<?xml version="1.0" encoding="UTF-8" ?> <class name="InputEventJoypadMotion" inherits="InputEvent" version="4.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> <brief_description> Input event type for gamepad joysticks and other motions. For buttons, see [code]InputEventJoypadButton[/code]. </brief_description> <description> Stores information about joystick motions. One [InputEventJoypadMotion] represents one axis at a time. </description> <tutorials> <link title="InputEvent">$DOCS_URL/tutorials/inputs/inputevent.html</link> </tutorials> <members> <member name="axis" type="int" setter="set_axis" getter="get_axis" enum="JoyAxis" default="0"> Axis identifier. Use one of the [enum JoyAxis] axis constants. </member> <member name="axis_value" type="float" setter="set_axis_value" getter="get_axis_value" default="0.0"> Current position of the joystick on the given axis. The value ranges from [code]-1.0[/code] to [code]1.0[/code]. A value of [code]0[/code] means the axis is in its resting position. </member> </members> </class>