/**************************************************************************/ /* editor_dock_manager.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #include "editor_dock_manager.h" #include "scene/gui/box_container.h" #include "scene/gui/button.h" #include "scene/gui/label.h" #include "scene/gui/popup.h" #include "scene/gui/split_container.h" #include "scene/gui/tab_container.h" #include "scene/main/window.h" #include "editor/editor_node.h" #include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_string_names.h" #include "editor/filesystem_dock.h" #include "editor/window_wrapper.h" EditorDockManager *EditorDockManager::singleton = nullptr; void DockSplitContainer::_update_visibility() { if (is_updating) { return; } is_updating = true; bool any_visible = false; for (int i = 0; i < 2; i++) { Control *split = get_containable_child(i); if (split && split->is_visible()) { any_visible = true; break; } } set_visible(any_visible); is_updating = false; } void DockSplitContainer::add_child_notify(Node *p_child) { SplitContainer::add_child_notify(p_child); Control *child_control = nullptr; for (int i = 0; i < 2; i++) { Control *split = get_containable_child(i); if (p_child == split) { child_control = split; break; } } if (!child_control) { return; } child_control->connect("visibility_changed", callable_mp(this, &DockSplitContainer::_update_visibility)); _update_visibility(); } void DockSplitContainer::remove_child_notify(Node *p_child) { SplitContainer::remove_child_notify(p_child); Control *child_control = nullptr; for (int i = 0; i < 2; i++) { Control *split = get_containable_child(i); if (p_child == split) { child_control = split; break; } } if (!child_control) { return; } child_control->disconnect("visibility_changed", callable_mp(this, &DockSplitContainer::_update_visibility)); _update_visibility(); } void EditorDockManager::_dock_select_popup_theme_changed() { if (dock_float) { dock_float->set_icon(dock_select_popup->get_editor_theme_icon(SNAME("MakeFloating"))); } if (dock_select_popup->is_layout_rtl()) { dock_tab_move_left->set_icon(dock_select_popup->get_editor_theme_icon(SNAME("Forward"))); dock_tab_move_right->set_icon(dock_select_popup->get_editor_theme_icon(SNAME("Back"))); } else { dock_tab_move_left->set_icon(dock_select_popup->get_editor_theme_icon(SNAME("Back"))); dock_tab_move_right->set_icon(dock_select_popup->get_editor_theme_icon(SNAME("Forward"))); } } void EditorDockManager::_dock_popup_exit() { dock_select_rect_over_idx = -1; dock_select->queue_redraw(); } void EditorDockManager::_dock_pre_popup(int p_dock_slot) { dock_popup_selected_idx = p_dock_slot; } void EditorDockManager::_dock_move_left() { if (dock_popup_selected_idx < 0 || dock_popup_selected_idx >= DOCK_SLOT_MAX) { return; } Control *current_ctl = dock_slot[dock_popup_selected_idx]->get_tab_control(dock_slot[dock_popup_selected_idx]->get_current_tab()); Control *prev_ctl = dock_slot[dock_popup_selected_idx]->get_tab_control(dock_slot[dock_popup_selected_idx]->get_current_tab() - 1); if (!current_ctl || !prev_ctl) { return; } dock_slot[dock_popup_selected_idx]->move_child(current_ctl, prev_ctl->get_index(false)); dock_select->queue_redraw(); _edit_current(); emit_signal(SNAME("layout_changed")); } void EditorDockManager::_dock_move_right() { if (dock_popup_selected_idx < 0 || dock_popup_selected_idx >= DOCK_SLOT_MAX) { return; } Control *current_ctl = dock_slot[dock_popup_selected_idx]->get_tab_control(dock_slot[dock_popup_selected_idx]->get_current_tab()); Control *next_ctl = dock_slot[dock_popup_selected_idx]->get_tab_control(dock_slot[dock_popup_selected_idx]->get_current_tab() + 1); if (!current_ctl || !next_ctl) { return; } dock_slot[dock_popup_selected_idx]->move_child(next_ctl, current_ctl->get_index(false)); dock_select->queue_redraw(); _edit_current(); emit_signal(SNAME("layout_changed")); } void EditorDockManager::_dock_select_input(const Ref &p_input) { Ref me = p_input; if (me.is_valid()) { Vector2 point = me->get_position(); int nrect = -1; for (int i = 0; i < DOCK_SLOT_MAX; i++) { if (dock_select_rect[i].has_point(point)) { nrect = i; break; } } if (nrect != dock_select_rect_over_idx) { dock_select->queue_redraw(); dock_select_rect_over_idx = nrect; } if (nrect == -1) { return; } Ref mb = me; if (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT && mb->is_pressed() && dock_popup_selected_idx != nrect) { dock_slot[nrect]->move_tab_from_tab_container(dock_slot[dock_popup_selected_idx], dock_slot[dock_popup_selected_idx]->get_current_tab(), dock_slot[nrect]->get_tab_count()); if (dock_slot[dock_popup_selected_idx]->get_tab_count() == 0) { dock_slot[dock_popup_selected_idx]->hide(); } else { dock_slot[dock_popup_selected_idx]->set_current_tab(0); } dock_popup_selected_idx = nrect; dock_slot[nrect]->show(); dock_select->queue_redraw(); update_dock_slots_visibility(true); _edit_current(); emit_signal(SNAME("layout_changed")); } } } void EditorDockManager::_dock_select_draw() { Size2 s = dock_select->get_size(); s.y /= 2.0; s.x /= 6.0; Color used = Color(0.6, 0.6, 0.6, 0.8); Color used_selected = Color(0.8, 0.8, 0.8, 0.8); Color tab_selected = dock_select->get_theme_color(SNAME("mono_color"), EditorStringName(Editor)); Color unused = used; unused.a = 0.4; Color unusable = unused; unusable.a = 0.1; Rect2 unr(s.x * 2, 0, s.x * 2, s.y * 2); unr.position += Vector2(2, 5); unr.size -= Vector2(4, 7); dock_select->draw_rect(unr, unusable); dock_tab_move_left->set_disabled(true); dock_tab_move_right->set_disabled(true); if (dock_popup_selected_idx != -1 && dock_slot[dock_popup_selected_idx]->get_tab_count()) { dock_tab_move_left->set_disabled(dock_slot[dock_popup_selected_idx]->get_current_tab() == 0); dock_tab_move_right->set_disabled(dock_slot[dock_popup_selected_idx]->get_current_tab() >= dock_slot[dock_popup_selected_idx]->get_tab_count() - 1); } for (int i = 0; i < DOCK_SLOT_MAX; i++) { Vector2 ofs; switch (i) { case DOCK_SLOT_LEFT_UL: { } break; case DOCK_SLOT_LEFT_BL: { ofs.y += s.y; } break; case DOCK_SLOT_LEFT_UR: { ofs.x += s.x; } break; case DOCK_SLOT_LEFT_BR: { ofs += s; } break; case DOCK_SLOT_RIGHT_UL: { ofs.x += s.x * 4; } break; case DOCK_SLOT_RIGHT_BL: { ofs.x += s.x * 4; ofs.y += s.y; } break; case DOCK_SLOT_RIGHT_UR: { ofs.x += s.x * 4; ofs.x += s.x; } break; case DOCK_SLOT_RIGHT_BR: { ofs.x += s.x * 4; ofs += s; } break; } Rect2 r(ofs, s); dock_select_rect[i] = r; r.position += Vector2(2, 5); r.size -= Vector2(4, 7); if (i == dock_select_rect_over_idx) { dock_select->draw_rect(r, used_selected); } else if (dock_slot[i]->get_tab_count() == 0) { dock_select->draw_rect(r, unused); } else { dock_select->draw_rect(r, used); } for (int j = 0; j < MIN(3, dock_slot[i]->get_tab_count()); j++) { int xofs = (r.size.width / 3) * j; Color c = used; if (i == dock_popup_selected_idx && (dock_slot[i]->get_current_tab() > 3 || dock_slot[i]->get_current_tab() == j)) { c = tab_selected; } dock_select->draw_rect(Rect2(2 + ofs.x + xofs, ofs.y, r.size.width / 3 - 1, 3), c); } } } void EditorDockManager::_dock_split_dragged(int p_offset) { EditorNode::get_singleton()->save_editor_layout_delayed(); } void EditorDockManager::_dock_tab_changed(int p_tab) { // Update visibility but don't set current tab. update_dock_slots_visibility(true); } void EditorDockManager::_edit_current() { EditorNode::get_singleton()->edit_current(); } void EditorDockManager::_dock_floating_close_request(WindowWrapper *p_wrapper) { int dock_slot_num = p_wrapper->get_meta("dock_slot"); int dock_slot_index = p_wrapper->get_meta("dock_index"); // Give back the dock to the original owner. Control *dock = p_wrapper->release_wrapped_control(); int target_index = MIN(dock_slot_index, dock_slot[dock_slot_num]->get_tab_count()); dock_slot[dock_slot_num]->add_child(dock); dock_slot[dock_slot_num]->move_child(dock, target_index); dock_slot[dock_slot_num]->set_current_tab(target_index); floating_docks.erase(p_wrapper); p_wrapper->queue_free(); update_dock_slots_visibility(true); _edit_current(); } void EditorDockManager::_dock_make_selected_float() { Control *dock = dock_slot[dock_popup_selected_idx]->get_current_tab_control(); _dock_make_float(dock, dock_popup_selected_idx); dock_select_popup->hide(); _edit_current(); } void EditorDockManager::_dock_make_float(Control *p_dock, int p_slot_index, bool p_show_window) { ERR_FAIL_NULL(p_dock); Size2 borders = Size2(4, 4) * EDSCALE; // Remember size and position before removing it from the main window. Size2 dock_size = p_dock->get_size() + borders * 2; Point2 dock_screen_pos = p_dock->get_screen_position(); int dock_index = p_dock->get_index() - 1; dock_slot[p_slot_index]->remove_child(p_dock); WindowWrapper *wrapper = memnew(WindowWrapper); wrapper->set_window_title(vformat(TTR("%s - Godot Engine"), p_dock->get_name())); wrapper->set_margins_enabled(true); EditorNode::get_singleton()->get_gui_base()->add_child(wrapper); wrapper->set_wrapped_control(p_dock); wrapper->set_meta("dock_slot", p_slot_index); wrapper->set_meta("dock_index", dock_index); wrapper->set_meta("dock_name", p_dock->get_name().operator String()); p_dock->show(); wrapper->connect("window_close_requested", callable_mp(this, &EditorDockManager::_dock_floating_close_request).bind(wrapper)); dock_select_popup->hide(); if (p_show_window) { wrapper->restore_window(Rect2i(dock_screen_pos, dock_size), EditorNode::get_singleton()->get_gui_base()->get_window()->get_current_screen()); } update_dock_slots_visibility(true); floating_docks.push_back(wrapper); _edit_current(); } void EditorDockManager::_restore_floating_dock(const Dictionary &p_dock_dump, Control *p_dock, int p_slot_index) { WindowWrapper *wrapper = Object::cast_to(p_dock); if (!wrapper) { _dock_make_float(p_dock, p_slot_index, false); wrapper = floating_docks[floating_docks.size() - 1]; } wrapper->restore_window_from_saved_position( p_dock_dump.get("window_rect", Rect2i()), p_dock_dump.get("window_screen", -1), p_dock_dump.get("window_screen_rect", Rect2i())); } void EditorDockManager::save_docks_to_config(Ref p_layout, const String &p_section) const { for (int i = 0; i < DOCK_SLOT_MAX; i++) { String names; for (int j = 0; j < dock_slot[i]->get_tab_count(); j++) { String name = dock_slot[i]->get_tab_control(j)->get_name(); if (!names.is_empty()) { names += ","; } names += name; } String config_key = "dock_" + itos(i + 1); if (p_layout->has_section_key(p_section, config_key)) { p_layout->erase_section_key(p_section, config_key); } if (!names.is_empty()) { p_layout->set_value(p_section, config_key, names); } int selected_tab_idx = dock_slot[i]->get_current_tab(); if (selected_tab_idx >= 0) { p_layout->set_value(p_section, "dock_" + itos(i + 1) + "_selected_tab_idx", selected_tab_idx); } } Dictionary floating_docks_dump; for (WindowWrapper *wrapper : floating_docks) { Control *dock = wrapper->get_wrapped_control(); Dictionary dock_dump; dock_dump["window_rect"] = wrapper->get_window_rect(); int screen = wrapper->get_window_screen(); dock_dump["window_screen"] = wrapper->get_window_screen(); dock_dump["window_screen_rect"] = DisplayServer::get_singleton()->screen_get_usable_rect(screen); String name = dock->get_name(); floating_docks_dump[name] = dock_dump; int dock_slot_id = wrapper->get_meta("dock_slot"); String config_key = "dock_" + itos(dock_slot_id + 1); String names = p_layout->get_value(p_section, config_key, ""); if (names.is_empty()) { names = name; } else { names += "," + name; } p_layout->set_value(p_section, config_key, names); } p_layout->set_value(p_section, "dock_floating", floating_docks_dump); for (int i = 0; i < vsplits.size(); i++) { if (vsplits[i]->is_visible_in_tree()) { p_layout->set_value(p_section, "dock_split_" + itos(i + 1), vsplits[i]->get_split_offset()); } } for (int i = 0; i < hsplits.size(); i++) { p_layout->set_value(p_section, "dock_hsplit_" + itos(i + 1), hsplits[i]->get_split_offset()); } FileSystemDock::get_singleton()->save_layout_to_config(p_layout, p_section); } void EditorDockManager::load_docks_from_config(Ref p_layout, const String &p_section) { Dictionary floating_docks_dump = p_layout->get_value(p_section, "dock_floating", Dictionary()); bool restore_window_on_load = EDITOR_GET("interface/multi_window/restore_windows_on_load"); for (int i = 0; i < DOCK_SLOT_MAX; i++) { if (!p_layout->has_section_key(p_section, "dock_" + itos(i + 1))) { continue; } Vector names = String(p_layout->get_value(p_section, "dock_" + itos(i + 1))).split(","); for (int j = names.size() - 1; j >= 0; j--) { String name = names[j]; // FIXME: Find it, in a horribly inefficient way. int atidx = -1; Control *node = nullptr; for (int k = 0; k < DOCK_SLOT_MAX; k++) { if (!dock_slot[k]->has_node(name)) { continue; } node = Object::cast_to(dock_slot[k]->get_node(name)); if (!node) { continue; } atidx = k; break; } if (atidx == -1) { // Try floating docks. for (WindowWrapper *wrapper : floating_docks) { if (wrapper->get_meta("dock_name") == name) { if (restore_window_on_load && floating_docks_dump.has(name)) { _restore_floating_dock(floating_docks_dump[name], wrapper, i); } else { atidx = wrapper->get_meta("dock_slot"); node = wrapper->get_wrapped_control(); wrapper->set_window_enabled(false); } break; } } } if (!node) { // Well, it's not anywhere. continue; } if (atidx == i) { dock_slot[i]->move_child(node, 0); } else if (atidx != -1) { dock_slot[i]->set_block_signals(true); dock_slot[atidx]->set_block_signals(true); dock_slot[i]->move_tab_from_tab_container(dock_slot[atidx], dock_slot[atidx]->get_tab_idx_from_control(node), 0); dock_slot[i]->set_block_signals(false); dock_slot[atidx]->set_block_signals(false); } WindowWrapper *wrapper = Object::cast_to(node); if (restore_window_on_load && floating_docks_dump.has(name)) { if (!dock_slot[i]->is_tab_hidden(dock_slot[i]->get_tab_idx_from_control(node))) { _restore_floating_dock(floating_docks_dump[name], node, i); } } else if (wrapper) { wrapper->set_window_enabled(false); } } if (!p_layout->has_section_key(p_section, "dock_" + itos(i + 1) + "_selected_tab_idx")) { continue; } int selected_tab_idx = p_layout->get_value(p_section, "dock_" + itos(i + 1) + "_selected_tab_idx"); if (selected_tab_idx >= 0 && selected_tab_idx < dock_slot[i]->get_tab_count()) { callable_mp(dock_slot[i], &TabContainer::set_current_tab).call_deferred(selected_tab_idx); } } for (int i = 0; i < vsplits.size(); i++) { if (!p_layout->has_section_key(p_section, "dock_split_" + itos(i + 1))) { continue; } int ofs = p_layout->get_value(p_section, "dock_split_" + itos(i + 1)); vsplits[i]->set_split_offset(ofs); } for (int i = 0; i < hsplits.size(); i++) { if (!p_layout->has_section_key(p_section, "dock_hsplit_" + itos(i + 1))) { continue; } int ofs = p_layout->get_value(p_section, "dock_hsplit_" + itos(i + 1)); hsplits[i]->set_split_offset(ofs); } update_dock_slots_visibility(false); FileSystemDock::get_singleton()->load_layout_from_config(p_layout, p_section); } void EditorDockManager::update_dock_slots_visibility(bool p_keep_selected_tabs) { if (!docks_visible) { for (int i = 0; i < DOCK_SLOT_MAX; i++) { dock_slot[i]->hide(); } } else { for (int i = 0; i < DOCK_SLOT_MAX; i++) { int first_tab_visible = -1; for (int j = 0; j < dock_slot[i]->get_tab_count(); j++) { if (!dock_slot[i]->is_tab_hidden(j)) { first_tab_visible = j; break; } } if (first_tab_visible >= 0) { dock_slot[i]->show(); if (p_keep_selected_tabs) { int current_tab = dock_slot[i]->get_current_tab(); if (dock_slot[i]->is_tab_hidden(current_tab)) { dock_slot[i]->set_block_signals(true); dock_slot[i]->select_next_available(); dock_slot[i]->set_block_signals(false); } } else { dock_slot[i]->set_block_signals(true); dock_slot[i]->set_current_tab(first_tab_visible); dock_slot[i]->set_block_signals(false); } } else { dock_slot[i]->hide(); } } } } void EditorDockManager::close_all_floating_docks() { for (WindowWrapper *wrapper : floating_docks) { wrapper->set_window_enabled(false); } } void EditorDockManager::add_control_to_dock(DockSlot p_slot, Control *p_control, const String &p_name) { ERR_FAIL_INDEX(p_slot, DOCK_SLOT_MAX); dock_slot[p_slot]->add_child(p_control); if (!p_name.is_empty()) { dock_slot[p_slot]->set_tab_title(dock_slot[p_slot]->get_tab_idx_from_control(p_control), p_name); } } void EditorDockManager::remove_control_from_dock(Control *p_control) { // If the dock is floating, close it first. for (WindowWrapper *wrapper : floating_docks) { if (p_control == wrapper->get_wrapped_control()) { wrapper->set_window_enabled(false); break; } } Control *dock = nullptr; for (int i = 0; i < DOCK_SLOT_MAX; i++) { if (p_control->get_parent() == dock_slot[i]) { dock = dock_slot[i]; break; } } ERR_FAIL_NULL_MSG(dock, "Control is not in a dock."); dock->remove_child(p_control); update_dock_slots_visibility(); } void EditorDockManager::set_docks_visible(bool p_show) { docks_visible = p_show; update_dock_slots_visibility(true); } bool EditorDockManager::are_docks_visible() const { return docks_visible; } void EditorDockManager::add_vsplit(DockSplitContainer *p_split) { vsplits.push_back(p_split); p_split->connect("dragged", callable_mp(this, &EditorDockManager::_dock_split_dragged)); } void EditorDockManager::add_hsplit(DockSplitContainer *p_split) { hsplits.push_back(p_split); p_split->connect("dragged", callable_mp(this, &EditorDockManager::_dock_split_dragged)); } void EditorDockManager::register_dock_slot(DockSlot p_dock_slot, TabContainer *p_tab_container) { ERR_FAIL_NULL(p_tab_container); ERR_FAIL_INDEX(p_dock_slot, DOCK_SLOT_MAX); dock_slot[p_dock_slot] = p_tab_container; p_tab_container->set_custom_minimum_size(Size2(170, 0) * EDSCALE); p_tab_container->set_v_size_flags(Control::SIZE_EXPAND_FILL); p_tab_container->set_popup(dock_select_popup); p_tab_container->connect("pre_popup_pressed", callable_mp(this, &EditorDockManager::_dock_pre_popup).bind(p_dock_slot)); p_tab_container->set_drag_to_rearrange_enabled(true); p_tab_container->set_tabs_rearrange_group(1); p_tab_container->connect("tab_changed", callable_mp(this, &EditorDockManager::_dock_tab_changed)); p_tab_container->set_use_hidden_tabs_for_min_size(true); } int EditorDockManager::get_vsplit_count() const { return vsplits.size(); } void EditorDockManager::_bind_methods() { ADD_SIGNAL(MethodInfo("layout_changed")); } EditorDockManager::EditorDockManager() { singleton = this; dock_select_popup = memnew(PopupPanel); EditorNode::get_singleton()->get_gui_base()->add_child(dock_select_popup); VBoxContainer *dock_vb = memnew(VBoxContainer); dock_select_popup->add_child(dock_vb); dock_select_popup->connect("theme_changed", callable_mp(this, &EditorDockManager::_dock_select_popup_theme_changed)); HBoxContainer *dock_hb = memnew(HBoxContainer); dock_tab_move_left = memnew(Button); dock_tab_move_left->set_flat(true); dock_tab_move_left->set_focus_mode(Control::FOCUS_NONE); dock_tab_move_left->connect("pressed", callable_mp(this, &EditorDockManager::_dock_move_left)); dock_hb->add_child(dock_tab_move_left); Label *dock_label = memnew(Label); dock_label->set_text(TTR("Dock Position")); dock_label->set_h_size_flags(Control::SIZE_EXPAND_FILL); dock_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER); dock_hb->add_child(dock_label); dock_tab_move_right = memnew(Button); dock_tab_move_right->set_flat(true); dock_tab_move_right->set_focus_mode(Control::FOCUS_NONE); dock_tab_move_right->connect("pressed", callable_mp(this, &EditorDockManager::_dock_move_right)); dock_hb->add_child(dock_tab_move_right); dock_vb->add_child(dock_hb); dock_select = memnew(Control); dock_select->set_custom_minimum_size(Size2(128, 64) * EDSCALE); dock_select->connect("gui_input", callable_mp(this, &EditorDockManager::_dock_select_input)); dock_select->connect("draw", callable_mp(this, &EditorDockManager::_dock_select_draw)); dock_select->connect("mouse_exited", callable_mp(this, &EditorDockManager::_dock_popup_exit)); dock_select->set_v_size_flags(Control::SIZE_EXPAND_FILL); dock_vb->add_child(dock_select); if (!SceneTree::get_singleton()->get_root()->is_embedding_subwindows() && !EDITOR_GET("interface/editor/single_window_mode") && EDITOR_GET("interface/multi_window/enable")) { dock_float = memnew(Button); dock_float->set_text(TTR("Make Floating")); dock_float->set_focus_mode(Control::FOCUS_NONE); dock_float->set_h_size_flags(Control::SIZE_SHRINK_CENTER); dock_float->connect("pressed", callable_mp(this, &EditorDockManager::_dock_make_selected_float)); dock_vb->add_child(dock_float); } dock_select_popup->reset_size(); }