<?xml version="1.0" encoding="UTF-8" ?> <class name="InputEventWithModifiers" inherits="InputEvent" category="Core" version="3.0-beta"> <brief_description> Base class for keys events with modifiers. </brief_description> <description> Contains keys events informations with modifiers support like [code]SHIFT[/code] or [code]ALT[/code]. See [method Node._input]. </description> <tutorials> http://docs.godotengine.org/en/stable/learning/features/inputs/inputevent.html </tutorials> <demos> </demos> <methods> </methods> <members> <member name="alt" type="bool" setter="set_alt" getter="get_alt"> State of the Alt modifier. </member> <member name="command" type="bool" setter="set_command" getter="get_command"> State of the Command modifier. </member> <member name="control" type="bool" setter="set_control" getter="get_control"> State of the Ctrl modifier. </member> <member name="meta" type="bool" setter="set_metakey" getter="get_metakey"> State of the Meta modifier. </member> <member name="shift" type="bool" setter="set_shift" getter="get_shift"> State of the Shift modifier. </member> </members> <constants> </constants> </class>