# https://github.com/godotengine/godot/issues/75832 @warning_ignore("narrowing_conversion") func test(): var hf := 2.0 var sf = 2.0 var i := 2 i *= hf i *= sf i *= 2.0 print(i) var v2 := Vector2i(1, 2) v2 *= hf v2 *= sf v2 *= 2.0 print(v2) var v3 := Vector3i(1, 2, 3) v3 *= hf v3 *= sf v3 *= 2.0 print(v3) var v4 := Vector4i(1, 2, 3, 4) v4 *= hf v4 *= sf v4 *= 2.0 print(v4) var arr := [1, 2, 3] arr += [4, 5] print(arr)