/*************************************************************************/ /* resource_uid.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "resource_uid.h" #include "core/crypto/crypto.h" #include "core/io/dir_access.h" #include "core/io/file_access.h" static constexpr uint32_t char_count = ('z' - 'a'); static constexpr uint32_t base = char_count + ('9' - '0'); const char *ResourceUID::CACHE_FILE = "res://.godot/uid_cache.bin"; String ResourceUID::id_to_text(ID p_id) const { if (p_id < 0) { return "uid://"; } String txt; while (p_id) { uint32_t c = p_id % base; if (c < char_count) { txt = String::chr('a' + c) + txt; } else { txt = String::chr('0' + (c - char_count)) + txt; } p_id /= base; } return "uid://" + txt; } ResourceUID::ID ResourceUID::text_to_id(const String &p_text) const { if (!p_text.begins_with("uid://") || p_text == "uid://") { return INVALID_ID; } uint32_t l = p_text.length(); uint64_t uid = 0; for (uint32_t i = 6; i < l; i++) { uid *= base; uint32_t c = p_text[i]; if (c >= 'a' && c <= 'z') { uid += c - 'a'; } else if (c >= '0' && c <= '9') { uid += c - '0' + char_count; } else { return INVALID_ID; } } return ID(uid & 0x7FFFFFFFFFFFFFFF); } ResourceUID::ID ResourceUID::create_id() const { mutex.lock(); if (crypto.is_null()) { crypto = Ref(Crypto::create()); } mutex.unlock(); while (true) { PackedByteArray bytes = crypto->generate_random_bytes(8); ERR_FAIL_COND_V(bytes.size() != 8, INVALID_ID); const uint64_t *ptr64 = (const uint64_t *)bytes.ptr(); ID id = int64_t((*ptr64) & 0x7FFFFFFFFFFFFFFF); mutex.lock(); bool exists = unique_ids.has(id); mutex.unlock(); if (!exists) { return id; } } } bool ResourceUID::has_id(ID p_id) const { MutexLock l(mutex); return unique_ids.has(p_id); } void ResourceUID::add_id(ID p_id, const String &p_path) { MutexLock l(mutex); ERR_FAIL_COND(unique_ids.has(p_id)); Cache c; c.cs = p_path.utf8(); unique_ids[p_id] = c; changed = true; } void ResourceUID::set_id(ID p_id, const String &p_path) { MutexLock l(mutex); ERR_FAIL_COND(!unique_ids.has(p_id)); CharString cs = p_path.utf8(); if (strcmp(cs.ptr(), unique_ids[p_id].cs.ptr()) != 0) { unique_ids[p_id].cs = cs; unique_ids[p_id].saved_to_cache = false; //changed changed = true; } } String ResourceUID::get_id_path(ID p_id) const { MutexLock l(mutex); ERR_FAIL_COND_V(!unique_ids.has(p_id), String()); const CharString &cs = unique_ids[p_id].cs; String s(cs.ptr()); return s; } void ResourceUID::remove_id(ID p_id) { MutexLock l(mutex); ERR_FAIL_COND(!unique_ids.has(p_id)); unique_ids.erase(p_id); } Error ResourceUID::save_to_cache() { if (!FileAccess::exists(CACHE_FILE)) { DirAccessRef d = DirAccess::create(DirAccess::ACCESS_RESOURCES); d->make_dir_recursive(String(CACHE_FILE).get_base_dir()); //ensure base dir exists } FileAccessRef f = FileAccess::open(CACHE_FILE, FileAccess::WRITE); if (!f) { return ERR_CANT_OPEN; } MutexLock l(mutex); f->store_32(unique_ids.size()); cache_entries = 0; for (OrderedHashMap::Element E = unique_ids.front(); E; E = E.next()) { f->store_64(E.key()); uint32_t s = E.get().cs.length(); f->store_32(s); f->store_buffer((const uint8_t *)E.get().cs.ptr(), s); E.get().saved_to_cache = true; cache_entries++; } changed = false; return OK; } Error ResourceUID::load_from_cache() { FileAccessRef f = FileAccess::open(CACHE_FILE, FileAccess::READ); if (!f) { return ERR_CANT_OPEN; } MutexLock l(mutex); unique_ids.clear(); uint32_t entry_count = f->get_32(); for (uint32_t i = 0; i < entry_count; i++) { int64_t id = f->get_64(); int32_t len = f->get_32(); Cache c; c.cs.resize(len + 1); ERR_FAIL_COND_V(c.cs.size() != len + 1, ERR_FILE_CORRUPT); // out of memory c.cs[len] = 0; int32_t rl = f->get_buffer((uint8_t *)c.cs.ptrw(), len); ERR_FAIL_COND_V(rl != len, ERR_FILE_CORRUPT); c.saved_to_cache = true; unique_ids[id] = c; } cache_entries = entry_count; changed = false; return OK; } Error ResourceUID::update_cache() { if (!changed) { return OK; } if (cache_entries == 0) { return save_to_cache(); } MutexLock l(mutex); FileAccess *f = nullptr; for (OrderedHashMap::Element E = unique_ids.front(); E; E = E.next()) { if (!E.get().saved_to_cache) { if (f == nullptr) { f = FileAccess::open(CACHE_FILE, FileAccess::READ_WRITE); //append if (!f) { return ERR_CANT_OPEN; } f->seek_end(); } f->store_64(E.key()); uint32_t s = E.get().cs.length(); f->store_32(s); f->store_buffer((const uint8_t *)E.get().cs.ptr(), s); E.get().saved_to_cache = true; cache_entries++; } } if (f != nullptr) { f->seek(0); f->store_32(cache_entries); //update amount of entries f->close(); memdelete(f); } changed = false; return OK; } void ResourceUID::clear() { cache_entries = 0; unique_ids.clear(); changed = false; } void ResourceUID::_bind_methods() { ClassDB::bind_method(D_METHOD("id_to_text", "id"), &ResourceUID::id_to_text); ClassDB::bind_method(D_METHOD("text_to_id", "text_id"), &ResourceUID::text_to_id); ClassDB::bind_method(D_METHOD("create_id"), &ResourceUID::create_id); ClassDB::bind_method(D_METHOD("has_id", "id"), &ResourceUID::has_id); ClassDB::bind_method(D_METHOD("add_id", "id", "path"), &ResourceUID::add_id); ClassDB::bind_method(D_METHOD("set_id", "id", "path"), &ResourceUID::set_id); ClassDB::bind_method(D_METHOD("get_id_path", "id"), &ResourceUID::get_id_path); ClassDB::bind_method(D_METHOD("remove_id", "id", "path"), &ResourceUID::remove_id); BIND_CONSTANT(INVALID_ID) } ResourceUID *ResourceUID::singleton = nullptr; ResourceUID::ResourceUID() { ERR_FAIL_COND(singleton != nullptr); singleton = this; } ResourceUID::~ResourceUID() { }