/**************************************************************************/ /* string_name.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #include "string_name.h" #include "core/os/os.h" #include "core/print_string.h" StaticCString StaticCString::create(const char *p_ptr) { StaticCString scs; scs.ptr = p_ptr; return scs; } StringName::_Data *StringName::_table[STRING_TABLE_LEN]; StringName _scs_create(const char *p_chr) { return (p_chr[0] ? StringName(StaticCString::create(p_chr)) : StringName()); } bool StringName::configured = false; Mutex StringName::lock; void StringName::setup() { ERR_FAIL_COND(configured); for (int i = 0; i < STRING_TABLE_LEN; i++) { _table[i] = nullptr; } configured = true; } void StringName::cleanup() { lock.lock(); int lost_strings = 0; for (int i = 0; i < STRING_TABLE_LEN; i++) { while (_table[i]) { _Data *d = _table[i]; lost_strings++; if (OS::get_singleton()->is_stdout_verbose()) { if (d->cname) { print_line("Orphan StringName: " + String(d->cname)); } else { print_line("Orphan StringName: " + String(d->name)); } } _table[i] = _table[i]->next; memdelete(d); } } if (lost_strings) { print_verbose("StringName: " + itos(lost_strings) + " unclaimed string names at exit."); } lock.unlock(); } void StringName::unref() { ERR_FAIL_COND(!configured); if (_data && _data->refcount.unref()) { lock.lock(); if (_data->prev) { _data->prev->next = _data->next; } else { if (_table[_data->idx] != _data) { ERR_PRINT("BUG!"); } _table[_data->idx] = _data->next; } if (_data->next) { _data->next->prev = _data->prev; } memdelete(_data); lock.unlock(); } _data = nullptr; } bool StringName::operator==(const String &p_name) const { if (!_data) { return (p_name.length() == 0); } return (_data->get_name() == p_name); } bool StringName::operator==(const char *p_name) const { if (!_data) { return (p_name[0] == 0); } return (_data->get_name() == p_name); } bool StringName::operator!=(const String &p_name) const { return !(operator==(p_name)); } bool StringName::operator!=(const StringName &p_name) const { // the real magic of all this mess happens here. // this is why path comparisons are very fast return _data != p_name._data; } void StringName::operator=(const StringName &p_name) { if (this == &p_name) { return; } unref(); if (p_name._data && p_name._data->refcount.ref()) { _data = p_name._data; } } StringName::StringName(const StringName &p_name) { _data = nullptr; ERR_FAIL_COND(!configured); if (p_name._data && p_name._data->refcount.ref()) { _data = p_name._data; } } StringName::StringName(const char *p_name) { _data = nullptr; ERR_FAIL_COND(!configured); if (!p_name || p_name[0] == 0) { return; //empty, ignore } lock.lock(); uint32_t hash = String::hash(p_name); uint32_t idx = hash & STRING_TABLE_MASK; _data = _table[idx]; while (_data) { // compare hash first if (_data->hash == hash && _data->get_name() == p_name) { break; } _data = _data->next; } if (_data) { if (_data->refcount.ref()) { // exists lock.unlock(); return; } } _data = memnew(_Data); _data->name = p_name; _data->refcount.init(); _data->hash = hash; _data->idx = idx; _data->cname = nullptr; _data->next = _table[idx]; _data->prev = nullptr; if (_table[idx]) { _table[idx]->prev = _data; } _table[idx] = _data; lock.unlock(); } StringName::StringName(const StaticCString &p_static_string) { _data = nullptr; ERR_FAIL_COND(!configured); ERR_FAIL_COND(!p_static_string.ptr || !p_static_string.ptr[0]); lock.lock(); uint32_t hash = String::hash(p_static_string.ptr); uint32_t idx = hash & STRING_TABLE_MASK; _data = _table[idx]; while (_data) { // compare hash first if (_data->hash == hash && _data->get_name() == p_static_string.ptr) { break; } _data = _data->next; } if (_data) { if (_data->refcount.ref()) { // exists lock.unlock(); return; } } _data = memnew(_Data); _data->refcount.init(); _data->hash = hash; _data->idx = idx; _data->cname = p_static_string.ptr; _data->next = _table[idx]; _data->prev = nullptr; if (_table[idx]) { _table[idx]->prev = _data; } _table[idx] = _data; lock.unlock(); } StringName::StringName(const String &p_name) { _data = nullptr; ERR_FAIL_COND(!configured); if (p_name == String()) { return; } lock.lock(); uint32_t hash = p_name.hash(); uint32_t idx = hash & STRING_TABLE_MASK; _data = _table[idx]; while (_data) { if (_data->hash == hash && _data->get_name() == p_name) { break; } _data = _data->next; } if (_data) { if (_data->refcount.ref()) { // exists lock.unlock(); return; } } _data = memnew(_Data); _data->name = p_name; _data->refcount.init(); _data->hash = hash; _data->idx = idx; _data->cname = nullptr; _data->next = _table[idx]; _data->prev = nullptr; if (_table[idx]) { _table[idx]->prev = _data; } _table[idx] = _data; lock.unlock(); } StringName StringName::search(const char *p_name) { ERR_FAIL_COND_V(!configured, StringName()); ERR_FAIL_COND_V(!p_name, StringName()); if (!p_name[0]) { return StringName(); } lock.lock(); uint32_t hash = String::hash(p_name); uint32_t idx = hash & STRING_TABLE_MASK; _Data *_data = _table[idx]; while (_data) { // compare hash first if (_data->hash == hash && _data->get_name() == p_name) { break; } _data = _data->next; } if (_data && _data->refcount.ref()) { lock.unlock(); return StringName(_data); } lock.unlock(); return StringName(); //does not exist } StringName StringName::search(const CharType *p_name) { ERR_FAIL_COND_V(!configured, StringName()); ERR_FAIL_COND_V(!p_name, StringName()); if (!p_name[0]) { return StringName(); } lock.lock(); uint32_t hash = String::hash(p_name); uint32_t idx = hash & STRING_TABLE_MASK; _Data *_data = _table[idx]; while (_data) { // compare hash first if (_data->hash == hash && _data->get_name() == p_name) { break; } _data = _data->next; } if (_data && _data->refcount.ref()) { lock.unlock(); return StringName(_data); } lock.unlock(); return StringName(); //does not exist } StringName StringName::search(const String &p_name) { ERR_FAIL_COND_V(p_name == "", StringName()); lock.lock(); uint32_t hash = p_name.hash(); uint32_t idx = hash & STRING_TABLE_MASK; _Data *_data = _table[idx]; while (_data) { // compare hash first if (_data->hash == hash && p_name == _data->get_name()) { break; } _data = _data->next; } if (_data && _data->refcount.ref()) { lock.unlock(); return StringName(_data); } lock.unlock(); return StringName(); //does not exist } StringName::StringName() { _data = nullptr; } StringName::~StringName() { unref(); }