<?xml version="1.0" encoding="UTF-8" ?> <class name="VisualShaderNodeTransformDecompose" inherits="VisualShaderNode" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> <brief_description> Decomposes a [Transform3D] into four [Vector3]s within the visual shader graph. </brief_description> <description> Takes a 4x4 transform matrix and decomposes it into four [code]vec3[/code] values, one from each row of the matrix. </description> <tutorials> </tutorials> </class>