/*************************************************************************/ /* export.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "core/os/file_access.h" #include "core/os/os.h" #include "editor/editor_export.h" #include "editor/editor_settings.h" #include "platform/windows/logo.gen.h" class EditorExportPlatformWindows : public EditorExportPlatformPC { public: virtual Error export_project(const Ref &p_preset, bool p_debug, const String &p_path, int p_flags = 0); virtual void get_export_options(List *r_options); }; Error EditorExportPlatformWindows::export_project(const Ref &p_preset, bool p_debug, const String &p_path, int p_flags) { Error err = EditorExportPlatformPC::export_project(p_preset, p_debug, p_path, p_flags); if (err != OK) { return err; } String rcedit_path = EditorSettings::get_singleton()->get("export/windows/rcedit"); if (rcedit_path == String()) { return OK; } if (!FileAccess::exists(rcedit_path)) { ERR_PRINTS("Could not find rcedit executable at " + rcedit_path + ", aborting."); return ERR_FILE_NOT_FOUND; } #ifndef WINDOWS_ENABLED // On non-Windows we need WINE to run rcedit String wine_path = EditorSettings::get_singleton()->get("export/windows/wine"); if (wine_path != String() && !FileAccess::exists(wine_path)) { ERR_PRINTS("Could not find wine executable at " + wine_path + ", aborting."); return ERR_FILE_NOT_FOUND; } if (wine_path == String()) { wine_path = "wine"; // try to run wine from PATH } #endif String icon_path = ProjectSettings::get_singleton()->globalize_path(p_preset->get("application/icon")); String file_verion = p_preset->get("application/file_version"); String product_version = p_preset->get("application/product_version"); String company_name = p_preset->get("application/company_name"); String product_name = p_preset->get("application/product_name"); String file_description = p_preset->get("application/file_description"); String copyright = p_preset->get("application/copyright"); String trademarks = p_preset->get("application/trademarks"); String comments = p_preset->get("application/comments"); List args; args.push_back(p_path); if (icon_path != String()) { args.push_back("--set-icon"); args.push_back(icon_path); } if (file_verion != String()) { args.push_back("--set-file-version"); args.push_back(file_verion); } if (product_version != String()) { args.push_back("--set-product-version"); args.push_back(product_version); } if (company_name != String()) { args.push_back("--set-version-string"); args.push_back("CompanyName"); args.push_back(company_name); } if (product_name != String()) { args.push_back("--set-version-string"); args.push_back("ProductName"); args.push_back(product_name); } if (file_description != String()) { args.push_back("--set-version-string"); args.push_back("FileDescription"); args.push_back(file_description); } if (copyright != String()) { args.push_back("--set-version-string"); args.push_back("LegalCopyright"); args.push_back(copyright); } if (trademarks != String()) { args.push_back("--set-version-string"); args.push_back("LegalTrademarks"); args.push_back(trademarks); } #ifdef WINDOWS_ENABLED OS::get_singleton()->execute(rcedit_path, args, true); #else // On non-Windows we need WINE to run rcedit args.push_front(rcedit_path); OS::get_singleton()->execute(wine_path, args, true); #endif return OK; } void EditorExportPlatformWindows::get_export_options(List *r_options) { EditorExportPlatformPC::get_export_options(r_options); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/icon", PROPERTY_HINT_FILE, "*.ico"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/file_version", PROPERTY_HINT_PLACEHOLDER_TEXT, "1.0.0"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/product_version", PROPERTY_HINT_PLACEHOLDER_TEXT, "1.0.0"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/company_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Company Name"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/product_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/file_description"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/copyright"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/trademarks"), "")); } void register_windows_exporter() { EDITOR_DEF("export/windows/rcedit", ""); EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/windows/rcedit", PROPERTY_HINT_GLOBAL_FILE, "*.exe")); #ifndef WINDOWS_ENABLED // On non-Windows we need WINE to run rcedit EDITOR_DEF("export/windows/wine", ""); EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/windows/wine", PROPERTY_HINT_GLOBAL_FILE)); #endif Ref platform; platform.instance(); Ref img = memnew(Image(_windows_logo)); Ref logo; logo.instance(); logo->create_from_image(img); platform->set_logo(logo); platform->set_name("Windows Desktop"); platform->set_extension("exe"); platform->set_release_32("windows_32_release.exe"); platform->set_debug_32("windows_32_debug.exe"); platform->set_release_64("windows_64_release.exe"); platform->set_debug_64("windows_64_debug.exe"); platform->set_os_name("Windows"); EditorExport::get_singleton()->add_export_platform(platform); }