/**************************************************************************/ /* os_ios.mm */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #import "os_ios.h" #ifdef IOS_ENABLED #import "app_delegate.h" #import "display_server_ios.h" #import "godot_view.h" #import "ios_terminal_logger.h" #import "view_controller.h" #include "core/config/project_settings.h" #include "core/io/dir_access.h" #include "core/io/file_access.h" #include "core/io/file_access_pack.h" #include "drivers/unix/syslog_logger.h" #include "main/main.h" #import #import #import #import #include #if defined(RD_ENABLED) #include "servers/rendering/renderer_rd/renderer_compositor_rd.h" #import #if defined(VULKAN_ENABLED) #ifdef USE_VOLK #include #else #include #endif #endif // VULKAN_ENABLED #endif // Initialization order between compilation units is not guaranteed, // so we use this as a hack to ensure certain code is called before // everything else, but after all units are initialized. typedef void (*init_callback)(); static init_callback *ios_init_callbacks = nullptr; static int ios_init_callbacks_count = 0; static int ios_init_callbacks_capacity = 0; HashMap OS_IOS::dynamic_symbol_lookup_table; void add_ios_init_callback(init_callback cb) { if (ios_init_callbacks_count == ios_init_callbacks_capacity) { void *new_ptr = realloc(ios_init_callbacks, sizeof(cb) * (ios_init_callbacks_capacity + 32)); if (new_ptr) { ios_init_callbacks = (init_callback *)(new_ptr); ios_init_callbacks_capacity += 32; } else { ERR_FAIL_MSG("Unable to allocate memory for extension callbacks."); } } ios_init_callbacks[ios_init_callbacks_count++] = cb; } void register_dynamic_symbol(char *name, void *address) { OS_IOS::dynamic_symbol_lookup_table[String(name)] = address; } OS_IOS *OS_IOS::get_singleton() { return (OS_IOS *)OS::get_singleton(); } OS_IOS::OS_IOS() { for (int i = 0; i < ios_init_callbacks_count; ++i) { ios_init_callbacks[i](); } free(ios_init_callbacks); ios_init_callbacks = nullptr; ios_init_callbacks_count = 0; ios_init_callbacks_capacity = 0; main_loop = nullptr; Vector loggers; loggers.push_back(memnew(IOSTerminalLogger)); _set_logger(memnew(CompositeLogger(loggers))); AudioDriverManager::add_driver(&audio_driver); DisplayServerIOS::register_ios_driver(); } OS_IOS::~OS_IOS() {} void OS_IOS::alert(const String &p_alert, const String &p_title) { const CharString utf8_alert = p_alert.utf8(); const CharString utf8_title = p_title.utf8(); iOS::alert(utf8_alert.get_data(), utf8_title.get_data()); } void OS_IOS::initialize_core() { OS_Unix::initialize_core(); } void OS_IOS::initialize() { initialize_core(); } void OS_IOS::initialize_modules() { ios = memnew(iOS); Engine::get_singleton()->add_singleton(Engine::Singleton("iOS", ios)); joypad_ios = memnew(JoypadIOS); } void OS_IOS::deinitialize_modules() { if (joypad_ios) { memdelete(joypad_ios); } if (ios) { memdelete(ios); } } void OS_IOS::set_main_loop(MainLoop *p_main_loop) { main_loop = p_main_loop; if (main_loop) { main_loop->initialize(); } } MainLoop *OS_IOS::get_main_loop() const { return main_loop; } void OS_IOS::delete_main_loop() { if (main_loop) { main_loop->finalize(); memdelete(main_loop); } main_loop = nullptr; } bool OS_IOS::iterate() { if (!main_loop) { return true; } if (DisplayServer::get_singleton()) { DisplayServer::get_singleton()->process_events(); } return Main::iteration(); } void OS_IOS::start() { Main::start(); if (joypad_ios) { joypad_ios->start_processing(); } } void OS_IOS::finalize() { deinitialize_modules(); // Already gets called //delete_main_loop(); } // MARK: Dynamic Libraries _FORCE_INLINE_ String OS_IOS::get_framework_executable(const String &p_path) { Ref da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); // Read framework bundle to get executable name. NSURL *url = [NSURL fileURLWithPath:@(p_path.utf8().get_data())]; NSBundle *bundle = [NSBundle bundleWithURL:url]; if (bundle) { String exe_path = String::utf8([[bundle executablePath] UTF8String]); if (da->file_exists(exe_path)) { return exe_path; } } // Try default executable name (invalid framework). if (da->dir_exists(p_path) && da->file_exists(p_path.path_join(p_path.get_file().get_basename()))) { return p_path.path_join(p_path.get_file().get_basename()); } // Not a framework, try loading as .dylib. return p_path; } Error OS_IOS::open_dynamic_library(const String &p_path, void *&p_library_handle, bool p_also_set_library_path, String *r_resolved_path) { if (p_path.length() == 0) { // Static xcframework. p_library_handle = RTLD_SELF; if (r_resolved_path != nullptr) { *r_resolved_path = p_path; } return OK; } String path = get_framework_executable(p_path); if (!FileAccess::exists(path)) { // Load .dylib or framework from within the executable path. path = get_framework_executable(get_executable_path().get_base_dir().path_join(p_path.get_file())); } if (!FileAccess::exists(path)) { // Load .dylib converted to framework from within the executable path. path = get_framework_executable(get_executable_path().get_base_dir().path_join(p_path.get_file().get_basename() + ".framework")); } if (!FileAccess::exists(path)) { // Load .dylib or framework from a standard iOS location. path = get_framework_executable(get_executable_path().get_base_dir().path_join("Frameworks").path_join(p_path.get_file())); } if (!FileAccess::exists(path)) { // Load .dylib converted to framework from a standard iOS location. path = get_framework_executable(get_executable_path().get_base_dir().path_join("Frameworks").path_join(p_path.get_file().get_basename() + ".framework")); } ERR_FAIL_COND_V(!FileAccess::exists(path), ERR_FILE_NOT_FOUND); p_library_handle = dlopen(path.utf8().get_data(), RTLD_NOW); ERR_FAIL_NULL_V_MSG(p_library_handle, ERR_CANT_OPEN, vformat("Can't open dynamic library: %s. Error: %s.", p_path, dlerror())); if (r_resolved_path != nullptr) { *r_resolved_path = path; } return OK; } Error OS_IOS::close_dynamic_library(void *p_library_handle) { if (p_library_handle == RTLD_SELF) { return OK; } return OS_Unix::close_dynamic_library(p_library_handle); } Error OS_IOS::get_dynamic_library_symbol_handle(void *p_library_handle, const String &p_name, void *&p_symbol_handle, bool p_optional) { if (p_library_handle == RTLD_SELF) { void **ptr = OS_IOS::dynamic_symbol_lookup_table.getptr(p_name); if (ptr) { p_symbol_handle = *ptr; return OK; } } return OS_Unix::get_dynamic_library_symbol_handle(p_library_handle, p_name, p_symbol_handle, p_optional); } String OS_IOS::get_name() const { return "iOS"; } String OS_IOS::get_distribution_name() const { return get_name(); } String OS_IOS::get_version() const { NSOperatingSystemVersion ver = [NSProcessInfo processInfo].operatingSystemVersion; return vformat("%d.%d.%d", (int64_t)ver.majorVersion, (int64_t)ver.minorVersion, (int64_t)ver.patchVersion); } String OS_IOS::get_model_name() const { String model = ios->get_model(); if (model != "") { return model; } return OS_Unix::get_model_name(); } Error OS_IOS::shell_open(const String &p_uri) { NSString *urlPath = [[NSString alloc] initWithUTF8String:p_uri.utf8().get_data()]; NSURL *url = [NSURL URLWithString:urlPath]; if (![[UIApplication sharedApplication] canOpenURL:url]) { return ERR_CANT_OPEN; } print_verbose(vformat("Opening URL %s", p_uri)); [[UIApplication sharedApplication] openURL:url options:@{} completionHandler:nil]; return OK; } String OS_IOS::get_user_data_dir() const { static String ret; if (ret.is_empty()) { NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); if (paths && [paths count] >= 1) { ret.parse_utf8([[paths firstObject] UTF8String]); } } return ret; } String OS_IOS::get_cache_path() const { static String ret; if (ret.is_empty()) { NSArray *paths = NSSearchPathForDirectoriesInDomains(NSCachesDirectory, NSUserDomainMask, YES); if (paths && [paths count] >= 1) { ret.parse_utf8([[paths firstObject] UTF8String]); } } return ret; } String OS_IOS::get_locale() const { NSString *preferedLanguage = [NSLocale preferredLanguages].firstObject; if (preferedLanguage) { return String::utf8([preferedLanguage UTF8String]).replace("-", "_"); } NSString *localeIdentifier = [[NSLocale currentLocale] localeIdentifier]; return String::utf8([localeIdentifier UTF8String]).replace("-", "_"); } String OS_IOS::get_unique_id() const { NSString *uuid = [UIDevice currentDevice].identifierForVendor.UUIDString; return String::utf8([uuid UTF8String]); } String OS_IOS::get_processor_name() const { char buffer[256]; size_t buffer_len = 256; if (sysctlbyname("machdep.cpu.brand_string", &buffer, &buffer_len, NULL, 0) == 0) { return String::utf8(buffer, buffer_len); } ERR_FAIL_V_MSG("", String("Couldn't get the CPU model name. Returning an empty string.")); } Vector OS_IOS::get_system_fonts() const { HashSet font_names; CFArrayRef fonts = CTFontManagerCopyAvailableFontFamilyNames(); if (fonts) { for (CFIndex i = 0; i < CFArrayGetCount(fonts); i++) { CFStringRef cf_name = (CFStringRef)CFArrayGetValueAtIndex(fonts, i); if (cf_name && (CFStringGetLength(cf_name) > 0) && (CFStringCompare(cf_name, CFSTR("LastResort"), kCFCompareCaseInsensitive) != kCFCompareEqualTo) && (CFStringGetCharacterAtIndex(cf_name, 0) != '.')) { NSString *ns_name = (__bridge NSString *)cf_name; font_names.insert(String::utf8([ns_name UTF8String])); } } CFRelease(fonts); } Vector ret; for (const String &E : font_names) { ret.push_back(E); } return ret; } String OS_IOS::_get_default_fontname(const String &p_font_name) const { String font_name = p_font_name; if (font_name.to_lower() == "sans-serif") { font_name = "Helvetica"; } else if (font_name.to_lower() == "serif") { font_name = "Times"; } else if (font_name.to_lower() == "monospace") { font_name = "Courier"; } else if (font_name.to_lower() == "fantasy") { font_name = "Papyrus"; } else if (font_name.to_lower() == "cursive") { font_name = "Apple Chancery"; }; return font_name; } CGFloat OS_IOS::_weight_to_ct(int p_weight) const { if (p_weight < 150) { return -0.80; } else if (p_weight < 250) { return -0.60; } else if (p_weight < 350) { return -0.40; } else if (p_weight < 450) { return 0.0; } else if (p_weight < 550) { return 0.23; } else if (p_weight < 650) { return 0.30; } else if (p_weight < 750) { return 0.40; } else if (p_weight < 850) { return 0.56; } else if (p_weight < 925) { return 0.62; } else { return 1.00; } } CGFloat OS_IOS::_stretch_to_ct(int p_stretch) const { if (p_stretch < 56) { return -0.5; } else if (p_stretch < 69) { return -0.37; } else if (p_stretch < 81) { return -0.25; } else if (p_stretch < 93) { return -0.13; } else if (p_stretch < 106) { return 0.0; } else if (p_stretch < 137) { return 0.13; } else if (p_stretch < 144) { return 0.25; } else if (p_stretch < 162) { return 0.37; } else { return 0.5; } } Vector OS_IOS::get_system_font_path_for_text(const String &p_font_name, const String &p_text, const String &p_locale, const String &p_script, int p_weight, int p_stretch, bool p_italic) const { Vector ret; String font_name = _get_default_fontname(p_font_name); CFStringRef name = CFStringCreateWithCString(kCFAllocatorDefault, font_name.utf8().get_data(), kCFStringEncodingUTF8); CTFontSymbolicTraits traits = 0; if (p_weight >= 700) { traits |= kCTFontBoldTrait; } if (p_italic) { traits |= kCTFontItalicTrait; } if (p_stretch < 100) { traits |= kCTFontCondensedTrait; } else if (p_stretch > 100) { traits |= kCTFontExpandedTrait; } CFNumberRef sym_traits = CFNumberCreate(kCFAllocatorDefault, kCFNumberSInt32Type, &traits); CFMutableDictionaryRef traits_dict = CFDictionaryCreateMutable(kCFAllocatorDefault, 0, nullptr, nullptr); CFDictionaryAddValue(traits_dict, kCTFontSymbolicTrait, sym_traits); CGFloat weight = _weight_to_ct(p_weight); CFNumberRef font_weight = CFNumberCreate(kCFAllocatorDefault, kCFNumberCGFloatType, &weight); CFDictionaryAddValue(traits_dict, kCTFontWeightTrait, font_weight); CGFloat stretch = _stretch_to_ct(p_stretch); CFNumberRef font_stretch = CFNumberCreate(kCFAllocatorDefault, kCFNumberCGFloatType, &stretch); CFDictionaryAddValue(traits_dict, kCTFontWidthTrait, font_stretch); CFMutableDictionaryRef attributes = CFDictionaryCreateMutable(kCFAllocatorDefault, 0, nullptr, nullptr); CFDictionaryAddValue(attributes, kCTFontFamilyNameAttribute, name); CFDictionaryAddValue(attributes, kCTFontTraitsAttribute, traits_dict); CTFontDescriptorRef font = CTFontDescriptorCreateWithAttributes(attributes); if (font) { CTFontRef family = CTFontCreateWithFontDescriptor(font, 0, nullptr); CFStringRef string = CFStringCreateWithCString(kCFAllocatorDefault, p_text.utf8().get_data(), kCFStringEncodingUTF8); CFRange range = CFRangeMake(0, CFStringGetLength(string)); CTFontRef fallback_family = CTFontCreateForString(family, string, range); if (fallback_family) { CTFontDescriptorRef fallback_font = CTFontCopyFontDescriptor(fallback_family); if (fallback_font) { CFURLRef url = (CFURLRef)CTFontDescriptorCopyAttribute(fallback_font, kCTFontURLAttribute); if (url) { NSString *font_path = [NSString stringWithString:[(__bridge NSURL *)url path]]; ret.push_back(String::utf8([font_path UTF8String])); CFRelease(url); } CFRelease(fallback_font); } CFRelease(fallback_family); } CFRelease(string); CFRelease(font); } CFRelease(attributes); CFRelease(traits_dict); CFRelease(sym_traits); CFRelease(font_stretch); CFRelease(font_weight); CFRelease(name); return ret; } String OS_IOS::get_system_font_path(const String &p_font_name, int p_weight, int p_stretch, bool p_italic) const { String ret; String font_name = _get_default_fontname(p_font_name); CFStringRef name = CFStringCreateWithCString(kCFAllocatorDefault, font_name.utf8().get_data(), kCFStringEncodingUTF8); CTFontSymbolicTraits traits = 0; if (p_weight >= 700) { traits |= kCTFontBoldTrait; } if (p_italic) { traits |= kCTFontItalicTrait; } if (p_stretch < 100) { traits |= kCTFontCondensedTrait; } else if (p_stretch > 100) { traits |= kCTFontExpandedTrait; } CFNumberRef sym_traits = CFNumberCreate(kCFAllocatorDefault, kCFNumberSInt32Type, &traits); CFMutableDictionaryRef traits_dict = CFDictionaryCreateMutable(kCFAllocatorDefault, 0, nullptr, nullptr); CFDictionaryAddValue(traits_dict, kCTFontSymbolicTrait, sym_traits); CGFloat weight = _weight_to_ct(p_weight); CFNumberRef font_weight = CFNumberCreate(kCFAllocatorDefault, kCFNumberCGFloatType, &weight); CFDictionaryAddValue(traits_dict, kCTFontWeightTrait, font_weight); CGFloat stretch = _stretch_to_ct(p_stretch); CFNumberRef font_stretch = CFNumberCreate(kCFAllocatorDefault, kCFNumberCGFloatType, &stretch); CFDictionaryAddValue(traits_dict, kCTFontWidthTrait, font_stretch); CFMutableDictionaryRef attributes = CFDictionaryCreateMutable(kCFAllocatorDefault, 0, nullptr, nullptr); CFDictionaryAddValue(attributes, kCTFontFamilyNameAttribute, name); CFDictionaryAddValue(attributes, kCTFontTraitsAttribute, traits_dict); CTFontDescriptorRef font = CTFontDescriptorCreateWithAttributes(attributes); if (font) { CFURLRef url = (CFURLRef)CTFontDescriptorCopyAttribute(font, kCTFontURLAttribute); if (url) { NSString *font_path = [NSString stringWithString:[(__bridge NSURL *)url path]]; ret = String::utf8([font_path UTF8String]); CFRelease(url); } CFRelease(font); } CFRelease(attributes); CFRelease(traits_dict); CFRelease(sym_traits); CFRelease(font_stretch); CFRelease(font_weight); CFRelease(name); return ret; } void OS_IOS::vibrate_handheld(int p_duration_ms) { if (ios->supports_haptic_engine()) { ios->vibrate_haptic_engine((float)p_duration_ms / 1000.f); } else { // iOS <13 does not support duration for vibration AudioServicesPlaySystemSound(kSystemSoundID_Vibrate); } } bool OS_IOS::_check_internal_feature_support(const String &p_feature) { if (p_feature == "system_fonts") { return true; } if (p_feature == "mobile") { return true; } return false; } void OS_IOS::on_focus_out() { if (is_focused) { is_focused = false; if (DisplayServerIOS::get_singleton()) { DisplayServerIOS::get_singleton()->send_window_event(DisplayServer::WINDOW_EVENT_FOCUS_OUT); } if (OS::get_singleton()->get_main_loop()) { OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_APPLICATION_FOCUS_OUT); } [AppDelegate.viewController.godotView stopRendering]; audio_driver.stop(); } } void OS_IOS::on_focus_in() { if (!is_focused) { is_focused = true; if (DisplayServerIOS::get_singleton()) { DisplayServerIOS::get_singleton()->send_window_event(DisplayServer::WINDOW_EVENT_FOCUS_IN); } if (OS::get_singleton()->get_main_loop()) { OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_APPLICATION_FOCUS_IN); } [AppDelegate.viewController.godotView startRendering]; audio_driver.start(); } } void OS_IOS::on_enter_background() { // Do not check for is_focused, because on_focus_out will always be fired first by applicationWillResignActive. if (OS::get_singleton()->get_main_loop()) { OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_APPLICATION_PAUSED); } on_focus_out(); } void OS_IOS::on_exit_background() { if (!is_focused) { on_focus_in(); if (OS::get_singleton()->get_main_loop()) { OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_APPLICATION_RESUMED); } } } #endif // IOS_ENABLED