A 2D capsule shape used for physics collision.
A 2D capsule shape, intended for use in physics. Usually used to provide a shape for a [CollisionShape2D].
[b]Performance:[/b] [CapsuleShape2D] is fast to check collisions against, but it is slower than [RectangleShape2D] and [CircleShape2D].
The capsule's height.
The capsule's radius.