/**************************************************************************/ /* message_queue.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #include "message_queue.h" #include "core/project_settings.h" #include "core/script_language.h" MessageQueue *MessageQueue::singleton = nullptr; MessageQueue *MessageQueue::get_singleton() { return singleton; } Error MessageQueue::push_call(ObjectID p_id, const StringName &p_method, const Variant **p_args, int p_argcount, bool p_show_error) { _THREAD_SAFE_METHOD_ int room_needed = sizeof(Message) + sizeof(Variant) * p_argcount; Buffer &buffer = buffers[write_buffer]; if ((buffer.end + room_needed) > buffer.data.size()) { if ((buffer.end + room_needed) > max_allowed_buffer_size) { String type; if (ObjectDB::get_instance(p_id)) { type = ObjectDB::get_instance(p_id)->get_class(); } print_line("Failed method: " + p_method); statistics(); ERR_FAIL_V_MSG(ERR_OUT_OF_MEMORY, "Message queue out of memory. Try increasing 'memory/limits/message_queue/max_size_mb' in project settings."); } else { buffer.data.resize(buffer.end + room_needed); } } Message *msg = memnew_placement(&buffer.data[buffer.end], Message); msg->args = p_argcount; msg->instance_id = p_id; msg->target = p_method; msg->type = TYPE_CALL; if (p_show_error) { msg->type |= FLAG_SHOW_ERROR; } buffer.end += sizeof(Message); for (int i = 0; i < p_argcount; i++) { Variant *v = memnew_placement(&buffer.data[buffer.end], Variant); buffer.end += sizeof(Variant); *v = *p_args[i]; } return OK; } Error MessageQueue::push_call(ObjectID p_id, const StringName &p_method, VARIANT_ARG_DECLARE) { VARIANT_ARGPTRS; int argc = 0; for (int i = 0; i < VARIANT_ARG_MAX; i++) { if (argptr[i]->get_type() == Variant::NIL) { break; } argc++; } return push_call(p_id, p_method, argptr, argc, false); } Error MessageQueue::push_set(ObjectID p_id, const StringName &p_prop, const Variant &p_value) { _THREAD_SAFE_METHOD_ uint8_t room_needed = sizeof(Message) + sizeof(Variant); Buffer &buffer = buffers[write_buffer]; if ((buffer.end + room_needed) > buffer.data.size()) { if ((buffer.end + room_needed) > max_allowed_buffer_size) { String type; if (ObjectDB::get_instance(p_id)) { type = ObjectDB::get_instance(p_id)->get_class(); } print_line("Failed set: " + type + ":" + p_prop + " target ID: " + itos(p_id)); statistics(); ERR_FAIL_V_MSG(ERR_OUT_OF_MEMORY, "Message queue out of memory. Try increasing 'memory/limits/message_queue/max_size_mb' in project settings."); } else { buffer.data.resize(buffer.end + room_needed); } } Message *msg = memnew_placement(&buffer.data[buffer.end], Message); msg->args = 1; msg->instance_id = p_id; msg->target = p_prop; msg->type = TYPE_SET; buffer.end += sizeof(Message); Variant *v = memnew_placement(&buffer.data[buffer.end], Variant); buffer.end += sizeof(Variant); *v = p_value; return OK; } Error MessageQueue::push_notification(ObjectID p_id, int p_notification) { _THREAD_SAFE_METHOD_ ERR_FAIL_COND_V(p_notification < 0, ERR_INVALID_PARAMETER); uint8_t room_needed = sizeof(Message); Buffer &buffer = buffers[write_buffer]; if ((buffer.end + room_needed) > buffer.data.size()) { if ((buffer.end + room_needed) > max_allowed_buffer_size) { String type; if (ObjectDB::get_instance(p_id)) { type = ObjectDB::get_instance(p_id)->get_class(); } print_line("Failed notification: " + itos(p_notification) + " target ID: " + itos(p_id)); statistics(); ERR_FAIL_V_MSG(ERR_OUT_OF_MEMORY, "Message queue out of memory. Try increasing 'memory/limits/message_queue/max_size_mb' in project settings."); } else { buffer.data.resize(buffer.end + room_needed); } } Message *msg = memnew_placement(&buffer.data[buffer.end], Message); msg->type = TYPE_NOTIFICATION; msg->instance_id = p_id; //msg->target; msg->notification = p_notification; buffer.end += sizeof(Message); return OK; } Error MessageQueue::push_call(Object *p_object, const StringName &p_method, VARIANT_ARG_DECLARE) { return push_call(p_object->get_instance_id(), p_method, VARIANT_ARG_PASS); } Error MessageQueue::push_notification(Object *p_object, int p_notification) { return push_notification(p_object->get_instance_id(), p_notification); } Error MessageQueue::push_set(Object *p_object, const StringName &p_prop, const Variant &p_value) { return push_set(p_object->get_instance_id(), p_prop, p_value); } void MessageQueue::statistics() { Map set_count; Map notify_count; Map call_count; int null_count = 0; Buffer &buffer = buffers[write_buffer]; uint32_t read_pos = 0; while (read_pos < buffer.end) { Message *message = (Message *)&buffer.data[read_pos]; Object *target = ObjectDB::get_instance(message->instance_id); if (target != nullptr) { switch (message->type & FLAG_MASK) { case TYPE_CALL: { if (!call_count.has(message->target)) { call_count[message->target] = 0; } call_count[message->target]++; } break; case TYPE_NOTIFICATION: { if (!notify_count.has(message->notification)) { notify_count[message->notification] = 0; } notify_count[message->notification]++; } break; case TYPE_SET: { if (!set_count.has(message->target)) { set_count[message->target] = 0; } set_count[message->target]++; } break; } } else { //object was deleted print_line("Object was deleted while awaiting a callback"); null_count++; } read_pos += sizeof(Message); if ((message->type & FLAG_MASK) != TYPE_NOTIFICATION) { read_pos += sizeof(Variant) * message->args; } } print_line("TOTAL BYTES: " + itos(buffer.end)); print_line("NULL count: " + itos(null_count)); for (Map::Element *E = set_count.front(); E; E = E->next()) { print_line("SET " + E->key() + ": " + itos(E->get())); } for (Map::Element *E = call_count.front(); E; E = E->next()) { print_line("CALL " + E->key() + ": " + itos(E->get())); } for (Map::Element *E = notify_count.front(); E; E = E->next()) { print_line("NOTIFY " + itos(E->key()) + ": " + itos(E->get())); } } int MessageQueue::get_max_buffer_usage() const { return _buffer_size_monitor.max_size_overall; } void MessageQueue::_call_function(Object *p_target, const StringName &p_func, const Variant *p_args, int p_argcount, bool p_show_error) { const Variant **argptrs = nullptr; if (p_argcount) { argptrs = (const Variant **)alloca(sizeof(Variant *) * p_argcount); for (int i = 0; i < p_argcount; i++) { argptrs[i] = &p_args[i]; } } Variant::CallError ce; p_target->call(p_func, argptrs, p_argcount, ce); if (p_show_error && ce.error != Variant::CallError::CALL_OK) { ERR_PRINT("Error calling deferred method: " + Variant::get_call_error_text(p_target, p_func, argptrs, p_argcount, ce) + "."); } } void MessageQueue::_update_buffer_monitor() { // The number of flushes is an approximate delay before // considering shrinking. This is somewhat of a magic number, // but only acts to prevent excessive oscillations. if (++_buffer_size_monitor.flush_count == 8192) { uint32_t max_size = _buffer_size_monitor.max_size; // Uncomment this define to log message queue sizes and // auto-shrinking behaviour. // #define GODOT_DEBUG_MESSAGE_QUEUE_SIZES #ifdef GODOT_DEBUG_MESSAGE_QUEUE_SIZES print_line("MessageQueue buffer max size " + itos(max_size) + " bytes."); #endif // reset for next time _buffer_size_monitor.flush_count = 0; _buffer_size_monitor.max_size = 0; for (uint32_t n = 0; n < 2; n++) { uint32_t cap = buffers[n].data.get_capacity(); // Only worry about reducing memory if the capacity is high // (due to e.g. loading a level or something). // The shrinking will only take place below 256K, to prevent // excessive reallocating. if (cap > (256 * 1024)) { // Only shrink if we are routinely using a lot less than the capacity. if ((max_size * 4) < cap) { buffers[n].data.reserve(cap / 2, true); #ifdef GODOT_DEBUG_MESSAGE_QUEUE_SIZES print_line("MessageQueue reducing buffer[" + itos(n) + "] capacity from " + itos(cap) + " bytes to " + itos(cap / 2) + " bytes."); #endif } } } } } void MessageQueue::flush() { //using reverse locking strategy _THREAD_SAFE_LOCK_ if (flushing) { _THREAD_SAFE_UNLOCK_ ERR_FAIL_MSG("Already flushing"); //already flushing, you did something odd } // first flip buffers, in preparation SWAP(read_buffer, write_buffer); flushing = true; _update_buffer_monitor(); _THREAD_SAFE_UNLOCK_ // This loop works by having a read buffer and write buffer. // While we are reading from one buffer we can be filling another. // This enables them to be independent, and not require locks per message. // It also avoids pushing and resizing the write buffer corrupting the read buffer. // The trade off is that it requires more memory. // However the peak size of each can be lower, because they do not ADD // to each other during transit. while (buffers[read_buffer].data.size()) { uint32_t read_pos = 0; Buffer &buffer = buffers[read_buffer]; while (read_pos < buffer.end) { Message *message = (Message *)&buffer.data[read_pos]; uint32_t advance = sizeof(Message); if ((message->type & FLAG_MASK) != TYPE_NOTIFICATION) { advance += sizeof(Variant) * message->args; } read_pos += advance; Object *target = ObjectDB::get_instance(message->instance_id); if (target != nullptr) { switch (message->type & FLAG_MASK) { case TYPE_CALL: { Variant *args = (Variant *)(message + 1); // messages don't expect a return value _call_function(target, message->target, args, message->args, message->type & FLAG_SHOW_ERROR); } break; case TYPE_NOTIFICATION: { // messages don't expect a return value target->notification(message->notification); } break; case TYPE_SET: { Variant *arg = (Variant *)(message + 1); // messages don't expect a return value target->set(message->target, *arg); } break; } } if ((message->type & FLAG_MASK) != TYPE_NOTIFICATION) { Variant *args = (Variant *)(message + 1); for (int i = 0; i < message->args; i++) { args[i].~Variant(); } } message->~Message(); } // while going through buffer buffer.end = 0; // reset buffer uint32_t buffer_data_size = buffer.data.size(); buffer.data.clear(); _THREAD_SAFE_LOCK_ // keep track of the maximum used size, so we can downsize buffers when appropriate _buffer_size_monitor.max_size = MAX(buffer_data_size, _buffer_size_monitor.max_size); _buffer_size_monitor.max_size_overall = MAX(buffer_data_size, _buffer_size_monitor.max_size_overall); // flip buffers, this is the only part that requires a lock SWAP(read_buffer, write_buffer); _THREAD_SAFE_UNLOCK_ } // while read buffer not empty _THREAD_SAFE_LOCK_ flushing = false; _THREAD_SAFE_UNLOCK_ } bool MessageQueue::is_flushing() const { return flushing; } MessageQueue::MessageQueue() { ERR_FAIL_COND_MSG(singleton != nullptr, "A MessageQueue singleton already exists."); singleton = this; flushing = false; max_allowed_buffer_size = GLOBAL_DEF_RST("memory/limits/message_queue/max_size_mb", 32); ProjectSettings::get_singleton()->set_custom_property_info("memory/limits/message_queue/max_size_mb", PropertyInfo(Variant::INT, "memory/limits/message_queue/max_size_mb", PROPERTY_HINT_RANGE, "4,512,1,or_greater")); max_allowed_buffer_size *= 1024 * 1024; } MessageQueue::~MessageQueue() { for (int which = 0; which < 2; which++) { Buffer &buffer = buffers[which]; uint32_t read_pos = 0; while (read_pos < buffer.end) { Message *message = (Message *)&buffer.data[read_pos]; Variant *args = (Variant *)(message + 1); int argc = message->args; if ((message->type & FLAG_MASK) != TYPE_NOTIFICATION) { for (int i = 0; i < argc; i++) { args[i].~Variant(); } } message->~Message(); read_pos += sizeof(Message); if ((message->type & FLAG_MASK) != TYPE_NOTIFICATION) { read_pos += sizeof(Variant) * message->args; } } } // for which singleton = nullptr; }