using System.Threading.Tasks; using Xunit; namespace Godot.SourceGenerators.Tests; public class ClassPartialModifierTest { [Fact] public async Task ClassPartialModifierCodeFixTest() { await CSharpCodeFixVerifier .Verify("ClassPartialModifier.GD0001.cs", "ClassPartialModifier.GD0001.fixed.cs"); } [Fact] public async void OuterClassPartialModifierAnalyzerTest() { await CSharpAnalyzerVerifier.Verify("OuterClassPartialModifierAnalyzer.GD0002.cs"); } }