extends Control func _fixed_process(delta): if(OS.is_fullscreen()): get_node("Label_Fullscreen").set_text("Mode:\nFullscreen") else: get_node("Label_Fullscreen").set_text("Mode:\nWindowed") get_node("Label_Position").set_text( str("Position:\n", OS.get_window_position() ) ) get_node("Label_Size").set_text(str("Size:\n", OS.get_window_size() ) ) get_node("Label_Screen_Count").set_text( str("Screens:\n", OS.get_screen_count() ) ) get_node("Label_Screen_Current").set_text( str("Current:\n", OS.get_screen() ) ) get_node("Label_Screen0_Resolution").set_text( str("Screen0 Resolution:\n", OS.get_screen_size() ) ) get_node("Label_Screen0_Position").set_text(str("Screen0 Position:\n",OS.get_screen_position())) if(OS.get_screen_count() > 1): get_node("Button_Screen1").show() get_node("Label_Screen1_Resolution").show() get_node("Label_Screen1_Position").show() get_node("Label_Screen1_Resolution").set_text( str("Screen1 Resolution:\n", OS.get_screen_size(1) ) ) get_node("Label_Screen1_Position").set_text( str("Screen1 Position:\n", OS.get_screen_position(1) ) ) else: get_node("Button_Screen1").hide() get_node("Label_Screen1_Resolution").hide() get_node("Label_Screen1_Position").hide() if( Input.is_action_pressed("ui_right")): OS.set_screen(1) if( Input.is_action_pressed("ui_left")): OS.set_screen(0) if( Input.is_action_pressed("ui_up")): OS.set_fullscreen(true) if( Input.is_action_pressed("ui_down")): OS.set_fullscreen(false) func _ready(): set_fixed_process(true) func _on_Fullscreen_toggled( pressed ): if(pressed): OS.set_fullscreen(true) else: OS.set_fullscreen(false) func _on_Button_MoveTo_pressed(): OS.set_window_position( Vector2(100,100) ) func _on_Button_Resize_pressed(): OS.set_window_size( Vector2(1024,768) ) func _on_Button_Screen0_pressed(): OS.set_screen(0) func _on_Button_Screen1_pressed(): OS.set_screen(1)