/*************************************************************************/ /* event_player.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "event_player.h" void EventPlayer::_notification(int p_what) { switch(p_what) { case NOTIFICATION_ENTER_SCENE: { //set_idle_process(false); //don't annoy if (playback.is_valid() && autoplay && !get_scene()->is_editor_hint()) play(); } break; case NOTIFICATION_EXIT_SCENE: { stop(); //wathever it may be doing, stop } break; } } void EventPlayer::set_stream(const Ref &p_stream) { stop(); stream=p_stream; if (stream.is_valid()) playback=stream->instance_playback(); if (playback.is_valid()) { playback->set_loop(loops); playback->set_paused(paused); playback->set_volume(volume); for(int i=0;i<(MIN(MAX_CHANNELS,stream->get_channel_count()));i++) playback->set_channel_volume(i,channel_volume[i]); } } Ref EventPlayer::get_stream() const { return stream; } void EventPlayer::play() { ERR_FAIL_COND(!is_inside_scene()); if (playback.is_null()) { return; } if (playback->is_playing()) { AudioServer::get_singleton()->lock(); stop(); AudioServer::get_singleton()->unlock(); } AudioServer::get_singleton()->lock(); playback->play(); AudioServer::get_singleton()->unlock(); } void EventPlayer::stop() { if (!is_inside_scene()) return; if (playback.is_null()) return; AudioServer::get_singleton()->lock(); playback->stop(); AudioServer::get_singleton()->unlock(); } bool EventPlayer::is_playing() const { if (playback.is_null()) return false; return playback->is_playing(); } void EventPlayer::set_loop(bool p_enable) { loops=p_enable; if (playback.is_null()) return; playback->set_loop(loops); } bool EventPlayer::has_loop() const { return loops; } void EventPlayer::set_volume(float p_volume) { volume=p_volume; if (playback.is_valid()) playback->set_volume(volume); } float EventPlayer::get_volume() const { return volume; } void EventPlayer::set_volume_db(float p_db) { if (p_db<-79) set_volume(0); else set_volume(Math::db2linear(p_db)); } float EventPlayer::get_volume_db() const { if (volume==0) return -80; else return Math::linear2db(volume); } void EventPlayer::set_pitch_scale(float p_pitch_scale) { pitch_scale=p_pitch_scale; if (playback.is_valid()) playback->set_pitch_scale(pitch_scale); } float EventPlayer::get_pitch_scale() const { return pitch_scale; } void EventPlayer::set_tempo_scale(float p_tempo_scale) { tempo_scale=p_tempo_scale; if (playback.is_valid()) playback->set_tempo_scale(tempo_scale); } float EventPlayer::get_tempo_scale() const { return tempo_scale; } String EventPlayer::get_stream_name() const { if (stream.is_null()) return ""; return stream->get_name(); } int EventPlayer::get_loop_count() const { if (playback.is_null()) return 0; return playback->get_loop_count(); } float EventPlayer::get_pos() const { if (playback.is_null()) return 0; return playback->get_pos(); } float EventPlayer::get_length() const { if (stream.is_null()) return 0; return stream->get_length(); } void EventPlayer::seek_pos(float p_time) { if (playback.is_null()) return; return playback->seek_pos(p_time); } void EventPlayer::set_autoplay(bool p_enable) { autoplay=p_enable; } bool EventPlayer::has_autoplay() const { return autoplay; } void EventPlayer::set_paused(bool p_paused) { paused=p_paused; if (playback.is_valid()) playback->set_paused(p_paused); } bool EventPlayer::is_paused() const { return paused; } void EventPlayer::_set_play(bool p_play) { _play=p_play; if (is_inside_scene()) { if(_play) play(); else stop(); } } bool EventPlayer::_get_play() const{ return _play; } void EventPlayer::set_channel_volume(int p_channel,float p_volume) { ERR_FAIL_INDEX(p_channel,MAX_CHANNELS); channel_volume[p_channel]=p_volume; if (playback.is_valid()) playback->set_channel_volume(p_channel,p_volume); } float EventPlayer::get_channel_volume(int p_channel) const{ ERR_FAIL_INDEX_V(p_channel,MAX_CHANNELS,0); return channel_volume[p_channel]; } float EventPlayer::get_channel_last_note_time(int p_channel) const { if (playback.is_valid()) return playback->get_last_note_time(p_channel); return 0; } void EventPlayer::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_stream","stream:Stream"),&EventPlayer::set_stream); ObjectTypeDB::bind_method(_MD("get_stream:Stream"),&EventPlayer::get_stream); ObjectTypeDB::bind_method(_MD("play"),&EventPlayer::play); ObjectTypeDB::bind_method(_MD("stop"),&EventPlayer::stop); ObjectTypeDB::bind_method(_MD("is_playing"),&EventPlayer::is_playing); ObjectTypeDB::bind_method(_MD("set_paused","paused"),&EventPlayer::set_paused); ObjectTypeDB::bind_method(_MD("is_paused"),&EventPlayer::is_paused); ObjectTypeDB::bind_method(_MD("set_loop","enabled"),&EventPlayer::set_loop); ObjectTypeDB::bind_method(_MD("has_loop"),&EventPlayer::has_loop); ObjectTypeDB::bind_method(_MD("set_volume","volume"),&EventPlayer::set_volume); ObjectTypeDB::bind_method(_MD("get_volume"),&EventPlayer::get_volume); ObjectTypeDB::bind_method(_MD("set_pitch_scale","pitch_scale"),&EventPlayer::set_pitch_scale); ObjectTypeDB::bind_method(_MD("get_pitch_scale"),&EventPlayer::get_pitch_scale); ObjectTypeDB::bind_method(_MD("set_tempo_scale","tempo_scale"),&EventPlayer::set_tempo_scale); ObjectTypeDB::bind_method(_MD("get_tempo_scale"),&EventPlayer::get_tempo_scale); ObjectTypeDB::bind_method(_MD("set_volume_db","db"),&EventPlayer::set_volume_db); ObjectTypeDB::bind_method(_MD("get_volume_db"),&EventPlayer::get_volume_db); ObjectTypeDB::bind_method(_MD("get_stream_name"),&EventPlayer::get_stream_name); ObjectTypeDB::bind_method(_MD("get_loop_count"),&EventPlayer::get_loop_count); ObjectTypeDB::bind_method(_MD("get_pos"),&EventPlayer::get_pos); ObjectTypeDB::bind_method(_MD("seek_pos","time"),&EventPlayer::seek_pos); ObjectTypeDB::bind_method(_MD("set_autoplay","enabled"),&EventPlayer::set_autoplay); ObjectTypeDB::bind_method(_MD("has_autoplay"),&EventPlayer::has_autoplay); ObjectTypeDB::bind_method(_MD("set_channel_volume","idx","channel_volume"),&EventPlayer::set_channel_volume); ObjectTypeDB::bind_method(_MD("get_channel_volume""idx"),&EventPlayer::get_channel_volume); ObjectTypeDB::bind_method(_MD("get_length"),&EventPlayer::get_length); ObjectTypeDB::bind_method(_MD("get_channel_last_note_time"),&EventPlayer::get_channel_last_note_time); ObjectTypeDB::bind_method(_MD("_set_play","play"),&EventPlayer::_set_play); ObjectTypeDB::bind_method(_MD("_get_play"),&EventPlayer::_get_play); ADD_PROPERTY( PropertyInfo(Variant::OBJECT, "stream/stream", PROPERTY_HINT_RESOURCE_TYPE,"EventStream"), _SCS("set_stream"), _SCS("get_stream") ); ADD_PROPERTY( PropertyInfo(Variant::BOOL, "stream/play"), _SCS("_set_play"), _SCS("_get_play") ); ADD_PROPERTY( PropertyInfo(Variant::BOOL, "stream/loop"), _SCS("set_loop"), _SCS("has_loop") ); ADD_PROPERTY( PropertyInfo(Variant::REAL, "stream/volume_db", PROPERTY_HINT_RANGE,"-80,24,0.01"), _SCS("set_volume_db"), _SCS("get_volume_db") ); ADD_PROPERTY( PropertyInfo(Variant::REAL, "stream/pitch_scale", PROPERTY_HINT_RANGE,"0.001,16,0.001"), _SCS("set_pitch_scale"), _SCS("get_pitch_scale") ); ADD_PROPERTY( PropertyInfo(Variant::REAL, "stream/tempo_scale", PROPERTY_HINT_RANGE,"0.001,16,0.001"), _SCS("set_tempo_scale"), _SCS("get_tempo_scale") ); ADD_PROPERTY( PropertyInfo(Variant::BOOL, "stream/autoplay"), _SCS("set_autoplay"), _SCS("has_autoplay") ); ADD_PROPERTY( PropertyInfo(Variant::BOOL, "stream/paused"), _SCS("set_paused"), _SCS("is_paused") ); } EventPlayer::EventPlayer() { volume=1; loops=false; paused=false; autoplay=false; _play=false; pitch_scale=1.0; tempo_scale=1.0; for(int i=0;i