#ifndef CONTEXT_GL_ANDROID_H #define CONTEXT_GL_ANDROID_H class ContextGLAndroid : public ContextGL { enum { COMMAND_BUFFER_SIZE = 1024 * 1024, }; public: virtual void make_current(); virtual int get_window_width(); virtual int get_window_height(); virtual void swap_buffers(); virtual Error initialize(); ContextGLAndroid(); ~ContextGLAndroid(); }; #endif // CONTEXT_GL_ANDROID_H