/**************************************************************************/ /* godot_content_view.mm */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #include "godot_content_view.h" #include "display_server_macos.h" #include "key_mapping_macos.h" #include "main/main.h" @implementation GodotContentLayerDelegate - (id)init { self = [super init]; window_id = DisplayServer::INVALID_WINDOW_ID; need_redraw = false; return self; } - (void)setWindowID:(DisplayServerMacOS::WindowID)wid { window_id = wid; } - (void)setNeedRedraw:(bool)redraw { need_redraw = redraw; } - (void)displayLayer:(CALayer *)layer { DisplayServerMacOS *ds = (DisplayServerMacOS *)DisplayServer::get_singleton(); if (OS::get_singleton()->get_main_loop() && ds->get_is_resizing() && need_redraw) { Main::force_redraw(); if (!Main::is_iterating()) { // Avoid cyclic loop. Main::iteration(); } need_redraw = false; } } @end @implementation GodotContentView - (void)setFrameSize:(NSSize)newSize { DisplayServerMacOS *ds = (DisplayServerMacOS *)DisplayServer::get_singleton(); if (ds && ds->has_window(window_id)) { DisplayServerMacOS::WindowData &wd = ds->get_window(window_id); NSRect frameRect = [wd.window_object frame]; if (wd.fs_transition || wd.initial_size) { self.layerContentsPlacement = NSViewLayerContentsPlacementScaleAxesIndependently; wd.initial_size = false; } else { bool left = (wd.last_frame_rect.origin.x != frameRect.origin.x); bool bottom = (wd.last_frame_rect.origin.y != frameRect.origin.y); bool right = (wd.last_frame_rect.origin.x + wd.last_frame_rect.size.width != frameRect.origin.x + frameRect.size.width); bool top = (wd.last_frame_rect.origin.y + wd.last_frame_rect.size.height != frameRect.origin.y + frameRect.size.height); if (left && top) { self.layerContentsPlacement = NSViewLayerContentsPlacementBottomRight; } else if (left && bottom) { self.layerContentsPlacement = NSViewLayerContentsPlacementTopRight; } else if (left) { self.layerContentsPlacement = NSViewLayerContentsPlacementRight; } else if (right && top) { self.layerContentsPlacement = NSViewLayerContentsPlacementBottomLeft; } else if (right && bottom) { self.layerContentsPlacement = NSViewLayerContentsPlacementTopLeft; } else if (right) { self.layerContentsPlacement = NSViewLayerContentsPlacementLeft; } } wd.last_frame_rect = frameRect; } [super setFrameSize:newSize]; [layer_delegate setNeedRedraw:true]; [self.layer setNeedsDisplay]; // Force "drawRect" call. } - (void)updateLayerDelegate { self.layer.delegate = layer_delegate; self.layer.autoresizingMask = kCALayerHeightSizable | kCALayerWidthSizable; self.layer.needsDisplayOnBoundsChange = YES; } - (id)init { self = [super init]; layer_delegate = [[GodotContentLayerDelegate alloc] init]; window_id = DisplayServer::INVALID_WINDOW_ID; tracking_area = nil; ime_input_event_in_progress = false; mouse_down_control = false; ignore_momentum_scroll = false; last_pen_inverted = false; [self updateTrackingAreas]; self.layerContentsRedrawPolicy = NSViewLayerContentsRedrawDuringViewResize; self.layerContentsPlacement = NSViewLayerContentsPlacementTopLeft; [self registerForDraggedTypes:[NSArray arrayWithObject:NSPasteboardTypeFileURL]]; marked_text = [[NSMutableAttributedString alloc] init]; return self; } - (void)setWindowID:(DisplayServerMacOS::WindowID)wid { window_id = wid; [layer_delegate setWindowID:window_id]; } // MARK: Backing Layer - (CALayer *)makeBackingLayer { return [[CAMetalLayer class] layer]; } - (BOOL)wantsUpdateLayer { return YES; } - (BOOL)isOpaque { return YES; } // MARK: IME - (BOOL)hasMarkedText { return (marked_text.length > 0); } - (NSRange)markedRange { return NSMakeRange(0, marked_text.length); } - (NSRange)selectedRange { static const NSRange kEmptyRange = { NSNotFound, 0 }; return kEmptyRange; } - (void)setMarkedText:(id)aString selectedRange:(NSRange)selectedRange replacementRange:(NSRange)replacementRange { if ([aString isKindOfClass:[NSAttributedString class]]) { marked_text = [[NSMutableAttributedString alloc] initWithAttributedString:aString]; } else { marked_text = [[NSMutableAttributedString alloc] initWithString:aString]; } if (marked_text.length == 0) { [self unmarkText]; return; } DisplayServerMacOS *ds = (DisplayServerMacOS *)DisplayServer::get_singleton(); if (!ds || !ds->has_window(window_id)) { return; } DisplayServerMacOS::WindowData &wd = ds->get_window(window_id); if (wd.im_active) { ime_input_event_in_progress = true; ds->pop_last_key_event(); ds->update_im_text(Point2i(selectedRange.location, selectedRange.length), String::utf8([[marked_text mutableString] UTF8String])); } } - (void)doCommandBySelector:(SEL)aSelector { [self tryToPerform:aSelector with:self]; } - (void)unmarkText { if (ime_input_event_in_progress) { ime_suppress_next_keyup = true; } ime_input_event_in_progress = false; [[marked_text mutableString] setString:@""]; DisplayServerMacOS *ds = (DisplayServerMacOS *)DisplayServer::get_singleton(); if (!ds || !ds->has_window(window_id)) { return; } DisplayServerMacOS::WindowData &wd = ds->get_window(window_id); if (wd.im_active) { ds->update_im_text(Point2i(), String()); } } - (NSArray *)validAttributesForMarkedText { return [NSArray array]; } - (NSAttributedString *)attributedSubstringForProposedRange:(NSRange)aRange actualRange:(NSRangePointer)actualRange { return nil; } - (NSUInteger)characterIndexForPoint:(NSPoint)aPoint { return 0; } - (NSRect)firstRectForCharacterRange:(NSRange)aRange actualRange:(NSRangePointer)actualRange { DisplayServerMacOS *ds = (DisplayServerMacOS *)DisplayServer::get_singleton(); if (!ds || !ds->has_window(window_id)) { return NSMakeRect(0, 0, 0, 0); } DisplayServerMacOS::WindowData &wd = ds->get_window(window_id); const NSRect content_rect = [wd.window_view frame]; const float scale = ds->screen_get_max_scale(); NSRect point_in_window_rect = NSMakeRect(wd.im_position.x / scale, content_rect.size.height - (wd.im_position.y / scale) - 1, 0, 0); NSPoint point_on_screen = [wd.window_object convertRectToScreen:point_in_window_rect].origin; return NSMakeRect(point_on_screen.x, point_on_screen.y, 0, 0); } - (void)cancelComposition { [self unmarkText]; [[NSTextInputContext currentInputContext] discardMarkedText]; } - (void)insertText:(id)aString { [self insertText:aString replacementRange:NSMakeRange(0, 0)]; } - (void)insertText:(id)aString replacementRange:(NSRange)replacementRange { NSString *characters; if ([aString isKindOfClass:[NSAttributedString class]]) { characters = [aString string]; } else { characters = (NSString *)aString; } NSCharacterSet *ctrl_chars = [NSCharacterSet controlCharacterSet]; NSCharacterSet *wsnl_chars = [NSCharacterSet whitespaceAndNewlineCharacterSet]; if ([characters rangeOfCharacterFromSet:ctrl_chars].length && [characters rangeOfCharacterFromSet:wsnl_chars].length == 0) { [[NSTextInputContext currentInputContext] discardMarkedText]; [self cancelComposition]; return; } DisplayServerMacOS *ds = (DisplayServerMacOS *)DisplayServer::get_singleton(); if (!ds || !ds->has_window(window_id)) { [self cancelComposition]; return; } Char16String text; text.resize([characters length] + 1); [characters getCharacters:(unichar *)text.ptrw() range:NSMakeRange(0, [characters length])]; String u32text; u32text.parse_utf16(text.ptr(), text.length()); for (int i = 0; i < u32text.length(); i++) { const char32_t codepoint = u32text[i]; if ((codepoint & 0xFF00) == 0xF700) { continue; } DisplayServerMacOS::KeyEvent ke; ke.window_id = window_id; ke.macos_state = 0; ke.pressed = true; ke.echo = false; ke.raw = false; // IME input event. ke.keycode = Key::NONE; ke.physical_keycode = Key::NONE; ke.key_label = Key::NONE; ke.unicode = fix_unicode(codepoint); ds->push_to_key_event_buffer(ke); } [self cancelComposition]; } // MARK: Drag and drop - (NSDragOperation)draggingEntered:(id)sender { return NSDragOperationCopy; } - (NSDragOperation)draggingUpdated:(id)sender { return NSDragOperationCopy; } - (BOOL)performDragOperation:(id)sender { DisplayServerMacOS *ds = (DisplayServerMacOS *)DisplayServer::get_singleton(); if (!ds || !ds->has_window(window_id)) { return NO; } DisplayServerMacOS::WindowData &wd = ds->get_window(window_id); if (!wd.drop_files_callback.is_null()) { Vector files; NSPasteboard *pboard = [sender draggingPasteboard]; NSArray *items = pboard.pasteboardItems; for (NSPasteboardItem *item in items) { NSString *url = [item stringForType:NSPasteboardTypeFileURL]; NSString *file = [NSURL URLWithString:url].path; files.push_back(String::utf8([file UTF8String])); } Variant v = files; Variant *vp = &v; Variant ret; Callable::CallError ce; wd.drop_files_callback.callp((const Variant **)&vp, 1, ret, ce); } return NO; } // MARK: Focus - (BOOL)canBecomeKeyView { DisplayServerMacOS *ds = (DisplayServerMacOS *)DisplayServer::get_singleton(); if (!ds || !ds->has_window(window_id)) { return YES; } DisplayServerMacOS::WindowData &wd = ds->get_window(window_id); return !wd.no_focus; } - (BOOL)acceptsFirstResponder { return YES; } // MARK: Mouse - (void)cursorUpdate:(NSEvent *)event { DisplayServerMacOS *ds = (DisplayServerMacOS *)DisplayServer::get_singleton(); if (!ds) { return; } ds->cursor_update_shape(); } - (void)processMouseEvent:(NSEvent *)event index:(MouseButton)index pressed:(bool)pressed { DisplayServerMacOS *ds = (DisplayServerMacOS *)DisplayServer::get_singleton(); if (!ds || !ds->has_window(window_id)) { return; } DisplayServerMacOS::WindowData &wd = ds->get_window(window_id); BitField last_button_state = ds->mouse_get_button_state(); MouseButtonMask mask = mouse_button_to_mask(index); if (pressed) { last_button_state.set_flag(mask); } else { last_button_state.clear_flag(mask); } ds->mouse_set_button_state(last_button_state); Ref mb; mb.instantiate(); mb->set_window_id(window_id); ds->update_mouse_pos(wd, [event locationInWindow]); ds->get_key_modifier_state([event modifierFlags], mb); mb->set_button_index(index); mb->set_pressed(pressed); mb->set_position(wd.mouse_pos); mb->set_global_position(wd.mouse_pos); mb->set_button_mask(last_button_state); if (index == MouseButton::LEFT && pressed) { mb->set_double_click([event clickCount] == 2); } Input::get_singleton()->parse_input_event(mb); } - (void)mouseDown:(NSEvent *)event { if (([event modifierFlags] & NSEventModifierFlagControl)) { mouse_down_control = true; [self processMouseEvent:event index:MouseButton::RIGHT pressed:true]; } else { mouse_down_control = false; [self processMouseEvent:event index:MouseButton::LEFT pressed:true]; } } - (void)mouseDragged:(NSEvent *)event { [self mouseMoved:event]; } - (void)mouseUp:(NSEvent *)event { if (mouse_down_control) { [self processMouseEvent:event index:MouseButton::RIGHT pressed:false]; } else { [self processMouseEvent:event index:MouseButton::LEFT pressed:false]; } } - (void)mouseMoved:(NSEvent *)event { DisplayServerMacOS *ds = (DisplayServerMacOS *)DisplayServer::get_singleton(); if (!ds || !ds->has_window(window_id)) { return; } DisplayServerMacOS::WindowData &wd = ds->get_window(window_id); NSPoint delta = NSMakePoint([event deltaX], [event deltaY]); NSPoint mpos = [event locationInWindow]; if (ds->update_mouse_wrap(wd, delta, mpos, [event timestamp])) { return; } Ref mm; mm.instantiate(); mm->set_window_id(window_id); mm->set_button_mask(ds->mouse_get_button_state()); ds->update_mouse_pos(wd, mpos); mm->set_position(wd.mouse_pos); mm->set_pressure([event pressure]); NSEventSubtype subtype = [event subtype]; if (subtype == NSEventSubtypeTabletPoint) { const NSPoint p = [event tilt]; mm->set_tilt(Vector2(p.x, -p.y)); mm->set_pen_inverted(last_pen_inverted); } else if (subtype == NSEventSubtypeTabletProximity) { // Check if using the eraser end of pen only on proximity event. last_pen_inverted = [event pointingDeviceType] == NSPointingDeviceTypeEraser; mm->set_pen_inverted(last_pen_inverted); } mm->set_global_position(wd.mouse_pos); mm->set_velocity(Input::get_singleton()->get_last_mouse_velocity()); const Vector2i relativeMotion = Vector2i(delta.x, delta.y) * ds->screen_get_max_scale(); mm->set_relative(relativeMotion); ds->get_key_modifier_state([event modifierFlags], mm); Input::get_singleton()->parse_input_event(mm); } - (void)rightMouseDown:(NSEvent *)event { [self processMouseEvent:event index:MouseButton::RIGHT pressed:true]; } - (void)rightMouseDragged:(NSEvent *)event { [self mouseMoved:event]; } - (void)rightMouseUp:(NSEvent *)event { [self processMouseEvent:event index:MouseButton::RIGHT pressed:false]; } - (void)otherMouseDown:(NSEvent *)event { if ((int)[event buttonNumber] == 2) { [self processMouseEvent:event index:MouseButton::MIDDLE pressed:true]; } else if ((int)[event buttonNumber] == 3) { [self processMouseEvent:event index:MouseButton::MB_XBUTTON1 pressed:true]; } else if ((int)[event buttonNumber] == 4) { [self processMouseEvent:event index:MouseButton::MB_XBUTTON2 pressed:true]; } else { return; } } - (void)otherMouseDragged:(NSEvent *)event { [self mouseMoved:event]; } - (void)otherMouseUp:(NSEvent *)event { if ((int)[event buttonNumber] == 2) { [self processMouseEvent:event index:MouseButton::MIDDLE pressed:false]; } else if ((int)[event buttonNumber] == 3) { [self processMouseEvent:event index:MouseButton::MB_XBUTTON1 pressed:false]; } else if ((int)[event buttonNumber] == 4) { [self processMouseEvent:event index:MouseButton::MB_XBUTTON2 pressed:false]; } else { return; } } - (void)mouseExited:(NSEvent *)event { DisplayServerMacOS *ds = (DisplayServerMacOS *)DisplayServer::get_singleton(); if (!ds || !ds->has_window(window_id)) { return; } if (ds->mouse_get_mode() != DisplayServer::MOUSE_MODE_CAPTURED) { ds->mouse_exit_window(window_id); } } - (void)mouseEntered:(NSEvent *)event { DisplayServerMacOS *ds = (DisplayServerMacOS *)DisplayServer::get_singleton(); if (!ds || !ds->has_window(window_id)) { return; } if (ds->mouse_get_mode() != DisplayServer::MOUSE_MODE_CAPTURED) { ds->mouse_enter_window(window_id); } ds->cursor_update_shape(); } - (void)magnifyWithEvent:(NSEvent *)event { DisplayServerMacOS *ds = (DisplayServerMacOS *)DisplayServer::get_singleton(); if (!ds || !ds->has_window(window_id)) { return; } DisplayServerMacOS::WindowData &wd = ds->get_window(window_id); Ref ev; ev.instantiate(); ev->set_window_id(window_id); ds->get_key_modifier_state([event modifierFlags], ev); ds->update_mouse_pos(wd, [event locationInWindow]); ev->set_position(wd.mouse_pos); ev->set_factor([event magnification] + 1.0); Input::get_singleton()->parse_input_event(ev); } - (void)updateTrackingAreas { if (tracking_area != nil) { [self removeTrackingArea:tracking_area]; } NSTrackingAreaOptions options = NSTrackingMouseEnteredAndExited | NSTrackingActiveInKeyWindow | NSTrackingCursorUpdate | NSTrackingInVisibleRect; tracking_area = [[NSTrackingArea alloc] initWithRect:[self bounds] options:options owner:self userInfo:nil]; [self addTrackingArea:tracking_area]; [super updateTrackingAreas]; } // MARK: Keyboard - (void)keyDown:(NSEvent *)event { DisplayServerMacOS *ds = (DisplayServerMacOS *)DisplayServer::get_singleton(); if (!ds || !ds->has_window(window_id)) { return; } DisplayServerMacOS::WindowData &wd = ds->get_window(window_id); ignore_momentum_scroll = true; // Ignore all input if IME input is in progress. if (!ime_input_event_in_progress) { NSString *characters = [event characters]; NSUInteger length = [characters length]; if (!wd.im_active && length > 0 && keycode_has_unicode(KeyMappingMacOS::remap_key([event keyCode], [event modifierFlags], true))) { // Fallback unicode character handler used if IME is not active. Char16String text; text.resize([characters length] + 1); [characters getCharacters:(unichar *)text.ptrw() range:NSMakeRange(0, [characters length])]; String u32text; u32text.parse_utf16(text.ptr(), text.length()); for (int i = 0; i < u32text.length(); i++) { const char32_t codepoint = u32text[i]; DisplayServerMacOS::KeyEvent ke; ke.window_id = window_id; ke.macos_state = [event modifierFlags]; ke.pressed = true; ke.echo = [event isARepeat]; ke.keycode = KeyMappingMacOS::remap_key([event keyCode], [event modifierFlags], false); ke.physical_keycode = KeyMappingMacOS::translate_key([event keyCode]); ke.key_label = KeyMappingMacOS::remap_key([event keyCode], [event modifierFlags], true); ke.unicode = fix_unicode(codepoint); ke.raw = true; ds->push_to_key_event_buffer(ke); } } else { DisplayServerMacOS::KeyEvent ke; ke.window_id = window_id; ke.macos_state = [event modifierFlags]; ke.pressed = true; ke.echo = [event isARepeat]; ke.keycode = KeyMappingMacOS::remap_key([event keyCode], [event modifierFlags], false); ke.physical_keycode = KeyMappingMacOS::translate_key([event keyCode]); ke.key_label = KeyMappingMacOS::remap_key([event keyCode], [event modifierFlags], true); ke.unicode = 0; ke.raw = false; ds->push_to_key_event_buffer(ke); } } // Pass events to IME handler if (wd.im_active) { [self interpretKeyEvents:[NSArray arrayWithObject:event]]; } } - (void)flagsChanged:(NSEvent *)event { DisplayServerMacOS *ds = (DisplayServerMacOS *)DisplayServer::get_singleton(); if (!ds || !ds->has_window(window_id)) { return; } ignore_momentum_scroll = true; DisplayServerMacOS::KeyEvent ke; ke.window_id = window_id; ke.echo = false; ke.raw = true; int key = [event keyCode]; int mod = [event modifierFlags]; if (key == 0x36 || key == 0x37) { if (mod & NSEventModifierFlagCommand) { mod &= ~NSEventModifierFlagCommand; ke.pressed = true; } else { ke.pressed = false; } } else if (key == 0x38 || key == 0x3c) { if (mod & NSEventModifierFlagShift) { mod &= ~NSEventModifierFlagShift; ke.pressed = true; } else { ke.pressed = false; } } else if (key == 0x3a || key == 0x3d) { if (mod & NSEventModifierFlagOption) { mod &= ~NSEventModifierFlagOption; ke.pressed = true; } else { ke.pressed = false; } } else if (key == 0x3b || key == 0x3e) { if (mod & NSEventModifierFlagControl) { mod &= ~NSEventModifierFlagControl; ke.pressed = true; } else { ke.pressed = false; } } else { return; } ke.macos_state = mod; ke.keycode = KeyMappingMacOS::remap_key(key, mod, false); ke.physical_keycode = KeyMappingMacOS::translate_key(key); ke.key_label = KeyMappingMacOS::remap_key(key, mod, true); ke.unicode = 0; ds->push_to_key_event_buffer(ke); } - (void)keyUp:(NSEvent *)event { DisplayServerMacOS *ds = (DisplayServerMacOS *)DisplayServer::get_singleton(); if (!ds || !ds->has_window(window_id)) { return; } // Ignore all input if IME input is in progress. if (ime_suppress_next_keyup) { ime_suppress_next_keyup = false; return; } if (!ime_input_event_in_progress) { DisplayServerMacOS::KeyEvent ke; ke.window_id = window_id; ke.macos_state = [event modifierFlags]; ke.pressed = false; ke.echo = [event isARepeat]; ke.keycode = KeyMappingMacOS::remap_key([event keyCode], [event modifierFlags], false); ke.physical_keycode = KeyMappingMacOS::translate_key([event keyCode]); ke.key_label = KeyMappingMacOS::remap_key([event keyCode], [event modifierFlags], true); ke.unicode = 0; ke.raw = true; ds->push_to_key_event_buffer(ke); } } // MARK: Scroll and pan - (void)processScrollEvent:(NSEvent *)event button:(MouseButton)button factor:(double)factor { DisplayServerMacOS *ds = (DisplayServerMacOS *)DisplayServer::get_singleton(); if (!ds || !ds->has_window(window_id)) { return; } DisplayServerMacOS::WindowData &wd = ds->get_window(window_id); MouseButtonMask mask = mouse_button_to_mask(button); BitField last_button_state = ds->mouse_get_button_state(); Ref sc; sc.instantiate(); sc->set_window_id(window_id); ds->get_key_modifier_state([event modifierFlags], sc); sc->set_button_index(button); sc->set_factor(factor); sc->set_pressed(true); sc->set_position(wd.mouse_pos); sc->set_global_position(wd.mouse_pos); last_button_state.set_flag(mask); sc->set_button_mask(last_button_state); ds->mouse_set_button_state(last_button_state); Input::get_singleton()->parse_input_event(sc); sc.instantiate(); sc->set_window_id(window_id); sc->set_button_index(button); sc->set_factor(factor); sc->set_pressed(false); sc->set_position(wd.mouse_pos); sc->set_global_position(wd.mouse_pos); last_button_state.clear_flag(mask); sc->set_button_mask(last_button_state); ds->mouse_set_button_state(last_button_state); Input::get_singleton()->parse_input_event(sc); } - (void)processPanEvent:(NSEvent *)event dx:(double)dx dy:(double)dy { DisplayServerMacOS *ds = (DisplayServerMacOS *)DisplayServer::get_singleton(); if (!ds || !ds->has_window(window_id)) { return; } DisplayServerMacOS::WindowData &wd = ds->get_window(window_id); Ref pg; pg.instantiate(); pg->set_window_id(window_id); ds->get_key_modifier_state([event modifierFlags], pg); pg->set_position(wd.mouse_pos); pg->set_delta(Vector2(-dx, -dy)); Input::get_singleton()->parse_input_event(pg); } - (void)scrollWheel:(NSEvent *)event { DisplayServerMacOS *ds = (DisplayServerMacOS *)DisplayServer::get_singleton(); if (!ds || !ds->has_window(window_id)) { return; } DisplayServerMacOS::WindowData &wd = ds->get_window(window_id); ds->update_mouse_pos(wd, [event locationInWindow]); double delta_x = [event scrollingDeltaX]; double delta_y = [event scrollingDeltaY]; if ([event hasPreciseScrollingDeltas]) { delta_x *= 0.03; delta_y *= 0.03; } if ([event momentumPhase] != NSEventPhaseNone) { if (ignore_momentum_scroll) { return; } } else { ignore_momentum_scroll = false; } if ([event phase] != NSEventPhaseNone || [event momentumPhase] != NSEventPhaseNone) { [self processPanEvent:event dx:delta_x dy:delta_y]; } else { if (fabs(delta_x)) { [self processScrollEvent:event button:(0 > delta_x ? MouseButton::WHEEL_RIGHT : MouseButton::WHEEL_LEFT) factor:fabs(delta_x * 0.3)]; } if (fabs(delta_y)) { [self processScrollEvent:event button:(0 < delta_y ? MouseButton::WHEEL_UP : MouseButton::WHEEL_DOWN) factor:fabs(delta_y * 0.3)]; } } } @end