/**************************************************************************/ /* webrtc_peer_connection_gdnative.h */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #ifndef WEBRTC_PEER_CONNECTION_GDNATIVE_H #define WEBRTC_PEER_CONNECTION_GDNATIVE_H #ifdef WEBRTC_GDNATIVE_ENABLED #include "modules/gdnative/include/net/godot_net.h" #include "webrtc_peer_connection.h" class WebRTCPeerConnectionGDNative : public WebRTCPeerConnection { GDCLASS(WebRTCPeerConnectionGDNative, WebRTCPeerConnection); protected: static void _bind_methods(); static WebRTCPeerConnection *_create(); private: static const godot_net_webrtc_library *default_library; const godot_net_webrtc_peer_connection *interface; public: static Error set_default_library(const godot_net_webrtc_library *p_library); static void make_default() { WebRTCPeerConnection::_create = WebRTCPeerConnectionGDNative::_create; } void set_native_webrtc_peer_connection(const godot_net_webrtc_peer_connection *p_impl); virtual ConnectionState get_connection_state() const; virtual Error initialize(Dictionary p_config = Dictionary()); virtual Ref create_data_channel(String p_label, Dictionary p_options = Dictionary()); virtual Error create_offer(); virtual Error set_remote_description(String type, String sdp); virtual Error set_local_description(String type, String sdp); virtual Error add_ice_candidate(String sdpMidName, int sdpMlineIndexName, String sdpName); virtual Error poll(); virtual void close(); WebRTCPeerConnectionGDNative(); ~WebRTCPeerConnectionGDNative(); }; #endif // WEBRTC_GDNATIVE_ENABLED #endif // WEBRTC_PEER_CONNECTION_GDNATIVE_H