/**************************************************************************/ /* project_converter_3_to_4.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #include "project_converter_3_to_4.h" #ifndef DISABLE_DEPRECATED #include "modules/modules_enabled.gen.h" // For regex. #ifdef MODULE_REGEX_ENABLED #include "core/error/error_macros.h" #include "core/io/dir_access.h" #include "core/io/file_access.h" #include "core/object/ref_counted.h" #include "core/os/time.h" #include "core/templates/hash_map.h" #include "core/templates/list.h" #include "editor/renames_map_3_to_4.h" #include "modules/regex/regex.h" // Find "OS.set_property(x)", capturing x into $1. static String make_regex_gds_os_property_set(String name_set) { return String("\\bOS\\.") + name_set + "\\s*\\((.*)\\)"; } // Find "OS.property = x", capturing x into $1 or $2. static String make_regex_gds_os_property_assign(String name) { return String("\\bOS\\.") + name + "\\s*=\\s*([^#]+)"; } // Find "OS.property" OR "OS.get_property()" / "OS.is_property()". static String make_regex_gds_os_property_get(String name, String get) { return String("\\bOS\\.(") + get + "_)?" + name + "(\\s*\\(\\s*\\))?"; } class ProjectConverter3To4::RegExContainer { public: // Custom GDScript. RegEx reg_is_empty = RegEx("\\bempty\\("); RegEx reg_super = RegEx("([\t ])\\.([a-zA-Z_])"); RegEx reg_json_to = RegEx("\\bto_json\\b"); RegEx reg_json_parse = RegEx("([\t ]{0,})([^\n]+)parse_json\\(([^\n]+)"); RegEx reg_json_non_new = RegEx("([\t ]{0,})([^\n]+)JSON\\.parse\\(([^\n]+)"); RegEx reg_json_print = RegEx("\\bJSON\\b\\.print\\("); RegEx reg_export_simple = RegEx("export[ ]*\\(([a-zA-Z0-9_]+)\\)[ ]*var[ ]+([a-zA-Z0-9_]+)"); RegEx reg_export_typed = RegEx("export[ ]*\\(([a-zA-Z0-9_]+)\\)[ ]*var[ ]+([a-zA-Z0-9_]+)[ ]*:[ ]*[a-zA-Z0-9_]+"); RegEx reg_export_inferred_type = RegEx("export[ ]*\\([a-zA-Z0-9_]+\\)[ ]*var[ ]+([a-zA-Z0-9_]+)[ ]*:[ ]*="); RegEx reg_export_advanced = RegEx("export[ ]*\\(([^)^\n]+)\\)[ ]*var[ ]+([a-zA-Z0-9_]+)([^\n]+)"); RegEx reg_setget_setget = RegEx("var[ ]+([a-zA-Z0-9_]+)([^\n]+?)[ \t]*setget[ \t]+([a-zA-Z0-9_]+)[ \t]*,[ \t]*([a-zA-Z0-9_]+)"); RegEx reg_setget_set = RegEx("var[ ]+([a-zA-Z0-9_]+)([^\n]+?)[ \t]*setget[ \t]+([a-zA-Z0-9_]+)[ \t]*[,]*[^\n]*$"); RegEx reg_setget_get = RegEx("var[ ]+([a-zA-Z0-9_]+)([^\n]+?)[ \t]*setget[ \t]+,[ \t]*([a-zA-Z0-9_]+)[ \t]*$"); RegEx reg_join = RegEx("([\\(\\)a-zA-Z0-9_]+)\\.join\\(([^\n^\\)]+)\\)"); RegEx reg_image_lock = RegEx("([a-zA-Z0-9_\\.]+)\\.lock\\(\\)"); RegEx reg_image_unlock = RegEx("([a-zA-Z0-9_\\.]+)\\.unlock\\(\\)"); RegEx reg_instantiate = RegEx("\\.instance\\(([^\\)]*)\\)"); // Simple OS properties with getters/setters. RegEx reg_os_current_screen = RegEx("\\bOS\\.((set_|get_)?)current_screen\\b"); RegEx reg_os_min_window_size = RegEx("\\bOS\\.((set_|get_)?)min_window_size\\b"); RegEx reg_os_max_window_size = RegEx("\\bOS\\.((set_|get_)?)max_window_size\\b"); RegEx reg_os_window_position = RegEx("\\bOS\\.((set_|get_)?)window_position\\b"); RegEx reg_os_window_size = RegEx("\\bOS\\.((set_|get_)?)window_size\\b"); RegEx reg_os_getset_screen_orient = RegEx("\\bOS\\.(s|g)et_screen_orientation\\b"); // OS property getters/setters for non trivial replacements. RegEx reg_os_set_window_resizable = RegEx(make_regex_gds_os_property_set("set_window_resizable")); RegEx reg_os_assign_window_resizable = RegEx(make_regex_gds_os_property_assign("window_resizable")); RegEx reg_os_is_window_resizable = RegEx(make_regex_gds_os_property_get("window_resizable", "is")); RegEx reg_os_set_fullscreen = RegEx(make_regex_gds_os_property_set("set_window_fullscreen")); RegEx reg_os_assign_fullscreen = RegEx(make_regex_gds_os_property_assign("window_fullscreen")); RegEx reg_os_is_fullscreen = RegEx(make_regex_gds_os_property_get("window_fullscreen", "is")); RegEx reg_os_set_maximized = RegEx(make_regex_gds_os_property_set("set_window_maximized")); RegEx reg_os_assign_maximized = RegEx(make_regex_gds_os_property_assign("window_maximized")); RegEx reg_os_is_maximized = RegEx(make_regex_gds_os_property_get("window_maximized", "is")); RegEx reg_os_set_minimized = RegEx(make_regex_gds_os_property_set("set_window_minimized")); RegEx reg_os_assign_minimized = RegEx(make_regex_gds_os_property_assign("window_minimized")); RegEx reg_os_is_minimized = RegEx(make_regex_gds_os_property_get("window_minimized", "is")); RegEx reg_os_set_vsync = RegEx(make_regex_gds_os_property_set("set_use_vsync")); RegEx reg_os_assign_vsync = RegEx(make_regex_gds_os_property_assign("vsync_enabled")); RegEx reg_os_is_vsync = RegEx(make_regex_gds_os_property_get("vsync_enabled", "is")); // OS properties specific cases & specific replacements. RegEx reg_os_assign_screen_orient = RegEx("^(\\s*)OS\\.screen_orientation\\s*=\\s*([^#]+)"); // $1 - indent, $2 - value RegEx reg_os_set_always_on_top = RegEx(make_regex_gds_os_property_set("set_window_always_on_top")); RegEx reg_os_is_always_on_top = RegEx("\\bOS\\.is_window_always_on_top\\s*\\(.*\\)"); RegEx reg_os_set_borderless = RegEx(make_regex_gds_os_property_set("set_borderless_window")); RegEx reg_os_get_borderless = RegEx("\\bOS\\.get_borderless_window\\s*\\(\\s*\\)"); RegEx reg_os_screen_orient_enum = RegEx("\\bOS\\.SCREEN_ORIENTATION_(\\w+)\\b"); // $1 - constant suffix // GDScript keywords. RegEx keyword_gdscript_tool = RegEx("^tool"); RegEx keyword_gdscript_export_single = RegEx("^export"); RegEx keyword_gdscript_export_multi = RegEx("([\t]+)export\\b"); RegEx keyword_gdscript_onready = RegEx("^onready"); RegEx keyword_gdscript_remote = RegEx("^remote func"); RegEx keyword_gdscript_remotesync = RegEx("^remotesync func"); RegEx keyword_gdscript_sync = RegEx("^sync func"); RegEx keyword_gdscript_slave = RegEx("^slave func"); RegEx keyword_gdscript_puppet = RegEx("^puppet func"); RegEx keyword_gdscript_puppetsync = RegEx("^puppetsync func"); RegEx keyword_gdscript_master = RegEx("^master func"); RegEx keyword_gdscript_mastersync = RegEx("^mastersync func"); RegEx gdscript_comment = RegEx("^\\s*#"); RegEx csharp_comment = RegEx("^\\s*\\/\\/"); // CSharp keywords. RegEx keyword_csharp_remote = RegEx("\\[Remote(Attribute)?(\\(\\))?\\]"); RegEx keyword_csharp_remotesync = RegEx("\\[(Remote)?Sync(Attribute)?(\\(\\))?\\]"); RegEx keyword_csharp_puppet = RegEx("\\[(Puppet|Slave)(Attribute)?(\\(\\))?\\]"); RegEx keyword_csharp_puppetsync = RegEx("\\[PuppetSync(Attribute)?(\\(\\))?\\]"); RegEx keyword_csharp_master = RegEx("\\[Master(Attribute)?(\\(\\))?\\]"); RegEx keyword_csharp_mastersync = RegEx("\\[MasterSync(Attribute)?(\\(\\))?\\]"); // Colors. LocalVector color_regexes; LocalVector color_renamed; RegEx color_hexadecimal_short_constructor = RegEx("Color\\(\"#?([a-fA-F0-9]{1})([a-fA-F0-9]{3})\\b"); RegEx color_hexadecimal_full_constructor = RegEx("Color\\(\"#?([a-fA-F0-9]{2})([a-fA-F0-9]{6})\\b"); // Classes. LocalVector class_tscn_regexes; LocalVector class_gd_regexes; LocalVector class_shader_regexes; // Keycode. RegEx input_map_keycode = RegEx("\\b,\"((physical_)?)scancode\":(\\d+)\\b"); // Button index and joypad axis. RegEx joypad_button_index = RegEx("\\b,\"button_index\":(\\d+),(\"pressure\":\\d+\\.\\d+,\"pressed\":(false|true))\\b"); RegEx joypad_axis = RegEx("\\b,\"axis\":(\\d+)\\b"); // Index represents Godot 3's value, entry represents Godot 4 value equivalency. // i.e: Button4(L1 - Godot3) -> joypad_button_mappings[4]=9 -> Button9(L1 - Godot4). int joypad_button_mappings[23] = { 0, 1, 2, 3, 9, 10, -1 /*L2*/, -1 /*R2*/, 7, 8, 4, 6, 11, 12, 13, 14, 5, 15, 16, 17, 18, 19, 20 }; // Entries for L2 and R2 are -1 since they match to joypad axes and no longer to joypad buttons in Godot 4. LocalVector class_regexes; RegEx class_temp_tscn = RegEx("\\bTEMP_RENAMED_CLASS.tscn\\b"); RegEx class_temp_gd = RegEx("\\bTEMP_RENAMED_CLASS.gd\\b"); RegEx class_temp_shader = RegEx("\\bTEMP_RENAMED_CLASS.shader\\b"); LocalVector class_temp_tscn_renames; LocalVector class_temp_gd_renames; LocalVector class_temp_shader_renames; // Common. LocalVector enum_regexes; LocalVector gdscript_function_regexes; LocalVector project_settings_regexes; LocalVector project_godot_regexes; LocalVector input_map_regexes; LocalVector gdscript_properties_regexes; LocalVector gdscript_signals_regexes; LocalVector shaders_regexes; LocalVector builtin_types_regexes; LocalVector theme_override_regexes; LocalVector csharp_function_regexes; LocalVector csharp_properties_regexes; LocalVector csharp_signal_regexes; RegExContainer() { // Common. { // Enum. for (unsigned int current_index = 0; RenamesMap3To4::enum_renames[current_index][0]; current_index++) { enum_regexes.push_back(memnew(RegEx(String("\\b") + RenamesMap3To4::enum_renames[current_index][0] + "\\b"))); } // GDScript functions. for (unsigned int current_index = 0; RenamesMap3To4::gdscript_function_renames[current_index][0]; current_index++) { gdscript_function_regexes.push_back(memnew(RegEx(String("\\b") + RenamesMap3To4::gdscript_function_renames[current_index][0] + "\\b"))); } // Project Settings in scripts. for (unsigned int current_index = 0; RenamesMap3To4::project_settings_renames[current_index][0]; current_index++) { project_settings_regexes.push_back(memnew(RegEx(String("\\b") + RenamesMap3To4::project_settings_renames[current_index][0] + "\\b"))); } // Project Settings in project.godot. for (unsigned int current_index = 0; RenamesMap3To4::project_godot_renames[current_index][0]; current_index++) { project_godot_regexes.push_back(memnew(RegEx(String("\\b") + RenamesMap3To4::project_godot_renames[current_index][0] + "\\b"))); } // Input Map. for (unsigned int current_index = 0; RenamesMap3To4::input_map_renames[current_index][0]; current_index++) { input_map_regexes.push_back(memnew(RegEx(String("\\b") + RenamesMap3To4::input_map_renames[current_index][0] + "\\b"))); } // GDScript properties. for (unsigned int current_index = 0; RenamesMap3To4::gdscript_properties_renames[current_index][0]; current_index++) { gdscript_properties_regexes.push_back(memnew(RegEx(String("\\b") + RenamesMap3To4::gdscript_properties_renames[current_index][0] + "\\b"))); } // GDScript Signals. for (unsigned int current_index = 0; RenamesMap3To4::gdscript_signals_renames[current_index][0]; current_index++) { gdscript_signals_regexes.push_back(memnew(RegEx(String("\\b") + RenamesMap3To4::gdscript_signals_renames[current_index][0] + "\\b"))); } // Shaders. for (unsigned int current_index = 0; RenamesMap3To4::shaders_renames[current_index][0]; current_index++) { shaders_regexes.push_back(memnew(RegEx(String("\\b") + RenamesMap3To4::shaders_renames[current_index][0] + "\\b"))); } // Builtin types. for (unsigned int current_index = 0; RenamesMap3To4::builtin_types_renames[current_index][0]; current_index++) { builtin_types_regexes.push_back(memnew(RegEx(String("\\b") + RenamesMap3To4::builtin_types_renames[current_index][0] + "\\b"))); } // Theme overrides. for (unsigned int current_index = 0; RenamesMap3To4::theme_override_renames[current_index][0]; current_index++) { theme_override_regexes.push_back(memnew(RegEx(String("\\b") + RenamesMap3To4::theme_override_renames[current_index][0] + "\\b"))); } // CSharp function renames. for (unsigned int current_index = 0; RenamesMap3To4::csharp_function_renames[current_index][0]; current_index++) { csharp_function_regexes.push_back(memnew(RegEx(String("\\b") + RenamesMap3To4::csharp_function_renames[current_index][0] + "\\b"))); } // CSharp properties renames. for (unsigned int current_index = 0; RenamesMap3To4::csharp_properties_renames[current_index][0]; current_index++) { csharp_properties_regexes.push_back(memnew(RegEx(String("\\b") + RenamesMap3To4::csharp_properties_renames[current_index][0] + "\\b"))); } // CSharp signals renames. for (unsigned int current_index = 0; RenamesMap3To4::csharp_signals_renames[current_index][0]; current_index++) { csharp_signal_regexes.push_back(memnew(RegEx(String("\\b") + RenamesMap3To4::csharp_signals_renames[current_index][0] + "\\b"))); } } // Colors. { for (unsigned int current_index = 0; RenamesMap3To4::color_renames[current_index][0]; current_index++) { color_regexes.push_back(memnew(RegEx(String("\\bColor.") + RenamesMap3To4::color_renames[current_index][0] + "\\b"))); color_renamed.push_back(String("Color.") + RenamesMap3To4::color_renames[current_index][1]); } } // Classes. { for (unsigned int current_index = 0; RenamesMap3To4::class_renames[current_index][0]; current_index++) { const String class_name = RenamesMap3To4::class_renames[current_index][0]; class_tscn_regexes.push_back(memnew(RegEx(String("\\b") + class_name + ".tscn\\b"))); class_gd_regexes.push_back(memnew(RegEx(String("\\b") + class_name + ".gd\\b"))); class_shader_regexes.push_back(memnew(RegEx(String("\\b") + class_name + ".shader\\b"))); class_regexes.push_back(memnew(RegEx(String("\\b") + class_name + "\\b"))); class_temp_tscn_renames.push_back(class_name + ".tscn"); class_temp_gd_renames.push_back(class_name + ".gd"); class_temp_shader_renames.push_back(class_name + ".shader"); } } } ~RegExContainer() { for (RegEx *regex : color_regexes) { memdelete(regex); } for (unsigned int i = 0; i < class_tscn_regexes.size(); i++) { memdelete(class_tscn_regexes[i]); memdelete(class_gd_regexes[i]); memdelete(class_shader_regexes[i]); memdelete(class_regexes[i]); } for (RegEx *regex : enum_regexes) { memdelete(regex); } for (RegEx *regex : gdscript_function_regexes) { memdelete(regex); } for (RegEx *regex : project_settings_regexes) { memdelete(regex); } for (RegEx *regex : project_godot_regexes) { memdelete(regex); } for (RegEx *regex : input_map_regexes) { memdelete(regex); } for (RegEx *regex : gdscript_properties_regexes) { memdelete(regex); } for (RegEx *regex : gdscript_signals_regexes) { memdelete(regex); } for (RegEx *regex : shaders_regexes) { memdelete(regex); } for (RegEx *regex : builtin_types_regexes) { memdelete(regex); } for (RegEx *regex : theme_override_regexes) { memdelete(regex); } for (RegEx *regex : csharp_function_regexes) { memdelete(regex); } for (RegEx *regex : csharp_properties_regexes) { memdelete(regex); } for (RegEx *regex : csharp_signal_regexes) { memdelete(regex); } } }; ProjectConverter3To4::ProjectConverter3To4(int p_maximum_file_size_kb, int p_maximum_line_length) { maximum_file_size = p_maximum_file_size_kb * 1024; maximum_line_length = p_maximum_line_length; } // Function responsible for converting project. bool ProjectConverter3To4::convert() { print_line("Starting conversion."); uint64_t conversion_start_time = Time::get_singleton()->get_ticks_msec(); RegExContainer reg_container = RegExContainer(); int cached_maximum_line_length = maximum_line_length; maximum_line_length = 10000; // Use only for tests bigger value, to not break them. ERR_FAIL_COND_V_MSG(!test_array_names(), false, "Cannot start converting due to problems with data in arrays."); ERR_FAIL_COND_V_MSG(!test_conversion(reg_container), false, "Aborting conversion due to validation tests failing"); maximum_line_length = cached_maximum_line_length; // Checking if folder contains valid Godot 3 project. // Project should not be converted more than once. { String converter_text = "; Project was converted by built-in tool to Godot 4"; ERR_FAIL_COND_V_MSG(!FileAccess::exists("project.godot"), false, "Current working directory doesn't contain a \"project.godot\" file for a Godot 3 project."); Error err = OK; String project_godot_content = FileAccess::get_file_as_string("project.godot", &err); ERR_FAIL_COND_V_MSG(err != OK, false, "Unable to read \"project.godot\"."); ERR_FAIL_COND_V_MSG(project_godot_content.contains(converter_text), false, "Project was already converted with this tool."); Ref file = FileAccess::open("project.godot", FileAccess::WRITE); ERR_FAIL_COND_V_MSG(file.is_null(), false, "Unable to open \"project.godot\"."); file->store_string(converter_text + "\n" + project_godot_content); } Vector collected_files = check_for_files(); uint32_t converted_files = 0; // Check file by file. for (int i = 0; i < collected_files.size(); i++) { String file_name = collected_files[i]; Vector source_lines; uint32_t ignored_lines = 0; { Ref file = FileAccess::open(file_name, FileAccess::READ); ERR_CONTINUE_MSG(file.is_null(), vformat("Unable to read content of \"%s\".", file_name)); while (!file->eof_reached()) { String line = file->get_line(); SourceLine source_line; source_line.line = line; source_line.is_comment = reg_container.gdscript_comment.search_all(line).size() > 0 || reg_container.csharp_comment.search_all(line).size() > 0; source_lines.append(source_line); } } String file_content_before = collect_string_from_vector(source_lines); uint64_t hash_before = file_content_before.hash(); uint64_t file_size = file_content_before.size(); print_line(vformat("Trying to convert\t%d/%d file - \"%s\" with size - %d KB", i + 1, collected_files.size(), file_name.trim_prefix("res://"), file_size / 1024)); Vector reason; bool is_ignored = false; uint64_t start_time = Time::get_singleton()->get_ticks_msec(); if (file_name.ends_with(".shader")) { DirAccess::remove_file_or_error(file_name.trim_prefix("res://")); file_name = file_name.replace(".shader", ".gdshader"); } if (file_size < uint64_t(maximum_file_size)) { // ".tscn" must work exactly the same as ".gd" files because they may contain built-in Scripts. if (file_name.ends_with(".gd")) { fix_tool_declaration(source_lines, reg_container); rename_classes(source_lines, reg_container); // Using only specialized function. rename_common(RenamesMap3To4::enum_renames, reg_container.enum_regexes, source_lines); rename_colors(source_lines, reg_container); // Require to additional rename. rename_common(RenamesMap3To4::gdscript_function_renames, reg_container.gdscript_function_regexes, source_lines); rename_gdscript_functions(source_lines, reg_container, false); // Require to additional rename. rename_common(RenamesMap3To4::project_settings_renames, reg_container.project_settings_regexes, source_lines); rename_gdscript_keywords(source_lines, reg_container, false); rename_common(RenamesMap3To4::gdscript_properties_renames, reg_container.gdscript_properties_regexes, source_lines); rename_common(RenamesMap3To4::gdscript_signals_renames, reg_container.gdscript_signals_regexes, source_lines); rename_common(RenamesMap3To4::shaders_renames, reg_container.shaders_regexes, source_lines); rename_common(RenamesMap3To4::builtin_types_renames, reg_container.builtin_types_regexes, source_lines); rename_common(RenamesMap3To4::theme_override_renames, reg_container.theme_override_regexes, source_lines); custom_rename(source_lines, "\\.shader", ".gdshader"); convert_hexadecimal_colors(source_lines, reg_container); } else if (file_name.ends_with(".tscn")) { fix_pause_mode(source_lines, reg_container); rename_classes(source_lines, reg_container); // Using only specialized function. rename_common(RenamesMap3To4::enum_renames, reg_container.enum_regexes, source_lines); rename_colors(source_lines, reg_container); // Require to do additional renames. rename_common(RenamesMap3To4::gdscript_function_renames, reg_container.gdscript_function_regexes, source_lines); rename_gdscript_functions(source_lines, reg_container, true); // Require to do additional renames. rename_common(RenamesMap3To4::project_settings_renames, reg_container.project_settings_regexes, source_lines); rename_gdscript_keywords(source_lines, reg_container, true); rename_common(RenamesMap3To4::gdscript_properties_renames, reg_container.gdscript_properties_regexes, source_lines); rename_common(RenamesMap3To4::gdscript_signals_renames, reg_container.gdscript_signals_regexes, source_lines); rename_common(RenamesMap3To4::shaders_renames, reg_container.shaders_regexes, source_lines); rename_common(RenamesMap3To4::builtin_types_renames, reg_container.builtin_types_regexes, source_lines); rename_common(RenamesMap3To4::theme_override_renames, reg_container.theme_override_regexes, source_lines); custom_rename(source_lines, "\\.shader", ".gdshader"); convert_hexadecimal_colors(source_lines, reg_container); } else if (file_name.ends_with(".cs")) { // TODO, C# should use different methods. rename_classes(source_lines, reg_container); // Using only specialized function. rename_common(RenamesMap3To4::csharp_function_renames, reg_container.csharp_function_regexes, source_lines); rename_common(RenamesMap3To4::builtin_types_renames, reg_container.builtin_types_regexes, source_lines); rename_common(RenamesMap3To4::csharp_properties_renames, reg_container.csharp_properties_regexes, source_lines); rename_common(RenamesMap3To4::csharp_signals_renames, reg_container.csharp_signal_regexes, source_lines); rename_csharp_functions(source_lines, reg_container); rename_csharp_attributes(source_lines, reg_container); custom_rename(source_lines, "public class ", "public partial class "); convert_hexadecimal_colors(source_lines, reg_container); } else if (file_name.ends_with(".gdshader") || file_name.ends_with(".shader")) { rename_common(RenamesMap3To4::shaders_renames, reg_container.shaders_regexes, source_lines); } else if (file_name.ends_with("tres")) { rename_classes(source_lines, reg_container); // Using only specialized function. rename_common(RenamesMap3To4::shaders_renames, reg_container.shaders_regexes, source_lines); rename_common(RenamesMap3To4::builtin_types_renames, reg_container.builtin_types_regexes, source_lines); custom_rename(source_lines, "\\.shader", ".gdshader"); } else if (file_name.ends_with("project.godot")) { rename_common(RenamesMap3To4::project_godot_renames, reg_container.project_godot_regexes, source_lines); rename_common(RenamesMap3To4::builtin_types_renames, reg_container.builtin_types_regexes, source_lines); rename_input_map_scancode(source_lines, reg_container); rename_joypad_buttons_and_axes(source_lines, reg_container); rename_common(RenamesMap3To4::input_map_renames, reg_container.input_map_regexes, source_lines); custom_rename(source_lines, "config_version=4", "config_version=5"); } else if (file_name.ends_with(".csproj")) { // TODO } else if (file_name.ends_with(".import")) { for (SourceLine &source_line : source_lines) { String &line = source_line.line; if (line.contains("nodes/root_type=\"Spatial\"")) { line = "nodes/root_type=\"Node3D\""; } else if (line == "importer=\"ogg_vorbis\"") { line = "importer=\"oggvorbisstr\""; } } } else { ERR_PRINT(file_name + " is not supported!"); continue; } for (SourceLine &source_line : source_lines) { if (source_line.is_comment) { continue; } String &line = source_line.line; if (uint64_t(line.length()) > maximum_line_length) { ignored_lines += 1; } } } else { reason.append(vformat(" ERROR: File has exceeded the maximum size allowed - %d KB", maximum_file_size / 1024)); is_ignored = true; } uint64_t end_time = Time::get_singleton()->get_ticks_msec(); if (is_ignored) { String end_message = vformat(" Checking file took %d ms.", end_time - start_time); print_line(end_message); } else { String file_content_after = collect_string_from_vector(source_lines); uint64_t hash_after = file_content_after.hash64(); // Don't need to save file without any changes. // Save if this is a shader, because it was renamed. if (hash_before != hash_after || file_name.ends_with(".gdshader")) { converted_files++; Ref file = FileAccess::open(file_name, FileAccess::WRITE); ERR_CONTINUE_MSG(file.is_null(), vformat("Unable to apply changes to \"%s\", no writing access.", file_name)); file->store_string(file_content_after); reason.append(vformat(" File was changed, conversion took %d ms.", end_time - start_time)); } else { reason.append(vformat(" File was left unchanged, checking took %d ms.", end_time - start_time)); } if (ignored_lines != 0) { reason.append(vformat(" Ignored %d lines, because their length exceeds maximum allowed characters - %d.", ignored_lines, maximum_line_length)); } } for (int k = 0; k < reason.size(); k++) { print_line(reason[k]); } } print_line(vformat("Conversion ended - all files(%d), converted files: (%d), not converted files: (%d).", collected_files.size(), converted_files, collected_files.size() - converted_files)); uint64_t conversion_end_time = Time::get_singleton()->get_ticks_msec(); print_line(vformat("Conversion of all files took %10.3f seconds.", (conversion_end_time - conversion_start_time) / 1000.0)); return true; } // Function responsible for validating project conversion. bool ProjectConverter3To4::validate_conversion() { print_line("Starting checking if project conversion can be done."); uint64_t conversion_start_time = Time::get_singleton()->get_ticks_msec(); RegExContainer reg_container = RegExContainer(); int cached_maximum_line_length = maximum_line_length; maximum_line_length = 10000; // To avoid breaking the tests, only use this for the their larger value. ERR_FAIL_COND_V_MSG(!test_array_names(), false, "Cannot start converting due to problems with data in arrays."); ERR_FAIL_COND_V_MSG(!test_conversion(reg_container), false, "Aborting conversion due to validation tests failing"); maximum_line_length = cached_maximum_line_length; // Checking if folder contains valid Godot 3 project. // Project should not be converted more than once. { String conventer_text = "; Project was converted by built-in tool to Godot 4"; ERR_FAIL_COND_V_MSG(!FileAccess::exists("project.godot"), false, "Current directory doesn't contain any Godot 3 project"); Error err = OK; String project_godot_content = FileAccess::get_file_as_string("project.godot", &err); ERR_FAIL_COND_V_MSG(err != OK, false, "Failed to read content of \"project.godot\" file."); ERR_FAIL_COND_V_MSG(project_godot_content.contains(conventer_text), false, "Project already was converted with this tool."); } Vector collected_files = check_for_files(); uint32_t converted_files = 0; // Check file by file. for (int i = 0; i < collected_files.size(); i++) { const String &file_name = collected_files[i]; Vector lines; uint32_t ignored_lines = 0; uint64_t file_size = 0; { Ref file = FileAccess::open(file_name, FileAccess::READ); ERR_CONTINUE_MSG(file.is_null(), vformat("Unable to read content of \"%s\".", file_name)); while (!file->eof_reached()) { String line = file->get_line(); file_size += line.size(); lines.append(line); } } print_line(vformat("Checking for conversion - %d/%d file - \"%s\" with size - %d KB", i + 1, collected_files.size(), file_name.trim_prefix("res://"), file_size / 1024)); Vector changed_elements; Vector reason; bool is_ignored = false; uint64_t start_time = Time::get_singleton()->get_ticks_msec(); if (file_name.ends_with(".shader")) { reason.append("\tFile extension will be renamed from \"shader\" to \"gdshader\"."); } if (file_size < uint64_t(maximum_file_size)) { if (file_name.ends_with(".gd")) { changed_elements.append_array(check_for_rename_classes(lines, reg_container)); changed_elements.append_array(check_for_rename_common(RenamesMap3To4::enum_renames, reg_container.enum_regexes, lines)); changed_elements.append_array(check_for_rename_colors(lines, reg_container)); changed_elements.append_array(check_for_rename_common(RenamesMap3To4::gdscript_function_renames, reg_container.gdscript_function_regexes, lines)); changed_elements.append_array(check_for_rename_gdscript_functions(lines, reg_container, false)); changed_elements.append_array(check_for_rename_common(RenamesMap3To4::project_settings_renames, reg_container.project_settings_regexes, lines)); changed_elements.append_array(check_for_rename_gdscript_keywords(lines, reg_container, false)); changed_elements.append_array(check_for_rename_common(RenamesMap3To4::gdscript_properties_renames, reg_container.gdscript_properties_regexes, lines)); changed_elements.append_array(check_for_rename_common(RenamesMap3To4::gdscript_signals_renames, reg_container.gdscript_signals_regexes, lines)); changed_elements.append_array(check_for_rename_common(RenamesMap3To4::shaders_renames, reg_container.shaders_regexes, lines)); changed_elements.append_array(check_for_rename_common(RenamesMap3To4::builtin_types_renames, reg_container.builtin_types_regexes, lines)); changed_elements.append_array(check_for_rename_common(RenamesMap3To4::theme_override_renames, reg_container.theme_override_regexes, lines)); changed_elements.append_array(check_for_custom_rename(lines, "\\.shader", ".gdshader")); } else if (file_name.ends_with(".tscn")) { changed_elements.append_array(check_for_rename_classes(lines, reg_container)); changed_elements.append_array(check_for_rename_common(RenamesMap3To4::enum_renames, reg_container.enum_regexes, lines)); changed_elements.append_array(check_for_rename_colors(lines, reg_container)); changed_elements.append_array(check_for_rename_common(RenamesMap3To4::gdscript_function_renames, reg_container.gdscript_function_regexes, lines)); changed_elements.append_array(check_for_rename_gdscript_functions(lines, reg_container, true)); changed_elements.append_array(check_for_rename_common(RenamesMap3To4::project_settings_renames, reg_container.project_settings_regexes, lines)); changed_elements.append_array(check_for_rename_gdscript_keywords(lines, reg_container, true)); changed_elements.append_array(check_for_rename_common(RenamesMap3To4::gdscript_properties_renames, reg_container.gdscript_properties_regexes, lines)); changed_elements.append_array(check_for_rename_common(RenamesMap3To4::gdscript_signals_renames, reg_container.gdscript_signals_regexes, lines)); changed_elements.append_array(check_for_rename_common(RenamesMap3To4::shaders_renames, reg_container.shaders_regexes, lines)); changed_elements.append_array(check_for_rename_common(RenamesMap3To4::builtin_types_renames, reg_container.builtin_types_regexes, lines)); changed_elements.append_array(check_for_rename_common(RenamesMap3To4::theme_override_renames, reg_container.theme_override_regexes, lines)); changed_elements.append_array(check_for_custom_rename(lines, "\\.shader", ".gdshader")); } else if (file_name.ends_with(".cs")) { changed_elements.append_array(check_for_rename_classes(lines, reg_container)); changed_elements.append_array(check_for_rename_common(RenamesMap3To4::csharp_function_renames, reg_container.csharp_function_regexes, lines)); changed_elements.append_array(check_for_rename_common(RenamesMap3To4::builtin_types_renames, reg_container.builtin_types_regexes, lines)); changed_elements.append_array(check_for_rename_common(RenamesMap3To4::csharp_properties_renames, reg_container.csharp_properties_regexes, lines)); changed_elements.append_array(check_for_rename_common(RenamesMap3To4::csharp_signals_renames, reg_container.csharp_signal_regexes, lines)); changed_elements.append_array(check_for_rename_csharp_functions(lines, reg_container)); changed_elements.append_array(check_for_rename_csharp_attributes(lines, reg_container)); changed_elements.append_array(check_for_custom_rename(lines, "public class ", "public partial class ")); } else if (file_name.ends_with(".gdshader") || file_name.ends_with(".shader")) { changed_elements.append_array(check_for_rename_common(RenamesMap3To4::shaders_renames, reg_container.shaders_regexes, lines)); } else if (file_name.ends_with("tres")) { changed_elements.append_array(check_for_rename_classes(lines, reg_container)); changed_elements.append_array(check_for_rename_common(RenamesMap3To4::shaders_renames, reg_container.shaders_regexes, lines)); changed_elements.append_array(check_for_rename_common(RenamesMap3To4::builtin_types_renames, reg_container.builtin_types_regexes, lines)); changed_elements.append_array(check_for_custom_rename(lines, "\\.shader", ".gdshader")); } else if (file_name.ends_with("project.godot")) { changed_elements.append_array(check_for_rename_common(RenamesMap3To4::project_godot_renames, reg_container.project_godot_regexes, lines)); changed_elements.append_array(check_for_rename_common(RenamesMap3To4::builtin_types_renames, reg_container.builtin_types_regexes, lines)); changed_elements.append_array(check_for_rename_input_map_scancode(lines, reg_container)); changed_elements.append_array(check_for_rename_joypad_buttons_and_axes(lines, reg_container)); changed_elements.append_array(check_for_rename_common(RenamesMap3To4::input_map_renames, reg_container.input_map_regexes, lines)); } else if (file_name.ends_with(".csproj")) { // TODO } else { ERR_PRINT(vformat("\"%s\", is not supported!", file_name)); continue; } for (String &line : lines) { if (uint64_t(line.length()) > maximum_line_length) { ignored_lines += 1; } } } else { reason.append(vformat("\tERROR: File has exceeded the maximum size allowed - %d KB.", maximum_file_size / 1024)); is_ignored = true; } uint64_t end_time = Time::get_singleton()->get_ticks_msec(); String end_message = vformat(" Checking file took %10.3f ms.", (end_time - start_time) / 1000.0); if (ignored_lines != 0) { end_message += vformat(" Ignored %d lines, because their length exceeds maximum allowed characters - %d.", ignored_lines, maximum_line_length); } print_line(end_message); for (int k = 0; k < reason.size(); k++) { print_line(reason[k]); } if (changed_elements.size() > 0 && !is_ignored) { converted_files++; for (int k = 0; k < changed_elements.size(); k++) { print_line(String("\t\t") + changed_elements[k]); } } } print_line(vformat("Checking for valid conversion ended - all files(%d), files which would be converted(%d), files which would not be converted(%d).", collected_files.size(), converted_files, collected_files.size() - converted_files)); uint64_t conversion_end_time = Time::get_singleton()->get_ticks_msec(); print_line(vformat("Conversion of all files took %10.3f seconds.", (conversion_end_time - conversion_start_time) / 1000.0)); return true; } // Collect files which will be checked, excluding ".txt", ".mp4", ".wav" etc. files. Vector ProjectConverter3To4::check_for_files() { Vector collected_files = Vector(); Vector directories_to_check = Vector(); directories_to_check.push_back("res://"); while (!directories_to_check.is_empty()) { String path = directories_to_check.get(directories_to_check.size() - 1); // Is there any pop_back function? directories_to_check.resize(directories_to_check.size() - 1); // Remove last element Ref dir = DirAccess::open(path); if (dir.is_valid()) { dir->set_include_hidden(true); dir->list_dir_begin(); String current_dir = dir->get_current_dir(); String file_name = dir->_get_next(); while (file_name != "") { if (file_name == ".git" || file_name == ".godot") { file_name = dir->_get_next(); continue; } if (dir->current_is_dir()) { directories_to_check.append(current_dir.path_join(file_name) + "/"); } else { bool proper_extension = false; if (file_name.ends_with(".gd") || file_name.ends_with(".shader") || file_name.ends_with(".gdshader") || file_name.ends_with(".tscn") || file_name.ends_with(".tres") || file_name.ends_with(".godot") || file_name.ends_with(".cs") || file_name.ends_with(".csproj") || file_name.ends_with(".import")) proper_extension = true; if (proper_extension) { collected_files.append(current_dir.path_join(file_name)); } } file_name = dir->_get_next(); } } else { print_verbose("Failed to open " + path); } } return collected_files; } Vector ProjectConverter3To4::split_lines(const String &text) { Vector lines = text.split("\n"); Vector source_lines; for (String &line : lines) { SourceLine source_line; source_line.line = line; source_line.is_comment = false; source_lines.append(source_line); } return source_lines; } // Test expected results of gdscript bool ProjectConverter3To4::test_conversion_gdscript_builtin(String name, String expected, void (ProjectConverter3To4::*func)(Vector &, const RegExContainer &, bool), String what, const RegExContainer ®_container, bool builtin_script) { Vector got = split_lines(name); (this->*func)(got, reg_container, builtin_script); String got_str = collect_string_from_vector(got); ERR_FAIL_COND_V_MSG(expected != got_str, false, vformat("Failed to convert %s \"%s\" to \"%s\", got instead \"%s\"", what, name, expected, got_str)); return true; } bool ProjectConverter3To4::test_conversion_with_regex(String name, String expected, void (ProjectConverter3To4::*func)(Vector &, const RegExContainer &), String what, const RegExContainer ®_container) { Vector got = split_lines(name); (this->*func)(got, reg_container); String got_str = collect_string_from_vector(got); ERR_FAIL_COND_V_MSG(expected != got_str, false, vformat("Failed to convert %s \"%s\" to \"%s\", got instead \"%s\"", what, name, expected, got_str)); return true; } bool ProjectConverter3To4::test_conversion_basic(String name, String expected, const char *array[][2], LocalVector ®ex_cache, String what) { Vector got = split_lines(name); rename_common(array, regex_cache, got); String got_str = collect_string_from_vector(got); ERR_FAIL_COND_V_MSG(expected != got_str, false, vformat("Failed to convert %s \"%s\" to \"%s\", got instead \"%s\"", what, name, expected, got_str)); return true; } // Validate if conversions are proper. bool ProjectConverter3To4::test_conversion(RegExContainer ®_container) { bool valid = true; valid = valid && test_conversion_with_regex("tool", "@tool", &ProjectConverter3To4::fix_tool_declaration, "gdscript keyword", reg_container); valid = valid && test_conversion_with_regex("\n tool", "\n tool", &ProjectConverter3To4::fix_tool_declaration, "gdscript keyword", reg_container); valid = valid && test_conversion_with_regex("\n\ntool", "@tool\n\n", &ProjectConverter3To4::fix_tool_declaration, "gdscript keyword", reg_container); valid = valid && test_conversion_with_regex("pause_mode = 2", "pause_mode = 3", &ProjectConverter3To4::fix_pause_mode, "pause_mode", reg_container); valid = valid && test_conversion_with_regex("pause_mode = 1", "pause_mode = 1", &ProjectConverter3To4::fix_pause_mode, "pause_mode", reg_container); valid = valid && test_conversion_with_regex("pause_mode = 3", "pause_mode = 3", &ProjectConverter3To4::fix_pause_mode, "pause_mode", reg_container); valid = valid && test_conversion_with_regex("somepause_mode = 2", "somepause_mode = 2", &ProjectConverter3To4::fix_pause_mode, "pause_mode", reg_container); valid = valid && test_conversion_with_regex("pause_mode_ext = 2", "pause_mode_ext = 2", &ProjectConverter3To4::fix_pause_mode, "pause_mode", reg_container); valid = valid && test_conversion_basic("TYPE_REAL", "TYPE_FLOAT", RenamesMap3To4::enum_renames, reg_container.enum_regexes, "enum"); valid = valid && test_conversion_basic("can_instance", "can_instantiate", RenamesMap3To4::gdscript_function_renames, reg_container.gdscript_function_regexes, "gdscript function"); valid = valid && test_conversion_basic("CanInstance", "CanInstantiate", RenamesMap3To4::csharp_function_renames, reg_container.csharp_function_regexes, "csharp function"); valid = valid && test_conversion_basic("translation", "position", RenamesMap3To4::gdscript_properties_renames, reg_container.gdscript_properties_regexes, "gdscript property"); valid = valid && test_conversion_basic("Translation", "Position", RenamesMap3To4::csharp_properties_renames, reg_container.csharp_properties_regexes, "csharp property"); valid = valid && test_conversion_basic("NORMALMAP", "NORMAL_MAP", RenamesMap3To4::shaders_renames, reg_container.shaders_regexes, "shader"); valid = valid && test_conversion_basic("text_entered", "text_submitted", RenamesMap3To4::gdscript_signals_renames, reg_container.gdscript_signals_regexes, "gdscript signal"); valid = valid && test_conversion_basic("TextEntered", "TextSubmitted", RenamesMap3To4::csharp_signals_renames, reg_container.csharp_signal_regexes, "csharp signal"); valid = valid && test_conversion_basic("audio/channel_disable_threshold_db", "audio/buses/channel_disable_threshold_db", RenamesMap3To4::project_settings_renames, reg_container.project_settings_regexes, "project setting"); valid = valid && test_conversion_basic("\"device\":-1,\"alt\":false,\"shift\":false,\"control\":false,\"meta\":false,\"doubleclick\":false,\"scancode\":0,\"physical_scancode\":16777254,\"script\":null", "\"device\":-1,\"alt_pressed\":false,\"shift_pressed\":false,\"ctrl_pressed\":false,\"meta_pressed\":false,\"double_click\":false,\"keycode\":0,\"physical_keycode\":16777254,\"script\":null", RenamesMap3To4::input_map_renames, reg_container.input_map_regexes, "input map"); valid = valid && test_conversion_basic("Transform", "Transform3D", RenamesMap3To4::builtin_types_renames, reg_container.builtin_types_regexes, "builtin type"); valid = valid && test_conversion_basic("custom_constants/margin_right", "theme_override_constants/margin_right", RenamesMap3To4::theme_override_renames, reg_container.theme_override_regexes, "theme overrides"); // Custom Renames. valid = valid && test_conversion_with_regex("(Connect(A,B,C,D,E,F,G) != OK):", "(Connect(A, new Callable(B, C), D, E, F, G) != OK):", &ProjectConverter3To4::rename_csharp_functions, "custom rename csharp", reg_container); valid = valid && test_conversion_with_regex("(Disconnect(A,B,C) != OK):", "(Disconnect(A, new Callable(B, C)) != OK):", &ProjectConverter3To4::rename_csharp_functions, "custom rename csharp", reg_container); valid = valid && test_conversion_with_regex("(IsConnected(A,B,C) != OK):", "(IsConnected(A, new Callable(B, C)) != OK):", &ProjectConverter3To4::rename_csharp_functions, "custom rename", reg_container); valid = valid && test_conversion_with_regex("[Remote]", "[RPC(MultiplayerAPI.RPCMode.AnyPeer)]", &ProjectConverter3To4::rename_csharp_attributes, "custom rename csharp", reg_container); valid = valid && test_conversion_with_regex("[RemoteSync]", "[RPC(MultiplayerAPI.RPCMode.AnyPeer, CallLocal = true)]", &ProjectConverter3To4::rename_csharp_attributes, "custom rename csharp", reg_container); valid = valid && test_conversion_with_regex("[Sync]", "[RPC(MultiplayerAPI.RPCMode.AnyPeer, CallLocal = true)]", &ProjectConverter3To4::rename_csharp_attributes, "custom rename csharp", reg_container); valid = valid && test_conversion_with_regex("[Slave]", "[RPC]", &ProjectConverter3To4::rename_csharp_attributes, "custom rename csharp", reg_container); valid = valid && test_conversion_with_regex("[Puppet]", "[RPC]", &ProjectConverter3To4::rename_csharp_attributes, "custom rename csharp", reg_container); valid = valid && test_conversion_with_regex("[PuppetSync]", "[RPC(CallLocal = true)]", &ProjectConverter3To4::rename_csharp_attributes, "custom rename csharp", reg_container); valid = valid && test_conversion_with_regex("[Master]", "The master and mastersync rpc behavior is not officially supported anymore. Try using another keyword or making custom logic using Multiplayer.GetRemoteSenderId()\n[RPC]", &ProjectConverter3To4::rename_csharp_attributes, "custom rename csharp", reg_container); valid = valid && test_conversion_with_regex("[MasterSync]", "The master and mastersync rpc behavior is not officially supported anymore. Try using another keyword or making custom logic using Multiplayer.GetRemoteSenderId()\n[RPC(CallLocal = true)]", &ProjectConverter3To4::rename_csharp_attributes, "custom rename csharp", reg_container); valid = valid && test_conversion_gdscript_builtin("\tif OS.window_resizable: pass", "\tif (not get_window().unresizable): pass", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("\tif OS.is_window_resizable(): pass", "\tif (not get_window().unresizable): pass", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("\tOS.set_window_resizable(Settings.resizable)", "\tget_window().unresizable = not (Settings.resizable)", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("\tOS.window_resizable = Settings.resizable", "\tget_window().unresizable = not (Settings.resizable)", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("\tif OS.window_fullscreen: pass", "\tif ((get_window().mode == Window.MODE_EXCLUSIVE_FULLSCREEN) or (get_window().mode == Window.MODE_FULLSCREEN)): pass", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("\tif OS.is_window_fullscreen(): pass", "\tif ((get_window().mode == Window.MODE_EXCLUSIVE_FULLSCREEN) or (get_window().mode == Window.MODE_FULLSCREEN)): pass", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("\tOS.set_window_fullscreen(Settings.fullscreen)", "\tget_window().mode = Window.MODE_EXCLUSIVE_FULLSCREEN if (Settings.fullscreen) else Window.MODE_WINDOWED", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("\tOS.window_fullscreen = Settings.fullscreen", "\tget_window().mode = Window.MODE_EXCLUSIVE_FULLSCREEN if (Settings.fullscreen) else Window.MODE_WINDOWED", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("\tif OS.window_maximized: pass", "\tif (get_window().mode == Window.MODE_MAXIMIZED): pass", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("\tif OS.is_window_maximized(): pass", "\tif (get_window().mode == Window.MODE_MAXIMIZED): pass", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("\tOS.set_window_maximized(Settings.maximized)", "\tget_window().mode = Window.MODE_MAXIMIZED if (Settings.maximized) else Window.MODE_WINDOWED", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("\tOS.window_maximized = Settings.maximized", "\tget_window().mode = Window.MODE_MAXIMIZED if (Settings.maximized) else Window.MODE_WINDOWED", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("\tif OS.window_minimized: pass", "\tif (get_window().mode == Window.MODE_MINIMIZED): pass", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("\tif OS.is_window_minimized(): pass", "\tif (get_window().mode == Window.MODE_MINIMIZED): pass", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("\tOS.set_window_minimized(Settings.minimized)", "\tget_window().mode = Window.MODE_MINIMIZED if (Settings.minimized) else Window.MODE_WINDOWED", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("\tOS.window_minimized = Settings.minimized", "\tget_window().mode = Window.MODE_MINIMIZED if (Settings.minimized) else Window.MODE_WINDOWED", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("\tif OS.vsync_enabled: pass", "\tif (DisplayServer.window_get_vsync_mode() != DisplayServer.VSYNC_DISABLED): pass", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("\tif OS.is_vsync_enabled(): pass", "\tif (DisplayServer.window_get_vsync_mode() != DisplayServer.VSYNC_DISABLED): pass", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("\tOS.set_use_vsync(Settings.vsync)", "\tDisplayServer.window_set_vsync_mode(DisplayServer.VSYNC_ENABLED if (Settings.vsync) else DisplayServer.VSYNC_DISABLED)", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("\tOS.vsync_enabled = Settings.vsync", "\tDisplayServer.window_set_vsync_mode(DisplayServer.VSYNC_ENABLED if (Settings.vsync) else DisplayServer.VSYNC_DISABLED)", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("\tif OS.screen_orientation = OS.SCREEN_ORIENTATION_VERTICAL: pass", "\tif DisplayServer.screen_get_orientation() = DisplayServer.SCREEN_VERTICAL: pass", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("\tif OS.get_screen_orientation() = OS.SCREEN_ORIENTATION_LANDSCAPE: pass", "\tif DisplayServer.screen_get_orientation() = DisplayServer.SCREEN_LANDSCAPE: pass", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("\tOS.set_screen_orientation(Settings.orient)", "\tDisplayServer.screen_set_orientation(Settings.orient)", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("\tOS.screen_orientation = Settings.orient", "\tDisplayServer.screen_set_orientation(Settings.orient)", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("\tif OS.is_window_always_on_top(): pass", "\tif get_window().always_on_top: pass", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("\tOS.set_window_always_on_top(Settings.alwaystop)", "\tget_window().always_on_top = (Settings.alwaystop)", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("\tif OS.get_borderless_window(): pass", "\tif get_window().borderless: pass", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("\tOS.set_borderless_window(Settings.borderless)", "\tget_window().borderless = (Settings.borderless)", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("\tvar aa = roman(r.move_and_slide( a, b, c, d, e, f )) # Roman", "\tr.set_velocity(a)\n\tr.set_up_direction(b)\n\tr.set_floor_stop_on_slope_enabled(c)\n\tr.set_max_slides(d)\n\tr.set_floor_max_angle(e)\n\t# TODOConverter3To4 infinite_inertia were removed in Godot 4 - previous value `f`\n\tr.move_and_slide()\n\tvar aa = roman(r.velocity) # Roman", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("\tmove_and_slide( a, b, c, d, e, f ) # Roman", "\tset_velocity(a)\n\tset_up_direction(b)\n\tset_floor_stop_on_slope_enabled(c)\n\tset_max_slides(d)\n\tset_floor_max_angle(e)\n\t# TODOConverter3To4 infinite_inertia were removed in Godot 4 - previous value `f`\n\tmove_and_slide() # Roman", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("\tvar aa = roman(r.move_and_slide_with_snap( a, g, b, c, d, e, f )) # Roman", "\tr.set_velocity(a)\n\t# TODOConverter3To4 looks that snap in Godot 4 is float, not vector like in Godot 3 - previous value `g`\n\tr.set_up_direction(b)\n\tr.set_floor_stop_on_slope_enabled(c)\n\tr.set_max_slides(d)\n\tr.set_floor_max_angle(e)\n\t# TODOConverter3To4 infinite_inertia were removed in Godot 4 - previous value `f`\n\tr.move_and_slide()\n\tvar aa = roman(r.velocity) # Roman", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("\tmove_and_slide_with_snap( a, g, b, c, d, e, f ) # Roman", "\tset_velocity(a)\n\t# TODOConverter3To4 looks that snap in Godot 4 is float, not vector like in Godot 3 - previous value `g`\n\tset_up_direction(b)\n\tset_floor_stop_on_slope_enabled(c)\n\tset_max_slides(d)\n\tset_floor_max_angle(e)\n\t# TODOConverter3To4 infinite_inertia were removed in Godot 4 - previous value `f`\n\tmove_and_slide() # Roman", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("remove_and_slide(a,b,c,d,e,f)", "remove_and_slide(a,b,c,d,e,f)", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("list_dir_begin( a , b )", "list_dir_begin() # TODOConverter3To4 fill missing arguments https://github.com/godotengine/godot/pull/40547", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("list_dir_begin( a )", "list_dir_begin() # TODOConverter3To4 fill missing arguments https://github.com/godotengine/godot/pull/40547", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("list_dir_begin( )", "list_dir_begin() # TODOConverter3To4 fill missing arguments https://github.com/godotengine/godot/pull/40547", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("sort_custom( a , b )", "sort_custom(Callable(a, b))", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("func c(var a, var b)", "func c(a, b)", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("draw_line(1, 2, 3, 4, 5)", "draw_line(1, 2, 3, 4)", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("\timage.lock()", "\tfalse # image.lock() # TODOConverter3To4, Image no longer requires locking, `false` helps to not break one line if/else, so it can freely be removed", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("\timage.unlock()", "\tfalse # image.unlock() # TODOConverter3To4, Image no longer requires locking, `false` helps to not break one line if/else, so it can freely be removed", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("\troman.image.unlock()", "\tfalse # roman.image.unlock() # TODOConverter3To4, Image no longer requires locking, `false` helps to not break one line if/else, so it can freely be removed", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("\tmtx.lock()", "\tmtx.lock()", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("\tmutex.unlock()", "\tmutex.unlock()", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_with_regex("extends CSGBox", "extends CSGBox3D", &ProjectConverter3To4::rename_classes, "classes", reg_container); valid = valid && test_conversion_with_regex("CSGBox", "CSGBox3D", &ProjectConverter3To4::rename_classes, "classes", reg_container); valid = valid && test_conversion_with_regex("Spatial", "Node3D", &ProjectConverter3To4::rename_classes, "classes", reg_container); valid = valid && test_conversion_with_regex("Spatial.tscn", "Spatial.tscn", &ProjectConverter3To4::rename_classes, "classes", reg_container); valid = valid && test_conversion_with_regex("Spatial.gd", "Spatial.gd", &ProjectConverter3To4::rename_classes, "classes", reg_container); valid = valid && test_conversion_with_regex("Spatial.shader", "Spatial.shader", &ProjectConverter3To4::rename_classes, "classes", reg_container); valid = valid && test_conversion_with_regex("Spatial.other", "Node3D.other", &ProjectConverter3To4::rename_classes, "classes", reg_container); valid = valid && test_conversion_gdscript_builtin("\nonready", "\n@onready", &ProjectConverter3To4::rename_gdscript_keywords, "gdscript keyword", reg_container, false); valid = valid && test_conversion_gdscript_builtin("onready", "@onready", &ProjectConverter3To4::rename_gdscript_keywords, "gdscript keyword", reg_container, false); valid = valid && test_conversion_gdscript_builtin(" onready", " onready", &ProjectConverter3To4::rename_gdscript_keywords, "gdscript keyword", reg_container, false); valid = valid && test_conversion_gdscript_builtin("\nexport", "\n@export", &ProjectConverter3To4::rename_gdscript_keywords, "gdscript keyword", reg_container, false); valid = valid && test_conversion_gdscript_builtin("\texport", "\t@export", &ProjectConverter3To4::rename_gdscript_keywords, "gdscript keyword", reg_container, false); valid = valid && test_conversion_gdscript_builtin("\texport_dialog", "\texport_dialog", &ProjectConverter3To4::rename_gdscript_keywords, "gdscript keyword", reg_container, false); valid = valid && test_conversion_gdscript_builtin("export", "@export", &ProjectConverter3To4::rename_gdscript_keywords, "gdscript keyword", reg_container, false); valid = valid && test_conversion_gdscript_builtin(" export", " export", &ProjectConverter3To4::rename_gdscript_keywords, "gdscript keyword", reg_container, false); valid = valid && test_conversion_gdscript_builtin("\n\nremote func", "\n\n@rpc(\"any_peer\") func", &ProjectConverter3To4::rename_gdscript_keywords, "gdscript keyword", reg_container, false); valid = valid && test_conversion_gdscript_builtin("\n\nremote func", "\n\n@rpc(\\\"any_peer\\\") func", &ProjectConverter3To4::rename_gdscript_keywords, "gdscript keyword", reg_container, true); valid = valid && test_conversion_gdscript_builtin("\n\nremotesync func", "\n\n@rpc(\"any_peer\", \"call_local\") func", &ProjectConverter3To4::rename_gdscript_keywords, "gdscript keyword", reg_container, false); valid = valid && test_conversion_gdscript_builtin("\n\nremotesync func", "\n\n@rpc(\\\"any_peer\\\", \\\"call_local\\\") func", &ProjectConverter3To4::rename_gdscript_keywords, "gdscript keyword", reg_container, true); valid = valid && test_conversion_gdscript_builtin("\n\nsync func", "\n\n@rpc(\"any_peer\", \"call_local\") func", &ProjectConverter3To4::rename_gdscript_keywords, "gdscript keyword", reg_container, false); valid = valid && test_conversion_gdscript_builtin("\n\nsync func", "\n\n@rpc(\\\"any_peer\\\", \\\"call_local\\\") func", &ProjectConverter3To4::rename_gdscript_keywords, "gdscript keyword", reg_container, true); valid = valid && test_conversion_gdscript_builtin("\n\nslave func", "\n\n@rpc func", &ProjectConverter3To4::rename_gdscript_keywords, "gdscript keyword", reg_container, false); valid = valid && test_conversion_gdscript_builtin("\n\npuppet func", "\n\n@rpc func", &ProjectConverter3To4::rename_gdscript_keywords, "gdscript keyword", reg_container, false); valid = valid && test_conversion_gdscript_builtin("\n\npuppetsync func", "\n\n@rpc(\"call_local\") func", &ProjectConverter3To4::rename_gdscript_keywords, "gdscript keyword", reg_container, false); valid = valid && test_conversion_gdscript_builtin("\n\npuppetsync func", "\n\n@rpc(\\\"call_local\\\") func", &ProjectConverter3To4::rename_gdscript_keywords, "gdscript keyword", reg_container, true); valid = valid && test_conversion_gdscript_builtin("\n\nmaster func", "\n\nThe master and mastersync rpc behavior is not officially supported anymore. Try using another keyword or making custom logic using get_multiplayer().get_remote_sender_id()\n@rpc func", &ProjectConverter3To4::rename_gdscript_keywords, "gdscript keyword", reg_container, false); valid = valid && test_conversion_gdscript_builtin("\n\nmastersync func", "\n\nThe master and mastersync rpc behavior is not officially supported anymore. Try using another keyword or making custom logic using get_multiplayer().get_remote_sender_id()\n@rpc(\"call_local\") func", &ProjectConverter3To4::rename_gdscript_keywords, "gdscript keyword", reg_container, false); valid = valid && test_conversion_gdscript_builtin("var size: Vector2 = Vector2() setget set_function, get_function", "var size: Vector2 = Vector2(): get = get_function, set = set_function", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("var size: Vector2 = Vector2() setget set_function, ", "var size: Vector2 = Vector2(): set = set_function", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("var size: Vector2 = Vector2() setget set_function", "var size: Vector2 = Vector2(): set = set_function", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("var size: Vector2 = Vector2() setget , get_function", "var size: Vector2 = Vector2(): get = get_function", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("get_node(@", "get_node(", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("yield(this, \"timeout\")", "await this.timeout", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("yield(this, \\\"timeout\\\")", "await this.timeout", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, true); valid = valid && test_conversion_gdscript_builtin(" Transform.xform(Vector3(a,b,c) + Vector3.UP) ", " Transform * (Vector3(a,b,c) + Vector3.UP) ", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin(" Transform.xform_inv(Vector3(a,b,c) + Vector3.UP) ", " (Vector3(a,b,c) + Vector3.UP) * Transform ", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("export(float) var lifetime = 3.0", "export var lifetime: float = 3.0", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("export (int)var spaces=1", "export var spaces: int=1", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("export(String, 'AnonymousPro', 'CourierPrime') var _font_name = 'AnonymousPro'", "export var _font_name = 'AnonymousPro' # (String, 'AnonymousPro', 'CourierPrime')", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); // TODO, this is only a workaround valid = valid && test_conversion_gdscript_builtin("export(PackedScene) var mob_scene", "export var mob_scene: PackedScene", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("export(float) var lifetime: float = 3.0", "export var lifetime: float = 3.0", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("export var lifetime: float = 3.0", "export var lifetime: float = 3.0", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("export var lifetime := 3.0", "export var lifetime := 3.0", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("export(float) var lifetime := 3.0", "export var lifetime := 3.0", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("var d = parse_json(roman(sfs))", "var test_json_conv = JSON.new()\ntest_json_conv.parse(roman(sfs))\nvar d = test_json_conv.get_data()", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("to_json( AA ) szon", "JSON.new().stringify( AA ) szon", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("s to_json", "s JSON.new().stringify", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("AF to_json2", "AF to_json2", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("var rr = JSON.parse(a)", "var test_json_conv = JSON.new()\ntest_json_conv.parse(a)\nvar rr = test_json_conv.get_data()", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("empty()", "is_empty()", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin(".empty", ".empty", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin(").roman(", ").roman(", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("\t.roman(", "\tsuper.roman(", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin(" .roman(", " super.roman(", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin(".1", ".1", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin(" .1", " .1", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("'.'", "'.'", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("'.a'", "'.a'", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("\t._input(_event)", "\tsuper._input(_event)", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("(connect(A,B,C) != OK):", "(connect(A, Callable(B, C)) != OK):", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("(connect(A,B,C,D) != OK):", "(connect(A, Callable(B, C).bind(D)) != OK):", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("(connect(A,B,C,[D]) != OK):", "(connect(A, Callable(B, C).bind(D)) != OK):", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("(connect(A,B,C,[D,E]) != OK):", "(connect(A, Callable(B, C).bind(D,E)) != OK):", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("(connect(A,B,C,[D,E],F) != OK):", "(connect(A, Callable(B, C).bind(D,E), F) != OK):", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("(connect(A,B,C,D,E) != OK):", "(connect(A, Callable(B, C).bind(D), E) != OK):", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin(".connect(A,B,C)", ".connect(A, Callable(B, C))", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("abc.connect(A,B,C)", "abc.connect(A, Callable(B, C))", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("\tconnect(A,B,C)", "\tconnect(A, Callable(B, C))", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin(" connect(A,B,C)", " connect(A, Callable(B, C))", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("_connect(A,B,C)", "_connect(A,B,C)", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("do_connect(A,B,C)", "do_connect(A,B,C)", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("$connect(A,B,C)", "$connect(A,B,C)", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("@connect(A,B,C)", "@connect(A,B,C)", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("(start(A,B) != OK):", "(start(Callable(A, B)) != OK):", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("func start(A,B):", "func start(A,B):", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("(start(A,B,C,D,E,F,G) != OK):", "(start(Callable(A, B).bind(C), D, E, F, G) != OK):", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("disconnect(A,B,C) != OK):", "disconnect(A, Callable(B, C)) != OK):", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("is_connected(A,B,C) != OK):", "is_connected(A, Callable(B, C)) != OK):", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("is_connected(A,B,C))", "is_connected(A, Callable(B, C)))", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("(tween_method(A,B,C,D,E).foo())", "(tween_method(Callable(A, B), C, D, E).foo())", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("(tween_method(A,B,C,D,E,[F,G]).foo())", "(tween_method(Callable(A, B).bind(F,G), C, D, E).foo())", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("(tween_callback(A,B).foo())", "(tween_callback(Callable(A, B)).foo())", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("(tween_callback(A,B,[C,D]).foo())", "(tween_callback(Callable(A, B).bind(C,D)).foo())", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("func _init(", "func _init(", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("func _init(a,b,c).(d,e,f):", "func _init(a,b,c):\n\tsuper(d,e,f)", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("func _init(a,b,c).(a.b(),c.d()):", "func _init(a,b,c):\n\tsuper(a.b(),c.d())", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("func _init(p_x:int)->void:", "func _init(p_x:int)->void:", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("func _init(a: int).(d,e,f) -> void:", "func _init(a: int) -> void:\n\tsuper(d,e,f)", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("q_PackedDataContainer._iter_init(variable1)", "q_PackedDataContainer._iter_init(variable1)", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("create_from_image(aa, bb)", "create_from_image(aa) #,bb", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("q_ImageTexture.create_from_image(variable1, variable2)", "q_ImageTexture.create_from_image(variable1) #,variable2", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("set_cell_item(a, b, c, d ,e) # AA", "set_cell_item(Vector3(a, b, c), d, e) # AA", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("set_cell_item(a, b)", "set_cell_item(a, b)", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("get_cell_item_orientation(a, b,c)", "get_cell_item_orientation(Vector3i(a, b, c))", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("get_cell_item(a, b,c)", "get_cell_item(Vector3i(a, b, c))", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("map_to_world(a, b,c)", "map_to_local(Vector3i(a, b, c))", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("PackedStringArray(req_godot).join('.')", "'.'.join(PackedStringArray(req_godot))", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("=PackedStringArray(req_godot).join('.')", "='.'.join(PackedStringArray(req_godot))", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("apply_force(position, impulse)", "apply_force(impulse, position)", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("apply_impulse(position, impulse)", "apply_impulse(impulse, position)", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("draw_rect(a,b,c,d,e).abc", "draw_rect(a, b, c, d).abc# e) TODOConverter3To4 Antialiasing argument is missing", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("get_focus_owner()", "get_viewport().gui_get_focus_owner()", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("button.pressed = 1", "button.button_pressed = 1", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("button.pressed=1", "button.button_pressed=1", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_gdscript_builtin("button.pressed SF", "button.pressed SF", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false); valid = valid && test_conversion_with_regex("Color(\"#f47d\")", "Color(\"#47df\")", &ProjectConverter3To4::convert_hexadecimal_colors, "color literals", reg_container); valid = valid && test_conversion_with_regex("Color(\"#ff478cbf\")", "Color(\"#478cbfff\")", &ProjectConverter3To4::convert_hexadecimal_colors, "color literals", reg_container); valid = valid && test_conversion_with_regex("Color(\"#de32bf\")", "Color(\"#de32bf\")", &ProjectConverter3To4::convert_hexadecimal_colors, "color literals", reg_container); valid = valid && test_conversion_with_regex("AAA Color.white AF", "AAA Color.WHITE AF", &ProjectConverter3To4::rename_colors, "color constants", reg_container); // Note: Do not change to *scancode*, it is applied before that conversion. valid = valid && test_conversion_with_regex("\"device\":-1,\"scancode\":16777231,\"physical_scancode\":16777232", "\"device\":-1,\"scancode\":4194319,\"physical_scancode\":4194320", &ProjectConverter3To4::rename_input_map_scancode, "custom rename", reg_container); valid = valid && test_conversion_with_regex("\"device\":-1,\"scancode\":65,\"physical_scancode\":66", "\"device\":-1,\"scancode\":65,\"physical_scancode\":66", &ProjectConverter3To4::rename_input_map_scancode, "custom rename", reg_container); valid = valid && test_conversion_with_regex("\"device\":0,\"button_index\":5,\"pressure\":0.0,\"pressed\":false,", "\"device\":0,\"button_index\":10,\"pressure\":0.0,\"pressed\":false,", &ProjectConverter3To4::rename_joypad_buttons_and_axes, "custom rename", reg_container); valid = valid && test_conversion_with_regex("\"device\":0,\"axis\":6,", "\"device\":0,\"axis\":4,", &ProjectConverter3To4::rename_joypad_buttons_and_axes, "custom rename", reg_container); valid = valid && test_conversion_with_regex("InputEventJoypadButton,\"button_index\":7,\"pressure\":0.0,\"pressed\":false,\"script\":null", "InputEventJoypadMotion,\"axis\":5,\"axis_value\":1.0,\"script\":null", &ProjectConverter3To4::rename_joypad_buttons_and_axes, "custom rename", reg_container); // Custom rule conversion { String from = "instance"; String to = "instantiate"; String name = "AA.instance()"; Vector got = split_lines(name); String expected = "AA.instantiate()"; custom_rename(got, from, to); String got_str = collect_string_from_vector(got); if (got_str != expected) { ERR_PRINT(vformat("Failed to convert custom rename \"%s\" to \"%s\", got \"%s\", instead.", name, expected, got_str)); } valid = valid && (got_str == expected); } // get_object_of_execution { String base = "var roman = kieliszek."; String expected = "kieliszek."; String got = get_object_of_execution(base); if (got != expected) { ERR_PRINT(vformat("Failed to get proper data from get_object_of_execution. \"%s\" should return \"%s\"(%d), got \"%s\"(%d), instead.", base, expected, expected.size(), got, got.size())); } valid = valid && (got == expected); } { String base = "r."; String expected = "r."; String got = get_object_of_execution(base); if (got != expected) { ERR_PRINT(vformat("Failed to get proper data from get_object_of_execution. \"%s\" should return \"%s\"(%d), got \"%s\"(%d), instead.", base, expected, expected.size(), got, got.size())); } valid = valid && (got == expected); } { String base = "mortadela("; String expected = ""; String got = get_object_of_execution(base); if (got != expected) { ERR_PRINT(vformat("Failed to get proper data from get_object_of_execution. \"%s\" should return \"%s\"(%d), got \"%s\"(%d), instead.", base, expected, expected.size(), got, got.size())); } valid = valid && (got == expected); } { String base = "var node = $world/ukraine/lviv."; String expected = "$world/ukraine/lviv."; String got = get_object_of_execution(base); if (got != expected) { ERR_PRINT(vformat("Failed to get proper data from get_object_of_execution. \"%s\" should return \"%s\"(%d), got \"%s\"(%d), instead.", base, expected, expected.size(), got, got.size())); } valid = valid && (got == expected); } // get_starting_space { String base = "\t\t\t var roman = kieliszek."; String expected = "\t\t\t"; String got = get_starting_space(base); if (got != expected) { ERR_PRINT(vformat("Failed to get proper data from get_object_of_execution. \"%s\" should return \"%s\"(%d), got \"%s\"(%d), instead.", base, expected, expected.size(), got, got.size())); } valid = valid && (got == expected); } // Parse Arguments { String line = "( )"; Vector got_vector = parse_arguments(line); String got = ""; String expected = ""; for (String &part : got_vector) { got += part + "|||"; } if (got != expected) { ERR_PRINT(vformat("Failed to get proper data from parse_arguments. \"%s\" should return \"%s\"(%d), got \"%s\"(%d), instead.", line, expected, expected.size(), got, got.size())); } valid = valid && (got == expected); } { String line = "(a , b , c)"; Vector got_vector = parse_arguments(line); String got = ""; String expected = "a|||b|||c|||"; for (String &part : got_vector) { got += part + "|||"; } if (got != expected) { ERR_PRINT(vformat("Failed to get proper data from parse_arguments. \"%s\" should return \"%s\"(%d), got \"%s\"(%d), instead.", line, expected, expected.size(), got, got.size())); } valid = valid && (got == expected); } { String line = "(a , \"b,\" , c)"; Vector got_vector = parse_arguments(line); String got = ""; String expected = "a|||\"b,\"|||c|||"; for (String &part : got_vector) { got += part + "|||"; } if (got != expected) { ERR_PRINT(vformat("Failed to get proper data from parse_arguments. \"%s\" should return \"%s\"(%d), got \"%s\"(%d), instead.", line, expected, expected.size(), got, got.size())); } valid = valid && (got == expected); } { String line = "(a , \"(,),,,,\" , c)"; Vector got_vector = parse_arguments(line); String got = ""; String expected = "a|||\"(,),,,,\"|||c|||"; for (String &part : got_vector) { got += part + "|||"; } if (got != expected) { ERR_PRINT(vformat("Failed to get proper data from parse_arguments. \"%s\" should return \"%s\"(%d), got \"%s\"(%d), instead.", line, expected, expected.size(), got, got.size())); } valid = valid && (got == expected); } return valid; } // Validate in all arrays if names don't do cyclic renames "Node" -> "Node2D" | "Node2D" -> "2DNode" bool ProjectConverter3To4::test_array_names() { bool valid = true; Vector names = Vector(); // Validate if all classes are valid. { for (unsigned int current_index = 0; RenamesMap3To4::class_renames[current_index][0]; current_index++) { const String old_class = RenamesMap3To4::class_renames[current_index][0]; const String new_class = RenamesMap3To4::class_renames[current_index][1]; // Light2D, Texture, Viewport are special classes(probably virtual ones). if (ClassDB::class_exists(StringName(old_class)) && old_class != "Light2D" && old_class != "Texture" && old_class != "Viewport") { ERR_PRINT(vformat("Class \"%s\" exists in Godot 4, so it cannot be renamed to something else.", old_class)); valid = false; // This probably should be only a warning, but not 100% sure - this would need to be added to CI. } // Callable is special class, to which normal classes may be renamed. if (!ClassDB::class_exists(StringName(new_class)) && new_class != "Callable") { ERR_PRINT(vformat("Class \"%s\" does not exist in Godot 4, so it cannot be used in the conversion.", new_class)); valid = false; // This probably should be only a warning, but not 100% sure - this would need to be added to CI. } } } { HashSet all_functions; // List of excluded functions from builtin types and global namespace, because currently it is not possible to get list of functions from them. // This will be available when https://github.com/godotengine/godot/pull/49053 or similar will be included into Godot. static const char *builtin_types_excluded_functions[] = { "dict_to_inst", "inst_to_dict", "bytes_to_var", "bytes_to_var_with_objects", "db_to_linear", "deg_to_rad", "linear_to_db", "rad_to_deg", "randf_range", "snapped", "str_to_var", "var_to_str", "var_to_bytes", "var_to_bytes_with_objects", "move_toward", "uri_encode", "uri_decode", "remove_at", "get_rotation_quaternion", "limit_length", "grow_side", "is_absolute_path", "is_valid_int", "lerp", "to_ascii_buffer", "to_utf8_buffer", "to_utf32_buffer", "to_wchar_buffer", "snapped", "remap", "rfind", nullptr }; for (int current_index = 0; builtin_types_excluded_functions[current_index]; current_index++) { all_functions.insert(builtin_types_excluded_functions[current_index]); } //for (int type = Variant::Type::NIL + 1; type < Variant::Type::VARIANT_MAX; type++) { // List method_list; // Variant::get_method_list_by_type(&method_list, Variant::Type(type)); // for (MethodInfo &function_data : method_list) { // if (!all_functions.has(function_data.name)) { // all_functions.insert(function_data.name); // } // } //} List classes_list; ClassDB::get_class_list(&classes_list); for (StringName &name_of_class : classes_list) { List method_list; ClassDB::get_method_list(name_of_class, &method_list, true); for (MethodInfo &function_data : method_list) { if (!all_functions.has(function_data.name)) { all_functions.insert(function_data.name); } } } int current_element = 0; while (RenamesMap3To4::gdscript_function_renames[current_element][0] != nullptr) { String name_3_x = RenamesMap3To4::gdscript_function_renames[current_element][0]; String name_4_0 = RenamesMap3To4::gdscript_function_renames[current_element][1]; if (!all_functions.has(name_4_0)) { ERR_PRINT(vformat("Missing GDScript function in pair (%s - ===> %s <===)", name_3_x, name_4_0)); valid = false; } current_element++; } } if (!valid) { ERR_PRINT("Found function which is used in the converter, but it cannot be found in Godot 4. Rename this element or remove its entry if it's obsolete."); } valid = valid && test_single_array(RenamesMap3To4::enum_renames); valid = valid && test_single_array(RenamesMap3To4::class_renames, true); valid = valid && test_single_array(RenamesMap3To4::gdscript_function_renames, true); valid = valid && test_single_array(RenamesMap3To4::csharp_function_renames, true); valid = valid && test_single_array(RenamesMap3To4::gdscript_properties_renames, true); valid = valid && test_single_array(RenamesMap3To4::csharp_properties_renames, true); valid = valid && test_single_array(RenamesMap3To4::shaders_renames, true); valid = valid && test_single_array(RenamesMap3To4::gdscript_signals_renames); valid = valid && test_single_array(RenamesMap3To4::project_settings_renames); valid = valid && test_single_array(RenamesMap3To4::project_godot_renames); valid = valid && test_single_array(RenamesMap3To4::input_map_renames); valid = valid && test_single_array(RenamesMap3To4::builtin_types_renames); valid = valid && test_single_array(RenamesMap3To4::color_renames); return valid; } // Validates the array to prevent cyclic renames, such as `Node` -> `Node2D`, then `Node2D` -> `2DNode`. // Also checks if names contain leading or trailing spaces. bool ProjectConverter3To4::test_single_array(const char *p_array[][2], bool p_ignore_4_0_name) { bool valid = true; Vector names = Vector(); for (unsigned int current_index = 0; p_array[current_index][0]; current_index++) { String name_3_x = p_array[current_index][0]; String name_4_0 = p_array[current_index][1]; if (name_3_x != name_3_x.strip_edges()) { ERR_PRINT(vformat("Invalid Entry \"%s\" contains leading or trailing spaces.", name_3_x)); valid = false; } if (names.has(name_3_x)) { ERR_PRINT(vformat("Found duplicated entry, pair ( -> %s , %s)", name_3_x, name_4_0)); valid = false; } names.append(name_3_x); if (name_4_0 != name_4_0.strip_edges()) { ERR_PRINT(vformat("Invalid Entry \"%s\" contains leading or trailing spaces.", name_3_x)); valid = false; } if (names.has(name_4_0)) { ERR_PRINT(vformat("Found duplicated entry, pair ( -> %s , %s)", name_3_x, name_4_0)); valid = false; } if (!p_ignore_4_0_name) { names.append(name_4_0); } } return valid; }; // Returns arguments from given function execution, this cannot be really done as regex. // `abc(d,e(f,g),h)` -> [d], [e(f,g)], [h] Vector ProjectConverter3To4::parse_arguments(const String &line) { Vector parts; int string_size = line.length(); int start_part = 0; // Index of beginning of start part. int parts_counter = 0; char32_t previous_character = '\0'; bool is_inside_string = false; // If true, it ignores these 3 characters ( , ) inside string. ERR_FAIL_COND_V_MSG(line.count("(") != line.count(")"), parts, vformat("Converter internal bug: substring should have equal number of open and close parentheses in line - \"%s\".", line)); for (int current_index = 0; current_index < string_size; current_index++) { char32_t character = line.get(current_index); switch (character) { case '(': case '[': case '{': { parts_counter++; if (parts_counter == 1 && !is_inside_string) { start_part = current_index; } break; }; case ')': case '}': { parts_counter--; if (parts_counter == 0 && !is_inside_string) { parts.append(line.substr(start_part + 1, current_index - start_part - 1)); start_part = current_index; } break; }; case ']': { parts_counter--; if (parts_counter == 0 && !is_inside_string) { parts.append(line.substr(start_part, current_index - start_part)); start_part = current_index; } break; }; case ',': { if (parts_counter == 1 && !is_inside_string) { parts.append(line.substr(start_part + 1, current_index - start_part - 1)); start_part = current_index; } break; }; case '"': { if (previous_character != '\\') is_inside_string = !is_inside_string; } } previous_character = character; } Vector clean_parts; for (String &part : parts) { part = part.strip_edges(); if (!part.is_empty()) { clean_parts.append(part); } } return clean_parts; } // Finds latest parenthesis owned by function. // `function(abc(a,b),DD)):` finds this parenthess `function(abc(a,b),DD => ) <= ):` int ProjectConverter3To4::get_end_parenthesis(const String &line) const { int current_state = 0; for (int current_index = 0; line.length() > current_index; current_index++) { char32_t character = line.get(current_index); if (character == '(') { current_state++; } if (character == ')') { current_state--; if (current_state == 0) { return current_index; } } } return -1; } // Merges multiple arguments into a single String. // Needed when after processing e.g. 2 arguments, later arguments are not changed in any way. String ProjectConverter3To4::connect_arguments(const Vector &arguments, int from, int to) const { if (to == -1) { to = arguments.size(); } String value; if (arguments.size() > 0 && from != 0 && from < to) { value = ", "; } for (int i = from; i < to; i++) { value += arguments[i]; if (i != to - 1) { value += ", "; } } return value; } // Returns the indentation (spaces and tabs) at the start of the line e.g. `\t\tmove_this` returns `\t\t`. String ProjectConverter3To4::get_starting_space(const String &line) const { String empty_space; int current_character = 0; if (line.is_empty()) { return empty_space; } if (line[0] == ' ') { while (current_character < line.size()) { if (line[current_character] == ' ') { empty_space += ' '; current_character++; } else { break; } } } if (line[0] == '\t') { while (current_character < line.size()) { if (line[current_character] == '\t') { empty_space += '\t'; current_character++; } else { break; } } } return empty_space; } // Returns the object that’s executing the function in the line. // e.g. Passing the line "var roman = kieliszek.funkcja()" to this function returns "kieliszek". String ProjectConverter3To4::get_object_of_execution(const String &line) const { int end = line.size() - 1; // Last one is \0 int variable_start = end - 1; int start = end - 1; bool is_possibly_nodepath = false; bool is_valid_nodepath = false; while (start >= 0) { char32_t character = line[start]; bool is_variable_char = (character >= 'A' && character <= 'Z') || (character >= 'a' && character <= 'z') || character == '.' || character == '_'; bool is_nodepath_start = character == '$'; bool is_nodepath_sep = character == '/'; if (is_variable_char || is_nodepath_start || is_nodepath_sep) { if (start == 0) { break; } else if (is_nodepath_sep) { // Freeze variable_start, try to fetch more chars since this might be a Node path literal. is_possibly_nodepath = true; } else if (is_nodepath_start) { // Found $, this is a Node path literal. is_valid_nodepath = true; break; } if (!is_possibly_nodepath) { variable_start--; } start--; continue; } else { // Abandon all hope, this is neither a variable nor a Node path literal. variable_start++; // Found invalid character, needs to be ignored. break; } } if (is_valid_nodepath) { variable_start = start; } return line.substr(variable_start, (end - variable_start)); } void ProjectConverter3To4::rename_colors(Vector &source_lines, const RegExContainer ®_container) { for (SourceLine &source_line : source_lines) { if (source_line.is_comment) { continue; } String &line = source_line.line; if (uint64_t(line.length()) <= maximum_line_length) { if (line.contains("Color.")) { for (unsigned int current_index = 0; RenamesMap3To4::color_renames[current_index][0]; current_index++) { line = reg_container.color_regexes[current_index]->sub(line, reg_container.color_renamed[current_index], true); } } } } }; // Convert hexadecimal colors from ARGB to RGBA void ProjectConverter3To4::convert_hexadecimal_colors(Vector &source_lines, const RegExContainer ®_container) { for (SourceLine &source_line : source_lines) { if (source_line.is_comment) { continue; } String &line = source_line.line; if (uint64_t(line.length()) <= maximum_line_length) { if (line.contains("Color(\"")) { line = reg_container.color_hexadecimal_short_constructor.sub(line, "Color(\"#$2$1", true); line = reg_container.color_hexadecimal_full_constructor.sub(line, "Color(\"#$2$1", true); } } } } Vector ProjectConverter3To4::check_for_rename_colors(Vector &lines, const RegExContainer ®_container) { Vector found_renames; int current_line = 1; for (String &line : lines) { if (uint64_t(line.length()) <= maximum_line_length) { if (line.contains("Color.")) { for (unsigned int current_index = 0; RenamesMap3To4::color_renames[current_index][0]; current_index++) { TypedArray reg_match = reg_container.color_regexes[current_index]->search_all(line); if (reg_match.size() > 0) { found_renames.append(line_formatter(current_line, RenamesMap3To4::color_renames[current_index][0], RenamesMap3To4::color_renames[current_index][1], line)); } } } } current_line++; } return found_renames; } void ProjectConverter3To4::fix_tool_declaration(Vector &source_lines, const RegExContainer ®_container) { // In godot4, "tool" became "@tool" and must be located at the top of the file. for (int i = 0; i < source_lines.size(); ++i) { if (source_lines[i].line == "tool") { source_lines.remove_at(i); source_lines.insert(0, { "@tool", false }); return; // assuming there's at most 1 tool declaration. } } } void ProjectConverter3To4::fix_pause_mode(Vector &source_lines, const RegExContainer ®_container) { // In Godot 3, the pause_mode 2 equals the PAUSE_MODE_PROCESS value. // In Godot 4, the pause_mode PAUSE_MODE_PROCESS was renamed to PROCESS_MODE_ALWAYS and equals the number 3. // We therefore convert pause_mode = 2 to pause_mode = 3. for (SourceLine &source_line : source_lines) { String &line = source_line.line; if (line == "pause_mode = 2") { // Note: pause_mode is renamed to process_mode later on, so no need to do it here. line = "pause_mode = 3"; } } } void ProjectConverter3To4::rename_classes(Vector &source_lines, const RegExContainer ®_container) { for (SourceLine &source_line : source_lines) { if (source_line.is_comment) { continue; } String &line = source_line.line; if (uint64_t(line.length()) <= maximum_line_length) { for (unsigned int current_index = 0; RenamesMap3To4::class_renames[current_index][0]; current_index++) { if (line.contains(RenamesMap3To4::class_renames[current_index][0])) { bool found_ignored_items = false; // Renaming Spatial.tscn to TEMP_RENAMED_CLASS.tscn. if (line.contains(String(RenamesMap3To4::class_renames[current_index][0]) + ".")) { found_ignored_items = true; line = reg_container.class_tscn_regexes[current_index]->sub(line, "TEMP_RENAMED_CLASS.tscn", true); line = reg_container.class_gd_regexes[current_index]->sub(line, "TEMP_RENAMED_CLASS.gd", true); line = reg_container.class_shader_regexes[current_index]->sub(line, "TEMP_RENAMED_CLASS.shader", true); } // Causal renaming Spatial -> Node3D. line = reg_container.class_regexes[current_index]->sub(line, RenamesMap3To4::class_renames[current_index][1], true); // Restore Spatial.tscn from TEMP_RENAMED_CLASS.tscn. if (found_ignored_items) { line = reg_container.class_temp_tscn.sub(line, reg_container.class_temp_tscn_renames[current_index], true); line = reg_container.class_temp_gd.sub(line, reg_container.class_temp_gd_renames[current_index], true); line = reg_container.class_temp_shader.sub(line, reg_container.class_temp_shader_renames[current_index], true); } } } } } }; Vector ProjectConverter3To4::check_for_rename_classes(Vector &lines, const RegExContainer ®_container) { Vector found_renames; int current_line = 1; for (String &line : lines) { if (uint64_t(line.length()) <= maximum_line_length) { for (unsigned int current_index = 0; RenamesMap3To4::class_renames[current_index][0]; current_index++) { if (line.contains(RenamesMap3To4::class_renames[current_index][0])) { String old_line = line; bool found_ignored_items = false; // Renaming Spatial.tscn to TEMP_RENAMED_CLASS.tscn. if (line.contains(String(RenamesMap3To4::class_renames[current_index][0]) + ".")) { found_ignored_items = true; line = reg_container.class_tscn_regexes[current_index]->sub(line, "TEMP_RENAMED_CLASS.tscn", true); line = reg_container.class_gd_regexes[current_index]->sub(line, "TEMP_RENAMED_CLASS.gd", true); line = reg_container.class_shader_regexes[current_index]->sub(line, "TEMP_RENAMED_CLASS.shader", true); } // Causal renaming Spatial -> Node3D. TypedArray reg_match = reg_container.class_regexes[current_index]->search_all(line); if (reg_match.size() > 0) { found_renames.append(line_formatter(current_line, RenamesMap3To4::class_renames[current_index][0], RenamesMap3To4::class_renames[current_index][1], old_line)); } // Restore Spatial.tscn from TEMP_RENAMED_CLASS.tscn. if (found_ignored_items) { line = reg_container.class_temp_tscn.sub(line, reg_container.class_temp_tscn_renames[current_index], true); line = reg_container.class_temp_gd.sub(line, reg_container.class_temp_gd_renames[current_index], true); line = reg_container.class_temp_shader.sub(line, reg_container.class_temp_shader_renames[current_index], true); } } } } current_line++; } return found_renames; } void ProjectConverter3To4::rename_gdscript_functions(Vector &source_lines, const RegExContainer ®_container, bool builtin) { for (SourceLine &source_line : source_lines) { if (source_line.is_comment) { continue; } String &line = source_line.line; if (uint64_t(line.length()) <= maximum_line_length) { process_gdscript_line(line, reg_container, builtin); } } }; Vector ProjectConverter3To4::check_for_rename_gdscript_functions(Vector &lines, const RegExContainer ®_container, bool builtin) { int current_line = 1; Vector found_renames; for (String &line : lines) { if (uint64_t(line.length()) <= maximum_line_length) { String old_line = line; process_gdscript_line(line, reg_container, builtin); if (old_line != line) { found_renames.append(simple_line_formatter(current_line, old_line, line)); } } } return found_renames; } bool ProjectConverter3To4::contains_function_call(String &line, String function) const { // We want to convert the function only if it is completely standalone. // For example, when we search for "connect(", we don't want to accidentally convert "reconnect(". if (!line.contains(function)) { return false; } int index = line.find(function); if (index == 0) { return true; } char32_t previous_char = line.get(index - 1); return (previous_char < '0' || previous_char > '9') && (previous_char < 'a' || previous_char > 'z') && (previous_char < 'A' || previous_char > 'Z') && previous_char != '_' && previous_char != '$' && previous_char != '@'; } // TODO, this function should run only on all ".gd" files and also on lines in ".tscn" files which are parts of built-in Scripts. void ProjectConverter3To4::process_gdscript_line(String &line, const RegExContainer ®_container, bool builtin) { // In this and other functions, reg.sub() is used only after checking lines with str.contains(). // With longer lines, doing so can sometimes be significantly faster. if ((line.contains(".lock") || line.contains(".unlock")) && !line.contains("mtx") && !line.contains("mutex") && !line.contains("Mutex")) { line = reg_container.reg_image_lock.sub(line, "false # $1.lock() # TODOConverter3To4, Image no longer requires locking, `false` helps to not break one line if/else, so it can freely be removed", true); line = reg_container.reg_image_unlock.sub(line, "false # $1.unlock() # TODOConverter3To4, Image no longer requires locking, `false` helps to not break one line if/else, so it can freely be removed", true); } // PackedStringArray(req_godot).join('.') -> '.'.join(PackedStringArray(req_godot)) PoolStringArray if (line.contains(".join")) { line = reg_container.reg_join.sub(line, "$2.join($1)", true); } // -- empty() -> is_empty() Pool*Array if (line.contains("empty")) { line = reg_container.reg_is_empty.sub(line, "is_empty(", true); } // -- \t.func() -> \tsuper.func() Object if (line.contains("(") && line.contains(".")) { line = reg_container.reg_super.sub(line, "$1super.$2", true); // TODO, not sure if possible, but for now this broke String text e.g. "Chosen .gitignore" -> "Chosen super.gitignore" } // -- JSON.parse(a) -> JSON.new().parse(a) etc. JSON if (line.contains("parse")) { line = reg_container.reg_json_non_new.sub(line, "$1var test_json_conv = JSON.new()\n$1test_json_conv.parse($3\n$1$2test_json_conv.get_data()", true); } // -- to_json(a) -> JSON.new().stringify(a) Object if (line.contains("to_json")) { line = reg_container.reg_json_to.sub(line, "JSON.new().stringify", true); } // -- parse_json(a) -> JSON.get_data() etc. Object if (line.contains("parse_json")) { line = reg_container.reg_json_parse.sub(line, "$1var test_json_conv = JSON.new()\n$1test_json_conv.parse($3\n$1$2test_json_conv.get_data()", true); } // -- JSON.print( -> JSON.stringify( if (line.contains("JSON.print(")) { line = reg_container.reg_json_print.sub(line, "JSON.stringify(", true); } // -- get_node(@ -> get_node( Node if (line.contains("get_node")) { line = line.replace("get_node(@", "get_node("); } if (line.contains("export")) { // 1. export(float) var lifetime: float = 3.0 -> export var lifetime: float = 3.0 line = reg_container.reg_export_typed.sub(line, "export var $2: $1"); // 2. export(float) var lifetime := 3.0 -> export var lifetime := 3.0 line = reg_container.reg_export_inferred_type.sub(line, "export var $1 :="); // 3. export(float) var lifetime = 3.0 -> export var lifetime: float = 3.0 GDScript line = reg_container.reg_export_simple.sub(line, "export var $2: $1"); // 4. export(String, 'AnonymousPro', 'CourierPrime') var _font_name = 'AnonymousPro' -> export var _font_name = 'AnonymousPro' #(String, 'AnonymousPro', 'CourierPrime') GDScript line = reg_container.reg_export_advanced.sub(line, "export var $2$3 # ($1)"); } // Setget Setget if (line.contains("setget")) { line = reg_container.reg_setget_setget.sub(line, "var $1$2: get = $4, set = $3", true); } // Setget set if (line.contains("setget")) { line = reg_container.reg_setget_set.sub(line, "var $1$2: set = $3", true); } // Setget get if (line.contains("setget")) { line = reg_container.reg_setget_get.sub(line, "var $1$2: get = $3", true); } if (line.contains("window_resizable")) { // OS.set_window_resizable(a) -> get_window().unresizable = not (a) line = reg_container.reg_os_set_window_resizable.sub(line, "get_window().unresizable = not ($1)", true); // OS.window_resizable = a -> same line = reg_container.reg_os_assign_window_resizable.sub(line, "get_window().unresizable = not ($1)", true); // OS.[is_]window_resizable() -> (not get_window().unresizable) line = reg_container.reg_os_is_window_resizable.sub(line, "(not get_window().unresizable)", true); } if (line.contains("window_fullscreen")) { // OS.window_fullscreen(a) -> get_window().mode = Window.MODE_EXCLUSIVE_FULLSCREEN if (a) else Window.MODE_WINDOWED line = reg_container.reg_os_set_fullscreen.sub(line, "get_window().mode = Window.MODE_EXCLUSIVE_FULLSCREEN if ($1) else Window.MODE_WINDOWED", true); // window_fullscreen = a -> same line = reg_container.reg_os_assign_fullscreen.sub(line, "get_window().mode = Window.MODE_EXCLUSIVE_FULLSCREEN if ($1) else Window.MODE_WINDOWED", true); // OS.[is_]window_fullscreen() -> ((get_window().mode == Window.MODE_EXCLUSIVE_FULLSCREEN) or (get_window().mode == Window.MODE_FULLSCREEN)) line = reg_container.reg_os_is_fullscreen.sub(line, "((get_window().mode == Window.MODE_EXCLUSIVE_FULLSCREEN) or (get_window().mode == Window.MODE_FULLSCREEN))", true); } if (line.contains("window_maximized")) { // OS.window_maximized(a) -> get_window().mode = Window.MODE_MAXIMIZED if (a) else Window.MODE_WINDOWED line = reg_container.reg_os_set_maximized.sub(line, "get_window().mode = Window.MODE_MAXIMIZED if ($1) else Window.MODE_WINDOWED", true); // window_maximized = a -> same line = reg_container.reg_os_assign_maximized.sub(line, "get_window().mode = Window.MODE_MAXIMIZED if ($1) else Window.MODE_WINDOWED", true); // OS.[is_]window_maximized() -> (get_window().mode == Window.MODE_MAXIMIZED) line = reg_container.reg_os_is_maximized.sub(line, "(get_window().mode == Window.MODE_MAXIMIZED)", true); } if (line.contains("window_minimized")) { // OS.window_minimized(a) -> get_window().mode = Window.MODE_MINIMIZED if (a) else Window.MODE_WINDOWED line = reg_container.reg_os_set_minimized.sub(line, "get_window().mode = Window.MODE_MINIMIZED if ($1) else Window.MODE_WINDOWED", true); // window_minimized = a -> same line = reg_container.reg_os_assign_minimized.sub(line, "get_window().mode = Window.MODE_MINIMIZED if ($1) else Window.MODE_WINDOWED", true); // OS.[is_]window_minimized() -> (get_window().mode == Window.MODE_MINIMIZED) line = reg_container.reg_os_is_minimized.sub(line, "(get_window().mode == Window.MODE_MINIMIZED)", true); } if (line.contains("set_use_vsync")) { // OS.set_use_vsync(a) -> get_window().window_set_vsync_mode(DisplayServer.VSYNC_ENABLED if (a) else DisplayServer.VSYNC_DISABLED) line = reg_container.reg_os_set_vsync.sub(line, "DisplayServer.window_set_vsync_mode(DisplayServer.VSYNC_ENABLED if ($1) else DisplayServer.VSYNC_DISABLED)", true); } if (line.contains("vsync_enabled")) { // vsync_enabled = a -> get_window().window_set_vsync_mode(DisplayServer.VSYNC_ENABLED if (a) else DisplayServer.VSYNC_DISABLED) line = reg_container.reg_os_assign_vsync.sub(line, "DisplayServer.window_set_vsync_mode(DisplayServer.VSYNC_ENABLED if ($1) else DisplayServer.VSYNC_DISABLED)", true); // OS.[is_]vsync_enabled() -> (DisplayServer.window_get_vsync_mode() != DisplayServer.VSYNC_DISABLED) line = reg_container.reg_os_is_vsync.sub(line, "(DisplayServer.window_get_vsync_mode() != DisplayServer.VSYNC_DISABLED)", true); } if (line.contains("OS.screen_orientation")) { // keep "OS." at start // OS.screen_orientation = a -> DisplayServer.screen_set_orientation(a) line = reg_container.reg_os_assign_screen_orient.sub(line, "$1DisplayServer.screen_set_orientation($2)", true); // assignment line = line.replace("OS.screen_orientation", "DisplayServer.screen_get_orientation()"); // value access } if (line.contains("_window_always_on_top")) { // OS.set_window_always_on_top(a) -> get_window().always_on_top = (a) line = reg_container.reg_os_set_always_on_top.sub(line, "get_window().always_on_top = ($1)", true); // OS.is_window_always_on_top() -> get_window().always_on_top line = reg_container.reg_os_is_always_on_top.sub(line, "get_window().always_on_top", true); } if (line.contains("et_borderless_window")) { // OS.set_borderless_window(a) -> get_window().borderless = (a) line = reg_container.reg_os_set_borderless.sub(line, "get_window().borderless = ($1)", true); // OS.get_borderless_window() -> get_window().borderless line = reg_container.reg_os_get_borderless.sub(line, "get_window().borderless", true); } // OS.SCREEN_ORIENTATION_* -> DisplayServer.SCREEN_* if (line.contains("OS.SCREEN_ORIENTATION_")) { line = reg_container.reg_os_screen_orient_enum.sub(line, "DisplayServer.SCREEN_$1", true); } // OS -> Window simple replacements with optional set/get. if (line.contains("current_screen")) { line = reg_container.reg_os_current_screen.sub(line, "get_window().$1current_screen", true); } if (line.contains("min_window_size")) { line = reg_container.reg_os_min_window_size.sub(line, "get_window().$1min_size", true); } if (line.contains("max_window_size")) { line = reg_container.reg_os_max_window_size.sub(line, "get_window().$1max_size", true); } if (line.contains("window_position")) { line = reg_container.reg_os_window_position.sub(line, "get_window().$1position", true); } if (line.contains("window_size")) { line = reg_container.reg_os_window_size.sub(line, "get_window().$1size", true); } if (line.contains("et_screen_orientation")) { line = reg_container.reg_os_getset_screen_orient.sub(line, "DisplayServer.screen_$1et_orientation", true); } // Instantiate if (contains_function_call(line, "instance")) { line = reg_container.reg_instantiate.sub(line, ".instantiate($1)", true); } // -- r.move_and_slide( a, b, c, d, e ) -> r.set_velocity(a) ... r.move_and_slide() KinematicBody if (contains_function_call(line, "move_and_slide(")) { int start = line.find("move_and_slide("); int end = get_end_parenthesis(line.substr(start)) + 1; if (end > -1) { String base_obj = get_object_of_execution(line.substr(0, start)); String starting_space = get_starting_space(line); Vector parts = parse_arguments(line.substr(start, end)); if (parts.size() >= 1) { String line_new; // motion_velocity line_new += starting_space + base_obj + "set_velocity(" + parts[0] + ")\n"; // up_direction if (parts.size() >= 2) { line_new += starting_space + base_obj + "set_up_direction(" + parts[1] + ")\n"; } // stop_on_slope if (parts.size() >= 3) { line_new += starting_space + base_obj + "set_floor_stop_on_slope_enabled(" + parts[2] + ")\n"; } // max_slides if (parts.size() >= 4) { line_new += starting_space + base_obj + "set_max_slides(" + parts[3] + ")\n"; } // floor_max_angle if (parts.size() >= 5) { line_new += starting_space + base_obj + "set_floor_max_angle(" + parts[4] + ")\n"; } // infiinite_interia if (parts.size() >= 6) { line_new += starting_space + "# TODOConverter3To4 infinite_inertia were removed in Godot 4 - previous value `" + parts[5] + "`\n"; } line_new += starting_space + base_obj + "move_and_slide()"; if (!line.begins_with(starting_space + "move_and_slide")) { line = line_new + "\n" + line.substr(0, start) + "velocity" + line.substr(end + start); } else { line = line_new + line.substr(end + start); } } } } // -- r.move_and_slide_with_snap( a, b, c, d, e ) -> r.set_velocity(a) ... r.move_and_slide() KinematicBody if (contains_function_call(line, "move_and_slide_with_snap(")) { int start = line.find("move_and_slide_with_snap("); int end = get_end_parenthesis(line.substr(start)) + 1; if (end > -1) { String base_obj = get_object_of_execution(line.substr(0, start)); String starting_space = get_starting_space(line); Vector parts = parse_arguments(line.substr(start, end)); if (parts.size() >= 1) { String line_new; // motion_velocity line_new += starting_space + base_obj + "set_velocity(" + parts[0] + ")\n"; // snap if (parts.size() >= 2) { line_new += starting_space + "# TODOConverter3To4 looks that snap in Godot 4 is float, not vector like in Godot 3 - previous value `" + parts[1] + "`\n"; } // up_direction if (parts.size() >= 3) { line_new += starting_space + base_obj + "set_up_direction(" + parts[2] + ")\n"; } // stop_on_slope if (parts.size() >= 4) { line_new += starting_space + base_obj + "set_floor_stop_on_slope_enabled(" + parts[3] + ")\n"; } // max_slides if (parts.size() >= 5) { line_new += starting_space + base_obj + "set_max_slides(" + parts[4] + ")\n"; } // floor_max_angle if (parts.size() >= 6) { line_new += starting_space + base_obj + "set_floor_max_angle(" + parts[5] + ")\n"; } // infiinite_interia if (parts.size() >= 7) { line_new += starting_space + "# TODOConverter3To4 infinite_inertia were removed in Godot 4 - previous value `" + parts[6] + "`\n"; } line_new += starting_space + base_obj + "move_and_slide()"; if (!line.begins_with(starting_space + "move_and_slide_with_snap")) { line = line_new + "\n" + line.substr(0, start) + "velocity" + line.substr(end + start); } else { line = line_new + line.substr(end + start); } } } } // -- sort_custom( a , b ) -> sort_custom(Callable( a , b )) Object if (contains_function_call(line, "sort_custom(")) { int start = line.find("sort_custom("); int end = get_end_parenthesis(line.substr(start)) + 1; if (end > -1) { Vector parts = parse_arguments(line.substr(start, end)); if (parts.size() == 2) { line = line.substr(0, start) + "sort_custom(Callable(" + parts[0] + ", " + parts[1] + "))" + line.substr(end + start); } } } // -- list_dir_begin( ) -> list_dir_begin() Object if (contains_function_call(line, "list_dir_begin(")) { int start = line.find("list_dir_begin("); int end = get_end_parenthesis(line.substr(start)) + 1; if (end > -1) { line = line.substr(0, start) + "list_dir_begin() " + line.substr(end + start) + "# TODOConverter3To4 fill missing arguments https://github.com/godotengine/godot/pull/40547"; } } // -- draw_line(1,2,3,4,5) -> draw_line(1, 2, 3, 4) CanvasItem if (contains_function_call(line, "draw_line(")) { int start = line.find("draw_line("); int end = get_end_parenthesis(line.substr(start)) + 1; if (end > -1) { Vector parts = parse_arguments(line.substr(start, end)); if (parts.size() == 5) { line = line.substr(0, start) + "draw_line(" + parts[0] + ", " + parts[1] + ", " + parts[2] + ", " + parts[3] + ")" + line.substr(end + start); } } } // -- func c(var a, var b) -> func c(a, b) if (line.contains("func ") && line.contains("var ")) { int start = line.find("func "); start = line.substr(start).find("(") + start; int end = get_end_parenthesis(line.substr(start)) + 1; if (end > -1) { Vector parts = parse_arguments(line.substr(start, end)); String start_string = line.substr(0, start) + "("; for (int i = 0; i < parts.size(); i++) { start_string += parts[i].strip_edges().trim_prefix("var "); if (i != parts.size() - 1) { start_string += ", "; } } line = start_string + ")" + line.substr(end + start); } } // -- yield(this, \"timeout\") -> await this.timeout GDScript if (contains_function_call(line, "yield(")) { int start = line.find("yield("); int end = get_end_parenthesis(line.substr(start)) + 1; if (end > -1) { Vector parts = parse_arguments(line.substr(start, end)); if (parts.size() == 2) { if (builtin) { line = line.substr(0, start) + "await " + parts[0] + "." + parts[1].replace("\\\"", "").replace("\\'", "").replace(" ", "") + line.substr(end + start); } else { line = line.substr(0, start) + "await " + parts[0] + "." + parts[1].replace("\"", "").replace("\'", "").replace(" ", "") + line.substr(end + start); } } } } // -- parse_json( AA ) -> TODO Object if (contains_function_call(line, "parse_json(")) { int start = line.find("parse_json("); int end = get_end_parenthesis(line.substr(start)) + 1; if (end > -1) { Vector parts = parse_arguments(line.substr(start, end)); line = line.substr(0, start) + "JSON.new().stringify(" + connect_arguments(parts, 0) + ")" + line.substr(end + start); } } // -- .xform(Vector3(a,b,c)) -> * Vector3(a,b,c) Transform if (line.contains(".xform(")) { int start = line.find(".xform("); int end = get_end_parenthesis(line.substr(start)) + 1; if (end > -1) { Vector parts = parse_arguments(line.substr(start, end)); if (parts.size() == 1) { line = line.substr(0, start) + " * (" + parts[0] + ")" + line.substr(end + start); } } } // -- .xform_inv(Vector3(a,b,c)) -> * Vector3(a,b,c) Transform if (line.contains(".xform_inv(")) { int start = line.find(".xform_inv("); int end = get_end_parenthesis(line.substr(start)) + 1; if (end > -1) { String object_exec = get_object_of_execution(line.substr(0, start)); if (line.contains(object_exec + ".xform")) { int start2 = line.find(object_exec + ".xform"); Vector parts = parse_arguments(line.substr(start, end)); if (parts.size() == 1) { line = line.substr(0, start2) + "(" + parts[0] + ") * " + object_exec + line.substr(end + start); } } } } // -- "(connect(A,B,C,D,E) != OK):", "(connect(A, Callable(B, C).bind(D), E) Object if (contains_function_call(line, "connect(")) { int start = line.find("connect("); int end = get_end_parenthesis(line.substr(start)) + 1; if (end > -1) { Vector parts = parse_arguments(line.substr(start, end)); if (parts.size() == 3) { line = line.substr(0, start) + "connect(" + parts[0] + ", Callable(" + parts[1] + ", " + parts[2] + "))" + line.substr(end + start); } else if (parts.size() >= 4) { line = line.substr(0, start) + "connect(" + parts[0] + ", Callable(" + parts[1] + ", " + parts[2] + ").bind(" + parts[3].lstrip(" [").rstrip("] ") + ")" + connect_arguments(parts, 4) + ")" + line.substr(end + start); } } } // -- disconnect(a,b,c) -> disconnect(a,Callable(b,c)) Object if (contains_function_call(line, "disconnect(")) { int start = line.find("disconnect("); int end = get_end_parenthesis(line.substr(start)) + 1; if (end > -1) { Vector parts = parse_arguments(line.substr(start, end)); if (parts.size() == 3) { line = line.substr(0, start) + "disconnect(" + parts[0] + ", Callable(" + parts[1] + ", " + parts[2] + "))" + line.substr(end + start); } } } // -- is_connected(a,b,c) -> is_connected(a,Callable(b,c)) Object if (contains_function_call(line, "is_connected(")) { int start = line.find("is_connected("); int end = get_end_parenthesis(line.substr(start)) + 1; if (end > -1) { Vector parts = parse_arguments(line.substr(start, end)); if (parts.size() == 3) { line = line.substr(0, start) + "is_connected(" + parts[0] + ", Callable(" + parts[1] + ", " + parts[2] + "))" + line.substr(end + start); } } } // -- "(tween_method(A,B,C,D,E) != OK):", "(tween_method(Callable(A,B),C,D,E) Object // -- "(tween_method(A,B,C,D,E,[F,G]) != OK):", "(tween_method(Callable(A,B).bind(F,G),C,D,E) Object if (contains_function_call(line, "tween_method(")) { int start = line.find("tween_method("); int end = get_end_parenthesis(line.substr(start)) + 1; if (end > -1) { Vector parts = parse_arguments(line.substr(start, end)); if (parts.size() == 5) { line = line.substr(0, start) + "tween_method(Callable(" + parts[0] + ", " + parts[1] + "), " + parts[2] + ", " + parts[3] + ", " + parts[4] + ")" + line.substr(end + start); } else if (parts.size() >= 6) { line = line.substr(0, start) + "tween_method(Callable(" + parts[0] + ", " + parts[1] + ").bind(" + connect_arguments(parts, 5).substr(1).lstrip(" [").rstrip("] ") + "), " + parts[2] + ", " + parts[3] + ", " + parts[4] + ")" + line.substr(end + start); } } } // -- "(tween_callback(A,B,[C,D]) != OK):", "(connect(Callable(A,B).bind(C,D)) Object if (contains_function_call(line, "tween_callback(")) { int start = line.find("tween_callback("); int end = get_end_parenthesis(line.substr(start)) + 1; if (end > -1) { Vector parts = parse_arguments(line.substr(start, end)); if (parts.size() == 2) { line = line.substr(0, start) + "tween_callback(Callable(" + parts[0] + ", " + parts[1] + "))" + line.substr(end + start); } else if (parts.size() >= 3) { line = line.substr(0, start) + "tween_callback(Callable(" + parts[0] + ", " + parts[1] + ").bind(" + connect_arguments(parts, 2).substr(1).lstrip(" [").rstrip("] ") + "))" + line.substr(end + start); } } } // -- start(a,b) -> start(Callable(a, b)) Thread // -- start(a,b,c,d) -> start(Callable(a, b).bind(c), d) Thread if (contains_function_call(line, "start(")) { int start = line.find("start("); int end = get_end_parenthesis(line.substr(start)) + 1; // Protection from 'func start' if (!line.begins_with("func ")) { if (end > -1) { Vector parts = parse_arguments(line.substr(start, end)); if (parts.size() == 2) { line = line.substr(0, start) + "start(Callable(" + parts[0] + ", " + parts[1] + "))" + line.substr(end + start); } else if (parts.size() >= 3) { line = line.substr(0, start) + "start(Callable(" + parts[0] + ", " + parts[1] + ").bind(" + parts[2] + ")" + connect_arguments(parts, 3) + ")" + line.substr(end + start); } } } } // -- func _init(p_x:int).(p_x): -> func _init(p_x:int):\n\tsuper(p_x) Object # https://github.com/godotengine/godot/issues/70542 if (line.contains(" _init(") && line.rfind(":") > 0) { // func _init(p_arg1).(super4, super5, super6)->void: // ^--^indent ^super_start super_end^ int indent = line.count("\t", 0, line.find("func")); int super_start = line.find(".("); int super_end = line.rfind(")"); if (super_start > 0 && super_end > super_start) { line = line.substr(0, super_start) + line.substr(super_end + 1) + "\n" + String("\t").repeat(indent + 1) + "super" + line.substr(super_start + 1, super_end - super_start); } } // create_from_image(aa, bb) -> create_from_image(aa) #, bb ImageTexture if (contains_function_call(line, "create_from_image(")) { int start = line.find("create_from_image("); int end = get_end_parenthesis(line.substr(start)) + 1; if (end > -1) { Vector parts = parse_arguments(line.substr(start, end)); if (parts.size() == 2) { line = line.substr(0, start) + "create_from_image(" + parts[0] + ") " + "#," + parts[1] + line.substr(end + start); } } } // set_cell_item(a, b, c, d ,e) -> set_cell_item(Vector3(a, b, c), d ,e) if (contains_function_call(line, "set_cell_item(")) { int start = line.find("set_cell_item("); int end = get_end_parenthesis(line.substr(start)) + 1; if (end > -1) { Vector parts = parse_arguments(line.substr(start, end)); if (parts.size() > 2) { line = line.substr(0, start) + "set_cell_item(Vector3(" + parts[0] + ", " + parts[1] + ", " + parts[2] + ")" + connect_arguments(parts, 3).lstrip(" ") + ")" + line.substr(end + start); } } } // get_cell_item(a, b, c) -> get_cell_item(Vector3i(a, b, c)) if (contains_function_call(line, "get_cell_item(")) { int start = line.find("get_cell_item("); int end = get_end_parenthesis(line.substr(start)) + 1; if (end > -1) { Vector parts = parse_arguments(line.substr(start, end)); if (parts.size() == 3) { line = line.substr(0, start) + "get_cell_item(Vector3i(" + parts[0] + ", " + parts[1] + ", " + parts[2] + "))" + line.substr(end + start); } } } // get_cell_item_orientation(a, b, c) -> get_cell_item_orientation(Vector3i(a, b, c)) if (contains_function_call(line, "get_cell_item_orientation(")) { int start = line.find("get_cell_item_orientation("); int end = get_end_parenthesis(line.substr(start)) + 1; if (end > -1) { Vector parts = parse_arguments(line.substr(start, end)); if (parts.size() == 3) { line = line.substr(0, start) + "get_cell_item_orientation(Vector3i(" + parts[0] + ", " + parts[1] + ", " + parts[2] + "))" + line.substr(end + start); } } } // apply_impulse(A, B) -> apply_impulse(B, A) if (contains_function_call(line, "apply_impulse(")) { int start = line.find("apply_impulse("); int end = get_end_parenthesis(line.substr(start)) + 1; if (end > -1) { Vector parts = parse_arguments(line.substr(start, end)); if (parts.size() == 2) { line = line.substr(0, start) + "apply_impulse(" + parts[1] + ", " + parts[0] + ")" + line.substr(end + start); } } } // apply_force(A, B) -> apply_force(B, A) if (contains_function_call(line, "apply_force(")) { int start = line.find("apply_force("); int end = get_end_parenthesis(line.substr(start)) + 1; if (end > -1) { Vector parts = parse_arguments(line.substr(start, end)); if (parts.size() == 2) { line = line.substr(0, start) + "apply_force(" + parts[1] + ", " + parts[0] + ")" + line.substr(end + start); } } } // map_to_world(a, b, c) -> map_to_local(Vector3i(a, b, c)) if (contains_function_call(line, "map_to_world(")) { int start = line.find("map_to_world("); int end = get_end_parenthesis(line.substr(start)) + 1; if (end > -1) { Vector parts = parse_arguments(line.substr(start, end)); if (parts.size() == 3) { line = line.substr(0, start) + "map_to_local(Vector3i(" + parts[0] + ", " + parts[1] + ", " + parts[2] + "))" + line.substr(end + start); } else if (parts.size() == 1) { line = line.substr(0, start) + "map_to_local(" + parts[0] + ")" + line.substr(end + start); } } } // set_rotating(true) -> set_ignore_rotation(false) if (contains_function_call(line, "set_rotating(")) { int start = line.find("set_rotating("); int end = get_end_parenthesis(line.substr(start)) + 1; if (end > -1) { Vector parts = parse_arguments(line.substr(start, end)); if (parts.size() == 1) { String opposite = parts[0] == "true" ? "false" : "true"; line = line.substr(0, start) + "set_ignore_rotation(" + opposite + ")"; } } } // OS.get_window_safe_area() -> DisplayServer.get_display_safe_area() if (line.contains("OS.get_window_safe_area(")) { int start = line.find("OS.get_window_safe_area("); int end = get_end_parenthesis(line.substr(start)) + 1; if (end > -1) { Vector parts = parse_arguments(line.substr(start, end)); if (parts.size() == 0) { line = line.substr(0, start) + "DisplayServer.get_display_safe_area()" + line.substr(end + start); } } } // draw_rect(a,b,c,d,e) -> draw_rect(a,b,c,d)#e) TODOConverter3To4 Antialiasing argument is missing if (contains_function_call(line, "draw_rect(")) { int start = line.find("draw_rect("); int end = get_end_parenthesis(line.substr(start)) + 1; if (end > -1) { Vector parts = parse_arguments(line.substr(start, end)); if (parts.size() == 5) { line = line.substr(0, start) + "draw_rect(" + parts[0] + ", " + parts[1] + ", " + parts[2] + ", " + parts[3] + ")" + line.substr(end + start) + "# " + parts[4] + ") TODOConverter3To4 Antialiasing argument is missing"; } } } // get_focus_owner() -> get_viewport().gui_get_focus_owner() if (contains_function_call(line, "get_focus_owner()")) { line = line.replace("get_focus_owner()", "get_viewport().gui_get_focus_owner()"); } // button.pressed = 1 -> button.button_pressed = 1 if (line.contains(".pressed")) { int start = line.find(".pressed"); bool foundNextEqual = false; String line_to_check = line.substr(start + String(".pressed").length()); for (int current_index = 0; line_to_check.length() > current_index; current_index++) { char32_t chr = line_to_check.get(current_index); if (chr == '\t' || chr == ' ') { continue; } else if (chr == '=') { foundNextEqual = true; } else { break; } } if (foundNextEqual) { line = line.substr(0, start) + ".button_pressed" + line.substr(start + String(".pressed").length()); } } // rotating = true -> ignore_rotation = false # reversed "rotating" for Camera2D if (contains_function_call(line, "rotating")) { String function_name = "rotating"; int start = line.find(function_name); bool foundNextEqual = false; String line_to_check = line.substr(start + function_name.length()); String assigned_value; for (int current_index = 0; line_to_check.length() > current_index; current_index++) { char32_t chr = line_to_check.get(current_index); if (chr == '\t' || chr == ' ') { continue; } else if (chr == '=') { foundNextEqual = true; assigned_value = line.substr(start + function_name.length() + current_index + 1).strip_edges(); assigned_value = assigned_value == "true" ? "false" : "true"; } else { break; } } if (foundNextEqual) { line = line.substr(0, start) + "ignore_rotation = " + assigned_value + " # reversed \"rotating\" for Camera2D"; } } // OS -> Time functions if (line.contains("OS.get_ticks_msec")) { line = line.replace("OS.get_ticks_msec", "Time.get_ticks_msec"); } if (line.contains("OS.get_ticks_usec")) { line = line.replace("OS.get_ticks_usec", "Time.get_ticks_usec"); } if (line.contains("OS.get_unix_time")) { line = line.replace("OS.get_unix_time", "Time.get_unix_time_from_system"); } if (line.contains("OS.get_datetime")) { line = line.replace("OS.get_datetime", "Time.get_datetime_dict_from_system"); } // OS -> DisplayServer if (line.contains("OS.get_display_cutouts")) { line = line.replace("OS.get_display_cutouts", "DisplayServer.get_display_cutouts"); } if (line.contains("OS.get_screen_count")) { line = line.replace("OS.get_screen_count", "DisplayServer.get_screen_count"); } if (line.contains("OS.get_screen_dpi")) { line = line.replace("OS.get_screen_dpi", "DisplayServer.screen_get_dpi"); } if (line.contains("OS.get_screen_max_scale")) { line = line.replace("OS.get_screen_max_scale", "DisplayServer.screen_get_max_scale"); } if (line.contains("OS.get_screen_position")) { line = line.replace("OS.get_screen_position", "DisplayServer.screen_get_position"); } if (line.contains("OS.get_screen_refresh_rate")) { line = line.replace("OS.get_screen_refresh_rate", "DisplayServer.screen_get_refresh_rate"); } if (line.contains("OS.get_screen_scale")) { line = line.replace("OS.get_screen_scale", "DisplayServer.screen_get_scale"); } if (line.contains("OS.get_screen_size")) { line = line.replace("OS.get_screen_size", "DisplayServer.screen_get_size"); } if (line.contains("OS.set_icon")) { line = line.replace("OS.set_icon", "DisplayServer.set_icon"); } if (line.contains("OS.set_native_icon")) { line = line.replace("OS.set_native_icon", "DisplayServer.set_native_icon"); } // OS -> Window if (line.contains("OS.window_borderless")) { line = line.replace("OS.window_borderless", "get_window().borderless"); } if (line.contains("OS.get_real_window_size")) { line = line.replace("OS.get_real_window_size", "get_window().get_size_with_decorations"); } if (line.contains("OS.is_window_focused")) { line = line.replace("OS.is_window_focused", "get_window().has_focus"); } if (line.contains("OS.move_window_to_foreground")) { line = line.replace("OS.move_window_to_foreground", "get_window().grab_focus"); } if (line.contains("OS.request_attention")) { line = line.replace("OS.request_attention", "get_window().request_attention"); } if (line.contains("OS.set_window_title")) { line = line.replace("OS.set_window_title", "get_window().set_title"); } // get_tree().set_input_as_handled() -> get_viewport().set_input_as_handled() if (line.contains("get_tree().set_input_as_handled()")) { line = line.replace("get_tree().set_input_as_handled()", "get_viewport().set_input_as_handled()"); } // Fix the simple case of using _unhandled_key_input // func _unhandled_key_input(event: InputEventKey) -> _unhandled_key_input(event: InputEvent) if (line.contains("_unhandled_key_input(event: InputEventKey)")) { line = line.replace("_unhandled_key_input(event: InputEventKey)", "_unhandled_key_input(event: InputEvent)"); } if (line.contains("Engine.editor_hint")) { line = line.replace("Engine.editor_hint", "Engine.is_editor_hint()"); } } void ProjectConverter3To4::process_csharp_line(String &line, const RegExContainer ®_container) { line = line.replace("OS.GetWindowSafeArea()", "DisplayServer.ScreenGetUsableRect()"); // GetTree().SetInputAsHandled() -> GetViewport().SetInputAsHandled() if (line.contains("GetTree().SetInputAsHandled()")) { line = line.replace("GetTree().SetInputAsHandled()", "GetViewport().SetInputAsHandled()"); } // Fix the simple case of using _UnhandledKeyInput // func _UnhandledKeyInput(InputEventKey @event) -> _UnhandledKeyInput(InputEvent @event) if (line.contains("_UnhandledKeyInput(InputEventKey @event)")) { line = line.replace("_UnhandledKeyInput(InputEventKey @event)", "_UnhandledKeyInput(InputEvent @event)"); } // -- Connect(,,,things) -> Connect(,Callable(,),things) Object if (line.contains("Connect(")) { int start = line.find("Connect("); // Protection from disconnect if (start == 0 || line.get(start - 1) != 's') { int end = get_end_parenthesis(line.substr(start)) + 1; if (end > -1) { Vector parts = parse_arguments(line.substr(start, end)); if (parts.size() >= 3) { line = line.substr(0, start) + "Connect(" + parts[0] + ", new Callable(" + parts[1] + ", " + parts[2] + ")" + connect_arguments(parts, 3) + ")" + line.substr(end + start); } } } } // -- Disconnect(a,b,c) -> Disconnect(a,Callable(b,c)) Object if (line.contains("Disconnect(")) { int start = line.find("Disconnect("); int end = get_end_parenthesis(line.substr(start)) + 1; if (end > -1) { Vector parts = parse_arguments(line.substr(start, end)); if (parts.size() == 3) { line = line.substr(0, start) + "Disconnect(" + parts[0] + ", new Callable(" + parts[1] + ", " + parts[2] + "))" + line.substr(end + start); } } } // -- IsConnected(a,b,c) -> IsConnected(a,Callable(b,c)) Object if (line.contains("IsConnected(")) { int start = line.find("IsConnected("); int end = get_end_parenthesis(line.substr(start)) + 1; if (end > -1) { Vector parts = parse_arguments(line.substr(start, end)); if (parts.size() == 3) { line = line.substr(0, start) + "IsConnected(" + parts[0] + ", new Callable(" + parts[1] + ", " + parts[2] + "))" + line.substr(end + start); } } } } void ProjectConverter3To4::rename_csharp_functions(Vector &source_lines, const RegExContainer ®_container) { for (SourceLine &source_line : source_lines) { if (source_line.is_comment) { continue; } String &line = source_line.line; if (uint64_t(line.length()) <= maximum_line_length) { process_csharp_line(line, reg_container); } } }; Vector ProjectConverter3To4::check_for_rename_csharp_functions(Vector &lines, const RegExContainer ®_container) { int current_line = 1; Vector found_renames; for (String &line : lines) { if (uint64_t(line.length()) <= maximum_line_length) { String old_line = line; process_csharp_line(line, reg_container); if (old_line != line) { found_renames.append(simple_line_formatter(current_line, old_line, line)); } } } return found_renames; } void ProjectConverter3To4::rename_csharp_attributes(Vector &source_lines, const RegExContainer ®_container) { static String error_message = "The master and mastersync rpc behavior is not officially supported anymore. Try using another keyword or making custom logic using Multiplayer.GetRemoteSenderId()\n"; for (SourceLine &source_line : source_lines) { if (source_line.is_comment) { continue; } String &line = source_line.line; if (uint64_t(line.length()) <= maximum_line_length) { line = reg_container.keyword_csharp_remote.sub(line, "[RPC(MultiplayerAPI.RPCMode.AnyPeer)]", true); line = reg_container.keyword_csharp_remotesync.sub(line, "[RPC(MultiplayerAPI.RPCMode.AnyPeer, CallLocal = true)]", true); line = reg_container.keyword_csharp_puppet.sub(line, "[RPC]", true); line = reg_container.keyword_csharp_puppetsync.sub(line, "[RPC(CallLocal = true)]", true); line = reg_container.keyword_csharp_master.sub(line, error_message + "[RPC]", true); line = reg_container.keyword_csharp_mastersync.sub(line, error_message + "[RPC(CallLocal = true)]", true); } } } Vector ProjectConverter3To4::check_for_rename_csharp_attributes(Vector &lines, const RegExContainer ®_container) { int current_line = 1; Vector found_renames; for (String &line : lines) { if (uint64_t(line.length()) <= maximum_line_length) { String old; old = line; line = reg_container.keyword_csharp_remote.sub(line, "[RPC(MultiplayerAPI.RPCMode.AnyPeer)]", true); if (old != line) { found_renames.append(line_formatter(current_line, "[Remote]", "[RPC(MultiplayerAPI.RPCMode.AnyPeer)]", line)); } old = line; line = reg_container.keyword_csharp_remotesync.sub(line, "[RPC(MultiplayerAPI.RPCMode.AnyPeer, CallLocal = true)]", true); if (old != line) { found_renames.append(line_formatter(current_line, "[RemoteSync]", "[RPC(MultiplayerAPI.RPCMode.AnyPeer, CallLocal = true)]", line)); } old = line; line = reg_container.keyword_csharp_puppet.sub(line, "[RPC]", true); if (old != line) { found_renames.append(line_formatter(current_line, "[Puppet]", "[RPC]", line)); } old = line; line = reg_container.keyword_csharp_puppetsync.sub(line, "[RPC(CallLocal = true)]", true); if (old != line) { found_renames.append(line_formatter(current_line, "[PuppetSync]", "[RPC(CallLocal = true)]", line)); } old = line; line = reg_container.keyword_csharp_master.sub(line, "[RPC]", true); if (old != line) { found_renames.append(line_formatter(current_line, "[Master]", "[RPC]", line)); } old = line; line = reg_container.keyword_csharp_mastersync.sub(line, "[RPC(CallLocal = true)]", true); if (old != line) { found_renames.append(line_formatter(current_line, "[MasterSync]", "[RPC(CallLocal = true)]", line)); } } current_line++; } return found_renames; } _FORCE_INLINE_ static String builtin_escape(const String &p_str, bool p_builtin) { if (p_builtin) { return p_str.replace("\"", "\\\""); } else { return p_str; } } void ProjectConverter3To4::rename_gdscript_keywords(Vector &source_lines, const RegExContainer ®_container, bool builtin) { static String error_message = "The master and mastersync rpc behavior is not officially supported anymore. Try using another keyword or making custom logic using get_multiplayer().get_remote_sender_id()\n"; for (SourceLine &source_line : source_lines) { if (source_line.is_comment) { continue; } String &line = source_line.line; if (uint64_t(line.length()) <= maximum_line_length) { if (line.contains("export")) { line = reg_container.keyword_gdscript_export_single.sub(line, "@export", true); } if (line.contains("export")) { line = reg_container.keyword_gdscript_export_multi.sub(line, "$1@export", true); } if (line.contains("onready")) { line = reg_container.keyword_gdscript_onready.sub(line, "@onready", true); } if (line.contains("remote")) { line = reg_container.keyword_gdscript_remote.sub(line, builtin_escape("@rpc(\"any_peer\") func", builtin), true); } if (line.contains("remote")) { line = reg_container.keyword_gdscript_remotesync.sub(line, builtin_escape("@rpc(\"any_peer\", \"call_local\") func", builtin), true); } if (line.contains("sync")) { line = reg_container.keyword_gdscript_sync.sub(line, builtin_escape("@rpc(\"any_peer\", \"call_local\") func", builtin), true); } if (line.contains("slave")) { line = reg_container.keyword_gdscript_slave.sub(line, "@rpc func", true); } if (line.contains("puppet")) { line = reg_container.keyword_gdscript_puppet.sub(line, "@rpc func", true); } if (line.contains("puppet")) { line = reg_container.keyword_gdscript_puppetsync.sub(line, builtin_escape("@rpc(\"call_local\") func", builtin), true); } if (line.contains("master")) { line = reg_container.keyword_gdscript_master.sub(line, error_message + "@rpc func", true); } if (line.contains("master")) { line = reg_container.keyword_gdscript_mastersync.sub(line, error_message + builtin_escape("@rpc(\"call_local\") func", builtin), true); } } } } Vector ProjectConverter3To4::check_for_rename_gdscript_keywords(Vector &lines, const RegExContainer ®_container, bool builtin) { Vector found_renames; int current_line = 1; for (String &line : lines) { if (uint64_t(line.length()) <= maximum_line_length) { String old; if (line.contains("tool")) { old = line; line = reg_container.keyword_gdscript_tool.sub(line, "@tool", true); if (old != line) { found_renames.append(line_formatter(current_line, "tool", "@tool", line)); } } if (line.contains("export")) { old = line; line = reg_container.keyword_gdscript_export_single.sub(line, "$1@export", true); if (old != line) { found_renames.append(line_formatter(current_line, "export", "@export", line)); } } if (line.contains("export")) { old = line; line = reg_container.keyword_gdscript_export_multi.sub(line, "@export", true); if (old != line) { found_renames.append(line_formatter(current_line, "export", "@export", line)); } } if (line.contains("onready")) { old = line; line = reg_container.keyword_gdscript_tool.sub(line, "@onready", true); if (old != line) { found_renames.append(line_formatter(current_line, "onready", "@onready", line)); } } if (line.contains("remote")) { old = line; line = reg_container.keyword_gdscript_remote.sub(line, builtin_escape("@rpc(\"any_peer\") func", builtin), true); if (old != line) { found_renames.append(line_formatter(current_line, "remote func", builtin_escape("@rpc(\"any_peer\") func", builtin), line)); } } if (line.contains("remote")) { old = line; line = reg_container.keyword_gdscript_remotesync.sub(line, builtin_escape("@rpc(\"any_peer\", \"call_local\")) func", builtin), true); if (old != line) { found_renames.append(line_formatter(current_line, "remotesync func", builtin_escape("@rpc(\"any_peer\", \"call_local\")) func", builtin), line)); } } if (line.contains("sync")) { old = line; line = reg_container.keyword_gdscript_sync.sub(line, builtin_escape("@rpc(\"any_peer\", \"call_local\")) func", builtin), true); if (old != line) { found_renames.append(line_formatter(current_line, "sync func", builtin_escape("@rpc(\"any_peer\", \"call_local\")) func", builtin), line)); } } if (line.contains("slave")) { old = line; line = reg_container.keyword_gdscript_slave.sub(line, "@rpc func", true); if (old != line) { found_renames.append(line_formatter(current_line, "slave func", "@rpc func", line)); } } if (line.contains("puppet")) { old = line; line = reg_container.keyword_gdscript_puppet.sub(line, "@rpc func", true); if (old != line) { found_renames.append(line_formatter(current_line, "puppet func", "@rpc func", line)); } } if (line.contains("puppet")) { old = line; line = reg_container.keyword_gdscript_puppetsync.sub(line, builtin_escape("@rpc(\"call_local\") func", builtin), true); if (old != line) { found_renames.append(line_formatter(current_line, "puppetsync func", builtin_escape("@rpc(\"call_local\") func", builtin), line)); } } if (line.contains("master")) { old = line; line = reg_container.keyword_gdscript_master.sub(line, "@rpc func", true); if (old != line) { found_renames.append(line_formatter(current_line, "master func", "@rpc func", line)); } } if (line.contains("master")) { old = line; line = reg_container.keyword_gdscript_master.sub(line, builtin_escape("@rpc(\"call_local\") func", builtin), true); if (old != line) { found_renames.append(line_formatter(current_line, "mastersync func", builtin_escape("@rpc(\"call_local\") func", builtin), line)); } } } current_line++; } return found_renames; } void ProjectConverter3To4::rename_input_map_scancode(Vector &source_lines, const RegExContainer ®_container) { // The old Special Key, now colliding with CMD_OR_CTRL. const int old_spkey = (1 << 24); for (SourceLine &source_line : source_lines) { if (source_line.is_comment) { continue; } String &line = source_line.line; if (uint64_t(line.length()) <= maximum_line_length) { TypedArray reg_match = reg_container.input_map_keycode.search_all(line); for (int i = 0; i < reg_match.size(); ++i) { Ref match = reg_match[i]; PackedStringArray strings = match->get_strings(); int key = strings[3].to_int(); if (key & old_spkey) { // Create new key, clearing old Special Key and setting new one. key = (key & ~old_spkey) | (int)Key::SPECIAL; line = line.replace(strings[0], String(",\"") + strings[1] + "scancode\":" + String::num_int64(key)); } } } } } void ProjectConverter3To4::rename_joypad_buttons_and_axes(Vector &source_lines, const RegExContainer ®_container) { for (SourceLine &source_line : source_lines) { if (source_line.is_comment) { continue; } String &line = source_line.line; if (uint64_t(line.length()) <= maximum_line_length) { // Remap button indexes. TypedArray reg_match = reg_container.joypad_button_index.search_all(line); for (int i = 0; i < reg_match.size(); ++i) { Ref match = reg_match[i]; PackedStringArray strings = match->get_strings(); const String &button_index_entry = strings[0]; int button_index_value = strings[1].to_int(); if (button_index_value == 6) { // L2 and R2 are mapped to joypad axes in Godot 4. line = line.replace("InputEventJoypadButton", "InputEventJoypadMotion"); line = line.replace(button_index_entry, ",\"axis\":4,\"axis_value\":1.0"); } else if (button_index_value == 7) { line = line.replace("InputEventJoypadButton", "InputEventJoypadMotion"); line = line.replace(button_index_entry, ",\"axis\":5,\"axis_value\":1.0"); } else if (button_index_value < 22) { // There are no mappings for indexes greater than 22 in both Godot 3 & 4. const String &pressure_and_pressed_properties = strings[2]; line = line.replace(button_index_entry, ",\"button_index\":" + String::num_int64(reg_container.joypad_button_mappings[button_index_value]) + "," + pressure_and_pressed_properties); } } // Remap axes. Only L2 and R2 need remapping. reg_match = reg_container.joypad_axis.search_all(line); for (int i = 0; i < reg_match.size(); ++i) { Ref match = reg_match[i]; PackedStringArray strings = match->get_strings(); const String &axis_entry = strings[0]; int axis_value = strings[1].to_int(); if (axis_value == 6) { line = line.replace(axis_entry, ",\"axis\":4"); } else if (axis_value == 7) { line = line.replace(axis_entry, ",\"axis\":5"); } } } } } Vector ProjectConverter3To4::check_for_rename_joypad_buttons_and_axes(Vector &lines, const RegExContainer ®_container) { Vector found_renames; int current_line = 1; for (String &line : lines) { if (uint64_t(line.length()) <= maximum_line_length) { // Remap button indexes. TypedArray reg_match = reg_container.joypad_button_index.search_all(line); for (int i = 0; i < reg_match.size(); ++i) { Ref match = reg_match[i]; PackedStringArray strings = match->get_strings(); const String &button_index_entry = strings[0]; int button_index_value = strings[1].to_int(); if (button_index_value == 6) { // L2 and R2 are mapped to joypad axes in Godot 4. found_renames.append(line_formatter(current_line, "InputEventJoypadButton", "InputEventJoypadMotion", line)); found_renames.append(line_formatter(current_line, button_index_entry, ",\"axis\":4", line)); } else if (button_index_value == 7) { found_renames.append(line_formatter(current_line, "InputEventJoypadButton", "InputEventJoypadMotion", line)); found_renames.append(line_formatter(current_line, button_index_entry, ",\"axis\":5", line)); } else if (button_index_value < 22) { // There are no mappings for indexes greater than 22 in both Godot 3 & 4. found_renames.append(line_formatter(current_line, "\"button_index\":" + strings[1], "\"button_index\":" + String::num_int64(reg_container.joypad_button_mappings[button_index_value]), line)); } } // Remap axes. Only L2 and R2 need remapping. reg_match = reg_container.joypad_axis.search_all(line); for (int i = 0; i < reg_match.size(); ++i) { Ref match = reg_match[i]; PackedStringArray strings = match->get_strings(); const String &axis_entry = strings[0]; int axis_value = strings[1].to_int(); if (axis_value == 6) { found_renames.append(line_formatter(current_line, axis_entry, ",\"axis\":4", line)); } else if (axis_value == 7) { found_renames.append(line_formatter(current_line, axis_entry, ",\"axis\":5", line)); } } current_line++; } } return found_renames; } Vector ProjectConverter3To4::check_for_rename_input_map_scancode(Vector &lines, const RegExContainer ®_container) { Vector found_renames; // The old Special Key, now colliding with CMD_OR_CTRL. const int old_spkey = (1 << 24); int current_line = 1; for (String &line : lines) { if (uint64_t(line.length()) <= maximum_line_length) { TypedArray reg_match = reg_container.input_map_keycode.search_all(line); for (int i = 0; i < reg_match.size(); ++i) { Ref match = reg_match[i]; PackedStringArray strings = match->get_strings(); int key = strings[3].to_int(); if (key & old_spkey) { // Create new key, clearing old Special Key and setting new one. key = (key & ~old_spkey) | (int)Key::SPECIAL; found_renames.append(line_formatter(current_line, strings[3], String::num_int64(key), line)); } } } current_line++; } return found_renames; } void ProjectConverter3To4::custom_rename(Vector &source_lines, String from, String to) { RegEx reg = RegEx(String("\\b") + from + "\\b"); CRASH_COND(!reg.is_valid()); for (SourceLine &source_line : source_lines) { if (source_line.is_comment) { continue; } String &line = source_line.line; if (uint64_t(line.length()) <= maximum_line_length) { line = reg.sub(line, to, true); } } }; Vector ProjectConverter3To4::check_for_custom_rename(Vector &lines, String from, String to) { Vector found_renames; RegEx reg = RegEx(String("\\b") + from + "\\b"); CRASH_COND(!reg.is_valid()); int current_line = 1; for (String &line : lines) { if (uint64_t(line.length()) <= maximum_line_length) { TypedArray reg_match = reg.search_all(line); if (reg_match.size() > 0) { found_renames.append(line_formatter(current_line, from.replace("\\.", "."), to, line)); // Without replacing it will print "\.shader" instead ".shader". } } current_line++; } return found_renames; } void ProjectConverter3To4::rename_common(const char *array[][2], LocalVector &cached_regexes, Vector &source_lines) { for (SourceLine &source_line : source_lines) { if (source_line.is_comment) { continue; } String &line = source_line.line; if (uint64_t(line.length()) <= maximum_line_length) { for (unsigned int current_index = 0; current_index < cached_regexes.size(); current_index++) { if (line.contains(array[current_index][0])) { line = cached_regexes[current_index]->sub(line, array[current_index][1], true); } } } } } Vector ProjectConverter3To4::check_for_rename_common(const char *array[][2], LocalVector &cached_regexes, Vector &lines) { Vector found_renames; int current_line = 1; for (String &line : lines) { if (uint64_t(line.length()) <= maximum_line_length) { for (unsigned int current_index = 0; current_index < cached_regexes.size(); current_index++) { if (line.contains(array[current_index][0])) { TypedArray reg_match = cached_regexes[current_index]->search_all(line); if (reg_match.size() > 0) { found_renames.append(line_formatter(current_line, array[current_index][0], array[current_index][1], line)); } } } } current_line++; } return found_renames; } // Prints full info about renamed things e.g.: // Line (67) remove -> remove_at - LINE """ doubler._blacklist.remove(0) """ String ProjectConverter3To4::line_formatter(int current_line, String from, String to, String line) { if (from.size() > 200) { from = from.substr(0, 197) + "..."; } if (to.size() > 200) { to = to.substr(0, 197) + "..."; } if (line.size() > 400) { line = line.substr(0, 397) + "..."; } from = from.strip_escapes(); to = to.strip_escapes(); line = line.replace("\r", "").replace("\n", "").strip_edges(); return vformat("Line(%d), %s -> %s - LINE \"\"\" %s \"\"\"", current_line, from, to, line); } // Prints only full lines e.g.: // Line (1) - FULL LINES - """yield(get_tree().create_timer(3), 'timeout')""" =====> """ await get_tree().create_timer(3).timeout """ String ProjectConverter3To4::simple_line_formatter(int current_line, String old_line, String new_line) { if (old_line.size() > 1000) { old_line = old_line.substr(0, 997) + "..."; } if (new_line.size() > 1000) { new_line = new_line.substr(0, 997) + "..."; } old_line = old_line.replace("\r", "").replace("\n", "").strip_edges(); new_line = new_line.replace("\r", "").replace("\n", "").strip_edges(); return vformat("Line (%d) - FULL LINES - \"\"\" %s \"\"\" =====> \"\"\" %s \"\"\"", current_line, old_line, new_line); } // Collects string from vector strings String ProjectConverter3To4::collect_string_from_vector(Vector &vector) { String string = ""; for (int i = 0; i < vector.size(); i++) { string += vector[i].line; if (i != vector.size() - 1) { string += "\n"; } } return string; } #endif // MODULE_REGEX_ENABLED #endif // DISABLE_DEPRECATED