/**************************************************************************/ /* file_access.h */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #ifndef FILE_ACCESS_H #define FILE_ACCESS_H #include "core/io/compression.h" #include "core/math/math_defs.h" #include "core/object/ref_counted.h" #include "core/os/memory.h" #include "core/string/ustring.h" #include "core/typedefs.h" /** * Multi-Platform abstraction for accessing to files. */ class FileAccess : public RefCounted { GDCLASS(FileAccess, RefCounted); public: enum AccessType { ACCESS_RESOURCES, ACCESS_USERDATA, ACCESS_FILESYSTEM, ACCESS_MAX }; enum ModeFlags { READ = 1, WRITE = 2, READ_WRITE = 3, WRITE_READ = 7, }; enum CompressionMode { COMPRESSION_FASTLZ = Compression::MODE_FASTLZ, COMPRESSION_DEFLATE = Compression::MODE_DEFLATE, COMPRESSION_ZSTD = Compression::MODE_ZSTD, COMPRESSION_GZIP = Compression::MODE_GZIP }; typedef void (*FileCloseFailNotify)(const String &); typedef Ref (*CreateFunc)(); bool big_endian = false; bool real_is_double = false; virtual uint32_t _get_unix_permissions(const String &p_file) = 0; virtual Error _set_unix_permissions(const String &p_file, uint32_t p_permissions) = 0; protected: static void _bind_methods(); AccessType get_access_type() const; String fix_path(const String &p_path) const; virtual Error open_internal(const String &p_path, int p_mode_flags) = 0; ///< open a file virtual uint64_t _get_modified_time(const String &p_file) = 0; virtual void _set_access_type(AccessType p_access); static FileCloseFailNotify close_fail_notify; private: static bool backup_save; thread_local static Error last_file_open_error; AccessType _access_type = ACCESS_FILESYSTEM; static CreateFunc create_func[ACCESS_MAX]; /** default file access creation function for a platform */ template static Ref _create_builtin() { return memnew(T); } static Ref _open(const String &p_path, ModeFlags p_mode_flags); public: static void set_file_close_fail_notify_callback(FileCloseFailNotify p_cbk) { close_fail_notify = p_cbk; } virtual bool is_open() const = 0; ///< true when file is open virtual String get_path() const { return ""; } /// returns the path for the current open file virtual String get_path_absolute() const { return ""; } /// returns the absolute path for the current open file virtual void seek(uint64_t p_position) = 0; ///< seek to a given position virtual void seek_end(int64_t p_position = 0) = 0; ///< seek from the end of file with negative offset virtual uint64_t get_position() const = 0; ///< get position in the file virtual uint64_t get_length() const = 0; ///< get size of the file virtual bool eof_reached() const = 0; ///< reading passed EOF virtual uint8_t get_8() const = 0; ///< get a byte virtual uint16_t get_16() const; ///< get 16 bits uint virtual uint32_t get_32() const; ///< get 32 bits uint virtual uint64_t get_64() const; ///< get 64 bits uint virtual float get_float() const; virtual double get_double() const; virtual real_t get_real() const; Variant get_var(bool p_allow_objects = false) const; virtual uint64_t get_buffer(uint8_t *p_dst, uint64_t p_length) const; ///< get an array of bytes Vector get_buffer(int64_t p_length) const; virtual String get_line() const; virtual String get_token() const; virtual Vector get_csv_line(const String &p_delim = ",") const; String get_as_text(bool p_skip_cr = false) const; virtual String get_as_utf8_string(bool p_skip_cr = false) const; /** * Use this for files WRITTEN in _big_ endian machines (ie, amiga/mac) * It's not about the current CPU type but file formats. * This flag gets reset to `false` (little endian) on each open. */ virtual void set_big_endian(bool p_big_endian) { big_endian = p_big_endian; } inline bool is_big_endian() const { return big_endian; } virtual Error get_error() const = 0; ///< get last error virtual void flush() = 0; virtual void store_8(uint8_t p_dest) = 0; ///< store a byte virtual void store_16(uint16_t p_dest); ///< store 16 bits uint virtual void store_32(uint32_t p_dest); ///< store 32 bits uint virtual void store_64(uint64_t p_dest); ///< store 64 bits uint virtual void store_float(float p_dest); virtual void store_double(double p_dest); virtual void store_real(real_t p_real); virtual void store_string(const String &p_string); virtual void store_line(const String &p_line); virtual void store_csv_line(const Vector &p_values, const String &p_delim = ","); virtual void store_pascal_string(const String &p_string); virtual String get_pascal_string(); virtual void store_buffer(const uint8_t *p_src, uint64_t p_length); ///< store an array of bytes void store_buffer(const Vector &p_buffer); void store_var(const Variant &p_var, bool p_full_objects = false); virtual void close() = 0; virtual bool file_exists(const String &p_name) = 0; ///< return true if a file exists virtual Error reopen(const String &p_path, int p_mode_flags); ///< does not change the AccessType static Ref create(AccessType p_access); /// Create a file access (for the current platform) this is the only portable way of accessing files. static Ref create_for_path(const String &p_path); static Ref open(const String &p_path, int p_mode_flags, Error *r_error = nullptr); /// Create a file access (for the current platform) this is the only portable way of accessing files. static Ref open_encrypted(const String &p_path, ModeFlags p_mode_flags, const Vector &p_key); static Ref open_encrypted_pass(const String &p_path, ModeFlags p_mode_flags, const String &p_pass); static Ref open_compressed(const String &p_path, ModeFlags p_mode_flags, CompressionMode p_compress_mode = COMPRESSION_FASTLZ); static Error get_open_error(); static CreateFunc get_create_func(AccessType p_access); static bool exists(const String &p_name); ///< return true if a file exists static uint64_t get_modified_time(const String &p_file); static uint32_t get_unix_permissions(const String &p_file); static Error set_unix_permissions(const String &p_file, uint32_t p_permissions); static void set_backup_save(bool p_enable) { backup_save = p_enable; }; static bool is_backup_save_enabled() { return backup_save; }; static String get_md5(const String &p_file); static String get_sha256(const String &p_file); static String get_multiple_md5(const Vector &p_file); static Vector get_file_as_bytes(const String &p_path, Error *r_error = nullptr); static String get_file_as_string(const String &p_path, Error *r_error = nullptr); static PackedByteArray _get_file_as_bytes(const String &p_path) { return get_file_as_bytes(p_path); } static String _get_file_as_string(const String &p_path) { return get_file_as_string(p_path); }; template static void make_default(AccessType p_access) { create_func[p_access] = _create_builtin; } FileAccess() {} virtual ~FileAccess() {} }; VARIANT_ENUM_CAST(FileAccess::CompressionMode); VARIANT_ENUM_CAST(FileAccess::ModeFlags); #endif // FILE_ACCESS_H