/**************************************************************************/ /* gizmo_3d_helper.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #include "gizmo_3d_helper.h" #include "editor/editor_undo_redo_manager.h" #include "editor/plugins/node_3d_editor_plugin.h" #include "scene/3d/camera_3d.h" void Gizmo3DHelper::initialize_handle_action(const Variant &p_initial_value, const Transform3D &p_initial_transform) { initial_value = p_initial_value; initial_transform = p_initial_transform; } void Gizmo3DHelper::get_segment(Camera3D *p_camera, const Point2 &p_point, Vector3 *r_segment) { Transform3D gt = initial_transform; Transform3D gi = gt.affine_inverse(); Vector3 ray_from = p_camera->project_ray_origin(p_point); Vector3 ray_dir = p_camera->project_ray_normal(p_point); r_segment[0] = gi.xform(ray_from); r_segment[1] = gi.xform(ray_from + ray_dir * 4096); } Vector Gizmo3DHelper::box_get_handles(const Vector3 &p_box_size) { Vector handles; for (int i = 0; i < 3; i++) { Vector3 ax; ax[i] = p_box_size[i] / 2; handles.push_back(ax); handles.push_back(-ax); } return handles; } String Gizmo3DHelper::box_get_handle_name(int p_id) const { switch (p_id) { case 0: case 1: return "Size X"; case 2: case 3: return "Size Y"; case 4: case 5: return "Size Z"; } return ""; } void Gizmo3DHelper::box_set_handle(const Vector3 p_segment[2], int p_id, Vector3 &r_box_size, Vector3 &r_box_position) { Vector3 axis; axis[p_id / 2] = 1.0; Vector3 ra, rb; int sign = p_id % 2 * -2 + 1; Vector3 initial_size = initial_value; Geometry3D::get_closest_points_between_segments(Vector3(), axis * 4096 * sign, p_segment[0], p_segment[1], ra, rb); if (ra[p_id / 2] == 0) { // Point before half of the shape. Needs to be calculated in opposite direction. Geometry3D::get_closest_points_between_segments(Vector3(), axis * 4096 * -sign, p_segment[0], p_segment[1], ra, rb); } float d = ra[p_id / 2] * sign; Vector3 he = r_box_size; he[p_id / 2] = d * 2; if (Node3DEditor::get_singleton()->is_snap_enabled()) { he[p_id / 2] = Math::snapped(he[p_id / 2], Node3DEditor::get_singleton()->get_translate_snap()); } if (Input::get_singleton()->is_key_pressed(Key::ALT)) { he[p_id / 2] = MAX(he[p_id / 2], 0.001); r_box_size = he; r_box_position = initial_transform.get_origin(); } else { he[p_id / 2] = MAX(he[p_id / 2], -initial_size[p_id / 2] + 0.002); r_box_size = (initial_size + (he - initial_size) * 0.5).abs(); Vector3 pos = initial_transform.affine_inverse().xform(initial_transform.get_origin()); pos += (r_box_size - initial_size) * 0.5 * sign; r_box_position = initial_transform.xform(pos); } } void Gizmo3DHelper::box_commit_handle(const String &p_action_name, bool p_cancel, Object *p_position_object, Object *p_size_object, const StringName &p_position_property, const StringName &p_size_property) { if (!p_size_object) { p_size_object = p_position_object; } if (p_cancel) { p_size_object->set(p_size_property, initial_value); p_position_object->set(p_position_property, initial_transform.get_origin()); return; } EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(p_action_name); ur->add_do_property(p_size_object, p_size_property, p_size_object->get(p_size_property)); ur->add_do_property(p_position_object, p_position_property, p_position_object->get(p_position_property)); ur->add_undo_property(p_size_object, p_size_property, initial_value); ur->add_undo_property(p_position_object, p_position_property, initial_transform.get_origin()); ur->commit_action(); }