/*************************************************************************/ /* texture_frame.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "texture_frame.h" #include "servers/visual_server.h" void TextureFrame::_notification(int p_what) { if (p_what==NOTIFICATION_DRAW) { if (texture.is_null()) return; switch(stretch_mode) { case STRETCH_SCALE_ON_EXPAND: { Size2 s=expand?get_size():texture->get_size(); draw_texture_rect(texture,Rect2(Point2(),s),false,modulate); } break; case STRETCH_SCALE: { draw_texture_rect(texture,Rect2(Point2(),get_size()),false,modulate); } break; case STRETCH_TILE: { draw_texture_rect(texture,Rect2(Point2(),get_size()),true,modulate); } break; case STRETCH_KEEP: { draw_texture_rect(texture,Rect2(Point2(),texture->get_size()),false,modulate); } break; case STRETCH_KEEP_CENTERED: { Vector2 ofs = (get_size() - texture->get_size())/2; draw_texture_rect(texture,Rect2(ofs,texture->get_size()),false,modulate); } break; case STRETCH_KEEP_ASPECT_CENTERED: case STRETCH_KEEP_ASPECT: { Size2 size=get_size(); int tex_width = texture->get_width() * size.height / texture ->get_height(); int tex_height = size.height; if (tex_width>size.width) { tex_width=size.width; tex_height=texture->get_height() * tex_width / texture->get_width(); } int ofs_x = 0; int ofs_y = 0; if (stretch_mode==STRETCH_KEEP_ASPECT_CENTERED) { ofs_x+=(size.width - tex_width)/2; ofs_y+=(size.height - tex_height)/2; } draw_texture_rect(texture,Rect2(ofs_x,ofs_y,tex_width,tex_height)); } break; case STRETCH_KEEP_ASPECT_COVERED: { Size2 size = get_size(); Size2 tex_size = texture->get_size(); Size2 scaleSize(size.width/tex_size.width, size.height/tex_size.height); float scale = scaleSize.width > scaleSize.height? scaleSize.width : scaleSize.height; Size2 scaledTexSize = tex_size * scale; Point2 ofs = ((scaledTexSize - size) / scale).abs() / 2.0f; draw_texture_rect_region(texture, Rect2(Point2(), size), Rect2(ofs, size/scale), modulate); } break; } } } Size2 TextureFrame::get_minimum_size() const { if (!expand && !texture.is_null()) return texture->get_size(); else return Size2(); } void TextureFrame::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_texture","texture"), & TextureFrame::set_texture ); ObjectTypeDB::bind_method(_MD("get_texture"), & TextureFrame::get_texture ); ObjectTypeDB::bind_method(_MD("set_modulate","modulate"), & TextureFrame::set_modulate ); ObjectTypeDB::bind_method(_MD("get_modulate"), & TextureFrame::get_modulate ); ObjectTypeDB::bind_method(_MD("set_expand","enable"), & TextureFrame::set_expand ); ObjectTypeDB::bind_method(_MD("has_expand"), & TextureFrame::has_expand ); ObjectTypeDB::bind_method(_MD("set_stretch_mode","stretch_mode"), & TextureFrame::set_stretch_mode ); ObjectTypeDB::bind_method(_MD("get_stretch_mode"), & TextureFrame::get_stretch_mode ); ADD_PROPERTYNZ( PropertyInfo( Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), _SCS("set_texture"),_SCS("get_texture") ); ADD_PROPERTYNO( PropertyInfo( Variant::COLOR, "modulate"), _SCS("set_modulate"),_SCS("get_modulate") ); ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "expand" ), _SCS("set_expand"),_SCS("has_expand") ); ADD_PROPERTYNO( PropertyInfo( Variant::INT, "stretch_mode",PROPERTY_HINT_ENUM,"Scale On Expand (Compat),Scale,Tile,Keep,Keep Centered,Keep Aspect,Keep Aspect Centered,Keep Aspect Covered"), _SCS("set_stretch_mode"),_SCS("get_stretch_mode") ); BIND_CONSTANT( STRETCH_SCALE_ON_EXPAND ); BIND_CONSTANT( STRETCH_SCALE ); BIND_CONSTANT( STRETCH_TILE ); BIND_CONSTANT( STRETCH_KEEP ); BIND_CONSTANT( STRETCH_KEEP_CENTERED ); BIND_CONSTANT( STRETCH_KEEP_ASPECT ); BIND_CONSTANT( STRETCH_KEEP_ASPECT_CENTERED ); BIND_CONSTANT( STRETCH_KEEP_ASPECT_COVERED ); } void TextureFrame::set_texture(const Ref& p_tex) { texture=p_tex; update(); //if (texture.is_valid()) // texture->set_flags(texture->get_flags()&(~Texture::FLAG_REPEAT)); //remove repeat from texture, it looks bad in sprites minimum_size_changed(); } Ref TextureFrame::get_texture() const { return texture; } void TextureFrame::set_modulate(const Color& p_tex) { modulate=p_tex; update(); } Color TextureFrame::get_modulate() const{ return modulate; } void TextureFrame::set_expand(bool p_expand) { expand=p_expand; update(); minimum_size_changed(); } bool TextureFrame::has_expand() const { return expand; } void TextureFrame::set_stretch_mode(StretchMode p_mode) { stretch_mode=p_mode; update(); } TextureFrame::StretchMode TextureFrame::get_stretch_mode() const { return stretch_mode; } TextureFrame::TextureFrame() { expand=false; modulate=Color(1,1,1,1); set_ignore_mouse(true); stretch_mode=STRETCH_SCALE_ON_EXPAND; } TextureFrame::~TextureFrame() { }