/*************************************************************************/ /* command_queue_mt.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "command_queue_mt.h" #include "core/os/os.h" #include "core/project_settings.h" void CommandQueueMT::lock() { mutex.lock(); } void CommandQueueMT::unlock() { mutex.unlock(); } void CommandQueueMT::wait_for_flush() { // wait one millisecond for a flush to happen OS::get_singleton()->delay_usec(1000); } CommandQueueMT::SyncSemaphore *CommandQueueMT::_alloc_sync_sem() { int idx = -1; while (true) { lock(); for (int i = 0; i < SYNC_SEMAPHORES; i++) { if (!sync_sems[i].in_use) { sync_sems[i].in_use = true; idx = i; break; } } unlock(); if (idx == -1) { wait_for_flush(); } else { break; } } return &sync_sems[idx]; } bool CommandQueueMT::dealloc_one() { tryagain: if (dealloc_ptr == (write_ptr_and_epoch >> 1)) { // The queue is empty return false; } uint32_t size = *(uint32_t *)&command_mem[dealloc_ptr]; if (size == 0) { // End of command buffer wrap down dealloc_ptr = 0; goto tryagain; } if (size & 1) { // Still used, nothing can be deallocated return false; } dealloc_ptr += (size >> 1) + 8; return true; } CommandQueueMT::CommandQueueMT(bool p_sync) { command_mem_size = GLOBAL_DEF_RST("memory/limits/command_queue/multithreading_queue_size_kb", DEFAULT_COMMAND_MEM_SIZE_KB); ProjectSettings::get_singleton()->set_custom_property_info("memory/limits/command_queue/multithreading_queue_size_kb", PropertyInfo(Variant::INT, "memory/limits/command_queue/multithreading_queue_size_kb", PROPERTY_HINT_RANGE, "1,4096,1,or_greater")); command_mem_size *= 1024; command_mem = (uint8_t *)memalloc(command_mem_size); if (p_sync) { sync = memnew(Semaphore); } } CommandQueueMT::~CommandQueueMT() { if (sync) { memdelete(sync); } memfree(command_mem); }