Import('env') android_files = [ 'audio_driver_android.cpp', 'file_access_jandroid.cpp', 'dir_access_jandroid.cpp', 'os_android.cpp', 'java_glue.cpp' ] #env.Depends('#core/math/vector3.h', 'vector3_psp.h') #obj = env.SharedObject('godot_android.cpp') android_objects=[] for x in android_files: android_objects.append( env.SharedObject( x ) ) prog = None env.SharedLibrary("#platform/jandroid/libgodot_android.so",[android_objects])