Provides parameters for [method PhysicsDirectSpaceState3D.intersect_point].
By changing various properties of this object, such as the point position, you can configure the parameters for [method PhysicsDirectSpaceState3D.intersect_point].
If [code]true[/code], the query will take [Area3D]s into account.
If [code]true[/code], the query will take [PhysicsBody3D]s into account.
The physics layers the query will detect (as a bitmask). By default, all collision layers are detected. See [url=$DOCS_URL/tutorials/physics/physics_introduction.html#collision-layers-and-masks]Collision layers and masks[/url] in the documentation for more information.
The list of object [RID]s that will be excluded from collisions. Use [method CollisionObject3D.get_rid] to get the [RID] associated with a [CollisionObject3D]-derived node.
The position being queried for, in global coordinates.