<?xml version="1.0" encoding="UTF-8" ?> <class name="VisualShaderNodeTexture3D" inherits="VisualShaderNodeSample3D" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> <brief_description> Performs a 3D texture lookup within the visual shader graph. </brief_description> <description> Performs a lookup operation on the provided texture, with support for multiple texture sources to choose from. </description> <tutorials> </tutorials> <members> <member name="texture" type="Texture3D" setter="set_texture" getter="get_texture"> A source texture. Used if [member VisualShaderNodeSample3D.source] is set to [constant VisualShaderNodeSample3D.SOURCE_TEXTURE]. </member> </members> </class>