// This file is part of the FidelityFX SDK. // // Copyright (c) 2022-2023 Advanced Micro Devices, Inc. All rights reserved. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. #define GROUP_SIZE 8 #define FSR_RCAS_DENOISE 1 void WriteUpscaledOutput(FFX_MIN16_U2 iPxHrPos, FfxFloat32x3 fUpscaledColor) { StoreUpscaledOutput(FFX_MIN16_I2(iPxHrPos), fUpscaledColor); } #define FSR_RCAS_F FfxFloat32x4 FsrRcasLoadF(FfxInt32x2 p) { FfxFloat32x4 fColor = LoadRCAS_Input(p); fColor.rgb = PrepareRgb(fColor.rgb, Exposure(), PreExposure()); return fColor; } void FsrRcasInputF(inout FfxFloat32 r, inout FfxFloat32 g, inout FfxFloat32 b) {} #include "ffx_fsr1.h" void CurrFilter(FFX_MIN16_U2 pos) { FfxFloat32x3 c; FsrRcasF(c.r, c.g, c.b, pos, RCASConfig()); c = UnprepareRgb(c, Exposure()); WriteUpscaledOutput(pos, c); } void RCAS(FfxUInt32x3 LocalThreadId, FfxUInt32x3 WorkGroupId, FfxUInt32x3 Dtid) { // Do remapping of local xy in workgroup for a more PS-like swizzle pattern. FfxUInt32x2 gxy = ffxRemapForQuad(LocalThreadId.x) + FfxUInt32x2(WorkGroupId.x << 4u, WorkGroupId.y << 4u); CurrFilter(FFX_MIN16_U2(gxy)); gxy.x += 8u; CurrFilter(FFX_MIN16_U2(gxy)); gxy.y += 8u; CurrFilter(FFX_MIN16_U2(gxy)); gxy.x -= 8u; CurrFilter(FFX_MIN16_U2(gxy)); }