/**************************************************************************/ /* file_access_windows_pipe.h */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #ifndef FILE_ACCESS_WINDOWS_PIPE_H #define FILE_ACCESS_WINDOWS_PIPE_H #ifdef WINDOWS_ENABLED #include "core/io/file_access.h" #include "core/os/memory.h" #define WIN32_LEAN_AND_MEAN #include class FileAccessWindowsPipe : public FileAccess { HANDLE fd[2] = { 0, 0 }; mutable Error last_error = OK; String path; String path_src; void _close(); public: Error open_existing(HANDLE p_rfd, HANDLE p_wfd); virtual Error open_internal(const String &p_path, int p_mode_flags) override; ///< open a file virtual bool is_open() const override; ///< true when file is open virtual String get_path() const override; /// returns the path for the current open file virtual String get_path_absolute() const override; /// returns the absolute path for the current open file virtual void seek(uint64_t p_position) override {} virtual void seek_end(int64_t p_position = 0) override {} virtual uint64_t get_position() const override { return 0; } virtual uint64_t get_length() const override { return 0; } virtual bool eof_reached() const override { return false; } virtual uint64_t get_buffer(uint8_t *p_dst, uint64_t p_length) const override; virtual Error get_error() const override; ///< get last error virtual Error resize(int64_t p_length) override { return ERR_UNAVAILABLE; } virtual void flush() override {} virtual void store_buffer(const uint8_t *p_src, uint64_t p_length) override; ///< store an array of bytes virtual bool file_exists(const String &p_name) override { return false; } uint64_t _get_modified_time(const String &p_file) override { return 0; } virtual BitField _get_unix_permissions(const String &p_file) override { return 0; } virtual Error _set_unix_permissions(const String &p_file, BitField p_permissions) override { return ERR_UNAVAILABLE; } virtual bool _get_hidden_attribute(const String &p_file) override { return false; } virtual Error _set_hidden_attribute(const String &p_file, bool p_hidden) override { return ERR_UNAVAILABLE; } virtual bool _get_read_only_attribute(const String &p_file) override { return false; } virtual Error _set_read_only_attribute(const String &p_file, bool p_ro) override { return ERR_UNAVAILABLE; } virtual void close() override; FileAccessWindowsPipe() {} virtual ~FileAccessWindowsPipe(); }; #endif // WINDOWS_ENABLED #endif // FILE_ACCESS_WINDOWS_PIPE_H