/**************************************************************************/
/*  gpu_particles_3d_gizmo_plugin.h                                       */
/**************************************************************************/
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#ifndef GPU_PARTICLES_3D_GIZMO_PLUGIN_H
#define GPU_PARTICLES_3D_GIZMO_PLUGIN_H

#include "editor/plugins/node_3d_editor_gizmos.h"

class GPUParticles3DGizmoPlugin : public EditorNode3DGizmoPlugin {
	GDCLASS(GPUParticles3DGizmoPlugin, EditorNode3DGizmoPlugin);

public:
	bool has_gizmo(Node3D *p_spatial) override;
	String get_gizmo_name() const override;
	int get_priority() const override;
	bool is_selectable_when_hidden() const override;
	void redraw(EditorNode3DGizmo *p_gizmo) override;

	GPUParticles3DGizmoPlugin();
};

#endif // GPU_PARTICLES_3D_GIZMO_PLUGIN_H