/*************************************************************************/ /* export_template_manager.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #ifndef EXPORT_TEMPLATE_MANAGER_H #define EXPORT_TEMPLATE_MANAGER_H #include "editor/editor_settings.h" #include "scene/gui/dialogs.h" #include "scene/gui/file_dialog.h" #include "scene/gui/menu_button.h" #include "scene/gui/progress_bar.h" #include "scene/gui/scroll_container.h" #include "scene/main/http_request.h" class ExportTemplateVersion; class ExportTemplateManager : public AcceptDialog { GDCLASS(ExportTemplateManager, AcceptDialog); bool current_version_exists = false; bool downloads_available = true; bool mirrors_available = false; bool is_refreshing_mirrors = false; bool is_downloading_templates = false; float update_countdown = 0; Label *current_value; Label *current_missing_label; Label *current_installed_label; HBoxContainer *current_installed_hb; LineEdit *current_installed_path; Button *current_open_button; Button *current_uninstall_button; VBoxContainer *install_options_vb; OptionButton *mirrors_list; enum MirrorAction { VISIT_WEB_MIRROR, COPY_MIRROR_URL, }; MenuButton *mirror_options_button; HBoxContainer *download_progress_hb; ProgressBar *download_progress_bar; Label *download_progress_label; HTTPRequest *download_templates; Button *install_file_button; HTTPRequest *request_mirrors; enum TemplatesAction { OPEN_TEMPLATE_FOLDER, UNINSTALL_TEMPLATE, }; Tree *installed_table; ConfirmationDialog *uninstall_confirm; String uninstall_version; FileDialog *install_file_dialog; AcceptDialog *hide_dialog_accept; void _update_template_status(); void _download_current(); void _download_template(const String &p_url, bool p_skip_check = false); void _download_template_completed(int p_status, int p_code, const PoolStringArray &headers, const PoolByteArray &p_data); void _cancel_template_download(); void _refresh_mirrors(); void _refresh_mirrors_completed(int p_status, int p_code, const PoolStringArray &headers, const PoolByteArray &p_data); bool _humanize_http_status(HTTPRequest *p_request, String *r_status, int *r_downloaded_bytes, int *r_total_bytes); void _set_current_progress_status(const String &p_status, bool p_error = false); void _set_current_progress_value(float p_value, const String &p_status); void _install_file(); bool _install_file_selected(const String &p_file, bool p_skip_progress = false); void _uninstall_template(const String &p_version); void _uninstall_template_confirmed(); String _get_selected_mirror() const; void _mirror_options_button_cbk(int p_id); void _installed_table_button_cbk(Object *p_item, int p_column, int p_id); void _open_template_folder(const String &p_version); virtual void ok_pressed(); virtual void cancel_pressed(); void _hide_dialog(); protected: void _notification(int p_what); static void _bind_methods(); public: bool can_install_android_template(); Error install_android_template(); void popup_manager(); ExportTemplateManager(); }; #endif // EXPORT_TEMPLATE_MANAGER_H