valid = true;
					break;
				}
			}
		}
	}

	if (edited_resource.is_valid() || paste_valid) {
		edit_menu->add_separator();

		if (edited_resource.is_valid()) {
			edit_menu->add_item(TTR("Copy"), OBJ_MENU_COPY);
		}

		if (paste_valid) {
			edit_menu->add_item(TTR("Paste"), OBJ_MENU_PASTE);
		}
	}

	// Add options to convert existing resource to another type of resource.
	if (edited_resource.is_valid()) {
		Vector<Ref<EditorResourceConversionPlugin>> conversions = EditorNode::get_singleton()->find_resource_conversion_plugin(edited_resource);
		if (conversions.size()) {
			edit_menu->add_separator();
		}
		for (int i = 0; i < conversions.size(); i++) {
			String what = conversions[i]->converts_to();
			Ref<Texture2D> icon;
			if (has_theme_icon(what, SNAME("EditorIcons"))) {
				icon = get_theme_icon(what, SNAME("EditorIcons"));
			} else {
				icon = get_theme_icon(what, SNAME("Resource"));
			}

			edit_menu->add_icon_item(icon, vformat(TTR("Convert to %s"), what), CONVERT_BASE_ID + i);
		}
	}
}

void EditorResourcePicker::_edit_menu_cbk(int p_which) {
	switch (p_which) {
		case OBJ_MENU_LOAD: {
			List<String> extensions;
			for (int i = 0; i < base_type.get_slice_count(","); i++) {
				String base = base_type.get_slice(",", i);
				ResourceLoader::get_recognized_extensions_for_type(base, &extensions);
			}

			Set<String> valid_extensions;
			for (const String &E : extensions) {
				valid_extensions.insert(E);
			}

			if (!file_dialog) {
				file_dialog = memnew(EditorFileDialog);
				file_dialog->set_file_mode(EditorFileDialog::FILE_MODE_OPEN_FILE);
				add_child(file_dialog);
				file_dialog->connect("file_selected", callable_mp(this, &EditorResourcePicker::_file_selected));
			}

			file_dialog->clear_filters();
			for (Set<String>::Element *E = valid_extensions.front(); E; E = E->next()) {
				file_dialog->add_filter("*." + E->get() + " ; " + E->get().to_upper());
			}

			file_dialog->popup_file_dialog();
		} break;

		case OBJ_MENU_QUICKLOAD: {
			if (!quick_open) {
				quick_open = memnew(EditorQuickOpen);
				add_child(quick_open);
				quick_open->connect("quick_open", callable_mp(this, &EditorResourcePicker::_file_quick_selected));
			}

			quick_open->popup_dialog(base_type);
			quick_open->set_title(TTR("Resource"));
		} break;

		case OBJ_MENU_EDIT: {
			if (edited_resource.is_valid()) {
				emit_signal(SNAME("resource_selected"), edited_resource, true);
			}
		} break;

		case OBJ_MENU_CLEAR: {
			edited_resource = RES();
			emit_signal(SNAME("resource_changed"), edited_resource);
			_update_resource();
		} break;

		case OBJ_MENU_MAKE_UNIQUE: {
			if (edited_resource.is_null()) {
				return;
			}

			List<PropertyInfo> property_list;
			edited_resource->get_property_list(&property_list);
			List<Pair<String, Variant>> propvalues;
			for (const PropertyInfo &pi : property_list) {
				Pair<String, Variant> p;
				if (pi.usage & PROPERTY_USAGE_STORAGE) {
					p.first = pi.name;
					p.second = edited_resource->get(pi.name);
				}

				propvalues.push_back(p);
			}

			String orig_type = edited_resource->get_class();
			Object *inst = ClassDB::instantiate(orig_type);
			Ref<Resource> unique_resource = Ref<Resource>(Object::cast_to<Resource>(inst));
			ERR_FAIL_COND(unique_resource.is_null());

			for (const Pair<String, Variant> &p : propvalues) {
				unique_resource->set(p.first, p.second);
			}

			edited_resource = unique_resource;
			emit_signal(SNAME("resource_changed"), edited_resource);
			_update_resource();
		} break;

		case OBJ_MENU_SAVE: {
			if (edited_resource.is_null()) {
				return;
			}
			EditorNode::get_singleton()->save_resource(edited_resource);
		} break;

		case OBJ_MENU_COPY: {
			EditorSettings::get_singleton()->set_resource_clipboard(edited_resource);
		} break;

		case OBJ_MENU_PASTE: {
			edited_resource = EditorSettings::get_singleton()->get_resource_clipboard();
			emit_signal(SNAME("resource_changed"), edited_resource);
			_update_resource();
		} break;

		case OBJ_MENU_SHOW_IN_FILE_SYSTEM: {
			FileSystemDock *file_system_dock = FileSystemDock::get_singleton();
			file_system_dock->navigate_to_path(edited_resource->get_path());

			// Ensure that the FileSystem dock is visible.
			TabContainer *tab_container = (TabContainer *)file_system_dock->get_parent_control();
			tab_container->set_current_tab(tab_container->get_tab_idx_from_control(file_system_dock));
		} break;

		default: {
			// Allow subclasses to handle their own options first, only then fallback on the default branch logic.
			if (handle_menu_selected(p_which)) {
				break;
			}

			if (p_which >= CONVERT_BASE_ID) {
				int to_type = p_which - CONVERT_BASE_ID;
				Vector<Ref<EditorResourceConversionPlugin>> conversions = EditorNode::get_singleton()->find_resource_conversion_plugin(edited_resource);
				ERR_FAIL_INDEX(to_type, conversions.size());

				edited_resource = conversions[to_type]->convert(edited_resource);
				emit_signal(SNAME("resource_changed"), edited_resource);
				_update_resource();
				break;
			}

			ERR_FAIL_COND(inheritors_array.is_empty());

			String intype = inheritors_array[p_which - TYPE_BASE_ID];
			Variant obj;

			if (ScriptServer::is_global_class(intype)) {
				obj = ClassDB::instantiate(ScriptServer::get_global_class_native_base(intype));
				if (obj) {
					Ref<Script> script = ResourceLoader::load(ScriptServer::get_global_class_path(intype));
					if (script.is_valid()) {
						((Object *)obj)->set_script(script);
					}
				}
			} else {
				obj = ClassDB::instantiate(intype);
			}

			if (!obj) {
				obj = EditorNode::get_editor_data().instance_custom_type(intype, "Resource");
			}

			Resource *resp = Object::cast_to<Resource>(obj);
			ERR_BREAK(!resp);

			EditorNode::get_editor_data().instantiate_object_properties(obj);

			edited_resource = RES(resp);
			emit_signal(SNAME("resource_changed"), edited_resource);
			_update_resource();
		} break;
	}
}

void EditorResourcePicker::set_create_options(Object *p_menu_node) {
	_ensure_resource_menu();
	// If a subclass implements this method, use it to replace all create items.
	if (GDVIRTUAL_CALL(_set_create_options, p_menu_node)) {
		return;
	}

	// By default provide generic "New ..." options.
	if (!base_type.is_empty()) {
		int idx = 0;

		Set<String> allowed_types;
		_get_allowed_types(false, &allowed_types);

		Vector<EditorData::CustomType> custom_resources;
		if (EditorNode::get_editor_data().get_custom_types().has("Resource")) {
			custom_resources = EditorNode::get_editor_data().get_custom_types()["Resource"];
		}

		for (Set<String>::Element *E = allowed_types.front(); E; E = E->next()) {
			const String &t = E->get();

			bool is_custom_resource = false;
			Ref<Texture2D> icon;
			if (!custom_resources.is_empty()) {
				for (int j = 0; j < custom_resources.size(); j++) {
					if (custom_resources[j].name == t) {
						is_custom_resource = true;
						if (custom_resources[j].icon.is_valid()) {
							icon = custom_resources[j].icon;
						}
						break;
					}
				}
			}

			if (!is_custom_resource && !(ScriptServer::is_global_class(t) || ClassDB::can_instantiate(t))) {
				continue;
			}

			inheritors_array.push_back(t);

			if (!icon.is_valid()) {
				icon = get_theme_icon(has_theme_icon(t, SNAME("EditorIcons")) ? t : String("Object"), SNAME("EditorIcons"));
			}

			int id = TYPE_BASE_ID + idx;
			edit_menu->add_icon_item(icon, vformat(TTR("New %s"), t), id);

			idx++;
		}

		if (edit_menu->get_item_count()) {
			edit_menu->add_separator();
		}
	}
}

bool EditorResourcePicker::handle_menu_selected(int p_which) {
	bool success;
	if (GDVIRTUAL_CALL(_handle_menu_selected, p_which, success)) {
		return success;
	}

	return false;
}

void EditorResourcePicker::_button_draw() {
	if (dropping) {
		Color color = get_theme_color(SNAME("accent_color"), SNAME("Editor"));
		assign_button->draw_rect(Rect2(Point2(), assign_button->get_size()), color, false);
	}
}

void EditorResourcePicker::_button_input(const Ref<InputEvent> &p_event) {
	if (!editable) {
		return;
	}

	Ref<InputEventMouseButton> mb = p_event;

	if (mb.is_valid()) {
		if (mb->is_pressed() && mb->get_button_index() == MouseButton::RIGHT) {
			_update_menu_items();

			Vector2 pos = get_screen_position() + mb->get_position();
			edit_menu->reset_size();
			edit_menu->set_position(pos);
			edit_menu->popup();
		}
	}
}

void EditorResourcePicker::_get_allowed_types(bool p_with_convert, Set<String> *p_vector) const {
	Vector<String> allowed_types = base_type.split(",");
	int size = allowed_types.size();

	List<StringName> global_classes;
	ScriptServer::get_global_class_list(&global_classes);

	for (int i = 0; i < size; i++) {
		String base = allowed_types[i].strip_edges();
		p_vector->insert(base);

		// If we hit a familiar base type, take all the data from cache.
		if (allowed_types_cache.has(base)) {
			List<StringName> allowed_subtypes = allowed_types_cache[base];
			for (const StringName &subtype_name : allowed_subtypes) {
				p_vector->insert(subtype_name);
			}
		} else {
			List<StringName> allowed_subtypes;

			List<StringName> inheriters;
			ClassDB::get_inheriters_from_class(base, &inheriters);
			for (const StringName &subtype_name : inheriters) {
				p_vector->insert(subtype_name);
				allowed_subtypes.push_back(subtype_name);
			}

			for (const StringName &subtype_name : global_classes) {
				if (EditorNode::get_editor_data().script_class_is_parent(subtype_name, base)) {
					p_vector->insert(subtype_name);
					allowed_subtypes.push_back(subtype_name);
				}
			}

			// Store the subtypes of the base type in the cache for future use.
			allowed_types_cache[base] = allowed_subtypes;
		}

		if (p_with_convert) {
			if (base == "BaseMaterial3D") {
				p_vector->insert("Texture2D");
			} else if (base == "ShaderMaterial") {
				p_vector->insert("Shader");
			} else if (base == "Font") {
				p_vector->insert("FontData");
			} else if (base == "Texture2D") {
				p_vector->insert("Image");
			}
		}
	}

	if (EditorNode::get_editor_data().get_custom_types().has("Resource")) {
		Vector<EditorData::CustomType> custom_resources = EditorNode::get_editor_data().get_custom_types()["Resource"];

		for (int i = 0; i < custom_resources.size(); i++) {
			p_vector->insert(custom_resources[i].name);
		}
	}
}

bool EditorResourcePicker::_is_drop_valid(const Dictionary &p_drag_data) const {
	if (base_type.is_empty()) {
		return true;
	}

	Dictionary drag_data = p_drag_data;

	Ref<Resource> res;
	if (drag_data.has("type") && String(drag_data["type"]) == "script_list_element") {
		ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(drag_data["script_list_element"]);
		if (se) {
			res = se->get_edited_resource();
		}
	} else if (drag_data.has("type") && String(drag_data["type"]) == "resource") {
		res = drag_data["resource"];
	}

	Set<String> allowed_types;
	_get_allowed_types(true, &allowed_types);

	if (res.is_valid() && _is_type_valid(res->get_class(), allowed_types)) {
		return true;
	}

	if (res.is_valid() && res->get_script()) {
		StringName custom_class = EditorNode::get_singleton()->get_object_custom_type_name(res->get_script());
		if (_is_type_valid(custom_class, allowed_types)) {
			return true;
		}
	}

	if (drag_data.has("type") && String(drag_data["type"]) == "files") {
		Vector<String> files = drag_data["files"];

		if (files.size() == 1) {
			String file = files[0];

			String file_type = EditorFileSystem::get_singleton()->get_file_type(file);
			if (!file_type.is_empty() && _is_type_valid(file_type, allowed_types)) {
				return true;
			}
		}
	}

	return false;
}

bool EditorResourcePicker::_is_type_valid(const String p_type_name, Set<String> p_allowed_types) const {
	for (Set<String>::Element *E = p_allowed_types.front(); E; E = E->next()) {
		String at = E->get().strip_edges();
		if (p_type_name == at || ClassDB::is_parent_class(p_type_name, at) || EditorNode::get_editor_data().script_class_is_parent(p_type_name, at)) {
			return true;
		}
	}

	return false;
}

Variant EditorResourcePicker::get_drag_data_fw(const Point2 &p_point, Control *p_from) {
	if (edited_resource.is_valid()) {
		return EditorNode::get_singleton()->drag_resource(edited_resource, p_from);
	}

	return Variant();
}

bool EditorResourcePicker::can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const {
	return editable && _is_drop_valid(p_data);
}

void EditorResourcePicker::drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) {
	ERR_FAIL_COND(!_is_drop_valid(p_data));

	Dictionary drag_data = p_data;

	Ref<Resource> dropped_resource;
	if (drag_data.has("type") && String(drag_data["type"]) == "script_list_element") {
		ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(drag_data["script_list_element"]);
		if (se) {
			dropped_resource = se->get_edited_resource();
		}
	} else if (drag_data.has("type") && String(drag_data["type"]) == "resource") {
		dropped_resource = drag_data["resource"];
	}

	if (!dropped_resource.is_valid() && drag_data.has("type") && String(drag_data["type"]) == "files") {
		Vector<String> files = drag_data["files"];

		if (files.size() == 1) {
			String file = files[0];
			dropped_resource = ResourceLoader::load(file);
		}
	}

	if (dropped_resource.is_valid()) {
		Set<String> allowed_types;
		_get_allowed_types(false, &allowed_types);

		// If the accepted dropped resource is from the extended list, it requires conversion.
		if (!_is_type_valid(dropped_resource->get_class(), allowed_types)) {
			for (Set<String>::Element *E = allowed_types.front(); E; E = E->next()) {
				String at = E->get().strip_edges();

				if (at == "BaseMaterial3D" && Ref<Texture2D>(dropped_resource).is_valid()) {
					// Use existing resource if possible and only replace its data.
					Ref<StandardMaterial3D> mat = edited_resource;
					if (!mat.is_valid()) {
						mat.instantiate();
					}
					mat->set_texture(StandardMaterial3D::TextureParam::TEXTURE_ALBEDO, dropped_resource);
					dropped_resource = mat;
					break;
				}

				if (at == "ShaderMaterial" && Ref<Shader>(dropped_resource).is_valid()) {
					Ref<ShaderMaterial> mat = edited_resource;
					if (!mat.is_valid()) {
						mat.instantiate();
					}
					mat->set_shader(dropped_resource);
					dropped_resource = mat;
					break;
				}

				if (at == "Font" && Ref<FontData>(dropped_resource).is_valid()) {
					Ref<Font> font = edited_resource;
					if (!font.is_valid()) {
						font.instantiate();
					}
					font->add_data(dropped_resource);
					dropped_resource = font;
					break;
				}

				if (at == "Texture2D" && Ref<Image>(dropped_resource).is_valid()) {
					Ref<ImageTexture> texture = edited_resource;
					if (!texture.is_valid()) {
						texture.instantiate();
					}
					texture->create_from_image(dropped_resource);
					dropped_resource = texture;
					break;
				}
			}
		}

		edited_resource = dropped_resource;
		emit_signal(SNAME("resource_changed"), edited_resource);
		_update_resource();
	}
}

void EditorResourcePicker::_bind_methods() {
	ClassDB::bind_method(D_METHOD("_update_resource_preview"), &EditorResourcePicker::_update_resource_preview);
	ClassDB::bind_method(D_METHOD("_get_drag_data_fw", "position", "from"), &EditorResourcePicker::get_drag_data_fw);
	ClassDB::bind_method(D_METHOD("_can_drop_data_fw", "position", "data", "from"), &EditorResourcePicker::can_drop_data_fw);
	ClassDB::bind_method(D_METHOD("_drop_data_fw", "position", "data", "from"), &EditorResourcePicker::drop_data_fw);

	ClassDB::bind_method(D_METHOD("set_base_type", "base_type"), &EditorResourcePicker::set_base_type);
	ClassDB::bind_method(D_METHOD("get_base_type"), &EditorResourcePicker::get_base_type);
	ClassDB::bind_method(D_METHOD("get_allowed_types"), &EditorResourcePicker::get_allowed_types);
	ClassDB::bind_method(D_METHOD("set_edited_resource", "resource"), &EditorResourcePicker::set_edited_resource);
	ClassDB::bind_method(D_METHOD("get_edited_resource"), &EditorResourcePicker::get_edited_resource);
	ClassDB::bind_method(D_METHOD("set_toggle_mode", "enable"), &EditorResourcePicker::set_toggle_mode);
	ClassDB::bind_method(D_METHOD("is_toggle_mode"), &EditorResourcePicker::is_toggle_mode);
	ClassDB::bind_method(D_METHOD("set_toggle_pressed", "pressed"), &EditorResourcePicker::set_toggle_pressed);
	ClassDB::bind_method(D_METHOD("set_editable", "enable"), &EditorResourcePicker::set_editable);
	ClassDB::bind_method(D_METHOD("is_editable"), &EditorResourcePicker::is_editable);

	GDVIRTUAL_BIND(_set_create_options, "menu_node");
	GDVIRTUAL_BIND(_handle_menu_selected, "id");

	ADD_PROPERTY(PropertyInfo(Variant::STRING, "base_type"), "set_base_type", "get_base_type");
	ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "edited_resource", PROPERTY_HINT_RESOURCE_TYPE, "Resource", PROPERTY_USAGE_NONE), "set_edited_resource", "get_edited_resource");
	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "editable"), "set_editable", "is_editable");
	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "toggle_mode"), "set_toggle_mode", "is_toggle_mode");

	ADD_SIGNAL(MethodInfo("resource_selected", PropertyInfo(Variant::OBJECT, "resource", PROPERTY_HINT_RESOURCE_TYPE, "Resource"), PropertyInfo(Variant::BOOL, "edit")));
	ADD_SIGNAL(MethodInfo("resource_changed", PropertyInfo(Variant::OBJECT, "resource", PROPERTY_HINT_RESOURCE_TYPE, "Resource")));
}

void EditorResourcePicker::_notification(int p_what) {
	switch (p_what) {
		case NOTIFICATION_ENTER_TREE: {
			_update_resource();
			[[fallthrough]];
		}
		case NOTIFICATION_THEME_CHANGED: {
			edit_button->set_icon(get_theme_icon(SNAME("select_arrow"), SNAME("Tree")));
		} break;

		case NOTIFICATION_DRAW: {
			draw_style_box(get_theme_stylebox(SNAME("bg"), SNAME("Tree")), Rect2(Point2(), get_size()));
		} break;

		case NOTIFICATION_DRAG_BEGIN: {
			if (editable && _is_drop_valid(get_viewport()->gui_get_drag_data())) {
				dropping = true;
				assign_button->update();
			}
		} break;

		case NOTIFICATION_DRAG_END: {
			if (dropping) {
				dropping = false;
				assign_button->update();
			}
		} break;
	}
}

void EditorResourcePicker::set_base_type(const String &p_base_type) {
	base_type = p_base_type;

	// There is a possibility that the new base type is conflicting with the existing value.
	// Keep the value, but warn the user that there is a potential mistake.
	if (!base_type.is_empty() && edited_resource.is_valid()) {
		Set<String> allowed_types;
		_get_allowed_types(true, &allowed_types);

		StringName custom_class;
		bool is_custom = false;
		if (edited_resource->get_script()) {
			custom_class = EditorNode::get_singleton()->get_object_custom_type_name(edited_resource->get_script());
			is_custom = _is_type_valid(custom_class, allowed_types);
		}

		if (!is_custom && !_is_type_valid(edited_resource->get_class(), allowed_types)) {
			String class_str = (custom_class == StringName() ? edited_resource->get_class() : vformat("%s (%s)", custom_class, edited_resource->get_class()));
			WARN_PRINT(vformat("Value mismatch between the new base type of this EditorResourcePicker, '%s', and the type of the value it already has, '%s'.", base_type, class_str));
		}
	} else {
		// Call the method to build the cache immediately.
		Set<String> allowed_types;
		_get_allowed_types(false, &allowed_types);
	}
}

String EditorResourcePicker::get_base_type() const {
	return base_type;
}

Vector<String> EditorResourcePicker::get_allowed_types() const {
	Set<String> allowed_types;
	_get_allowed_types(false, &allowed_types);

	Vector<String> types;
	types.resize(allowed_types.size());

	int i = 0;
	String *w = types.ptrw();
	for (Set<String>::Element *E = allowed_types.front(); E; E = E->next(), i++) {
		w[i] = E->get();
	}

	return types;
}

void EditorResourcePicker::set_edited_resource(RES p_resource) {
	if (!p_resource.is_valid()) {
		edited_resource = RES();
		_update_resource();
		return;
	}

	if (!base_type.is_empty()) {
		Set<String> allowed_types;
		_get_allowed_types(true, &allowed_types);

		StringName custom_class;
		bool is_custom = false;
		if (p_resource->get_script()) {
			custom_class = EditorNode::get_singleton()->get_object_custom_type_name(p_resource->get_script());
			is_custom = _is_type_valid(custom_class, allowed_types);
		}

		if (!is_custom && !_is_type_valid(p_resource->get_class(), allowed_types)) {
			String class_str = (custom_class == StringName() ? p_resource->get_class() : vformat("%s (%s)", custom_class, p_resource->get_class()));
			ERR_FAIL_MSG(vformat("Failed to set a resource of the type '%s' because this EditorResourcePicker only accepts '%s' and its derivatives.", class_str, base_type));
		}
	}

	edited_resource = p_resource;
	_update_resource();
}

RES EditorResourcePicker::get_edited_resource() {
	return edited_resource;
}

void EditorResourcePicker::set_toggle_mode(bool p_enable) {
	assign_button->set_toggle_mode(p_enable);
}

bool EditorResourcePicker::is_toggle_mode() const {
	return assign_button->is_toggle_mode();
}

void EditorResourcePicker::set_toggle_pressed(bool p_pressed) {
	if (!is_toggle_mode()) {
		return;
	}

	assign_button->set_pressed(p_pressed);
}

void EditorResourcePicker::set_editable(bool p_editable) {
	editable = p_editable;
	assign_button->set_disabled(!editable);
	edit_button->set_visible(editable);
}

bool EditorResourcePicker::is_editable() const {
	return editable;
}

void EditorResourcePicker::_ensure_resource_menu() {
	if (edit_menu) {
		return;
	}
	edit_menu = memnew(PopupMenu);
	add_child(edit_menu);
	edit_menu->connect("id_pressed", callable_mp(this, &EditorResourcePicker::_edit_menu_cbk));
	edit_menu->connect("popup_hide", callable_mp((BaseButton *)edit_button, &BaseButton::set_pressed), varray(false));
}

EditorResourcePicker::EditorResourcePicker() {
	assign_button = memnew(Button);
	assign_button->set_flat(true);
	assign_button->set_h_size_flags(SIZE_EXPAND_FILL);
	assign_button->set_clip_text(true);
	assign_button->set_drag_forwarding(this);
	add_child(assign_button);
	assign_button->connect("pressed", callable_mp(this, &EditorResourcePicker::_resource_selected));
	assign_button->connect("draw", callable_mp(this, &EditorResourcePicker::_button_draw));
	assign_button->connect("gui_input", callable_mp(this, &EditorResourcePicker::_button_input));

	preview_rect = memnew(TextureRect);
	preview_rect->set_ignore_texture_size(true);
	preview_rect->set_anchors_and_offsets_preset(PRESET_WIDE);
	preview_rect->set_offset(SIDE_TOP, 1);
	preview_rect->set_offset(SIDE_BOTTOM, -1);
	preview_rect->set_offset(SIDE_RIGHT, -1);
	assign_button->add_child(preview_rect);

	edit_button = memnew(Button);
	edit_button->set_flat(true);
	edit_button->set_toggle_mode(true);
	edit_button->connect("pressed", callable_mp(this, &EditorResourcePicker::_update_menu));
	add_child(edit_button);
	edit_button->connect("gui_input", callable_mp(this, &EditorResourcePicker::_button_input));
}

// EditorScriptPicker

void EditorScriptPicker::set_create_options(Object *p_menu_node) {
	PopupMenu *menu_node = Object::cast_to<PopupMenu>(p_menu_node);
	if (!menu_node) {
		return;
	}

	menu_node->add_icon_item(get_theme_icon(SNAME("ScriptCreate"), SNAME("EditorIcons")), TTR("New Script"), OBJ_MENU_NEW_SCRIPT);
	if (script_owner) {
		Ref<Script> script = script_owner->get_script();
		if (script.is_valid()) {
			menu_node->add_icon_item(get_theme_icon(SNAME("ScriptExtend"), SNAME("EditorIcons")), TTR("Extend Script"), OBJ_MENU_EXTEND_SCRIPT);
		}
	}
	menu_node->add_separator();
}

bool EditorScriptPicker::handle_menu_selected(int p_which) {
	switch (p_which) {
		case OBJ_MENU_NEW_SCRIPT: {
			if (script_owner) {
				SceneTreeDock::get_singleton()->open_script_dialog(script_owner, false);
			}
			return true;
		}

		case OBJ_MENU_EXTEND_SCRIPT: {
			if (script_owner) {
				SceneTreeDock::get_singleton()->open_script_dialog(script_owner, true);
			}
			return true;
		}
	}

	return false;
}

void EditorScriptPicker::set_script_owner(Node *p_owner) {
	script_owner = p_owner;
}

Node *EditorScriptPicker::get_script_owner() const {
	return script_owner;
}

void EditorScriptPicker::_bind_methods() {
	ClassDB::bind_method(D_METHOD("set_script_owner", "owner_node"), &EditorScriptPicker::set_script_owner);
	ClassDB::bind_method(D_METHOD("get_script_owner"), &EditorScriptPicker::get_script_owner);

	ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "script_owner", PROPERTY_HINT_RESOURCE_TYPE, "Node", PROPERTY_USAGE_NONE), "set_script_owner", "get_script_owner");
}

EditorScriptPicker::EditorScriptPicker() {
}

// EditorShaderPicker

void EditorShaderPicker::set_create_options(Object *p_menu_node) {
	PopupMenu *menu_node = Object::cast_to<PopupMenu>(p_menu_node);
	if (!menu_node) {
		return;
	}

	menu_node->add_icon_item(get_theme_icon(SNAME("Shader"), SNAME("EditorIcons")), TTR("New Shader"), OBJ_MENU_NEW_SHADER);
	menu_node->add_separator();
}

bool EditorShaderPicker::handle_menu_selected(int p_which) {
	Ref<ShaderMaterial> material = Ref<ShaderMaterial>(get_edited_material());

	switch (p_which) {
		case OBJ_MENU_NEW_SHADER: {
			if (material.is_valid()) {
				SceneTreeDock::get_singleton()->open_shader_dialog(material, preferred_mode);
				return true;
			}
		} break;
		default:
			break;
	}
	return false;
}

void EditorShaderPicker::set_edited_material(ShaderMaterial *p_material) {
	edited_material = p_material;
}

ShaderMaterial *EditorShaderPicker::get_edited_material() const {
	return edited_material;
}

void EditorShaderPicker::set_preferred_mode(int p_mode) {
	preferred_mode = p_mode;
}

EditorShaderPicker::EditorShaderPicker() {
}