/**************************************************************************/ /* color_mode.h */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #ifndef COLOR_MODE_H #define COLOR_MODE_H #include "scene/gui/color_picker.h" struct Color; class ColorMode { public: ColorPicker *color_picker = nullptr; virtual String get_name() const = 0; virtual int get_slider_count() const { return 3; }; virtual float get_slider_step() const = 0; virtual float get_spinbox_arrow_step() const { return get_slider_step(); }; virtual String get_slider_label(int idx) const = 0; virtual float get_slider_max(int idx) const = 0; virtual float get_slider_value(int idx) const = 0; virtual Color get_color() const = 0; virtual void _value_changed() {} virtual void slider_draw(int p_which) = 0; virtual bool apply_theme() const { return false; } virtual ColorPicker::PickerShapeType get_shape_override() const { return ColorPicker::SHAPE_MAX; } ColorMode(ColorPicker *p_color_picker); virtual ~ColorMode() {} }; class ColorModeHSV : public ColorMode { public: String labels[3] = { "H", "S", "V" }; float slider_max[4] = { 359, 100, 100, 255 }; float cached_hue = 0.0; float cached_saturation = 0.0; virtual String get_name() const override { return "HSV"; } virtual float get_slider_step() const override { return 1.0; } virtual String get_slider_label(int idx) const override; virtual float get_slider_max(int idx) const override; virtual float get_slider_value(int idx) const override; virtual Color get_color() const override; virtual void _value_changed() override; virtual void slider_draw(int p_which) override; ColorModeHSV(ColorPicker *p_color_picker) : ColorMode(p_color_picker) {} }; class ColorModeRGB : public ColorMode { public: String labels[3] = { "R", "G", "B" }; virtual String get_name() const override { return "RGB"; } virtual float get_slider_step() const override { return 1; } virtual String get_slider_label(int idx) const override; virtual float get_slider_max(int idx) const override; virtual float get_slider_value(int idx) const override; virtual Color get_color() const override; virtual void slider_draw(int p_which) override; ColorModeRGB(ColorPicker *p_color_picker) : ColorMode(p_color_picker) {} }; class ColorModeRAW : public ColorMode { public: String labels[3] = { "R", "G", "B" }; float slider_max[4] = { 100, 100, 100, 1 }; virtual String get_name() const override { return "RAW"; } virtual float get_slider_step() const override { return 0.001; } virtual float get_spinbox_arrow_step() const override { return 0.01; } virtual String get_slider_label(int idx) const override; virtual float get_slider_max(int idx) const override; virtual float get_slider_value(int idx) const override; virtual Color get_color() const override; virtual void slider_draw(int p_which) override; virtual bool apply_theme() const override; ColorModeRAW(ColorPicker *p_color_picker) : ColorMode(p_color_picker) {} }; class ColorModeOKHSL : public ColorMode { public: String labels[3] = { "H", "S", "L" }; float slider_max[4] = { 359, 100, 100, 255 }; float cached_hue = 0.0; float cached_saturation = 0.0; virtual String get_name() const override { return "OKHSL"; } virtual float get_slider_step() const override { return 1.0; } virtual String get_slider_label(int idx) const override; virtual float get_slider_max(int idx) const override; virtual float get_slider_value(int idx) const override; virtual Color get_color() const override; virtual void _value_changed() override; virtual void slider_draw(int p_which) override; virtual ColorPicker::PickerShapeType get_shape_override() const override { return ColorPicker::SHAPE_OKHSL_CIRCLE; } ColorModeOKHSL(ColorPicker *p_color_picker) : ColorMode(p_color_picker) {} ~ColorModeOKHSL() {} }; #endif // COLOR_MODE_H