/**************************************************************************/ /* style_box_line.h */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #ifndef STYLE_BOX_LINE_H #define STYLE_BOX_LINE_H #include "scene/resources/style_box.h" class StyleBoxLine : public StyleBox { GDCLASS(StyleBoxLine, StyleBox); Color color; int thickness = 1; bool vertical = false; float grow_begin = 1.0; float grow_end = 1.0; protected: virtual float get_style_margin(Side p_side) const override; static void _bind_methods(); public: void set_color(const Color &p_color); Color get_color() const; void set_thickness(int p_thickness); int get_thickness() const; void set_vertical(bool p_vertical); bool is_vertical() const; void set_grow_begin(float p_grow); float get_grow_begin() const; void set_grow_end(float p_grow); float get_grow_end() const; virtual void draw(RID p_canvas_item, const Rect2 &p_rect) const override; StyleBoxLine(); ~StyleBoxLine(); }; #endif // STYLE_BOX_LINE_H