/*************************************************************************/ /* image.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #ifndef IMAGE_H #define IMAGE_H #include "color.h" #include "dvector.h" #include "math_2d.h" #include "resource.h" /** * @author Juan Linietsky * * Image storage class. This is used to store an image in user memory, as well as * providing some basic methods for image manipulation. * Images can be loaded from a file, or registered into the Render object as textures. */ class Image; typedef Error (*SavePNGFunc)(const String &p_path, const Ref &p_img); class Image : public Resource { GDCLASS(Image, Resource); enum { MAX_WIDTH = 16384, // force a limit somehow MAX_HEIGHT = 16384 // force a limit somehow }; public: static SavePNGFunc save_png_func; enum Format { FORMAT_L8, //luminance FORMAT_LA8, //luminance-alpha FORMAT_R8, FORMAT_RG8, FORMAT_RGB8, FORMAT_RGBA8, FORMAT_RGBA4444, FORMAT_RGBA5551, FORMAT_RF, //float FORMAT_RGF, FORMAT_RGBF, FORMAT_RGBAF, FORMAT_RH, //half float FORMAT_RGH, FORMAT_RGBH, FORMAT_RGBAH, FORMAT_RGBE9995, FORMAT_DXT1, //s3tc bc1 FORMAT_DXT3, //bc2 FORMAT_DXT5, //bc3 FORMAT_RGTC_R, FORMAT_RGTC_RG, FORMAT_BPTC_RGBA, //btpc bc7 FORMAT_BPTC_RGBF, //float bc6h FORMAT_BPTC_RGBFU, //unsigned float bc6hu FORMAT_PVRTC2, //pvrtc FORMAT_PVRTC2A, FORMAT_PVRTC4, FORMAT_PVRTC4A, FORMAT_ETC, //etc1 FORMAT_ETC2_R11, //etc2 FORMAT_ETC2_R11S, //signed, NOT srgb. FORMAT_ETC2_RG11, FORMAT_ETC2_RG11S, FORMAT_ETC2_RGB8, FORMAT_ETC2_RGBA8, FORMAT_ETC2_RGB8A1, FORMAT_MAX }; static const char *format_names[FORMAT_MAX]; enum Interpolation { INTERPOLATE_NEAREST, INTERPOLATE_BILINEAR, INTERPOLATE_CUBIC, /* INTERPOLATE GAUSS */ }; //some functions provided by something else static Ref (*_png_mem_loader_func)(const uint8_t *p_png, int p_size); static Ref (*_jpg_mem_loader_func)(const uint8_t *p_png, int p_size); static void (*_image_compress_bc_func)(Image *, bool p_srgb); static void (*_image_compress_pvrtc2_func)(Image *); static void (*_image_compress_pvrtc4_func)(Image *); static void (*_image_compress_etc_func)(Image *); static void (*_image_compress_etc2_func)(Image *); static void (*_image_decompress_pvrtc)(Image *); static void (*_image_decompress_bc)(Image *); static void (*_image_decompress_etc)(Image *); static void (*_image_decompress_etc2)(Image *); static PoolVector (*lossy_packer)(const Ref &p_image, float p_quality); static Ref (*lossy_unpacker)(const PoolVector &p_buffer); static PoolVector (*lossless_packer)(const Ref &p_image); static Ref (*lossless_unpacker)(const PoolVector &p_buffer); PoolVector::Write write_lock; protected: static void _bind_methods(); private: void _create_empty(int p_width, int p_height, bool p_use_mipmaps, Format p_format) { create(p_width, p_height, p_use_mipmaps, p_format); } void _create_from_data(int p_width, int p_height, bool p_use_mipmaps, Format p_format, const PoolVector &p_data) { create(p_width, p_height, p_use_mipmaps, p_format, p_data); } Format format; PoolVector data; int width, height; bool mipmaps; void _copy_internals_from(const Image &p_image) { format = p_image.format; width = p_image.width; height = p_image.height; mipmaps = p_image.mipmaps; data = p_image.data; } _FORCE_INLINE_ void _get_mipmap_offset_and_size(int p_mipmap, int &r_offset, int &r_width, int &r_height) const; //get where the mipmap begins in data static int _get_dst_image_size(int p_width, int p_height, Format p_format, int &r_mipmaps, int p_mipmaps = -1); bool _can_modify(Format p_format) const; _FORCE_INLINE_ void _put_pixelb(int p_x, int p_y, uint32_t p_pixelsize, uint8_t *p_data, const uint8_t *p_pixel); _FORCE_INLINE_ void _get_pixelb(int p_x, int p_y, uint32_t p_pixelsize, const uint8_t *p_data, uint8_t *p_pixel); void _set_data(const Dictionary &p_data); Dictionary _get_data() const; public: int get_width() const; ///< Get image width int get_height() const; ///< Get image height bool has_mipmaps() const; int get_mipmap_count() const; /** * Convert the image to another format, conversion only to raw byte format */ void convert(Format p_new_format); /** * Get the current image format. */ Format get_format() const; int get_mipmap_offset(int p_mipmap) const; //get where the mipmap begins in data void get_mipmap_offset_and_size(int p_mipmap, int &r_ofs, int &r_size) const; //get where the mipmap begins in data void get_mipmap_offset_size_and_dimensions(int p_mipmap, int &r_ofs, int &r_size, int &w, int &h) const; //get where the mipmap begins in data /** * Resize the image, using the preferred interpolation method. * Indexed-Color images always use INTERPOLATE_NEAREST. */ void resize_to_po2(bool p_square = false); void resize(int p_width, int p_height, Interpolation p_interpolation = INTERPOLATE_BILINEAR); void shrink_x2(); void expand_x2_hq2x(); /** * Crop the image to a specific size, if larger, then the image is filled by black */ void crop(int p_width, int p_height); void flip_x(); void flip_y(); /** * Generate a mipmap to an image (creates an image 1/4 the size, with averaging of 4->1) */ Error generate_mipmaps(); void clear_mipmaps(); /** * Create a new image of a given size and format. Current image will be lost */ void create(int p_width, int p_height, bool p_use_mipmaps, Format p_format); void create(int p_width, int p_height, bool p_use_mipmaps, Format p_format, const PoolVector &p_data); void create(const char **p_xpm); /** * returns true when the image is empty (0,0) in size */ bool empty() const; PoolVector get_data() const; Error load(const String &p_path); Error save_png(const String &p_path) const; /** * create an empty image */ Image(); /** * create an empty image of a specific size and format */ Image(int p_width, int p_height, bool p_use_mipmaps, Format p_format); /** * import an image of a specific size and format from a pointer */ Image(int p_width, int p_height, bool p_mipmaps, Format p_format, const PoolVector &p_data); enum AlphaMode { ALPHA_NONE, ALPHA_BIT, ALPHA_BLEND }; AlphaMode detect_alpha() const; bool is_invisible() const; static int get_format_pixel_size(Format p_format); static int get_format_pixel_rshift(Format p_format); static int get_format_block_size(Format p_format); static void get_format_min_pixel_size(Format p_format, int &r_w, int &r_h); static int get_image_data_size(int p_width, int p_height, Format p_format, int p_mipmaps = 0); static int get_image_required_mipmaps(int p_width, int p_height, Format p_format); enum CompressMode { COMPRESS_S3TC, COMPRESS_PVRTC2, COMPRESS_PVRTC4, COMPRESS_ETC, COMPRESS_ETC2, }; Error compress(CompressMode p_mode = COMPRESS_S3TC, bool p_for_srgb = false); Error decompress(); bool is_compressed() const; void fix_alpha_edges(); void premultiply_alpha(); void srgb_to_linear(); void normalmap_to_xy(); void blit_rect(const Ref &p_src, const Rect2 &p_src_rect, const Point2 &p_dest); Rect2 get_used_rect() const; Ref get_rect(const Rect2 &p_area) const; static void set_compress_bc_func(void (*p_compress_func)(Image *, bool)); static String get_format_name(Format p_format); Image(const uint8_t *p_mem_png_jpg, int p_len = -1); Image(const char **p_xpm); virtual Ref duplicate(bool p_subresources = false) const; void lock(); void unlock(); //this is used for compression enum DetectChannels { DETECTED_L, DETECTED_LA, DETECTED_R, DETECTED_RG, DETECTED_RGB, DETECTED_RGBA, }; DetectChannels get_detected_channels(); Color get_pixel(int p_x, int p_y); void put_pixel(int p_x, int p_y, const Color &p_color); void copy_internals_from(const Ref &p_image) { ERR_FAIL_COND(p_image.is_null()); format = p_image->format; width = p_image->width; height = p_image->height; mipmaps = p_image->mipmaps; data = p_image->data; } ~Image(); }; VARIANT_ENUM_CAST(Image::Format) VARIANT_ENUM_CAST(Image::Interpolation) VARIANT_ENUM_CAST(Image::CompressMode) VARIANT_ENUM_CAST(Image::AlphaMode) #endif