/**************************************************************************/ /* object.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #include "object.h" #include "object.compat.inc" #include "core/extension/gdextension_manager.h" #include "core/io/resource.h" #include "core/object/class_db.h" #include "core/object/message_queue.h" #include "core/object/script_language.h" #include "core/os/os.h" #include "core/string/print_string.h" #include "core/string/translation_server.h" #include "core/templates/local_vector.h" #include "core/variant/typed_array.h" #ifdef DEBUG_ENABLED struct _ObjectDebugLock { Object *obj; _ObjectDebugLock(Object *p_obj) { obj = p_obj; obj->_lock_index.ref(); } ~_ObjectDebugLock() { obj->_lock_index.unref(); } }; #define OBJ_DEBUG_LOCK _ObjectDebugLock _debug_lock(this); #else #define OBJ_DEBUG_LOCK #endif PropertyInfo::operator Dictionary() const { Dictionary d; d["name"] = name; d["class_name"] = class_name; d["type"] = type; d["hint"] = hint; d["hint_string"] = hint_string; d["usage"] = usage; return d; } PropertyInfo PropertyInfo::from_dict(const Dictionary &p_dict) { PropertyInfo pi; if (p_dict.has("type")) { pi.type = Variant::Type(int(p_dict["type"])); } if (p_dict.has("name")) { pi.name = p_dict["name"]; } if (p_dict.has("class_name")) { pi.class_name = p_dict["class_name"]; } if (p_dict.has("hint")) { pi.hint = PropertyHint(int(p_dict["hint"])); } if (p_dict.has("hint_string")) { pi.hint_string = p_dict["hint_string"]; } if (p_dict.has("usage")) { pi.usage = p_dict["usage"]; } return pi; } TypedArray convert_property_list(const List *p_list) { TypedArray va; for (const List::Element *E = p_list->front(); E; E = E->next()) { va.push_back(Dictionary(E->get())); } return va; } MethodInfo::operator Dictionary() const { Dictionary d; d["name"] = name; d["args"] = convert_property_list(&arguments); Array da; for (int i = 0; i < default_arguments.size(); i++) { da.push_back(default_arguments[i]); } d["default_args"] = da; d["flags"] = flags; d["id"] = id; Dictionary r = return_val; d["return"] = r; return d; } MethodInfo MethodInfo::from_dict(const Dictionary &p_dict) { MethodInfo mi; if (p_dict.has("name")) { mi.name = p_dict["name"]; } Array args; if (p_dict.has("args")) { args = p_dict["args"]; } for (const Variant &arg : args) { Dictionary d = arg; mi.arguments.push_back(PropertyInfo::from_dict(d)); } Array defargs; if (p_dict.has("default_args")) { defargs = p_dict["default_args"]; } for (const Variant &defarg : defargs) { mi.default_arguments.push_back(defarg); } if (p_dict.has("return")) { mi.return_val = PropertyInfo::from_dict(p_dict["return"]); } if (p_dict.has("flags")) { mi.flags = p_dict["flags"]; } return mi; } Object::Connection::operator Variant() const { Dictionary d; d["signal"] = signal; d["callable"] = callable; d["flags"] = flags; return d; } bool Object::Connection::operator<(const Connection &p_conn) const { if (signal == p_conn.signal) { return callable < p_conn.callable; } else { return signal < p_conn.signal; } } Object::Connection::Connection(const Variant &p_variant) { Dictionary d = p_variant; if (d.has("signal")) { signal = d["signal"]; } if (d.has("callable")) { callable = d["callable"]; } if (d.has("flags")) { flags = d["flags"]; } } bool Object::_predelete() { _predelete_ok = 1; notification(NOTIFICATION_PREDELETE, true); if (_predelete_ok) { _class_name_ptr = nullptr; // Must restore, so constructors/destructors have proper class name access at each stage. notification(NOTIFICATION_PREDELETE_CLEANUP, true); } return _predelete_ok; } void Object::cancel_free() { _predelete_ok = false; } void Object::_initialize() { _class_name_ptr = _get_class_namev(); // Set the direct pointer, which is much faster to obtain, but can only happen after _initialize. _initialize_classv(); _class_name_ptr = nullptr; // May have been called from a constructor. } void Object::_postinitialize() { notification(NOTIFICATION_POSTINITIALIZE); } void Object::get_valid_parents_static(List *p_parents) { } void Object::_get_valid_parents_static(List *p_parents) { } void Object::set(const StringName &p_name, const Variant &p_value, bool *r_valid) { #ifdef TOOLS_ENABLED _edited = true; #endif if (script_instance) { if (script_instance->set(p_name, p_value)) { if (r_valid) { *r_valid = true; } return; } } if (_extension && _extension->set) { if (_extension->set(_extension_instance, (GDExtensionConstStringNamePtr)&p_name, (GDExtensionConstVariantPtr)&p_value)) { if (r_valid) { *r_valid = true; } return; } } // Try built-in setter. { if (ClassDB::set_property(this, p_name, p_value, r_valid)) { return; } } if (p_name == CoreStringName(script)) { set_script(p_value); if (r_valid) { *r_valid = true; } return; } else { Variant **V = metadata_properties.getptr(p_name); if (V) { **V = p_value; if (r_valid) { *r_valid = true; } return; } else if (p_name.operator String().begins_with("metadata/")) { // Must exist, otherwise duplicate() will not work. set_meta(p_name.operator String().replace_first("metadata/", ""), p_value); if (r_valid) { *r_valid = true; } return; } } #ifdef TOOLS_ENABLED if (script_instance) { bool valid; script_instance->property_set_fallback(p_name, p_value, &valid); if (valid) { if (r_valid) { *r_valid = true; } return; } } #endif // Something inside the object... :| bool success = _setv(p_name, p_value); if (success) { if (r_valid) { *r_valid = true; } return; } if (r_valid) { *r_valid = false; } } Variant Object::get(const StringName &p_name, bool *r_valid) const { Variant ret; if (script_instance) { if (script_instance->get(p_name, ret)) { if (r_valid) { *r_valid = true; } return ret; } } if (_extension && _extension->get) { if (_extension->get(_extension_instance, (GDExtensionConstStringNamePtr)&p_name, (GDExtensionVariantPtr)&ret)) { if (r_valid) { *r_valid = true; } return ret; } } // Try built-in getter. { if (ClassDB::get_property(const_cast(this), p_name, ret)) { if (r_valid) { *r_valid = true; } return ret; } } if (p_name == CoreStringName(script)) { ret = get_script(); if (r_valid) { *r_valid = true; } return ret; } const Variant *const *V = metadata_properties.getptr(p_name); if (V) { ret = **V; if (r_valid) { *r_valid = true; } return ret; } else { #ifdef TOOLS_ENABLED if (script_instance) { bool valid; ret = script_instance->property_get_fallback(p_name, &valid); if (valid) { if (r_valid) { *r_valid = true; } return ret; } } #endif // Something inside the object... :| bool success = _getv(p_name, ret); if (success) { if (r_valid) { *r_valid = true; } return ret; } if (r_valid) { *r_valid = false; } return Variant(); } } void Object::set_indexed(const Vector &p_names, const Variant &p_value, bool *r_valid) { if (p_names.is_empty()) { if (r_valid) { *r_valid = false; } return; } if (p_names.size() == 1) { set(p_names[0], p_value, r_valid); return; } bool valid = false; if (!r_valid) { r_valid = &valid; } List value_stack; value_stack.push_back(get(p_names[0], r_valid)); if (!*r_valid) { value_stack.clear(); return; } for (int i = 1; i < p_names.size() - 1; i++) { value_stack.push_back(value_stack.back()->get().get_named(p_names[i], valid)); if (r_valid) { *r_valid = valid; } if (!valid) { value_stack.clear(); return; } } value_stack.push_back(p_value); // p_names[p_names.size() - 1] for (int i = p_names.size() - 1; i > 0; i--) { value_stack.back()->prev()->get().set_named(p_names[i], value_stack.back()->get(), valid); value_stack.pop_back(); if (r_valid) { *r_valid = valid; } if (!valid) { value_stack.clear(); return; } } set(p_names[0], value_stack.back()->get(), r_valid); value_stack.pop_back(); ERR_FAIL_COND(!value_stack.is_empty()); } Variant Object::get_indexed(const Vector &p_names, bool *r_valid) const { if (p_names.is_empty()) { if (r_valid) { *r_valid = false; } return Variant(); } bool valid = false; Variant current_value = get(p_names[0], &valid); for (int i = 1; i < p_names.size(); i++) { current_value = current_value.get_named(p_names[i], valid); if (!valid) { break; } } if (r_valid) { *r_valid = valid; } return current_value; } void Object::get_property_list(List *p_list, bool p_reversed) const { if (script_instance && p_reversed) { script_instance->get_property_list(p_list); } if (_extension) { const ObjectGDExtension *current_extension = _extension; while (current_extension) { p_list->push_back(PropertyInfo(Variant::NIL, current_extension->class_name, PROPERTY_HINT_NONE, current_extension->class_name, PROPERTY_USAGE_CATEGORY)); ClassDB::get_property_list(current_extension->class_name, p_list, true, this); if (current_extension->get_property_list) { #ifdef TOOLS_ENABLED // If this is a placeholder, we can't call into the GDExtension on the parent class, // because we don't have a real instance of the class to give it. if (likely(!_extension->is_placeholder)) { #endif uint32_t pcount; const GDExtensionPropertyInfo *pinfo = current_extension->get_property_list(_extension_instance, &pcount); for (uint32_t i = 0; i < pcount; i++) { p_list->push_back(PropertyInfo(pinfo[i])); } if (current_extension->free_property_list2) { current_extension->free_property_list2(_extension_instance, pinfo, pcount); } #ifndef DISABLE_DEPRECATED else if (current_extension->free_property_list) { current_extension->free_property_list(_extension_instance, pinfo); } #endif // DISABLE_DEPRECATED #ifdef TOOLS_ENABLED } #endif } current_extension = current_extension->parent; } } _get_property_listv(p_list, p_reversed); if (!is_class("Script")) { // can still be set, but this is for user-friendliness p_list->push_back(PropertyInfo(Variant::OBJECT, "script", PROPERTY_HINT_RESOURCE_TYPE, "Script", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_NEVER_DUPLICATE)); } if (script_instance && !p_reversed) { script_instance->get_property_list(p_list); } for (const KeyValue &K : metadata) { PropertyInfo pi = PropertyInfo(K.value.get_type(), "metadata/" + K.key.operator String()); if (K.value.get_type() == Variant::OBJECT) { pi.hint = PROPERTY_HINT_RESOURCE_TYPE; pi.hint_string = "Resource"; } p_list->push_back(pi); } } void Object::validate_property(PropertyInfo &p_property) const { _validate_propertyv(p_property); if (_extension && _extension->validate_property) { // GDExtension uses a StringName rather than a String for property name. StringName prop_name = p_property.name; GDExtensionPropertyInfo gdext_prop = { (GDExtensionVariantType)p_property.type, &prop_name, &p_property.class_name, (uint32_t)p_property.hint, &p_property.hint_string, p_property.usage, }; if (_extension->validate_property(_extension_instance, &gdext_prop)) { p_property.type = (Variant::Type)gdext_prop.type; p_property.name = *reinterpret_cast(gdext_prop.name); p_property.class_name = *reinterpret_cast(gdext_prop.class_name); p_property.hint = (PropertyHint)gdext_prop.hint; p_property.hint_string = *reinterpret_cast(gdext_prop.hint_string); p_property.usage = gdext_prop.usage; }; } if (script_instance) { // Call it last to allow user altering already validated properties. script_instance->validate_property(p_property); } } bool Object::property_can_revert(const StringName &p_name) const { if (script_instance) { if (script_instance->property_can_revert(p_name)) { return true; } } if (_extension && _extension->property_can_revert) { if (_extension->property_can_revert(_extension_instance, (GDExtensionConstStringNamePtr)&p_name)) { return true; } } return _property_can_revertv(p_name); } Variant Object::property_get_revert(const StringName &p_name) const { Variant ret; if (script_instance) { if (script_instance->property_get_revert(p_name, ret)) { return ret; } } if (_extension && _extension->property_get_revert) { if (_extension->property_get_revert(_extension_instance, (GDExtensionConstStringNamePtr)&p_name, (GDExtensionVariantPtr)&ret)) { return ret; } } if (_property_get_revertv(p_name, ret)) { return ret; } return Variant(); } void Object::get_method_list(List *p_list) const { ClassDB::get_method_list(get_class_name(), p_list); if (script_instance) { script_instance->get_method_list(p_list); } } Variant Object::_call_bind(const Variant **p_args, int p_argcount, Callable::CallError &r_error) { if (p_argcount < 1) { r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS; r_error.expected = 1; return Variant(); } if (!p_args[0]->is_string()) { r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; r_error.argument = 0; r_error.expected = Variant::STRING_NAME; return Variant(); } StringName method = *p_args[0]; return callp(method, &p_args[1], p_argcount - 1, r_error); } Variant Object::_call_deferred_bind(const Variant **p_args, int p_argcount, Callable::CallError &r_error) { if (p_argcount < 1) { r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS; r_error.expected = 1; return Variant(); } if (!p_args[0]->is_string()) { r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; r_error.argument = 0; r_error.expected = Variant::STRING_NAME; return Variant(); } r_error.error = Callable::CallError::CALL_OK; StringName method = *p_args[0]; MessageQueue::get_singleton()->push_callp(get_instance_id(), method, &p_args[1], p_argcount - 1, true); return Variant(); } bool Object::has_method(const StringName &p_method) const { if (p_method == CoreStringName(free_)) { return true; } if (script_instance && script_instance->has_method(p_method)) { return true; } MethodBind *method = ClassDB::get_method(get_class_name(), p_method); if (method != nullptr) { return true; } const Script *scr = Object::cast_to