/*************************************************************************/ /* concave_polygon_shape_2d.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "concave_polygon_shape_2d.h" #include "servers/physics_2d_server.h" #include "servers/visual_server.h" void ConcavePolygonShape2D::set_segments(const PoolVector &p_segments) { Physics2DServer::get_singleton()->shape_set_data(get_rid(), p_segments); emit_changed(); } PoolVector ConcavePolygonShape2D::get_segments() const { return Physics2DServer::get_singleton()->shape_get_data(get_rid()); } void ConcavePolygonShape2D::draw(const RID &p_to_rid, const Color &p_color) { PoolVector s = get_segments(); int len = s.size(); if (len == 0 || (len % 2) == 1) return; PoolVector::Read r = s.read(); for (int i = 0; i < len; i += 2) { VisualServer::get_singleton()->canvas_item_add_line(p_to_rid, r[i], r[i + 1], p_color, 2); } } Rect2 ConcavePolygonShape2D::get_rect() const { PoolVector s = get_segments(); int len = s.size(); if (len == 0) return Rect2(); Rect2 rect; PoolVector::Read r = s.read(); for (int i = 0; i < len; i++) { if (i == 0) rect.pos = r[i]; else rect.expand_to(r[i]); } return rect; } void ConcavePolygonShape2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_segments", "segments"), &ConcavePolygonShape2D::set_segments); ClassDB::bind_method(D_METHOD("get_segments"), &ConcavePolygonShape2D::get_segments); ADD_PROPERTY(PropertyInfo(Variant::POOL_VECTOR2_ARRAY, "segments"), "set_segments", "get_segments"); } ConcavePolygonShape2D::ConcavePolygonShape2D() : Shape2D(Physics2DServer::get_singleton()->shape_create(Physics2DServer::SHAPE_CONCAVE_POLYGON)) { }