using Xunit; namespace Godot.SourceGenerators.Tests; public class MustBeVariantAnalyzerTests { [Fact] public async void GenericTypeArgumentMustBeVariantTest() { const string MustBeVariantGD0301 = "MustBeVariant.GD0301.cs"; await CSharpAnalyzerVerifier.Verify(MustBeVariantGD0301); } [Fact] public async void GenericTypeParameterMustBeVariantAnnotatedTest() { const string MustBeVariantGD0302 = "MustBeVariant.GD0302.cs"; await CSharpAnalyzerVerifier.Verify(MustBeVariantGD0302); } }