/**************************************************************************/ /* dependency_editor.h */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #ifndef DEPENDENCY_EDITOR_H #define DEPENDENCY_EDITOR_H #include "scene/gui/dialogs.h" #include "scene/gui/item_list.h" #include "scene/gui/tab_container.h" #include "scene/gui/tree.h" class EditorFileDialog; class EditorFileSystemDirectory; class DependencyEditor : public AcceptDialog { GDCLASS(DependencyEditor, AcceptDialog); Tree *tree = nullptr; Button *fixdeps = nullptr; EditorFileDialog *search = nullptr; String replacing; String editing; List<String> missing; void _fix_and_find(EditorFileSystemDirectory *efsd, HashMap<String, HashMap<String, String>> &candidates); void _searched(const String &p_path); void _load_pressed(Object *p_item, int p_cell, int p_button, MouseButton p_mouse_button); void _fix_all(); void _update_list(); void _update_file(); protected: static void _bind_methods(); public: void edit(const String &p_path); DependencyEditor(); }; class DependencyEditorOwners : public AcceptDialog { GDCLASS(DependencyEditorOwners, AcceptDialog); ItemList *owners = nullptr; PopupMenu *file_options = nullptr; String editing; void _fill_owners(EditorFileSystemDirectory *efsd); static void _bind_methods(); void _list_rmb_clicked(int p_item, const Vector2 &p_pos, MouseButton p_mouse_button_index); void _select_file(int p_idx); void _empty_clicked(const Vector2 &p_pos, MouseButton p_mouse_button_index); void _file_option(int p_option); private: enum FileMenu { FILE_OPEN }; public: void show(const String &p_path); DependencyEditorOwners(); }; class DependencyRemoveDialog : public ConfirmationDialog { GDCLASS(DependencyRemoveDialog, ConfirmationDialog); Label *text = nullptr; Tree *owners = nullptr; HashMap<String, String> all_remove_files; Vector<String> dirs_to_delete; Vector<String> files_to_delete; struct RemovedDependency { String file; String file_type; String dependency; String dependency_folder; bool operator<(const RemovedDependency &p_other) const { if (dependency_folder.is_empty() != p_other.dependency_folder.is_empty()) { return p_other.dependency_folder.is_empty(); } else { return dependency < p_other.dependency; } } }; void _find_files_in_removed_folder(EditorFileSystemDirectory *efsd, const String &p_folder); void _find_all_removed_dependencies(EditorFileSystemDirectory *efsd, Vector<RemovedDependency> &p_removed); void _find_localization_remaps_of_removed_files(Vector<RemovedDependency> &p_removed); void _build_removed_dependency_tree(const Vector<RemovedDependency> &p_removed); void ok_pressed() override; static void _bind_methods(); public: void show(const Vector<String> &p_folders, const Vector<String> &p_files); DependencyRemoveDialog(); }; class DependencyErrorDialog : public ConfirmationDialog { GDCLASS(DependencyErrorDialog, ConfirmationDialog); public: enum Mode { MODE_SCENE, MODE_RESOURCE, }; private: String for_file; Mode mode; Button *fdep = nullptr; Label *text = nullptr; Tree *files = nullptr; void ok_pressed() override; void custom_action(const String &) override; public: void show(Mode p_mode, const String &p_for_file, const Vector<String> &report); DependencyErrorDialog(); }; class OrphanResourcesDialog : public ConfirmationDialog { GDCLASS(OrphanResourcesDialog, ConfirmationDialog); DependencyEditor *dep_edit = nullptr; Tree *files = nullptr; ConfirmationDialog *delete_confirm = nullptr; void ok_pressed() override; bool _fill_owners(EditorFileSystemDirectory *efsd, HashMap<String, int> &refs, TreeItem *p_parent); List<String> paths; void _find_to_delete(TreeItem *p_item, List<String> &r_paths); void _delete_confirm(); void _button_pressed(Object *p_item, int p_column, int p_id, MouseButton p_button); void refresh(); static void _bind_methods(); public: void show(); OrphanResourcesDialog(); }; #endif // DEPENDENCY_EDITOR_H