namespace Godot.SourceGenerators { public static class GodotClasses { public const string Object = "Godot.Object"; public const string AssemblyHasScriptsAttr = "Godot.AssemblyHasScriptsAttribute"; public const string ExportAttr = "Godot.ExportAttribute"; public const string SignalAttr = "Godot.SignalAttribute"; public const string GodotClassNameAttr = "Godot.GodotClassName"; public const string SystemFlagsAttr = "System.FlagsAttribute"; } }