/*************************************************************************/ /* parallax_layer.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "parallax_layer.h" #include "parallax_background.h" void ParallaxLayer::set_motion_scale(const Size2& p_scale) { motion_scale=p_scale; ParallaxBackground *pb = get_parent()->cast_to(); if (is_inside_tree() && pb) { Vector2 ofs = pb->get_final_offset(); float scale = pb->get_scroll_scale(); set_base_offset_and_scale(ofs,scale); } } Size2 ParallaxLayer::get_motion_scale() const { return motion_scale; } void ParallaxLayer::set_motion_offset(const Size2& p_offset) { motion_offset=p_offset; ParallaxBackground *pb = get_parent()->cast_to(); if (is_inside_tree() && pb) { Vector2 ofs = pb->get_final_offset(); float scale = pb->get_scroll_scale(); set_base_offset_and_scale(ofs,scale); } } Size2 ParallaxLayer::get_motion_offset() const { return motion_offset; } void ParallaxLayer::_update_mirroring() { if (!get_parent()) return; ParallaxBackground *pb = get_parent()->cast_to(); if (pb) { RID c = pb->get_world_2d()->get_canvas(); RID ci = get_canvas_item(); VisualServer::get_singleton()->canvas_set_item_mirroring(c,ci,mirroring); } } void ParallaxLayer::set_mirroring(const Size2& p_mirroring) { mirroring=p_mirroring; if (mirroring.x<0) mirroring.x=0; if (mirroring.y<0) mirroring.y=0; _update_mirroring(); } Size2 ParallaxLayer::get_mirroring() const{ return mirroring; } void ParallaxLayer::_notification(int p_what) { switch(p_what) { case NOTIFICATION_ENTER_TREE: { orig_offset=get_position(); orig_scale=get_scale(); _update_mirroring(); } break; } } void ParallaxLayer::set_base_offset_and_scale(const Point2& p_offset,float p_scale) { if (!is_inside_tree()) return; if (get_tree()->is_editor_hint()) return; Point2 new_ofs = ((orig_offset+p_offset)*motion_scale)*p_scale+motion_offset; if (mirroring.x) { double den = mirroring.x*p_scale; new_ofs.x -= den*ceil(new_ofs.x/den); } if (mirroring.y) { double den = mirroring.y*p_scale; new_ofs.y -= den*ceil(new_ofs.y/den); } set_position(new_ofs); set_scale(Vector2(1,1)*p_scale); } String ParallaxLayer::get_configuration_warning() const { if (!get_parent() || !get_parent()->cast_to()) { return TTR("ParallaxLayer node only works when set as child of a ParallaxBackground node."); } return String(); } void ParallaxLayer::_bind_methods() { ClassDB::bind_method(D_METHOD("set_motion_scale","scale"),&ParallaxLayer::set_motion_scale); ClassDB::bind_method(D_METHOD("get_motion_scale"),&ParallaxLayer::get_motion_scale); ClassDB::bind_method(D_METHOD("set_motion_offset","offset"),&ParallaxLayer::set_motion_offset); ClassDB::bind_method(D_METHOD("get_motion_offset"),&ParallaxLayer::get_motion_offset); ClassDB::bind_method(D_METHOD("set_mirroring","mirror"),&ParallaxLayer::set_mirroring); ClassDB::bind_method(D_METHOD("get_mirroring"),&ParallaxLayer::get_mirroring); ADD_GROUP("Motion","motion_"); ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"motion_scale"),"set_motion_scale","get_motion_scale"); ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"motion_offset"),"set_motion_offset","get_motion_offset"); ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"motion_mirroring"),"set_mirroring","get_mirroring"); } ParallaxLayer::ParallaxLayer() { motion_scale=Size2(1,1); }