<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualShaderNodeTransformDecompose" inherits="VisualShaderNode" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
	<brief_description>
		Decomposes a [Transform3D] into four [Vector3]s within the visual shader graph.
	</brief_description>
	<description>
		Takes a 4x4 transform matrix and decomposes it into four [code]vec3[/code] values, one from each row of the matrix.
	</description>
	<tutorials>
	</tutorials>
</class>