/*************************************************************************/ /* display_server_windows.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "display_server_windows.h" #include "core/io/marshalls.h" #include "core/math/geometry_2d.h" #include "main/main.h" #include "os_windows.h" #include "scene/resources/texture.h" #include #include #ifndef DWMWA_USE_IMMERSIVE_DARK_MODE #define DWMWA_USE_IMMERSIVE_DARK_MODE 20 #endif #if defined(GLES3_ENABLED) #include "drivers/gles3/rasterizer_gles3.h" #endif #if defined(__GNUC__) // Workaround GCC warning from -Wcast-function-type. #define GetProcAddress (void *)GetProcAddress #endif static String format_error_message(DWORD id) { LPWSTR messageBuffer = nullptr; size_t size = FormatMessageW(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS, nullptr, id, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), (LPWSTR)&messageBuffer, 0, nullptr); String msg = "Error " + itos(id) + ": " + String::utf16((const char16_t *)messageBuffer, size); LocalFree(messageBuffer); return msg; } static void track_mouse_leave_event(HWND hWnd) { TRACKMOUSEEVENT tme; tme.cbSize = sizeof(TRACKMOUSEEVENT); tme.dwFlags = TME_LEAVE; tme.hwndTrack = hWnd; tme.dwHoverTime = HOVER_DEFAULT; TrackMouseEvent(&tme); } bool DisplayServerWindows::has_feature(Feature p_feature) const { switch (p_feature) { case FEATURE_SUBWINDOWS: case FEATURE_TOUCHSCREEN: case FEATURE_MOUSE: case FEATURE_MOUSE_WARP: case FEATURE_CLIPBOARD: case FEATURE_CURSOR_SHAPE: case FEATURE_CUSTOM_CURSOR_SHAPE: case FEATURE_IME: case FEATURE_WINDOW_TRANSPARENCY: case FEATURE_HIDPI: case FEATURE_ICON: case FEATURE_NATIVE_ICON: case FEATURE_SWAP_BUFFERS: case FEATURE_KEEP_SCREEN_ON: case FEATURE_TEXT_TO_SPEECH: return true; default: return false; } } String DisplayServerWindows::get_name() const { return "Windows"; } void DisplayServerWindows::_set_mouse_mode_impl(MouseMode p_mode) { if (windows.has(MAIN_WINDOW_ID) && (p_mode == MOUSE_MODE_CAPTURED || p_mode == MOUSE_MODE_CONFINED || p_mode == MOUSE_MODE_CONFINED_HIDDEN)) { // Mouse is grabbed (captured or confined). WindowID window_id = windows.has(last_focused_window) ? last_focused_window : MAIN_WINDOW_ID; WindowData &wd = windows[window_id]; RECT clipRect; GetClientRect(wd.hWnd, &clipRect); ClientToScreen(wd.hWnd, (POINT *)&clipRect.left); ClientToScreen(wd.hWnd, (POINT *)&clipRect.right); ClipCursor(&clipRect); if (p_mode == MOUSE_MODE_CAPTURED) { center = window_get_size() / 2; POINT pos = { (int)center.x, (int)center.y }; ClientToScreen(wd.hWnd, &pos); SetCursorPos(pos.x, pos.y); SetCapture(wd.hWnd); } } else { // Mouse is free to move around (not captured or confined). ReleaseCapture(); ClipCursor(nullptr); } if (p_mode == MOUSE_MODE_HIDDEN || p_mode == MOUSE_MODE_CAPTURED || p_mode == MOUSE_MODE_CONFINED_HIDDEN) { if (hCursor == nullptr) { hCursor = SetCursor(nullptr); } else { SetCursor(nullptr); } } else { CursorShape c = cursor_shape; cursor_shape = CURSOR_MAX; cursor_set_shape(c); } } bool DisplayServerWindows::tts_is_speaking() const { ERR_FAIL_COND_V(!tts, false); return tts->is_speaking(); } bool DisplayServerWindows::tts_is_paused() const { ERR_FAIL_COND_V(!tts, false); return tts->is_paused(); } TypedArray DisplayServerWindows::tts_get_voices() const { ERR_FAIL_COND_V(!tts, TypedArray()); return tts->get_voices(); } void DisplayServerWindows::tts_speak(const String &p_text, const String &p_voice, int p_volume, float p_pitch, float p_rate, int p_utterance_id, bool p_interrupt) { ERR_FAIL_COND(!tts); tts->speak(p_text, p_voice, p_volume, p_pitch, p_rate, p_utterance_id, p_interrupt); } void DisplayServerWindows::tts_pause() { ERR_FAIL_COND(!tts); tts->pause(); } void DisplayServerWindows::tts_resume() { ERR_FAIL_COND(!tts); tts->resume(); } void DisplayServerWindows::tts_stop() { ERR_FAIL_COND(!tts); tts->stop(); } void DisplayServerWindows::mouse_set_mode(MouseMode p_mode) { _THREAD_SAFE_METHOD_ if (mouse_mode == p_mode) { // Already in the same mode; do nothing. return; } mouse_mode = p_mode; _set_mouse_mode_impl(p_mode); } DisplayServer::MouseMode DisplayServerWindows::mouse_get_mode() const { return mouse_mode; } void DisplayServerWindows::warp_mouse(const Point2i &p_position) { _THREAD_SAFE_METHOD_ if (!windows.has(last_focused_window)) { return; // No focused window? } if (mouse_mode == MOUSE_MODE_CAPTURED) { old_x = p_position.x; old_y = p_position.y; } else { POINT p; p.x = p_position.x; p.y = p_position.y; ClientToScreen(windows[last_focused_window].hWnd, &p); SetCursorPos(p.x, p.y); } } Point2i DisplayServerWindows::mouse_get_position() const { POINT p; GetCursorPos(&p); return Point2i(p.x, p.y); } MouseButton DisplayServerWindows::mouse_get_button_state() const { return last_button_state; } void DisplayServerWindows::clipboard_set(const String &p_text) { _THREAD_SAFE_METHOD_ if (!windows.has(last_focused_window)) { return; // No focused window? } // Convert LF line endings to CRLF in clipboard content. // Otherwise, line endings won't be visible when pasted in other software. String text = p_text.replace("\r\n", "\n").replace("\n", "\r\n"); // Avoid \r\r\n. if (!OpenClipboard(windows[last_focused_window].hWnd)) { ERR_FAIL_MSG("Unable to open clipboard."); } EmptyClipboard(); Char16String utf16 = text.utf16(); HGLOBAL mem = GlobalAlloc(GMEM_MOVEABLE, (utf16.length() + 1) * sizeof(WCHAR)); ERR_FAIL_COND_MSG(mem == nullptr, "Unable to allocate memory for clipboard contents."); LPWSTR lptstrCopy = (LPWSTR)GlobalLock(mem); memcpy(lptstrCopy, utf16.get_data(), (utf16.length() + 1) * sizeof(WCHAR)); GlobalUnlock(mem); SetClipboardData(CF_UNICODETEXT, mem); // Set the CF_TEXT version (not needed?). CharString utf8 = text.utf8(); mem = GlobalAlloc(GMEM_MOVEABLE, utf8.length() + 1); ERR_FAIL_COND_MSG(mem == nullptr, "Unable to allocate memory for clipboard contents."); LPTSTR ptr = (LPTSTR)GlobalLock(mem); memcpy(ptr, utf8.get_data(), utf8.length()); ptr[utf8.length()] = 0; GlobalUnlock(mem); SetClipboardData(CF_TEXT, mem); CloseClipboard(); } String DisplayServerWindows::clipboard_get() const { _THREAD_SAFE_METHOD_ if (!windows.has(last_focused_window)) { return String(); // No focused window? } String ret; if (!OpenClipboard(windows[last_focused_window].hWnd)) { ERR_FAIL_V_MSG("", "Unable to open clipboard."); } if (IsClipboardFormatAvailable(CF_UNICODETEXT)) { HGLOBAL mem = GetClipboardData(CF_UNICODETEXT); if (mem != nullptr) { LPWSTR ptr = (LPWSTR)GlobalLock(mem); if (ptr != nullptr) { ret = String::utf16((const char16_t *)ptr); GlobalUnlock(mem); } } } else if (IsClipboardFormatAvailable(CF_TEXT)) { HGLOBAL mem = GetClipboardData(CF_UNICODETEXT); if (mem != nullptr) { LPTSTR ptr = (LPTSTR)GlobalLock(mem); if (ptr != nullptr) { ret.parse_utf8((const char *)ptr); GlobalUnlock(mem); } } } CloseClipboard(); return ret; } typedef struct { int count; int screen; HMONITOR monitor; } EnumScreenData; static BOOL CALLBACK _MonitorEnumProcScreen(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData) { EnumScreenData *data = (EnumScreenData *)dwData; if (data->monitor == hMonitor) { data->screen = data->count; } data->count++; return TRUE; } static BOOL CALLBACK _MonitorEnumProcCount(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData) { int *data = (int *)dwData; (*data)++; return TRUE; } int DisplayServerWindows::get_screen_count() const { _THREAD_SAFE_METHOD_ int data = 0; EnumDisplayMonitors(nullptr, nullptr, _MonitorEnumProcCount, (LPARAM)&data); return data; } typedef struct { int count; int screen; Point2 pos; } EnumPosData; static BOOL CALLBACK _MonitorEnumProcPos(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData) { EnumPosData *data = (EnumPosData *)dwData; if (data->count == data->screen) { data->pos.x = lprcMonitor->left; data->pos.y = lprcMonitor->top; } data->count++; return TRUE; } Point2i DisplayServerWindows::screen_get_position(int p_screen) const { _THREAD_SAFE_METHOD_ EnumPosData data = { 0, p_screen == SCREEN_OF_MAIN_WINDOW ? window_get_current_screen() : p_screen, Point2() }; EnumDisplayMonitors(nullptr, nullptr, _MonitorEnumProcPos, (LPARAM)&data); return data.pos; } typedef struct { int count; int screen; Size2 size; } EnumSizeData; typedef struct { int count; int screen; Rect2i rect; } EnumRectData; typedef struct { int count; int screen; float rate; } EnumRefreshRateData; static BOOL CALLBACK _MonitorEnumProcSize(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData) { EnumSizeData *data = (EnumSizeData *)dwData; if (data->count == data->screen) { data->size.x = lprcMonitor->right - lprcMonitor->left; data->size.y = lprcMonitor->bottom - lprcMonitor->top; } data->count++; return TRUE; } Size2i DisplayServerWindows::screen_get_size(int p_screen) const { _THREAD_SAFE_METHOD_ EnumSizeData data = { 0, p_screen == SCREEN_OF_MAIN_WINDOW ? window_get_current_screen() : p_screen, Size2() }; EnumDisplayMonitors(nullptr, nullptr, _MonitorEnumProcSize, (LPARAM)&data); return data.size; } static BOOL CALLBACK _MonitorEnumProcUsableSize(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData) { EnumRectData *data = (EnumRectData *)dwData; if (data->count == data->screen) { MONITORINFO minfo; memset(&minfo, 0, sizeof(MONITORINFO)); minfo.cbSize = sizeof(MONITORINFO); GetMonitorInfoA(hMonitor, &minfo); data->rect.position.x = minfo.rcWork.left; data->rect.position.y = minfo.rcWork.top; data->rect.size.x = minfo.rcWork.right - minfo.rcWork.left; data->rect.size.y = minfo.rcWork.bottom - minfo.rcWork.top; } data->count++; return TRUE; } static BOOL CALLBACK _MonitorEnumProcRefreshRate(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData) { EnumRefreshRateData *data = (EnumRefreshRateData *)dwData; if (data->count == data->screen) { MONITORINFOEXW minfo; memset(&minfo, 0, sizeof(minfo)); minfo.cbSize = sizeof(minfo); GetMonitorInfoW(hMonitor, &minfo); DEVMODEW dm; memset(&dm, 0, sizeof(dm)); dm.dmSize = sizeof(dm); EnumDisplaySettingsW(minfo.szDevice, ENUM_CURRENT_SETTINGS, &dm); data->rate = dm.dmDisplayFrequency; } data->count++; return TRUE; } Rect2i DisplayServerWindows::screen_get_usable_rect(int p_screen) const { _THREAD_SAFE_METHOD_ EnumRectData data = { 0, p_screen == SCREEN_OF_MAIN_WINDOW ? window_get_current_screen() : p_screen, Rect2i() }; EnumDisplayMonitors(nullptr, nullptr, _MonitorEnumProcUsableSize, (LPARAM)&data); return data.rect; } typedef struct { int count; int screen; int dpi; } EnumDpiData; enum _MonitorDpiType { MDT_Effective_DPI = 0, MDT_Angular_DPI = 1, MDT_Raw_DPI = 2, MDT_Default = MDT_Effective_DPI }; static int QueryDpiForMonitor(HMONITOR hmon, _MonitorDpiType dpiType = MDT_Default) { int dpiX = 96, dpiY = 96; static HMODULE Shcore = nullptr; typedef HRESULT(WINAPI * GetDPIForMonitor_t)(HMONITOR hmonitor, _MonitorDpiType dpiType, UINT * dpiX, UINT * dpiY); static GetDPIForMonitor_t getDPIForMonitor = nullptr; if (Shcore == nullptr) { Shcore = LoadLibraryW(L"Shcore.dll"); getDPIForMonitor = Shcore ? (GetDPIForMonitor_t)GetProcAddress(Shcore, "GetDpiForMonitor") : nullptr; if ((Shcore == nullptr) || (getDPIForMonitor == nullptr)) { if (Shcore) { FreeLibrary(Shcore); } Shcore = (HMODULE)INVALID_HANDLE_VALUE; } } UINT x = 0, y = 0; if (hmon && (Shcore != (HMODULE)INVALID_HANDLE_VALUE)) { HRESULT hr = getDPIForMonitor(hmon, dpiType /*MDT_Effective_DPI*/, &x, &y); if (SUCCEEDED(hr) && (x > 0) && (y > 0)) { dpiX = (int)x; dpiY = (int)y; } } else { static int overallX = 0, overallY = 0; if (overallX <= 0 || overallY <= 0) { HDC hdc = GetDC(nullptr); if (hdc) { overallX = GetDeviceCaps(hdc, LOGPIXELSX); overallY = GetDeviceCaps(hdc, LOGPIXELSY); ReleaseDC(nullptr, hdc); } } if (overallX > 0 && overallY > 0) { dpiX = overallX; dpiY = overallY; } } return (dpiX + dpiY) / 2; } static BOOL CALLBACK _MonitorEnumProcDpi(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData) { EnumDpiData *data = (EnumDpiData *)dwData; if (data->count == data->screen) { data->dpi = QueryDpiForMonitor(hMonitor); } data->count++; return TRUE; } int DisplayServerWindows::screen_get_dpi(int p_screen) const { _THREAD_SAFE_METHOD_ EnumDpiData data = { 0, p_screen == SCREEN_OF_MAIN_WINDOW ? window_get_current_screen() : p_screen, 72 }; EnumDisplayMonitors(nullptr, nullptr, _MonitorEnumProcDpi, (LPARAM)&data); return data.dpi; } float DisplayServerWindows::screen_get_refresh_rate(int p_screen) const { _THREAD_SAFE_METHOD_ EnumRefreshRateData data = { 0, p_screen == SCREEN_OF_MAIN_WINDOW ? window_get_current_screen() : p_screen, SCREEN_REFRESH_RATE_FALLBACK }; EnumDisplayMonitors(nullptr, nullptr, _MonitorEnumProcRefreshRate, (LPARAM)&data); return data.rate; } bool DisplayServerWindows::screen_is_touchscreen(int p_screen) const { #ifndef _MSC_VER #warning touchscreen not working #endif return false; } void DisplayServerWindows::screen_set_orientation(ScreenOrientation p_orientation, int p_screen) { } DisplayServer::ScreenOrientation DisplayServerWindows::screen_get_orientation(int p_screen) const { return SCREEN_LANDSCAPE; } void DisplayServerWindows::screen_set_keep_on(bool p_enable) { if (keep_screen_on == p_enable) { return; } if (p_enable) { const String reason = "Godot Engine running with display/window/energy_saving/keep_screen_on = true"; Char16String reason_utf16 = reason.utf16(); REASON_CONTEXT context; context.Version = POWER_REQUEST_CONTEXT_VERSION; context.Flags = POWER_REQUEST_CONTEXT_SIMPLE_STRING; context.Reason.SimpleReasonString = (LPWSTR)(reason_utf16.ptrw()); power_request = PowerCreateRequest(&context); if (power_request == INVALID_HANDLE_VALUE) { print_error("Failed to enable screen_keep_on."); return; } if (PowerSetRequest(power_request, POWER_REQUEST_TYPE::PowerRequestSystemRequired) == 0) { print_error("Failed to request system sleep override."); return; } if (PowerSetRequest(power_request, POWER_REQUEST_TYPE::PowerRequestDisplayRequired) == 0) { print_error("Failed to request display timeout override."); return; } } else { PowerClearRequest(power_request, POWER_REQUEST_TYPE::PowerRequestSystemRequired); PowerClearRequest(power_request, POWER_REQUEST_TYPE::PowerRequestDisplayRequired); CloseHandle(power_request); power_request = nullptr; } keep_screen_on = p_enable; } bool DisplayServerWindows::screen_is_kept_on() const { return keep_screen_on; } Vector DisplayServerWindows::get_window_list() const { _THREAD_SAFE_METHOD_ Vector ret; for (const KeyValue &E : windows) { ret.push_back(E.key); } return ret; } DisplayServer::WindowID DisplayServerWindows::get_window_at_screen_position(const Point2i &p_position) const { POINT p; p.x = p_position.x; p.y = p_position.y; HWND hwnd = WindowFromPoint(p); for (const KeyValue &E : windows) { if (E.value.hWnd == hwnd) { return E.key; } } return INVALID_WINDOW_ID; } DisplayServer::WindowID DisplayServerWindows::create_sub_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect) { _THREAD_SAFE_METHOD_ WindowID window_id = _create_window(p_mode, p_vsync_mode, p_flags, p_rect); ERR_FAIL_COND_V_MSG(window_id == INVALID_WINDOW_ID, INVALID_WINDOW_ID, "Failed to create sub window."); WindowData &wd = windows[window_id]; if (p_flags & WINDOW_FLAG_RESIZE_DISABLED_BIT) { wd.resizable = false; } if (p_flags & WINDOW_FLAG_BORDERLESS_BIT) { wd.borderless = true; } if (p_flags & WINDOW_FLAG_ALWAYS_ON_TOP_BIT && p_mode != WINDOW_MODE_FULLSCREEN && p_mode != WINDOW_MODE_EXCLUSIVE_FULLSCREEN) { wd.always_on_top = true; } if (p_flags & WINDOW_FLAG_NO_FOCUS_BIT) { wd.no_focus = true; } if (p_flags & WINDOW_FLAG_POPUP_BIT) { wd.is_popup = true; } // Inherit icons from MAIN_WINDOW for all sub windows. HICON mainwindow_icon = (HICON)SendMessage(windows[MAIN_WINDOW_ID].hWnd, WM_GETICON, ICON_SMALL, 0); if (mainwindow_icon) { SendMessage(windows[window_id].hWnd, WM_SETICON, ICON_SMALL, (LPARAM)mainwindow_icon); } mainwindow_icon = (HICON)SendMessage(windows[MAIN_WINDOW_ID].hWnd, WM_GETICON, ICON_BIG, 0); if (mainwindow_icon) { SendMessage(windows[window_id].hWnd, WM_SETICON, ICON_BIG, (LPARAM)mainwindow_icon); } return window_id; } void DisplayServerWindows::show_window(WindowID p_id) { ERR_FAIL_COND(!windows.has(p_id)); WindowData &wd = windows[p_id]; popup_open(p_id); if (p_id != MAIN_WINDOW_ID) { _update_window_style(p_id); } if (wd.no_focus || wd.is_popup) { // https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-showwindow ShowWindow(wd.hWnd, SW_SHOWNA); } else { ShowWindow(wd.hWnd, SW_SHOW); SetForegroundWindow(wd.hWnd); // Slightly higher priority. SetFocus(wd.hWnd); // Set keyboard focus. } } void DisplayServerWindows::delete_sub_window(WindowID p_window) { _THREAD_SAFE_METHOD_ ERR_FAIL_COND(!windows.has(p_window)); ERR_FAIL_COND_MSG(p_window == MAIN_WINDOW_ID, "Main window cannot be deleted."); popup_close(p_window); WindowData &wd = windows[p_window]; while (wd.transient_children.size()) { window_set_transient(*wd.transient_children.begin(), INVALID_WINDOW_ID); } if (wd.transient_parent != INVALID_WINDOW_ID) { window_set_transient(p_window, INVALID_WINDOW_ID); } #ifdef VULKAN_ENABLED if (context_vulkan) { context_vulkan->window_destroy(p_window); } #endif #ifdef GLES3_ENABLED if (gl_manager) { gl_manager->window_destroy(p_window); } #endif if ((tablet_get_current_driver() == "wintab") && wintab_available && windows[p_window].wtctx) { wintab_WTClose(windows[p_window].wtctx); windows[p_window].wtctx = 0; } DestroyWindow(windows[p_window].hWnd); windows.erase(p_window); } void DisplayServerWindows::gl_window_make_current(DisplayServer::WindowID p_window_id) { #if defined(GLES3_ENABLED) if (gl_manager) { gl_manager->window_make_current(p_window_id); } #endif } int64_t DisplayServerWindows::window_get_native_handle(HandleType p_handle_type, WindowID p_window) const { ERR_FAIL_COND_V(!windows.has(p_window), 0); switch (p_handle_type) { case DISPLAY_HANDLE: { return 0; // Not supported. } case WINDOW_HANDLE: { return (int64_t)windows[p_window].hWnd; } case WINDOW_VIEW: { return 0; // Not supported. } default: { return 0; } } } void DisplayServerWindows::window_attach_instance_id(ObjectID p_instance, WindowID p_window) { _THREAD_SAFE_METHOD_ ERR_FAIL_COND(!windows.has(p_window)); windows[p_window].instance_id = p_instance; } ObjectID DisplayServerWindows::window_get_attached_instance_id(WindowID p_window) const { _THREAD_SAFE_METHOD_ ERR_FAIL_COND_V(!windows.has(p_window), ObjectID()); return windows[p_window].instance_id; } void DisplayServerWindows::window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window) { _THREAD_SAFE_METHOD_ ERR_FAIL_COND(!windows.has(p_window)); windows[p_window].rect_changed_callback = p_callable; } void DisplayServerWindows::window_set_window_event_callback(const Callable &p_callable, WindowID p_window) { _THREAD_SAFE_METHOD_ ERR_FAIL_COND(!windows.has(p_window)); windows[p_window].event_callback = p_callable; } void DisplayServerWindows::window_set_input_event_callback(const Callable &p_callable, WindowID p_window) { _THREAD_SAFE_METHOD_ ERR_FAIL_COND(!windows.has(p_window)); windows[p_window].input_event_callback = p_callable; } void DisplayServerWindows::window_set_input_text_callback(const Callable &p_callable, WindowID p_window) { _THREAD_SAFE_METHOD_ ERR_FAIL_COND(!windows.has(p_window)); windows[p_window].input_text_callback = p_callable; } void DisplayServerWindows::window_set_drop_files_callback(const Callable &p_callable, WindowID p_window) { _THREAD_SAFE_METHOD_ ERR_FAIL_COND(!windows.has(p_window)); windows[p_window].drop_files_callback = p_callable; } void DisplayServerWindows::window_set_title(const String &p_title, WindowID p_window) { _THREAD_SAFE_METHOD_ ERR_FAIL_COND(!windows.has(p_window)); SetWindowTextW(windows[p_window].hWnd, (LPCWSTR)(p_title.utf16().get_data())); } void DisplayServerWindows::window_set_mouse_passthrough(const Vector &p_region, WindowID p_window) { _THREAD_SAFE_METHOD_ ERR_FAIL_COND(!windows.has(p_window)); windows[p_window].mpath = p_region; _update_window_mouse_passthrough(p_window); } void DisplayServerWindows::_update_window_mouse_passthrough(WindowID p_window) { ERR_FAIL_COND(!windows.has(p_window)); if (windows[p_window].mpath.size() == 0) { SetWindowRgn(windows[p_window].hWnd, nullptr, TRUE); } else { POINT *points = (POINT *)memalloc(sizeof(POINT) * windows[p_window].mpath.size()); for (int i = 0; i < windows[p_window].mpath.size(); i++) { if (windows[p_window].borderless) { points[i].x = windows[p_window].mpath[i].x; points[i].y = windows[p_window].mpath[i].y; } else { points[i].x = windows[p_window].mpath[i].x + GetSystemMetrics(SM_CXSIZEFRAME); points[i].y = windows[p_window].mpath[i].y + GetSystemMetrics(SM_CYSIZEFRAME) + GetSystemMetrics(SM_CYCAPTION); } } HRGN region = CreatePolygonRgn(points, windows[p_window].mpath.size(), ALTERNATE); SetWindowRgn(windows[p_window].hWnd, region, TRUE); DeleteObject(region); memfree(points); } } int DisplayServerWindows::window_get_current_screen(WindowID p_window) const { _THREAD_SAFE_METHOD_ ERR_FAIL_COND_V(!windows.has(p_window), -1); EnumScreenData data = { 0, 0, MonitorFromWindow(windows[p_window].hWnd, MONITOR_DEFAULTTONEAREST) }; EnumDisplayMonitors(nullptr, nullptr, _MonitorEnumProcScreen, (LPARAM)&data); return data.screen; } void DisplayServerWindows::window_set_current_screen(int p_screen, WindowID p_window) { _THREAD_SAFE_METHOD_ ERR_FAIL_COND(!windows.has(p_window)); ERR_FAIL_INDEX(p_screen, get_screen_count()); const WindowData &wd = windows[p_window]; if (wd.fullscreen) { int cs = window_get_current_screen(p_window); if (cs == p_screen) { return; } Point2 pos = screen_get_position(p_screen); Size2 size = screen_get_size(p_screen); MoveWindow(wd.hWnd, pos.x, pos.y, size.width, size.height, TRUE); } else { Vector2 ofs = window_get_position(p_window) - screen_get_position(window_get_current_screen(p_window)); window_set_position(ofs + screen_get_position(p_screen), p_window); } // Don't let the mouse leave the window when resizing to a smaller resolution. if (mouse_mode == MOUSE_MODE_CONFINED || mouse_mode == MOUSE_MODE_CONFINED_HIDDEN) { RECT crect; GetClientRect(wd.hWnd, &crect); ClientToScreen(wd.hWnd, (POINT *)&crect.left); ClientToScreen(wd.hWnd, (POINT *)&crect.right); ClipCursor(&crect); } } Point2i DisplayServerWindows::window_get_position(WindowID p_window) const { _THREAD_SAFE_METHOD_ ERR_FAIL_COND_V(!windows.has(p_window), Point2i()); const WindowData &wd = windows[p_window]; if (wd.minimized) { return wd.last_pos; } POINT point; point.x = 0; point.y = 0; ClientToScreen(wd.hWnd, &point); return Point2i(point.x, point.y); } void DisplayServerWindows::_update_real_mouse_position(WindowID p_window) { ERR_FAIL_COND(!windows.has(p_window)); POINT mouse_pos; if (GetCursorPos(&mouse_pos) && ScreenToClient(windows[p_window].hWnd, &mouse_pos)) { if (mouse_pos.x > 0 && mouse_pos.y > 0 && mouse_pos.x <= windows[p_window].width && mouse_pos.y <= windows[p_window].height) { old_x = mouse_pos.x; old_y = mouse_pos.y; old_invalid = false; Input::get_singleton()->set_mouse_position(Point2i(mouse_pos.x, mouse_pos.y)); } } } void DisplayServerWindows::window_set_position(const Point2i &p_position, WindowID p_window) { _THREAD_SAFE_METHOD_ ERR_FAIL_COND(!windows.has(p_window)); WindowData &wd = windows[p_window]; if (wd.fullscreen) { return; } RECT rc; rc.left = p_position.x; rc.right = p_position.x + wd.width; rc.bottom = p_position.y + wd.height; rc.top = p_position.y; const DWORD style = GetWindowLongPtr(wd.hWnd, GWL_STYLE); const DWORD exStyle = GetWindowLongPtr(wd.hWnd, GWL_EXSTYLE); AdjustWindowRectEx(&rc, style, false, exStyle); MoveWindow(wd.hWnd, rc.left, rc.top, rc.right - rc.left, rc.bottom - rc.top, TRUE); // Don't let the mouse leave the window when moved. if (mouse_mode == MOUSE_MODE_CONFINED || mouse_mode == MOUSE_MODE_CONFINED_HIDDEN) { RECT rect; GetClientRect(wd.hWnd, &rect); ClientToScreen(wd.hWnd, (POINT *)&rect.left); ClientToScreen(wd.hWnd, (POINT *)&rect.right); ClipCursor(&rect); } wd.last_pos = p_position; _update_real_mouse_position(p_window); } void DisplayServerWindows::window_set_exclusive(WindowID p_window, bool p_exclusive) { _THREAD_SAFE_METHOD_ ERR_FAIL_COND(!windows.has(p_window)); WindowData &wd = windows[p_window]; if (wd.exclusive != p_exclusive) { wd.exclusive = p_exclusive; if (wd.transient_parent != INVALID_WINDOW_ID) { if (wd.exclusive) { WindowData &wd_parent = windows[wd.transient_parent]; SetWindowLongPtr(wd.hWnd, GWLP_HWNDPARENT, (LONG_PTR)wd_parent.hWnd); } else { SetWindowLongPtr(wd.hWnd, GWLP_HWNDPARENT, (LONG_PTR) nullptr); } } } } void DisplayServerWindows::window_set_transient(WindowID p_window, WindowID p_parent) { _THREAD_SAFE_METHOD_ ERR_FAIL_COND(p_window == p_parent); ERR_FAIL_COND(!windows.has(p_window)); WindowData &wd_window = windows[p_window]; ERR_FAIL_COND(wd_window.transient_parent == p_parent); ERR_FAIL_COND_MSG(wd_window.always_on_top, "Windows with the 'on top' can't become transient."); if (p_parent == INVALID_WINDOW_ID) { // Remove transient. ERR_FAIL_COND(wd_window.transient_parent == INVALID_WINDOW_ID); ERR_FAIL_COND(!windows.has(wd_window.transient_parent)); WindowData &wd_parent = windows[wd_window.transient_parent]; wd_window.transient_parent = INVALID_WINDOW_ID; wd_parent.transient_children.erase(p_window); if (wd_window.exclusive) { SetWindowLongPtr(wd_window.hWnd, GWLP_HWNDPARENT, (LONG_PTR) nullptr); } } else { ERR_FAIL_COND(!windows.has(p_parent)); ERR_FAIL_COND_MSG(wd_window.transient_parent != INVALID_WINDOW_ID, "Window already has a transient parent"); WindowData &wd_parent = windows[p_parent]; wd_window.transient_parent = p_parent; wd_parent.transient_children.insert(p_window); if (wd_window.exclusive) { SetWindowLongPtr(wd_window.hWnd, GWLP_HWNDPARENT, (LONG_PTR)wd_parent.hWnd); } } } void DisplayServerWindows::window_set_max_size(const Size2i p_size, WindowID p_window) { _THREAD_SAFE_METHOD_ ERR_FAIL_COND(!windows.has(p_window)); WindowData &wd = windows[p_window]; if ((p_size != Size2()) && ((p_size.x < wd.min_size.x) || (p_size.y < wd.min_size.y))) { ERR_PRINT("Maximum window size can't be smaller than minimum window size!"); return; } wd.max_size = p_size; } Size2i DisplayServerWindows::window_get_max_size(WindowID p_window) const { _THREAD_SAFE_METHOD_ ERR_FAIL_COND_V(!windows.has(p_window), Size2i()); const WindowData &wd = windows[p_window]; return wd.max_size; } void DisplayServerWindows::window_set_min_size(const Size2i p_size, WindowID p_window) { _THREAD_SAFE_METHOD_ ERR_FAIL_COND(!windows.has(p_window)); WindowData &wd = windows[p_window]; if ((p_size != Size2()) && (wd.max_size != Size2()) && ((p_size.x > wd.max_size.x) || (p_size.y > wd.max_size.y))) { ERR_PRINT("Minimum window size can't be larger than maximum window size!"); return; } wd.min_size = p_size; } Size2i DisplayServerWindows::window_get_min_size(WindowID p_window) const { _THREAD_SAFE_METHOD_ ERR_FAIL_COND_V(!windows.has(p_window), Size2i()); const WindowData &wd = windows[p_window]; return wd.min_size; } void DisplayServerWindows::window_set_size(const Size2i p_size, WindowID p_window) { _THREAD_SAFE_METHOD_ ERR_FAIL_COND(!windows.has(p_window)); WindowData &wd = windows[p_window]; int w = p_size.width; int h = p_size.height; wd.width = w; wd.height = h; #if defined(VULKAN_ENABLED) if (context_vulkan) { context_vulkan->window_resize(p_window, w, h); } #endif #if defined(GLES3_ENABLED) if (gl_manager) { gl_manager->window_resize(p_window, w, h); } #endif if (wd.fullscreen) { return; } RECT rect; GetWindowRect(wd.hWnd, &rect); if (!wd.borderless) { RECT crect; GetClientRect(wd.hWnd, &crect); w += (rect.right - rect.left) - (crect.right - crect.left); h += (rect.bottom - rect.top) - (crect.bottom - crect.top); } MoveWindow(wd.hWnd, rect.left, rect.top, w, h, TRUE); // Don't let the mouse leave the window when resizing to a smaller resolution. if (mouse_mode == MOUSE_MODE_CONFINED || mouse_mode == MOUSE_MODE_CONFINED_HIDDEN) { RECT crect; GetClientRect(wd.hWnd, &crect); ClientToScreen(wd.hWnd, (POINT *)&crect.left); ClientToScreen(wd.hWnd, (POINT *)&crect.right); ClipCursor(&crect); } } Size2i DisplayServerWindows::window_get_size(WindowID p_window) const { _THREAD_SAFE_METHOD_ ERR_FAIL_COND_V(!windows.has(p_window), Size2i()); const WindowData &wd = windows[p_window]; // GetClientRect() returns a zero rect for a minimized window, so we need to get the size in another way. if (wd.minimized) { return Size2(wd.width, wd.height); } RECT r; if (GetClientRect(wd.hWnd, &r)) { // Retrieves area inside of window border, including decoration. return Size2(r.right - r.left, r.bottom - r.top); } return Size2(); } Size2i DisplayServerWindows::window_get_real_size(WindowID p_window) const { _THREAD_SAFE_METHOD_ ERR_FAIL_COND_V(!windows.has(p_window), Size2i()); const WindowData &wd = windows[p_window]; RECT r; if (GetWindowRect(wd.hWnd, &r)) { // Retrieves area inside of window border, including decoration. return Size2(r.right - r.left, r.bottom - r.top); } return Size2(); } void DisplayServerWindows::_get_window_style(bool p_main_window, bool p_fullscreen, bool p_multiwindow_fs, bool p_borderless, bool p_resizable, bool p_maximized, bool p_no_activate_focus, DWORD &r_style, DWORD &r_style_ex) { // Windows docs for window styles: // https://docs.microsoft.com/en-us/windows/win32/winmsg/window-styles // https://docs.microsoft.com/en-us/windows/win32/winmsg/extended-window-styles r_style = 0; r_style_ex = WS_EX_WINDOWEDGE; if (p_main_window) { r_style_ex |= WS_EX_APPWINDOW; r_style |= WS_VISIBLE; } if (p_fullscreen || p_borderless) { r_style |= WS_POPUP; // p_borderless was WS_EX_TOOLWINDOW in the past. if (p_fullscreen && p_multiwindow_fs) { r_style |= WS_BORDER; // Allows child windows to be displayed on top of full screen. } } else { if (p_resizable) { if (p_maximized) { r_style = WS_OVERLAPPEDWINDOW | WS_MAXIMIZE; } else { r_style = WS_OVERLAPPEDWINDOW; } } else { r_style = WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU; } } if (p_no_activate_focus) { r_style_ex |= WS_EX_TOPMOST | WS_EX_NOACTIVATE; } if (!p_borderless && !p_no_activate_focus) { r_style |= WS_VISIBLE; } r_style |= WS_CLIPCHILDREN | WS_CLIPSIBLINGS; r_style_ex |= WS_EX_ACCEPTFILES; } void DisplayServerWindows::_update_window_style(WindowID p_window, bool p_repaint) { _THREAD_SAFE_METHOD_ ERR_FAIL_COND(!windows.has(p_window)); WindowData &wd = windows[p_window]; DWORD style = 0; DWORD style_ex = 0; _get_window_style(p_window == MAIN_WINDOW_ID, wd.fullscreen, wd.multiwindow_fs, wd.borderless, wd.resizable, wd.maximized, wd.no_focus || wd.is_popup, style, style_ex); SetWindowLongPtr(wd.hWnd, GWL_STYLE, style); SetWindowLongPtr(wd.hWnd, GWL_EXSTYLE, style_ex); if (icon.is_valid()) { set_icon(icon); } SetWindowPos(wd.hWnd, wd.always_on_top ? HWND_TOPMOST : HWND_NOTOPMOST, 0, 0, 0, 0, SWP_FRAMECHANGED | SWP_NOMOVE | SWP_NOSIZE | ((wd.no_focus || wd.is_popup) ? SWP_NOACTIVATE : 0)); if (p_repaint) { RECT rect; GetWindowRect(wd.hWnd, &rect); MoveWindow(wd.hWnd, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, TRUE); } } void DisplayServerWindows::window_set_mode(WindowMode p_mode, WindowID p_window) { _THREAD_SAFE_METHOD_ ERR_FAIL_COND(!windows.has(p_window)); WindowData &wd = windows[p_window]; if (wd.fullscreen && p_mode != WINDOW_MODE_FULLSCREEN && p_mode != WINDOW_MODE_EXCLUSIVE_FULLSCREEN) { RECT rect; wd.fullscreen = false; wd.multiwindow_fs = false; wd.maximized = wd.was_maximized; if (wd.pre_fs_valid) { rect = wd.pre_fs_rect; } else { rect.left = 0; rect.right = wd.width; rect.top = 0; rect.bottom = wd.height; wd.pre_fs_valid = true; } _update_window_style(p_window, false); MoveWindow(wd.hWnd, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, TRUE); if (restore_mouse_trails > 1) { SystemParametersInfoA(SPI_SETMOUSETRAILS, restore_mouse_trails, 0, 0); restore_mouse_trails = 0; } } else if (p_mode == WINDOW_MODE_WINDOWED) { ShowWindow(wd.hWnd, SW_RESTORE); wd.maximized = false; wd.minimized = false; } if (p_mode == WINDOW_MODE_MAXIMIZED) { ShowWindow(wd.hWnd, SW_MAXIMIZE); wd.maximized = true; wd.minimized = false; } if (p_mode == WINDOW_MODE_MINIMIZED) { ShowWindow(wd.hWnd, SW_MINIMIZE); wd.maximized = false; wd.minimized = true; } if (p_mode == WINDOW_MODE_EXCLUSIVE_FULLSCREEN) { wd.multiwindow_fs = false; _update_window_style(p_window, false); } else { wd.multiwindow_fs = true; _update_window_style(p_window, false); } if ((p_mode == WINDOW_MODE_FULLSCREEN || p_mode == WINDOW_MODE_EXCLUSIVE_FULLSCREEN) && !wd.fullscreen) { if (wd.minimized) { ShowWindow(wd.hWnd, SW_RESTORE); } wd.was_maximized = wd.maximized; if (wd.pre_fs_valid) { GetWindowRect(wd.hWnd, &wd.pre_fs_rect); } int cs = window_get_current_screen(p_window); Point2 pos = screen_get_position(cs); Size2 size = screen_get_size(cs); wd.fullscreen = true; wd.maximized = false; wd.minimized = false; _update_window_style(p_window, false); MoveWindow(wd.hWnd, pos.x, pos.y, size.width, size.height, TRUE); // If the user has mouse trails enabled in windows, then sometimes the cursor disappears in fullscreen mode. // Save number of trails so we can restore when exiting, then turn off mouse trails SystemParametersInfoA(SPI_GETMOUSETRAILS, 0, &restore_mouse_trails, 0); if (restore_mouse_trails > 1) { SystemParametersInfoA(SPI_SETMOUSETRAILS, 0, 0, 0); } } // Don't let the mouse leave the window when resizing to a smaller resolution. if (mouse_mode == MOUSE_MODE_CONFINED || mouse_mode == MOUSE_MODE_CONFINED_HIDDEN) { RECT crect; GetClientRect(wd.hWnd, &crect); ClientToScreen(wd.hWnd, (POINT *)&crect.left); ClientToScreen(wd.hWnd, (POINT *)&crect.right); ClipCursor(&crect); } } DisplayServer::WindowMode DisplayServerWindows::window_get_mode(WindowID p_window) const { _THREAD_SAFE_METHOD_ ERR_FAIL_COND_V(!windows.has(p_window), WINDOW_MODE_WINDOWED); const WindowData &wd = windows[p_window]; if (wd.fullscreen) { if (wd.multiwindow_fs) { return WINDOW_MODE_FULLSCREEN; } else { return WINDOW_MODE_EXCLUSIVE_FULLSCREEN; } } else if (wd.minimized) { return WINDOW_MODE_MINIMIZED; } else if (wd.maximized) { return WINDOW_MODE_MAXIMIZED; } else { return WINDOW_MODE_WINDOWED; } } bool DisplayServerWindows::window_is_maximize_allowed(WindowID p_window) const { _THREAD_SAFE_METHOD_ ERR_FAIL_COND_V(!windows.has(p_window), false); // FIXME: Implement this, or confirm that it should always be true. return true; } void DisplayServerWindows::window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window) { _THREAD_SAFE_METHOD_ ERR_FAIL_COND(!windows.has(p_window)); WindowData &wd = windows[p_window]; switch (p_flag) { case WINDOW_FLAG_RESIZE_DISABLED: { wd.resizable = !p_enabled; _update_window_style(p_window); } break; case WINDOW_FLAG_BORDERLESS: { wd.borderless = p_enabled; _update_window_style(p_window); _update_window_mouse_passthrough(p_window); ShowWindow(wd.hWnd, (wd.no_focus || wd.is_popup) ? SW_SHOWNOACTIVATE : SW_SHOW); // Show the window. } break; case WINDOW_FLAG_ALWAYS_ON_TOP: { ERR_FAIL_COND_MSG(wd.transient_parent != INVALID_WINDOW_ID && p_enabled, "Transient windows can't become on top"); wd.always_on_top = p_enabled; _update_window_style(p_window); } break; case WINDOW_FLAG_TRANSPARENT: { if (p_enabled) { //enable per-pixel alpha DWM_BLURBEHIND bb = { 0 }; HRGN hRgn = CreateRectRgn(0, 0, -1, -1); bb.dwFlags = DWM_BB_ENABLE | DWM_BB_BLURREGION; bb.hRgnBlur = hRgn; bb.fEnable = TRUE; DwmEnableBlurBehindWindow(wd.hWnd, &bb); wd.layered_window = true; } else { //disable per-pixel alpha wd.layered_window = false; DWM_BLURBEHIND bb = { 0 }; HRGN hRgn = CreateRectRgn(0, 0, -1, -1); bb.dwFlags = DWM_BB_ENABLE | DWM_BB_BLURREGION; bb.hRgnBlur = hRgn; bb.fEnable = FALSE; DwmEnableBlurBehindWindow(wd.hWnd, &bb); } } break; case WINDOW_FLAG_NO_FOCUS: { wd.no_focus = p_enabled; _update_window_style(p_window); } break; case WINDOW_FLAG_POPUP: { ERR_FAIL_COND_MSG(p_window == MAIN_WINDOW_ID, "Main window can't be popup."); ERR_FAIL_COND_MSG(IsWindowVisible(wd.hWnd) && (wd.is_popup != p_enabled), "Popup flag can't changed while window is opened."); wd.is_popup = p_enabled; } break; case WINDOW_FLAG_MAX: break; } } bool DisplayServerWindows::window_get_flag(WindowFlags p_flag, WindowID p_window) const { _THREAD_SAFE_METHOD_ ERR_FAIL_COND_V(!windows.has(p_window), false); const WindowData &wd = windows[p_window]; switch (p_flag) { case WINDOW_FLAG_RESIZE_DISABLED: { return !wd.resizable; } break; case WINDOW_FLAG_BORDERLESS: { return wd.borderless; } break; case WINDOW_FLAG_ALWAYS_ON_TOP: { return wd.always_on_top; } break; case WINDOW_FLAG_TRANSPARENT: { return wd.layered_window; } break; case WINDOW_FLAG_NO_FOCUS: { return wd.no_focus; } break; case WINDOW_FLAG_POPUP: { return wd.is_popup; } break; case WINDOW_FLAG_MAX: break; } return false; } void DisplayServerWindows::window_request_attention(WindowID p_window) { _THREAD_SAFE_METHOD_ ERR_FAIL_COND(!windows.has(p_window)); const WindowData &wd = windows[p_window]; FLASHWINFO info; info.cbSize = sizeof(FLASHWINFO); info.hwnd = wd.hWnd; info.dwFlags = FLASHW_TRAY; info.dwTimeout = 0; info.uCount = 2; FlashWindowEx(&info); } void DisplayServerWindows::window_move_to_foreground(WindowID p_window) { _THREAD_SAFE_METHOD_ ERR_FAIL_COND(!windows.has(p_window)); WindowData &wd = windows[p_window]; if (!wd.no_focus && !wd.is_popup) { SetForegroundWindow(wd.hWnd); } } bool DisplayServerWindows::window_can_draw(WindowID p_window) const { _THREAD_SAFE_METHOD_ ERR_FAIL_COND_V(!windows.has(p_window), false); const WindowData &wd = windows[p_window]; return !wd.minimized; } bool DisplayServerWindows::can_any_window_draw() const { _THREAD_SAFE_METHOD_ for (const KeyValue &E : windows) { if (!E.value.minimized) { return true; } } return false; } void DisplayServerWindows::window_set_ime_active(const bool p_active, WindowID p_window) { _THREAD_SAFE_METHOD_ ERR_FAIL_COND(!windows.has(p_window)); WindowData &wd = windows[p_window]; if (p_active) { ImmAssociateContext(wd.hWnd, wd.im_himc); window_set_ime_position(wd.im_position, p_window); } else { ImmAssociateContext(wd.hWnd, (HIMC)0); } } void DisplayServerWindows::window_set_ime_position(const Point2i &p_pos, WindowID p_window) { _THREAD_SAFE_METHOD_ ERR_FAIL_COND(!windows.has(p_window)); WindowData &wd = windows[p_window]; wd.im_position = p_pos; HIMC himc = ImmGetContext(wd.hWnd); if (himc == (HIMC)0) { return; } COMPOSITIONFORM cps; cps.dwStyle = CFS_FORCE_POSITION; cps.ptCurrentPos.x = wd.im_position.x; cps.ptCurrentPos.y = wd.im_position.y; ImmSetCompositionWindow(himc, &cps); ImmReleaseContext(wd.hWnd, himc); } void DisplayServerWindows::cursor_set_shape(CursorShape p_shape) { _THREAD_SAFE_METHOD_ ERR_FAIL_INDEX(p_shape, CURSOR_MAX); if (cursor_shape == p_shape) { return; } if (mouse_mode != MOUSE_MODE_VISIBLE && mouse_mode != MOUSE_MODE_CONFINED) { cursor_shape = p_shape; return; } static const LPCTSTR win_cursors[CURSOR_MAX] = { IDC_ARROW, IDC_IBEAM, IDC_HAND, // Finger. IDC_CROSS, IDC_WAIT, IDC_APPSTARTING, IDC_SIZEALL, IDC_ARROW, IDC_NO, IDC_SIZENS, IDC_SIZEWE, IDC_SIZENESW, IDC_SIZENWSE, IDC_SIZEALL, IDC_SIZENS, IDC_SIZEWE, IDC_HELP }; if (cursors_cache.has(p_shape)) { SetCursor(cursors[p_shape]); } else { SetCursor(LoadCursor(hInstance, win_cursors[p_shape])); } cursor_shape = p_shape; } DisplayServer::CursorShape DisplayServerWindows::cursor_get_shape() const { return cursor_shape; } void DisplayServerWindows::cursor_set_custom_image(const Ref &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) { _THREAD_SAFE_METHOD_ if (p_cursor.is_valid()) { RBMap>::Element *cursor_c = cursors_cache.find(p_shape); if (cursor_c) { if (cursor_c->get()[0] == p_cursor && cursor_c->get()[1] == p_hotspot) { cursor_set_shape(p_shape); return; } cursors_cache.erase(p_shape); } Ref texture = p_cursor; Ref atlas_texture = p_cursor; Ref image; Size2 texture_size; Rect2 atlas_rect; if (texture.is_valid()) { image = texture->get_image(); } if (!image.is_valid() && atlas_texture.is_valid()) { texture = atlas_texture->get_atlas(); atlas_rect.size.width = texture->get_width(); atlas_rect.size.height = texture->get_height(); atlas_rect.position.x = atlas_texture->get_region().position.x; atlas_rect.position.y = atlas_texture->get_region().position.y; texture_size.width = atlas_texture->get_region().size.x; texture_size.height = atlas_texture->get_region().size.y; } else if (image.is_valid()) { texture_size.width = texture->get_width(); texture_size.height = texture->get_height(); } ERR_FAIL_COND(!texture.is_valid()); ERR_FAIL_COND(p_hotspot.x < 0 || p_hotspot.y < 0); ERR_FAIL_COND(texture_size.width > 256 || texture_size.height > 256); ERR_FAIL_COND(p_hotspot.x > texture_size.width || p_hotspot.y > texture_size.height); image = texture->get_image(); ERR_FAIL_COND(!image.is_valid()); UINT image_size = texture_size.width * texture_size.height; // Create the BITMAP with alpha channel. COLORREF *buffer = nullptr; BITMAPV5HEADER bi; ZeroMemory(&bi, sizeof(bi)); bi.bV5Size = sizeof(bi); bi.bV5Width = texture_size.width; bi.bV5Height = -texture_size.height; bi.bV5Planes = 1; bi.bV5BitCount = 32; bi.bV5Compression = BI_BITFIELDS; bi.bV5RedMask = 0x00ff0000; bi.bV5GreenMask = 0x0000ff00; bi.bV5BlueMask = 0x000000ff; bi.bV5AlphaMask = 0xff000000; HDC dc = GetDC(nullptr); HBITMAP bitmap = CreateDIBSection(dc, reinterpret_cast(&bi), DIB_RGB_COLORS, reinterpret_cast(&buffer), nullptr, 0); HBITMAP mask = CreateBitmap(texture_size.width, texture_size.height, 1, 1, nullptr); bool fully_transparent = true; for (UINT index = 0; index < image_size; index++) { int row_index = floor(index / texture_size.width) + atlas_rect.position.y; int column_index = (index % int(texture_size.width)) + atlas_rect.position.x; if (atlas_texture.is_valid()) { column_index = MIN(column_index, atlas_rect.size.width - 1); row_index = MIN(row_index, atlas_rect.size.height - 1); } const Color &c = image->get_pixel(column_index, row_index); fully_transparent = fully_transparent && (c.a == 0.f); *(buffer + index) = c.to_argb32(); } // Finally, create the icon. if (cursors[p_shape]) { DestroyIcon(cursors[p_shape]); } if (fully_transparent) { cursors[p_shape] = nullptr; } else { ICONINFO iconinfo; iconinfo.fIcon = FALSE; iconinfo.xHotspot = p_hotspot.x; iconinfo.yHotspot = p_hotspot.y; iconinfo.hbmMask = mask; iconinfo.hbmColor = bitmap; cursors[p_shape] = CreateIconIndirect(&iconinfo); } Vector params; params.push_back(p_cursor); params.push_back(p_hotspot); cursors_cache.insert(p_shape, params); if (p_shape == cursor_shape) { if (mouse_mode == MOUSE_MODE_VISIBLE || mouse_mode == MOUSE_MODE_CONFINED) { SetCursor(cursors[p_shape]); } } DeleteObject(mask); DeleteObject(bitmap); ReleaseDC(nullptr, dc); } else { // Reset to default system cursor. if (cursors[p_shape]) { DestroyIcon(cursors[p_shape]); } cursors[p_shape] = nullptr; CursorShape c = cursor_shape; cursor_shape = CURSOR_MAX; cursor_set_shape(c); cursors_cache.erase(p_shape); } } bool DisplayServerWindows::get_swap_cancel_ok() { return true; } void DisplayServerWindows::enable_for_stealing_focus(OS::ProcessID pid) { _THREAD_SAFE_METHOD_ AllowSetForegroundWindow(pid); } int DisplayServerWindows::keyboard_get_layout_count() const { return GetKeyboardLayoutList(0, nullptr); } int DisplayServerWindows::keyboard_get_current_layout() const { HKL cur_layout = GetKeyboardLayout(0); int layout_count = GetKeyboardLayoutList(0, nullptr); HKL *layouts = (HKL *)memalloc(layout_count * sizeof(HKL)); GetKeyboardLayoutList(layout_count, layouts); for (int i = 0; i < layout_count; i++) { if (cur_layout == layouts[i]) { memfree(layouts); return i; } } memfree(layouts); return -1; } void DisplayServerWindows::keyboard_set_current_layout(int p_index) { int layout_count = GetKeyboardLayoutList(0, nullptr); ERR_FAIL_INDEX(p_index, layout_count); HKL *layouts = (HKL *)memalloc(layout_count * sizeof(HKL)); GetKeyboardLayoutList(layout_count, layouts); ActivateKeyboardLayout(layouts[p_index], KLF_SETFORPROCESS); memfree(layouts); } String DisplayServerWindows::keyboard_get_layout_language(int p_index) const { int layout_count = GetKeyboardLayoutList(0, nullptr); ERR_FAIL_INDEX_V(p_index, layout_count, ""); HKL *layouts = (HKL *)memalloc(layout_count * sizeof(HKL)); GetKeyboardLayoutList(layout_count, layouts); WCHAR buf[LOCALE_NAME_MAX_LENGTH]; memset(buf, 0, LOCALE_NAME_MAX_LENGTH * sizeof(WCHAR)); LCIDToLocaleName(MAKELCID(LOWORD(layouts[p_index]), SORT_DEFAULT), buf, LOCALE_NAME_MAX_LENGTH, 0); memfree(layouts); return String::utf16((const char16_t *)buf).substr(0, 2); } Key DisplayServerWindows::keyboard_get_keycode_from_physical(Key p_keycode) const { Key modifiers = p_keycode & KeyModifierMask::MODIFIER_MASK; Key keycode_no_mod = (Key)(p_keycode & KeyModifierMask::CODE_MASK); if (keycode_no_mod == Key::PRINT || keycode_no_mod == Key::KP_ADD || keycode_no_mod == Key::KP_5 || (keycode_no_mod >= Key::KEY_0 && keycode_no_mod <= Key::KEY_9)) { return p_keycode; } unsigned int scancode = KeyMappingWindows::get_scancode(keycode_no_mod); if (scancode == 0) { return p_keycode; } HKL current_layout = GetKeyboardLayout(0); UINT vk = MapVirtualKeyEx(scancode, MAPVK_VSC_TO_VK, current_layout); if (vk == 0) { return p_keycode; } UINT char_code = MapVirtualKeyEx(vk, MAPVK_VK_TO_CHAR, current_layout) & 0x7FFF; // Unlike a similar Linux/BSD check which matches full Latin-1 range, // we limit these to ASCII to fix some layouts, including Arabic ones if (char_code >= 32 && char_code <= 127) { // Godot uses 'braces' instead of 'brackets' if (char_code == (unsigned int)Key::BRACKETLEFT || char_code == (unsigned int)Key::BRACKETRIGHT) { char_code += 32; } return (Key)(char_code | (unsigned int)modifiers); } return (Key)(KeyMappingWindows::get_keysym(vk) | modifiers); } String _get_full_layout_name_from_registry(HKL p_layout) { String id = "SYSTEM\\CurrentControlSet\\Control\\Keyboard Layouts\\" + String::num_int64((int64_t)p_layout, 16, false).lpad(8, "0"); String ret; HKEY hkey; WCHAR layout_text[1024]; memset(layout_text, 0, 1024 * sizeof(WCHAR)); if (RegOpenKeyExW(HKEY_LOCAL_MACHINE, (LPCWSTR)(id.utf16().get_data()), 0, KEY_QUERY_VALUE, &hkey) != ERROR_SUCCESS) { return ret; } DWORD buffer = 1024; DWORD vtype = REG_SZ; if (RegQueryValueExW(hkey, L"Layout Text", nullptr, &vtype, (LPBYTE)layout_text, &buffer) == ERROR_SUCCESS) { ret = String::utf16((const char16_t *)layout_text); } RegCloseKey(hkey); return ret; } String DisplayServerWindows::keyboard_get_layout_name(int p_index) const { int layout_count = GetKeyboardLayoutList(0, nullptr); ERR_FAIL_INDEX_V(p_index, layout_count, ""); HKL *layouts = (HKL *)memalloc(layout_count * sizeof(HKL)); GetKeyboardLayoutList(layout_count, layouts); String ret = _get_full_layout_name_from_registry(layouts[p_index]); // Try reading full name from Windows registry, fallback to locale name if failed (e.g. on Wine). if (ret.is_empty()) { WCHAR buf[LOCALE_NAME_MAX_LENGTH]; memset(buf, 0, LOCALE_NAME_MAX_LENGTH * sizeof(WCHAR)); LCIDToLocaleName(MAKELCID(LOWORD(layouts[p_index]), SORT_DEFAULT), buf, LOCALE_NAME_MAX_LENGTH, 0); WCHAR name[1024]; memset(name, 0, 1024 * sizeof(WCHAR)); GetLocaleInfoEx(buf, LOCALE_SLOCALIZEDDISPLAYNAME, (LPWSTR)&name, 1024); ret = String::utf16((const char16_t *)name); } memfree(layouts); return ret; } void DisplayServerWindows::process_events() { _THREAD_SAFE_METHOD_ MSG msg; if (!drop_events) { joypad->process_joypads(); } while (PeekMessageW(&msg, nullptr, 0, 0, PM_REMOVE)) { TranslateMessage(&msg); DispatchMessageW(&msg); } if (!drop_events) { _process_key_events(); Input::get_singleton()->flush_buffered_events(); } } void DisplayServerWindows::force_process_and_drop_events() { _THREAD_SAFE_METHOD_ drop_events = true; process_events(); drop_events = false; } void DisplayServerWindows::release_rendering_thread() { } void DisplayServerWindows::make_rendering_thread() { } void DisplayServerWindows::swap_buffers() { #if defined(GLES3_ENABLED) if (gl_manager) { gl_manager->swap_buffers(); } #endif } void DisplayServerWindows::set_native_icon(const String &p_filename) { _THREAD_SAFE_METHOD_ Ref f = FileAccess::open(p_filename, FileAccess::READ); ERR_FAIL_COND_MSG(f.is_null(), "Cannot open file with icon '" + p_filename + "'."); ICONDIR *icon_dir = (ICONDIR *)memalloc(sizeof(ICONDIR)); int pos = 0; icon_dir->idReserved = f->get_32(); pos += sizeof(WORD); f->seek(pos); icon_dir->idType = f->get_32(); pos += sizeof(WORD); f->seek(pos); ERR_FAIL_COND_MSG(icon_dir->idType != 1, "Invalid icon file format!"); icon_dir->idCount = f->get_32(); pos += sizeof(WORD); f->seek(pos); icon_dir = (ICONDIR *)memrealloc(icon_dir, 3 * sizeof(WORD) + icon_dir->idCount * sizeof(ICONDIRENTRY)); f->get_buffer((uint8_t *)&icon_dir->idEntries[0], icon_dir->idCount * sizeof(ICONDIRENTRY)); int small_icon_index = -1; // Select 16x16 with largest color count. int small_icon_cc = 0; int big_icon_index = -1; // Select largest. int big_icon_width = 16; int big_icon_cc = 0; for (int i = 0; i < icon_dir->idCount; i++) { int colors = (icon_dir->idEntries[i].bColorCount == 0) ? 32768 : icon_dir->idEntries[i].bColorCount; int width = (icon_dir->idEntries[i].bWidth == 0) ? 256 : icon_dir->idEntries[i].bWidth; if (width == 16) { if (colors >= small_icon_cc) { small_icon_index = i; small_icon_cc = colors; } } if (width >= big_icon_width) { if (colors >= big_icon_cc) { big_icon_index = i; big_icon_width = width; big_icon_cc = colors; } } } ERR_FAIL_COND_MSG(big_icon_index == -1, "No valid icons found!"); if (small_icon_index == -1) { WARN_PRINT("No small icon found, reusing " + itos(big_icon_width) + "x" + itos(big_icon_width) + " @" + itos(big_icon_cc) + " icon!"); small_icon_index = big_icon_index; small_icon_cc = big_icon_cc; } // Read the big icon. DWORD bytecount_big = icon_dir->idEntries[big_icon_index].dwBytesInRes; Vector data_big; data_big.resize(bytecount_big); pos = icon_dir->idEntries[big_icon_index].dwImageOffset; f->seek(pos); f->get_buffer((uint8_t *)&data_big.write[0], bytecount_big); HICON icon_big = CreateIconFromResource((PBYTE)&data_big.write[0], bytecount_big, TRUE, 0x00030000); ERR_FAIL_COND_MSG(!icon_big, "Could not create " + itos(big_icon_width) + "x" + itos(big_icon_width) + " @" + itos(big_icon_cc) + " icon, error: " + format_error_message(GetLastError()) + "."); // Read the small icon. DWORD bytecount_small = icon_dir->idEntries[small_icon_index].dwBytesInRes; Vector data_small; data_small.resize(bytecount_small); pos = icon_dir->idEntries[small_icon_index].dwImageOffset; f->seek(pos); f->get_buffer((uint8_t *)&data_small.write[0], bytecount_small); HICON icon_small = CreateIconFromResource((PBYTE)&data_small.write[0], bytecount_small, TRUE, 0x00030000); ERR_FAIL_COND_MSG(!icon_small, "Could not create 16x16 @" + itos(small_icon_cc) + " icon, error: " + format_error_message(GetLastError()) + "."); // Online tradition says to be sure last error is cleared and set the small icon first. int err = 0; SetLastError(err); SendMessage(windows[MAIN_WINDOW_ID].hWnd, WM_SETICON, ICON_SMALL, (LPARAM)icon_small); err = GetLastError(); ERR_FAIL_COND_MSG(err, "Error setting ICON_SMALL: " + format_error_message(err) + "."); SendMessage(windows[MAIN_WINDOW_ID].hWnd, WM_SETICON, ICON_BIG, (LPARAM)icon_big); err = GetLastError(); ERR_FAIL_COND_MSG(err, "Error setting ICON_BIG: " + format_error_message(err) + "."); memdelete(icon_dir); } void DisplayServerWindows::set_icon(const Ref &p_icon) { _THREAD_SAFE_METHOD_ ERR_FAIL_COND(!p_icon.is_valid()); if (icon != p_icon) { icon = p_icon->duplicate(); if (icon->get_format() != Image::FORMAT_RGBA8) { icon->convert(Image::FORMAT_RGBA8); } } int w = icon->get_width(); int h = icon->get_height(); // Create temporary bitmap buffer. int icon_len = 40 + h * w * 4; Vector v; v.resize(icon_len); BYTE *icon_bmp = v.ptrw(); encode_uint32(40, &icon_bmp[0]); encode_uint32(w, &icon_bmp[4]); encode_uint32(h * 2, &icon_bmp[8]); encode_uint16(1, &icon_bmp[12]); encode_uint16(32, &icon_bmp[14]); encode_uint32(BI_RGB, &icon_bmp[16]); encode_uint32(w * h * 4, &icon_bmp[20]); encode_uint32(0, &icon_bmp[24]); encode_uint32(0, &icon_bmp[28]); encode_uint32(0, &icon_bmp[32]); encode_uint32(0, &icon_bmp[36]); uint8_t *wr = &icon_bmp[40]; const uint8_t *r = icon->get_data().ptr(); for (int i = 0; i < h; i++) { for (int j = 0; j < w; j++) { const uint8_t *rpx = &r[((h - i - 1) * w + j) * 4]; uint8_t *wpx = &wr[(i * w + j) * 4]; wpx[0] = rpx[2]; wpx[1] = rpx[1]; wpx[2] = rpx[0]; wpx[3] = rpx[3]; } } HICON hicon = CreateIconFromResource(icon_bmp, icon_len, TRUE, 0x00030000); // Set the icon for the window. SendMessage(windows[MAIN_WINDOW_ID].hWnd, WM_SETICON, ICON_SMALL, (LPARAM)hicon); // Set the icon in the task manager (should we do this?). SendMessage(windows[MAIN_WINDOW_ID].hWnd, WM_SETICON, ICON_BIG, (LPARAM)hicon); } void DisplayServerWindows::window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window) { _THREAD_SAFE_METHOD_ #if defined(VULKAN_ENABLED) if (context_vulkan) { context_vulkan->set_vsync_mode(p_window, p_vsync_mode); } #endif } DisplayServer::VSyncMode DisplayServerWindows::window_get_vsync_mode(WindowID p_window) const { _THREAD_SAFE_METHOD_ #if defined(VULKAN_ENABLED) if (context_vulkan) { return context_vulkan->get_vsync_mode(p_window); } #endif return DisplayServer::VSYNC_ENABLED; } void DisplayServerWindows::set_context(Context p_context) { } #define MI_WP_SIGNATURE 0xFF515700 #define SIGNATURE_MASK 0xFFFFFF00 // Keeping the name suggested by Microsoft, but this macro really answers: // Is this mouse event emulated from touch or pen input? #define IsPenEvent(dw) (((dw)&SIGNATURE_MASK) == MI_WP_SIGNATURE) // This one tells whether the event comes from touchscreen (and not from pen). #define IsTouchEvent(dw) (IsPenEvent(dw) && ((dw)&0x80)) void DisplayServerWindows::_touch_event(WindowID p_window, bool p_pressed, float p_x, float p_y, int idx) { if (touch_state.has(idx) == p_pressed) { return; } if (p_pressed) { touch_state.insert(idx, Vector2(p_x, p_y)); } else { touch_state.erase(idx); } Ref event; event.instantiate(); event->set_index(idx); event->set_window_id(p_window); event->set_pressed(p_pressed); event->set_position(Vector2(p_x, p_y)); Input::get_singleton()->parse_input_event(event); } void DisplayServerWindows::_drag_event(WindowID p_window, float p_x, float p_y, int idx) { RBMap::Element *curr = touch_state.find(idx); if (!curr) { return; } if (curr->get() == Vector2(p_x, p_y)) { return; } Ref event; event.instantiate(); event->set_window_id(p_window); event->set_index(idx); event->set_position(Vector2(p_x, p_y)); event->set_relative(Vector2(p_x, p_y) - curr->get()); Input::get_singleton()->parse_input_event(event); curr->get() = Vector2(p_x, p_y); } void DisplayServerWindows::_send_window_event(const WindowData &wd, WindowEvent p_event) { if (!wd.event_callback.is_null()) { Variant event = int(p_event); Variant *eventp = &event; Variant ret; Callable::CallError ce; wd.event_callback.callp((const Variant **)&eventp, 1, ret, ce); } } void DisplayServerWindows::_dispatch_input_events(const Ref &p_event) { static_cast(get_singleton())->_dispatch_input_event(p_event); } void DisplayServerWindows::_dispatch_input_event(const Ref &p_event) { _THREAD_SAFE_METHOD_ if (in_dispatch_input_event) { return; } in_dispatch_input_event = true; Variant ev = p_event; Variant *evp = &ev; Variant ret; Callable::CallError ce; { List::Element *E = popup_list.back(); if (E && Object::cast_to(*p_event)) { // Redirect keyboard input to active popup. if (windows.has(E->get())) { Callable callable = windows[E->get()].input_event_callback; if (callable.is_valid()) { callable.callp((const Variant **)&evp, 1, ret, ce); } } in_dispatch_input_event = false; return; } } Ref event_from_window = p_event; if (event_from_window.is_valid() && event_from_window->get_window_id() != INVALID_WINDOW_ID) { // Send to a single window. if (windows.has(event_from_window->get_window_id())) { Callable callable = windows[event_from_window->get_window_id()].input_event_callback; if (callable.is_valid()) { callable.callp((const Variant **)&evp, 1, ret, ce); } } } else { // Send to all windows. for (const KeyValue &E : windows) { const Callable callable = E.value.input_event_callback; if (callable.is_valid()) { callable.callp((const Variant **)&evp, 1, ret, ce); } } } in_dispatch_input_event = false; } LRESULT CALLBACK MouseProc(int code, WPARAM wParam, LPARAM lParam) { DisplayServerWindows *ds_win = static_cast(DisplayServer::get_singleton()); if (ds_win) { return ds_win->MouseProc(code, wParam, lParam); } else { return ::CallNextHookEx(nullptr, code, wParam, lParam); } } DisplayServer::WindowID DisplayServerWindows::window_get_active_popup() const { const List::Element *E = popup_list.back(); if (E) { return E->get(); } else { return INVALID_WINDOW_ID; } } void DisplayServerWindows::window_set_popup_safe_rect(WindowID p_window, const Rect2i &p_rect) { _THREAD_SAFE_METHOD_ ERR_FAIL_COND(!windows.has(p_window)); WindowData &wd = windows[p_window]; wd.parent_safe_rect = p_rect; } Rect2i DisplayServerWindows::window_get_popup_safe_rect(WindowID p_window) const { _THREAD_SAFE_METHOD_ ERR_FAIL_COND_V(!windows.has(p_window), Rect2i()); const WindowData &wd = windows[p_window]; return wd.parent_safe_rect; } void DisplayServerWindows::popup_open(WindowID p_window) { _THREAD_SAFE_METHOD_ const WindowData &wd = windows[p_window]; if (wd.is_popup) { // Find current popup parent, or root popup if new window is not transient. List::Element *C = nullptr; List::Element *E = popup_list.back(); while (E) { if (wd.transient_parent != E->get() || wd.transient_parent == INVALID_WINDOW_ID) { C = E; E = E->prev(); } else { break; } } if (C) { _send_window_event(windows[C->get()], DisplayServerWindows::WINDOW_EVENT_CLOSE_REQUEST); } time_since_popup = OS::get_singleton()->get_ticks_msec(); popup_list.push_back(p_window); } } void DisplayServerWindows::popup_close(WindowID p_window) { _THREAD_SAFE_METHOD_ List::Element *E = popup_list.find(p_window); while (E) { List::Element *F = E->next(); WindowID win_id = E->get(); popup_list.erase(E); if (win_id != p_window) { // Only request close on related windows, not this window. We are already processing it. _send_window_event(windows[win_id], DisplayServerWindows::WINDOW_EVENT_CLOSE_REQUEST); } E = F; } } LRESULT DisplayServerWindows::MouseProc(int code, WPARAM wParam, LPARAM lParam) { _THREAD_SAFE_METHOD_ uint64_t delta = OS::get_singleton()->get_ticks_msec() - time_since_popup; if (delta > 250) { switch (wParam) { case WM_NCLBUTTONDOWN: case WM_NCRBUTTONDOWN: case WM_NCMBUTTONDOWN: case WM_LBUTTONDOWN: case WM_RBUTTONDOWN: case WM_MBUTTONDOWN: { MOUSEHOOKSTRUCT *ms = (MOUSEHOOKSTRUCT *)lParam; Point2i pos = Point2i(ms->pt.x, ms->pt.y); List::Element *C = nullptr; List::Element *E = popup_list.back(); // Find top popup to close. while (E) { // Popup window area. Rect2i win_rect = Rect2i(window_get_position(E->get()), window_get_size(E->get())); // Area of the parent window, which responsible for opening sub-menu. Rect2i safe_rect = window_get_popup_safe_rect(E->get()); if (win_rect.has_point(pos)) { break; } else if (safe_rect != Rect2i() && safe_rect.has_point(pos)) { break; } else { C = E; E = E->prev(); } } if (C) { _send_window_event(windows[C->get()], DisplayServerWindows::WINDOW_EVENT_CLOSE_REQUEST); return 1; } } break; } } return ::CallNextHookEx(mouse_monitor, code, wParam, lParam); } // Handle a single window message received while CreateWindowEx is still on the stack and our data // structures are not fully initialized. LRESULT DisplayServerWindows::_handle_early_window_message(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) { switch (uMsg) { case WM_GETMINMAXINFO: { // We receive this during CreateWindowEx and we haven't initialized the window // struct, so let Windows figure out the maximized size. // Silently forward to user/default. } break; case WM_NCCREATE: { // We tunnel an unowned pointer to our window context (WindowData) through the // first possible message (WM_NCCREATE) to fix up our window context collection. CREATESTRUCTW *pCreate = (CREATESTRUCTW *)lParam; WindowData *pWindowData = reinterpret_cast(pCreate->lpCreateParams); // Fix this up so we can recognize the remaining messages. pWindowData->hWnd = hWnd; } break; default: { // Additional messages during window creation should happen after we fixed // up the data structures on WM_NCCREATE, but this might change in the future, // so report an error here and then we can implement them. ERR_PRINT_ONCE(vformat("Unexpected window message 0x%x received for window we cannot recognize in our collection; sequence error.", uMsg)); } break; } if (user_proc) { return CallWindowProcW(user_proc, hWnd, uMsg, wParam, lParam); } return DefWindowProcW(hWnd, uMsg, wParam, lParam); } // The window procedure for our window class "Engine", used to handle processing of window-related system messages/events. // See: https://docs.microsoft.com/en-us/windows/win32/winmsg/window-procedures LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) { if (drop_events) { if (user_proc) { return CallWindowProcW(user_proc, hWnd, uMsg, wParam, lParam); } else { return DefWindowProcW(hWnd, uMsg, wParam, lParam); } } WindowID window_id = INVALID_WINDOW_ID; bool window_created = false; // Check whether window exists // FIXME this is O(n), where n is the set of currently open windows and subwindows // we should have a secondary map from HWND to WindowID or even WindowData* alias, if we want to eliminate all the map lookups below for (const KeyValue &E : windows) { if (E.value.hWnd == hWnd) { window_id = E.key; window_created = true; break; } } // WARNING: we get called with events before the window is registered in our collection // specifically, even the call to CreateWindowEx already calls here while still on the stack, // so there is no way to store the window handle in our collection before we get here if (!window_created) { // don't let code below operate on incompletely initialized window objects or missing window_id return _handle_early_window_message(hWnd, uMsg, wParam, lParam); } // Process window messages. switch (uMsg) { case WM_MOUSEACTIVATE: { if (windows[window_id].no_focus) { return MA_NOACTIVATEANDEAT; // Do not activate, and discard mouse messages. } else if (windows[window_id].is_popup) { return MA_NOACTIVATE; // Do not activate, but process mouse messages. } } break; case WM_SETFOCUS: { windows[window_id].window_has_focus = true; last_focused_window = window_id; // Restore mouse mode. _set_mouse_mode_impl(mouse_mode); if (!app_focused) { if (OS::get_singleton()->get_main_loop()) { OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_APPLICATION_FOCUS_IN); } app_focused = true; } } break; case WM_KILLFOCUS: { windows[window_id].window_has_focus = false; last_focused_window = window_id; // Release capture unconditionally because it can be set due to dragging, in addition to captured mode. ReleaseCapture(); // Release every touch to avoid sticky points. for (const KeyValue &E : touch_state) { _touch_event(window_id, false, E.value.x, E.value.y, E.key); } touch_state.clear(); bool self_steal = false; HWND new_hwnd = (HWND)wParam; if (IsWindow(new_hwnd)) { self_steal = true; } if (!self_steal) { if (OS::get_singleton()->get_main_loop()) { OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_APPLICATION_FOCUS_OUT); } app_focused = false; } } break; case WM_ACTIVATE: { // Watch for window activate message. if (!windows[window_id].window_focused) { _process_activate_event(window_id, wParam, lParam); } else { windows[window_id].saved_wparam = wParam; windows[window_id].saved_lparam = lParam; // Run a timer to prevent event catching warning if the focused window is closing. windows[window_id].focus_timer_id = SetTimer(windows[window_id].hWnd, 2, USER_TIMER_MINIMUM, (TIMERPROC) nullptr); } if (wParam != WA_INACTIVE) { track_mouse_leave_event(hWnd); } return 0; // Return to the message loop. } break; case WM_GETMINMAXINFO: { if (windows[window_id].resizable && !windows[window_id].fullscreen) { // Size of window decorations. Size2 decor = window_get_real_size(window_id) - window_get_size(window_id); MINMAXINFO *min_max_info = (MINMAXINFO *)lParam; if (windows[window_id].min_size != Size2()) { min_max_info->ptMinTrackSize.x = windows[window_id].min_size.x + decor.x; min_max_info->ptMinTrackSize.y = windows[window_id].min_size.y + decor.y; } if (windows[window_id].max_size != Size2()) { min_max_info->ptMaxTrackSize.x = windows[window_id].max_size.x + decor.x; min_max_info->ptMaxTrackSize.y = windows[window_id].max_size.y + decor.y; } return 0; } } break; case WM_PAINT: { Main::force_redraw(); } break; case WM_SETTINGCHANGE: { if (lParam && CompareStringOrdinal(reinterpret_cast(lParam), -1, L"ImmersiveColorSet", -1, true) == CSTR_EQUAL) { if (is_dark_mode_supported() && dark_title_available) { BOOL value = is_dark_mode(); ::DwmSetWindowAttribute(windows[window_id].hWnd, DWMWA_USE_IMMERSIVE_DARK_MODE, &value, sizeof(value)); } } } break; case WM_THEMECHANGED: { if (is_dark_mode_supported() && dark_title_available) { BOOL value = is_dark_mode(); ::DwmSetWindowAttribute(windows[window_id].hWnd, DWMWA_USE_IMMERSIVE_DARK_MODE, &value, sizeof(value)); } } break; case WM_SYSCOMMAND: // Intercept system commands. { switch (wParam) // Check system calls. { case SC_SCREENSAVE: // Screensaver trying to start? case SC_MONITORPOWER: // Monitor trying to enter powersave? return 0; // Prevent from happening. case SC_KEYMENU: if ((lParam >> 16) <= 0) { return 0; } } } break; case WM_CLOSE: // Did we receive a close message? { if (windows[window_id].focus_timer_id != 0U) { KillTimer(windows[window_id].hWnd, windows[window_id].focus_timer_id); } _send_window_event(windows[window_id], WINDOW_EVENT_CLOSE_REQUEST); return 0; // Jump back. } case WM_MOUSELEAVE: { old_invalid = true; windows[window_id].mouse_outside = true; _send_window_event(windows[window_id], WINDOW_EVENT_MOUSE_EXIT); } break; case WM_INPUT: { if (mouse_mode != MOUSE_MODE_CAPTURED || !use_raw_input) { break; } UINT dwSize; GetRawInputData((HRAWINPUT)lParam, RID_INPUT, nullptr, &dwSize, sizeof(RAWINPUTHEADER)); LPBYTE lpb = new BYTE[dwSize]; if (lpb == nullptr) { return 0; } if (GetRawInputData((HRAWINPUT)lParam, RID_INPUT, lpb, &dwSize, sizeof(RAWINPUTHEADER)) != dwSize) { OutputDebugString(TEXT("GetRawInputData does not return correct size !\n")); } RAWINPUT *raw = (RAWINPUT *)lpb; if (raw->header.dwType == RIM_TYPEMOUSE) { Ref mm; mm.instantiate(); mm->set_window_id(window_id); mm->set_ctrl_pressed(control_mem); mm->set_shift_pressed(shift_mem); mm->set_alt_pressed(alt_mem); mm->set_pressure((raw->data.mouse.ulButtons & RI_MOUSE_LEFT_BUTTON_DOWN) ? 1.0f : 0.0f); mm->set_button_mask(last_button_state); Point2i c(windows[window_id].width / 2, windows[window_id].height / 2); // Centering just so it works as before. POINT pos = { (int)c.x, (int)c.y }; ClientToScreen(windows[window_id].hWnd, &pos); SetCursorPos(pos.x, pos.y); mm->set_position(c); mm->set_global_position(c); mm->set_velocity(Vector2(0, 0)); if (raw->data.mouse.usFlags == MOUSE_MOVE_RELATIVE) { mm->set_relative(Vector2(raw->data.mouse.lLastX, raw->data.mouse.lLastY)); } else if (raw->data.mouse.usFlags == MOUSE_MOVE_ABSOLUTE) { int nScreenWidth = GetSystemMetrics(SM_CXVIRTUALSCREEN); int nScreenHeight = GetSystemMetrics(SM_CYVIRTUALSCREEN); int nScreenLeft = GetSystemMetrics(SM_XVIRTUALSCREEN); int nScreenTop = GetSystemMetrics(SM_YVIRTUALSCREEN); Vector2 abs_pos( (double(raw->data.mouse.lLastX) - 65536.0 / (nScreenWidth)) * nScreenWidth / 65536.0 + nScreenLeft, (double(raw->data.mouse.lLastY) - 65536.0 / (nScreenHeight)) * nScreenHeight / 65536.0 + nScreenTop); POINT coords; // Client coords. coords.x = abs_pos.x; coords.y = abs_pos.y; ScreenToClient(hWnd, &coords); mm->set_relative(Vector2(coords.x - old_x, coords.y - old_y)); old_x = coords.x; old_y = coords.y; } if (windows[window_id].window_has_focus && mm->get_relative() != Vector2()) { Input::get_singleton()->parse_input_event(mm); } } delete[] lpb; } break; case WT_CSRCHANGE: case WT_PROXIMITY: { if ((tablet_get_current_driver() == "wintab") && wintab_available && windows[window_id].wtctx) { AXIS pressure; if (wintab_WTInfo(WTI_DEVICES + windows[window_id].wtlc.lcDevice, DVC_NPRESSURE, &pressure)) { windows[window_id].min_pressure = int(pressure.axMin); windows[window_id].max_pressure = int(pressure.axMax); } AXIS orientation[3]; if (wintab_WTInfo(WTI_DEVICES + windows[window_id].wtlc.lcDevice, DVC_ORIENTATION, &orientation)) { windows[window_id].tilt_supported = orientation[0].axResolution && orientation[1].axResolution; } return 0; } } break; case WT_PACKET: { if ((tablet_get_current_driver() == "wintab") && wintab_available && windows[window_id].wtctx) { PACKET packet; if (wintab_WTPacket(windows[window_id].wtctx, wParam, &packet)) { float pressure = float(packet.pkNormalPressure - windows[window_id].min_pressure) / float(windows[window_id].max_pressure - windows[window_id].min_pressure); windows[window_id].last_pressure = pressure; windows[window_id].last_pressure_update = 0; double azim = (packet.pkOrientation.orAzimuth / 10.0f) * (Math_PI / 180); double alt = Math::tan((Math::abs(packet.pkOrientation.orAltitude / 10.0f)) * (Math_PI / 180)); if (windows[window_id].tilt_supported) { windows[window_id].last_tilt = Vector2(Math::atan(Math::sin(azim) / alt), Math::atan(Math::cos(azim) / alt)); } else { windows[window_id].last_tilt = Vector2(); } windows[window_id].last_pen_inverted = packet.pkStatus & TPS_INVERT; POINT coords; GetCursorPos(&coords); ScreenToClient(windows[window_id].hWnd, &coords); // Don't calculate relative mouse movement if we don't have focus in CAPTURED mode. if (!windows[window_id].window_has_focus && mouse_mode == MOUSE_MODE_CAPTURED) { break; } Ref mm; mm.instantiate(); mm->set_window_id(window_id); mm->set_ctrl_pressed(GetKeyState(VK_CONTROL) < 0); mm->set_shift_pressed(GetKeyState(VK_SHIFT) < 0); mm->set_alt_pressed(alt_mem); mm->set_pressure(windows[window_id].last_pressure); mm->set_tilt(windows[window_id].last_tilt); mm->set_pen_inverted(windows[window_id].last_pen_inverted); mm->set_button_mask(last_button_state); mm->set_position(Vector2(coords.x, coords.y)); mm->set_global_position(Vector2(coords.x, coords.y)); if (mouse_mode == MOUSE_MODE_CAPTURED) { Point2i c(windows[window_id].width / 2, windows[window_id].height / 2); old_x = c.x; old_y = c.y; if (mm->get_position() == c) { center = c; return 0; } Point2i ncenter = mm->get_position(); center = ncenter; POINT pos = { (int)c.x, (int)c.y }; ClientToScreen(windows[window_id].hWnd, &pos); SetCursorPos(pos.x, pos.y); } mm->set_velocity(Input::get_singleton()->get_last_mouse_velocity()); if (old_invalid) { old_x = mm->get_position().x; old_y = mm->get_position().y; old_invalid = false; } mm->set_relative(Vector2(mm->get_position() - Vector2(old_x, old_y))); old_x = mm->get_position().x; old_y = mm->get_position().y; if (windows[window_id].window_has_focus || window_get_active_popup() == window_id) { Input::get_singleton()->parse_input_event(mm); } } return 0; } } break; case WM_POINTERENTER: { if (mouse_mode == MOUSE_MODE_CAPTURED && use_raw_input) { break; } if ((tablet_get_current_driver() != "winink") || !winink_available) { break; } uint32_t pointer_id = LOWORD(wParam); POINTER_INPUT_TYPE pointer_type = PT_POINTER; if (!win8p_GetPointerType(pointer_id, &pointer_type)) { break; } if (pointer_type != PT_PEN) { break; } windows[window_id].block_mm = true; return 0; } break; case WM_POINTERLEAVE: { windows[window_id].block_mm = false; return 0; } break; case WM_POINTERUPDATE: { if (mouse_mode == MOUSE_MODE_CAPTURED && use_raw_input) { break; } if ((tablet_get_current_driver() != "winink") || !winink_available) { break; } uint32_t pointer_id = LOWORD(wParam); POINTER_INPUT_TYPE pointer_type = PT_POINTER; if (!win8p_GetPointerType(pointer_id, &pointer_type)) { break; } if (pointer_type != PT_PEN) { break; } POINTER_PEN_INFO pen_info; if (!win8p_GetPointerPenInfo(pointer_id, &pen_info)) { break; } if (Input::get_singleton()->is_emulating_mouse_from_touch()) { // Universal translation enabled; ignore OS translation. LPARAM extra = GetMessageExtraInfo(); if (IsTouchEvent(extra)) { break; } } if (windows[window_id].mouse_outside) { // Mouse enter. if (mouse_mode != MOUSE_MODE_CAPTURED) { _send_window_event(windows[window_id], WINDOW_EVENT_MOUSE_ENTER); } CursorShape c = cursor_shape; cursor_shape = CURSOR_MAX; cursor_set_shape(c); windows[window_id].mouse_outside = false; // Once-off notification, must call again. track_mouse_leave_event(hWnd); } // Don't calculate relative mouse movement if we don't have focus in CAPTURED mode. if (!windows[window_id].window_has_focus && mouse_mode == MOUSE_MODE_CAPTURED) { break; } Ref mm; mm.instantiate(); mm->set_window_id(window_id); if (pen_info.penMask & PEN_MASK_PRESSURE) { mm->set_pressure((float)pen_info.pressure / 1024); } else { mm->set_pressure((HIWORD(wParam) & POINTER_MESSAGE_FLAG_FIRSTBUTTON) ? 1.0f : 0.0f); } if ((pen_info.penMask & PEN_MASK_TILT_X) && (pen_info.penMask & PEN_MASK_TILT_Y)) { mm->set_tilt(Vector2((float)pen_info.tiltX / 90, (float)pen_info.tiltY / 90)); } mm->set_pen_inverted(pen_info.penFlags & (PEN_FLAG_INVERTED | PEN_FLAG_ERASER)); mm->set_ctrl_pressed(GetKeyState(VK_CONTROL) < 0); mm->set_shift_pressed(GetKeyState(VK_SHIFT) < 0); mm->set_alt_pressed(alt_mem); mm->set_button_mask(last_button_state); POINT coords; // Client coords. coords.x = GET_X_LPARAM(lParam); coords.y = GET_Y_LPARAM(lParam); ScreenToClient(windows[window_id].hWnd, &coords); mm->set_position(Vector2(coords.x, coords.y)); mm->set_global_position(Vector2(coords.x, coords.y)); if (mouse_mode == MOUSE_MODE_CAPTURED) { Point2i c(windows[window_id].width / 2, windows[window_id].height / 2); old_x = c.x; old_y = c.y; if (mm->get_position() == c) { center = c; return 0; } Point2i ncenter = mm->get_position(); center = ncenter; POINT pos = { (int)c.x, (int)c.y }; ClientToScreen(hWnd, &pos); SetCursorPos(pos.x, pos.y); } mm->set_velocity(Input::get_singleton()->get_last_mouse_velocity()); if (old_invalid) { old_x = mm->get_position().x; old_y = mm->get_position().y; old_invalid = false; } mm->set_relative(Vector2(mm->get_position() - Vector2(old_x, old_y))); old_x = mm->get_position().x; old_y = mm->get_position().y; if (windows[window_id].window_has_focus || window_get_active_popup() == window_id) { Input::get_singleton()->parse_input_event(mm); } return 0; // Pointer event handled return 0 to avoid duplicate WM_MOUSEMOVE event. } break; case WM_MOUSEMOVE: { if (windows[window_id].block_mm) { break; } if (mouse_mode == MOUSE_MODE_CAPTURED && use_raw_input) { break; } if (Input::get_singleton()->is_emulating_mouse_from_touch()) { // Universal translation enabled; ignore OS translation. LPARAM extra = GetMessageExtraInfo(); if (IsTouchEvent(extra)) { break; } } if (windows[window_id].mouse_outside) { // Mouse enter. if (mouse_mode != MOUSE_MODE_CAPTURED) { _send_window_event(windows[window_id], WINDOW_EVENT_MOUSE_ENTER); } CursorShape c = cursor_shape; cursor_shape = CURSOR_MAX; cursor_set_shape(c); windows[window_id].mouse_outside = false; // Once-off notification, must call again. track_mouse_leave_event(hWnd); } // Don't calculate relative mouse movement if we don't have focus in CAPTURED mode. if (!windows[window_id].window_has_focus && mouse_mode == MOUSE_MODE_CAPTURED) { break; } Ref mm; mm.instantiate(); mm->set_window_id(window_id); mm->set_ctrl_pressed((wParam & MK_CONTROL) != 0); mm->set_shift_pressed((wParam & MK_SHIFT) != 0); mm->set_alt_pressed(alt_mem); if ((tablet_get_current_driver() == "wintab") && wintab_available && windows[window_id].wtctx) { // Note: WinTab sends both WT_PACKET and WM_xBUTTONDOWN/UP/MOUSEMOVE events, use mouse 1/0 pressure only when last_pressure was not updated recently. if (windows[window_id].last_pressure_update < 10) { windows[window_id].last_pressure_update++; } else { windows[window_id].last_tilt = Vector2(); windows[window_id].last_pressure = (wParam & MK_LBUTTON) ? 1.0f : 0.0f; windows[window_id].last_pen_inverted = false; } } else { windows[window_id].last_tilt = Vector2(); windows[window_id].last_pressure = (wParam & MK_LBUTTON) ? 1.0f : 0.0f; windows[window_id].last_pen_inverted = false; } mm->set_pressure(windows[window_id].last_pressure); mm->set_tilt(windows[window_id].last_tilt); mm->set_pen_inverted(windows[window_id].last_pen_inverted); mm->set_button_mask(last_button_state); mm->set_position(Vector2(GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam))); mm->set_global_position(Vector2(GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam))); if (mouse_mode == MOUSE_MODE_CAPTURED) { Point2i c(windows[window_id].width / 2, windows[window_id].height / 2); old_x = c.x; old_y = c.y; if (mm->get_position() == c) { center = c; return 0; } Point2i ncenter = mm->get_position(); center = ncenter; POINT pos = { (int)c.x, (int)c.y }; ClientToScreen(windows[window_id].hWnd, &pos); SetCursorPos(pos.x, pos.y); } mm->set_velocity(Input::get_singleton()->get_last_mouse_velocity()); if (old_invalid) { old_x = mm->get_position().x; old_y = mm->get_position().y; old_invalid = false; } mm->set_relative(Vector2(mm->get_position() - Vector2(old_x, old_y))); old_x = mm->get_position().x; old_y = mm->get_position().y; if (windows[window_id].window_has_focus || window_get_active_popup() == window_id) { Input::get_singleton()->parse_input_event(mm); } } break; case WM_LBUTTONDOWN: case WM_LBUTTONUP: if (Input::get_singleton()->is_emulating_mouse_from_touch()) { // Universal translation enabled; ignore OS translations for left button. LPARAM extra = GetMessageExtraInfo(); if (IsTouchEvent(extra)) { break; } } [[fallthrough]]; case WM_MBUTTONDOWN: case WM_MBUTTONUP: case WM_RBUTTONDOWN: case WM_RBUTTONUP: case WM_MOUSEWHEEL: case WM_MOUSEHWHEEL: case WM_LBUTTONDBLCLK: case WM_MBUTTONDBLCLK: case WM_RBUTTONDBLCLK: case WM_XBUTTONDBLCLK: case WM_XBUTTONDOWN: case WM_XBUTTONUP: { Ref mb; mb.instantiate(); mb->set_window_id(window_id); switch (uMsg) { case WM_LBUTTONDOWN: { mb->set_pressed(true); mb->set_button_index(MouseButton::LEFT); } break; case WM_LBUTTONUP: { mb->set_pressed(false); mb->set_button_index(MouseButton::LEFT); } break; case WM_MBUTTONDOWN: { mb->set_pressed(true); mb->set_button_index(MouseButton::MIDDLE); } break; case WM_MBUTTONUP: { mb->set_pressed(false); mb->set_button_index(MouseButton::MIDDLE); } break; case WM_RBUTTONDOWN: { mb->set_pressed(true); mb->set_button_index(MouseButton::RIGHT); } break; case WM_RBUTTONUP: { mb->set_pressed(false); mb->set_button_index(MouseButton::RIGHT); } break; case WM_LBUTTONDBLCLK: { mb->set_pressed(true); mb->set_button_index(MouseButton::LEFT); mb->set_double_click(true); } break; case WM_RBUTTONDBLCLK: { mb->set_pressed(true); mb->set_button_index(MouseButton::RIGHT); mb->set_double_click(true); } break; case WM_MBUTTONDBLCLK: { mb->set_pressed(true); mb->set_button_index(MouseButton::MIDDLE); mb->set_double_click(true); } break; case WM_MOUSEWHEEL: { mb->set_pressed(true); int motion = (short)HIWORD(wParam); if (!motion) { return 0; } if (motion > 0) { mb->set_button_index(MouseButton::WHEEL_UP); } else { mb->set_button_index(MouseButton::WHEEL_DOWN); } mb->set_factor(fabs((double)motion / (double)WHEEL_DELTA)); } break; case WM_MOUSEHWHEEL: { mb->set_pressed(true); int motion = (short)HIWORD(wParam); if (!motion) { return 0; } if (motion < 0) { mb->set_button_index(MouseButton::WHEEL_LEFT); } else { mb->set_button_index(MouseButton::WHEEL_RIGHT); } mb->set_factor(fabs((double)motion / (double)WHEEL_DELTA)); } break; case WM_XBUTTONDOWN: { mb->set_pressed(true); if (HIWORD(wParam) == XBUTTON1) { mb->set_button_index(MouseButton::MB_XBUTTON1); } else { mb->set_button_index(MouseButton::MB_XBUTTON2); } } break; case WM_XBUTTONUP: { mb->set_pressed(false); if (HIWORD(wParam) == XBUTTON1) { mb->set_button_index(MouseButton::MB_XBUTTON1); } else { mb->set_button_index(MouseButton::MB_XBUTTON2); } } break; case WM_XBUTTONDBLCLK: { mb->set_pressed(true); if (HIWORD(wParam) == XBUTTON1) { mb->set_button_index(MouseButton::MB_XBUTTON1); } else { mb->set_button_index(MouseButton::MB_XBUTTON2); } mb->set_double_click(true); } break; default: { return 0; } } mb->set_ctrl_pressed((wParam & MK_CONTROL) != 0); mb->set_shift_pressed((wParam & MK_SHIFT) != 0); mb->set_alt_pressed(alt_mem); // mb->is_alt_pressed()=(wParam&MK_MENU)!=0; if (mb->is_pressed()) { last_button_state |= mouse_button_to_mask(mb->get_button_index()); } else { last_button_state &= ~mouse_button_to_mask(mb->get_button_index()); } mb->set_button_mask(last_button_state); mb->set_position(Vector2(GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam))); if (mouse_mode == MOUSE_MODE_CAPTURED && !use_raw_input) { mb->set_position(Vector2(old_x, old_y)); } if (uMsg != WM_MOUSEWHEEL && uMsg != WM_MOUSEHWHEEL) { if (mb->is_pressed()) { if (++pressrc > 0 && mouse_mode != MOUSE_MODE_CAPTURED) { SetCapture(hWnd); } } else { if (--pressrc <= 0) { if (mouse_mode != MOUSE_MODE_CAPTURED) { ReleaseCapture(); } pressrc = 0; } } } else { // For reasons unknown to humanity, wheel comes in screen coordinates. POINT coords; coords.x = mb->get_position().x; coords.y = mb->get_position().y; ScreenToClient(hWnd, &coords); mb->set_position(Vector2(coords.x, coords.y)); } mb->set_global_position(mb->get_position()); Input::get_singleton()->parse_input_event(mb); if (mb->is_pressed() && mb->get_button_index() >= MouseButton::WHEEL_UP && mb->get_button_index() <= MouseButton::WHEEL_RIGHT) { // Send release for mouse wheel. Ref mbd = mb->duplicate(); mbd->set_window_id(window_id); last_button_state &= ~mouse_button_to_mask(mbd->get_button_index()); mbd->set_button_mask(last_button_state); mbd->set_pressed(false); Input::get_singleton()->parse_input_event(mbd); } } break; case WM_WINDOWPOSCHANGED: { Rect2i window_client_rect; Rect2i window_rect; { RECT rect; GetClientRect(hWnd, &rect); ClientToScreen(hWnd, (POINT *)&rect.left); ClientToScreen(hWnd, (POINT *)&rect.right); window_client_rect = Rect2i(rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top); RECT wrect; GetWindowRect(hWnd, &wrect); window_rect = Rect2i(wrect.left, wrect.top, wrect.right - wrect.left, wrect.bottom - wrect.top); } WINDOWPOS *window_pos_params = (WINDOWPOS *)lParam; WindowData &window = windows[window_id]; bool rect_changed = false; if (!(window_pos_params->flags & SWP_NOSIZE) || window_pos_params->flags & SWP_FRAMECHANGED) { int screen_id = window_get_current_screen(window_id); Size2i screen_size = screen_get_size(screen_id); Point2i screen_position = screen_get_position(screen_id); window.maximized = false; window.minimized = false; window.fullscreen = false; if (IsIconic(hWnd)) { window.minimized = true; } else if (IsZoomed(hWnd)) { window.maximized = true; } else if (window_rect.position == screen_position && window_rect.size == screen_size) { window.fullscreen = true; } if (!window.minimized) { window.width = window_client_rect.size.width; window.height = window_client_rect.size.height; rect_changed = true; } #if defined(VULKAN_ENABLED) if (context_vulkan && window_created) { // Note: Trigger resize event to update swapchains when window is minimized/restored, even if size is not changed. context_vulkan->window_resize(window_id, window.width, window.height); } #endif } if (!window.minimized && (!(window_pos_params->flags & SWP_NOMOVE) || window_pos_params->flags & SWP_FRAMECHANGED)) { window.last_pos = window_client_rect.position; rect_changed = true; } if (rect_changed) { if (!window.rect_changed_callback.is_null()) { Variant size = Rect2i(window.last_pos.x, window.last_pos.y, window.width, window.height); const Variant *args[] = { &size }; Variant ret; Callable::CallError ce; window.rect_changed_callback.callp(args, 1, ret, ce); } } // Return here to prevent WM_MOVE and WM_SIZE from being sent // See: https://docs.microsoft.com/en-us/windows/win32/winmsg/wm-windowposchanged#remarks return 0; } break; case WM_ENTERSIZEMOVE: { Input::get_singleton()->release_pressed_events(); windows[window_id].move_timer_id = SetTimer(windows[window_id].hWnd, 1, USER_TIMER_MINIMUM, (TIMERPROC) nullptr); } break; case WM_EXITSIZEMOVE: { KillTimer(windows[window_id].hWnd, windows[window_id].move_timer_id); } break; case WM_TIMER: { if (wParam == windows[window_id].move_timer_id) { _process_key_events(); if (!Main::is_iterating()) { Main::iteration(); } } else if (wParam == windows[window_id].focus_timer_id) { _process_activate_event(window_id, windows[window_id].saved_wparam, windows[window_id].saved_lparam); KillTimer(windows[window_id].hWnd, wParam); windows[window_id].focus_timer_id = 0U; } } break; case WM_SYSKEYDOWN: case WM_SYSKEYUP: case WM_KEYUP: case WM_KEYDOWN: { if (wParam == VK_SHIFT) { shift_mem = (uMsg == WM_KEYDOWN || uMsg == WM_SYSKEYDOWN); } if (wParam == VK_CONTROL) { control_mem = (uMsg == WM_KEYDOWN || uMsg == WM_SYSKEYDOWN); } if (wParam == VK_MENU) { alt_mem = (uMsg == WM_KEYDOWN || uMsg == WM_SYSKEYDOWN); if (lParam & (1 << 24)) { gr_mem = alt_mem; } } if (mouse_mode == MOUSE_MODE_CAPTURED) { // When SetCapture is used, ALT+F4 hotkey is ignored by Windows, so handle it ourselves if (wParam == VK_F4 && alt_mem && (uMsg == WM_KEYDOWN || uMsg == WM_SYSKEYDOWN)) { _send_window_event(windows[window_id], WINDOW_EVENT_CLOSE_REQUEST); } } [[fallthrough]]; } case WM_CHAR: { ERR_BREAK(key_event_pos >= KEY_EVENT_BUFFER_SIZE); // Make sure we don't include modifiers for the modifier key itself. KeyEvent ke; ke.shift = (wParam != VK_SHIFT) ? shift_mem : false; ke.alt = (!(wParam == VK_MENU && (uMsg == WM_KEYDOWN || uMsg == WM_SYSKEYDOWN))) ? alt_mem : false; ke.control = (wParam != VK_CONTROL) ? control_mem : false; ke.meta = meta_mem; ke.uMsg = uMsg; ke.window_id = window_id; if (ke.uMsg == WM_SYSKEYDOWN) { ke.uMsg = WM_KEYDOWN; } if (ke.uMsg == WM_SYSKEYUP) { ke.uMsg = WM_KEYUP; } ke.wParam = wParam; ke.lParam = lParam; key_event_buffer[key_event_pos++] = ke; } break; case WM_INPUTLANGCHANGEREQUEST: { // FIXME: Do something? } break; case WM_TOUCH: { BOOL bHandled = FALSE; UINT cInputs = LOWORD(wParam); PTOUCHINPUT pInputs = memnew_arr(TOUCHINPUT, cInputs); if (pInputs) { if (GetTouchInputInfo((HTOUCHINPUT)lParam, cInputs, pInputs, sizeof(TOUCHINPUT))) { for (UINT i = 0; i < cInputs; i++) { TOUCHINPUT ti = pInputs[i]; POINT touch_pos = { TOUCH_COORD_TO_PIXEL(ti.x), TOUCH_COORD_TO_PIXEL(ti.y), }; ScreenToClient(hWnd, &touch_pos); // Do something with each touch input entry. if (ti.dwFlags & TOUCHEVENTF_MOVE) { _drag_event(window_id, touch_pos.x, touch_pos.y, ti.dwID); } else if (ti.dwFlags & (TOUCHEVENTF_UP | TOUCHEVENTF_DOWN)) { _touch_event(window_id, ti.dwFlags & TOUCHEVENTF_DOWN, touch_pos.x, touch_pos.y, ti.dwID); } } bHandled = TRUE; } else { // TODO: Handle the error here. } memdelete_arr(pInputs); } else { // TODO: Handle the error here, probably out of memory. } if (bHandled) { CloseTouchInputHandle((HTOUCHINPUT)lParam); return 0; } } break; case WM_DEVICECHANGE: { joypad->probe_joypads(); } break; case WM_DESTROY: { Input::get_singleton()->flush_buffered_events(); } break; case WM_SETCURSOR: { if (LOWORD(lParam) == HTCLIENT) { if (windows[window_id].window_has_focus && (mouse_mode == MOUSE_MODE_HIDDEN || mouse_mode == MOUSE_MODE_CAPTURED || mouse_mode == MOUSE_MODE_CONFINED_HIDDEN)) { // Hide the cursor. if (hCursor == nullptr) { hCursor = SetCursor(nullptr); } else { SetCursor(nullptr); } } else { if (hCursor != nullptr) { CursorShape c = cursor_shape; cursor_shape = CURSOR_MAX; cursor_set_shape(c); hCursor = nullptr; } } } } break; case WM_DROPFILES: { HDROP hDropInfo = (HDROP)wParam; const int buffsize = 4096; WCHAR buf[buffsize]; int fcount = DragQueryFileW(hDropInfo, 0xFFFFFFFF, nullptr, 0); Vector files; for (int i = 0; i < fcount; i++) { DragQueryFileW(hDropInfo, i, buf, buffsize); String file = String::utf16((const char16_t *)buf); files.push_back(file); } if (files.size() && !windows[window_id].drop_files_callback.is_null()) { Variant v = files; Variant *vp = &v; Variant ret; Callable::CallError ce; windows[window_id].drop_files_callback.callp((const Variant **)&vp, 1, ret, ce); } } break; default: { if (user_proc) { return CallWindowProcW(user_proc, hWnd, uMsg, wParam, lParam); } } } return DefWindowProcW(hWnd, uMsg, wParam, lParam); } LRESULT CALLBACK WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) { DisplayServerWindows *ds_win = static_cast(DisplayServer::get_singleton()); if (ds_win) { return ds_win->WndProc(hWnd, uMsg, wParam, lParam); } else { return DefWindowProcW(hWnd, uMsg, wParam, lParam); } } void DisplayServerWindows::_process_activate_event(WindowID p_window_id, WPARAM wParam, LPARAM lParam) { if (LOWORD(wParam) == WA_ACTIVE || LOWORD(wParam) == WA_CLICKACTIVE) { _send_window_event(windows[p_window_id], WINDOW_EVENT_FOCUS_IN); windows[p_window_id].window_focused = true; alt_mem = false; control_mem = false; shift_mem = false; // Restore mouse mode. _set_mouse_mode_impl(mouse_mode); } else { // WM_INACTIVE. Input::get_singleton()->release_pressed_events(); _send_window_event(windows[p_window_id], WINDOW_EVENT_FOCUS_OUT); windows[p_window_id].window_focused = false; alt_mem = false; } if ((tablet_get_current_driver() == "wintab") && wintab_available && windows[p_window_id].wtctx) { wintab_WTEnable(windows[p_window_id].wtctx, GET_WM_ACTIVATE_STATE(wParam, lParam)); } } void DisplayServerWindows::_process_key_events() { for (int i = 0; i < key_event_pos; i++) { KeyEvent &ke = key_event_buffer[i]; switch (ke.uMsg) { case WM_CHAR: { // Extended keys should only be processed as WM_KEYDOWN message. if (!KeyMappingWindows::is_extended_key(ke.wParam) && ((i == 0 && ke.uMsg == WM_CHAR) || (i > 0 && key_event_buffer[i - 1].uMsg == WM_CHAR))) { static char32_t prev_wc = 0; char32_t unicode = ke.wParam; if ((unicode & 0xfffffc00) == 0xd800) { if (prev_wc != 0) { ERR_PRINT("invalid utf16 surrogate input"); } prev_wc = unicode; break; // Skip surrogate. } else if ((unicode & 0xfffffc00) == 0xdc00) { if (prev_wc == 0) { ERR_PRINT("invalid utf16 surrogate input"); break; // Skip invalid surrogate. } unicode = (prev_wc << 10UL) + unicode - ((0xd800 << 10UL) + 0xdc00 - 0x10000); prev_wc = 0; } else { prev_wc = 0; } Ref k; k.instantiate(); k->set_window_id(ke.window_id); k->set_shift_pressed(ke.shift); k->set_alt_pressed(ke.alt); k->set_ctrl_pressed(ke.control); k->set_meta_pressed(ke.meta); k->set_pressed(true); k->set_keycode((Key)KeyMappingWindows::get_keysym(ke.wParam)); k->set_physical_keycode((Key)(KeyMappingWindows::get_scansym((ke.lParam >> 16) & 0xFF, ke.lParam & (1 << 24)))); k->set_unicode(unicode); if (k->get_unicode() && gr_mem) { k->set_alt_pressed(false); k->set_ctrl_pressed(false); } if (k->get_unicode() < 32) { k->set_unicode(0); } Input::get_singleton()->parse_input_event(k); } else { // Do nothing. } } break; case WM_KEYUP: case WM_KEYDOWN: { Ref k; k.instantiate(); k->set_window_id(ke.window_id); k->set_shift_pressed(ke.shift); k->set_alt_pressed(ke.alt); k->set_ctrl_pressed(ke.control); k->set_meta_pressed(ke.meta); k->set_pressed(ke.uMsg == WM_KEYDOWN); if ((ke.lParam & (1 << 24)) && (ke.wParam == VK_RETURN)) { // Special case for Numpad Enter key. k->set_keycode(Key::KP_ENTER); } else { k->set_keycode((Key)KeyMappingWindows::get_keysym(ke.wParam)); } k->set_physical_keycode((Key)(KeyMappingWindows::get_scansym((ke.lParam >> 16) & 0xFF, ke.lParam & (1 << 24)))); if (i + 1 < key_event_pos && key_event_buffer[i + 1].uMsg == WM_CHAR) { char32_t unicode = key_event_buffer[i + 1].wParam; static char32_t prev_wck = 0; if ((unicode & 0xfffffc00) == 0xd800) { if (prev_wck != 0) { ERR_PRINT("invalid utf16 surrogate input"); } prev_wck = unicode; break; // Skip surrogate. } else if ((unicode & 0xfffffc00) == 0xdc00) { if (prev_wck == 0) { ERR_PRINT("invalid utf16 surrogate input"); break; // Skip invalid surrogate. } unicode = (prev_wck << 10UL) + unicode - ((0xd800 << 10UL) + 0xdc00 - 0x10000); prev_wck = 0; } else { prev_wck = 0; } k->set_unicode(unicode); } if (k->get_unicode() && gr_mem) { k->set_alt_pressed(false); k->set_ctrl_pressed(false); } if (k->get_unicode() < 32) { k->set_unicode(0); } k->set_echo((ke.uMsg == WM_KEYDOWN && (ke.lParam & (1 << 30)))); Input::get_singleton()->parse_input_event(k); } break; } } key_event_pos = 0; } void DisplayServerWindows::_update_tablet_ctx(const String &p_old_driver, const String &p_new_driver) { for (KeyValue &E : windows) { WindowData &wd = E.value; wd.block_mm = false; if ((p_old_driver == "wintab") && wintab_available && wd.wtctx) { wintab_WTEnable(wd.wtctx, false); wintab_WTClose(wd.wtctx); wd.wtctx = 0; } if ((p_new_driver == "wintab") && wintab_available) { wintab_WTInfo(WTI_DEFSYSCTX, 0, &wd.wtlc); wd.wtlc.lcOptions |= CXO_MESSAGES; wd.wtlc.lcPktData = PK_STATUS | PK_NORMAL_PRESSURE | PK_TANGENT_PRESSURE | PK_ORIENTATION; wd.wtlc.lcMoveMask = PK_STATUS | PK_NORMAL_PRESSURE | PK_TANGENT_PRESSURE; wd.wtlc.lcPktMode = 0; wd.wtlc.lcOutOrgX = 0; wd.wtlc.lcOutExtX = wd.wtlc.lcInExtX; wd.wtlc.lcOutOrgY = 0; wd.wtlc.lcOutExtY = -wd.wtlc.lcInExtY; wd.wtctx = wintab_WTOpen(wd.hWnd, &wd.wtlc, false); if (wd.wtctx) { wintab_WTEnable(wd.wtctx, true); AXIS pressure; if (wintab_WTInfo(WTI_DEVICES + wd.wtlc.lcDevice, DVC_NPRESSURE, &pressure)) { wd.min_pressure = int(pressure.axMin); wd.max_pressure = int(pressure.axMax); } AXIS orientation[3]; if (wintab_WTInfo(WTI_DEVICES + wd.wtlc.lcDevice, DVC_ORIENTATION, &orientation)) { wd.tilt_supported = orientation[0].axResolution && orientation[1].axResolution; } wintab_WTEnable(wd.wtctx, true); } else { print_verbose("WinTab context creation failed."); } } } } DisplayServer::WindowID DisplayServerWindows::_create_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect) { DWORD dwExStyle; DWORD dwStyle; _get_window_style(window_id_counter == MAIN_WINDOW_ID, (p_mode == WINDOW_MODE_FULLSCREEN || p_mode == WINDOW_MODE_EXCLUSIVE_FULLSCREEN), p_mode == WINDOW_MODE_EXCLUSIVE_FULLSCREEN, p_flags & WINDOW_FLAG_BORDERLESS_BIT, !(p_flags & WINDOW_FLAG_RESIZE_DISABLED_BIT), p_mode == WINDOW_MODE_MAXIMIZED, (p_flags & WINDOW_FLAG_NO_FOCUS_BIT), dwStyle, dwExStyle); RECT WindowRect; WindowRect.left = p_rect.position.x; WindowRect.right = p_rect.position.x + p_rect.size.x; WindowRect.top = p_rect.position.y; WindowRect.bottom = p_rect.position.y + p_rect.size.y; if (p_mode == WINDOW_MODE_FULLSCREEN || p_mode == WINDOW_MODE_EXCLUSIVE_FULLSCREEN) { int nearest_area = 0; Rect2i screen_rect; for (int i = 0; i < get_screen_count(); i++) { Rect2i r; r.position = screen_get_position(i); r.size = screen_get_size(i); Rect2 inters = r.intersection(p_rect); int area = inters.size.width * inters.size.height; if (area >= nearest_area) { screen_rect = r; nearest_area = area; } } WindowRect.left = screen_rect.position.x; WindowRect.right = screen_rect.position.x + screen_rect.size.x; WindowRect.top = screen_rect.position.y; WindowRect.bottom = screen_rect.position.y + screen_rect.size.y; } AdjustWindowRectEx(&WindowRect, dwStyle, FALSE, dwExStyle); WindowID id = window_id_counter; { WindowData &wd = windows[id]; wd.hWnd = CreateWindowExW( dwExStyle, L"Engine", L"", dwStyle, // (GetSystemMetrics(SM_CXSCREEN) - WindowRect.right) / 2, // (GetSystemMetrics(SM_CYSCREEN) - WindowRect.bottom) / 2, WindowRect.left, WindowRect.top, WindowRect.right - WindowRect.left, WindowRect.bottom - WindowRect.top, nullptr, nullptr, hInstance, // tunnel the WindowData we need to handle creation message // lifetime is ensured because we are still on the stack when this is // processed in the window proc reinterpret_cast(&wd)); if (!wd.hWnd) { MessageBoxW(nullptr, L"Window Creation Error.", L"ERROR", MB_OK | MB_ICONEXCLAMATION); windows.erase(id); ERR_FAIL_V_MSG(INVALID_WINDOW_ID, "Failed to create Windows OS window."); } if (p_mode == WINDOW_MODE_FULLSCREEN || p_mode == WINDOW_MODE_EXCLUSIVE_FULLSCREEN) { wd.fullscreen = true; if (p_mode == WINDOW_MODE_FULLSCREEN) { wd.multiwindow_fs = true; } } if (p_mode != WINDOW_MODE_FULLSCREEN && p_mode != WINDOW_MODE_EXCLUSIVE_FULLSCREEN) { wd.pre_fs_valid = true; } if (is_dark_mode_supported() && dark_title_available) { BOOL value = is_dark_mode(); ::DwmSetWindowAttribute(wd.hWnd, DWMWA_USE_IMMERSIVE_DARK_MODE, &value, sizeof(value)); } #ifdef VULKAN_ENABLED if (context_vulkan) { if (context_vulkan->window_create(id, p_vsync_mode, wd.hWnd, hInstance, WindowRect.right - WindowRect.left, WindowRect.bottom - WindowRect.top) == -1) { memdelete(context_vulkan); context_vulkan = nullptr; windows.erase(id); ERR_FAIL_V_MSG(INVALID_WINDOW_ID, "Failed to create Vulkan Window."); } } #endif #ifdef GLES3_ENABLED if (gl_manager) { Error err = gl_manager->window_create(id, wd.hWnd, hInstance, WindowRect.right - WindowRect.left, WindowRect.bottom - WindowRect.top); // shut down OpenGL, to mirror behavior of Vulkan code if (err != OK) { memdelete(gl_manager); gl_manager = nullptr; windows.erase(id); ERR_FAIL_V_MSG(INVALID_WINDOW_ID, "Failed to create an OpenGL window."); } } #endif RegisterTouchWindow(wd.hWnd, 0); DragAcceptFiles(wd.hWnd, true); if ((tablet_get_current_driver() == "wintab") && wintab_available) { wintab_WTInfo(WTI_DEFSYSCTX, 0, &wd.wtlc); wd.wtlc.lcOptions |= CXO_MESSAGES; wd.wtlc.lcPktData = PK_STATUS | PK_NORMAL_PRESSURE | PK_TANGENT_PRESSURE | PK_ORIENTATION; wd.wtlc.lcMoveMask = PK_STATUS | PK_NORMAL_PRESSURE | PK_TANGENT_PRESSURE; wd.wtlc.lcPktMode = 0; wd.wtlc.lcOutOrgX = 0; wd.wtlc.lcOutExtX = wd.wtlc.lcInExtX; wd.wtlc.lcOutOrgY = 0; wd.wtlc.lcOutExtY = -wd.wtlc.lcInExtY; wd.wtctx = wintab_WTOpen(wd.hWnd, &wd.wtlc, false); if (wd.wtctx) { wintab_WTEnable(wd.wtctx, true); AXIS pressure; if (wintab_WTInfo(WTI_DEVICES + wd.wtlc.lcDevice, DVC_NPRESSURE, &pressure)) { wd.min_pressure = int(pressure.axMin); wd.max_pressure = int(pressure.axMax); } AXIS orientation[3]; if (wintab_WTInfo(WTI_DEVICES + wd.wtlc.lcDevice, DVC_ORIENTATION, &orientation)) { wd.tilt_supported = orientation[0].axResolution && orientation[1].axResolution; } } else { print_verbose("WinTab context creation failed."); } } else { wd.wtctx = 0; } wd.last_pressure = 0; wd.last_pressure_update = 0; wd.last_tilt = Vector2(); // IME. wd.im_himc = ImmGetContext(wd.hWnd); ImmReleaseContext(wd.hWnd, wd.im_himc); wd.im_position = Vector2(); // FIXME this is wrong in cases where the window coordinates were changed due to full screen mode; use WindowRect wd.last_pos = p_rect.position; wd.width = p_rect.size.width; wd.height = p_rect.size.height; window_id_counter++; } return id; } // WinTab API. bool DisplayServerWindows::wintab_available = false; WTOpenPtr DisplayServerWindows::wintab_WTOpen = nullptr; WTClosePtr DisplayServerWindows::wintab_WTClose = nullptr; WTInfoPtr DisplayServerWindows::wintab_WTInfo = nullptr; WTPacketPtr DisplayServerWindows::wintab_WTPacket = nullptr; WTEnablePtr DisplayServerWindows::wintab_WTEnable = nullptr; // UXTheme API. bool DisplayServerWindows::dark_title_available = false; bool DisplayServerWindows::ux_theme_available = false; IsDarkModeAllowedForAppPtr DisplayServerWindows::IsDarkModeAllowedForApp = nullptr; ShouldAppsUseDarkModePtr DisplayServerWindows::ShouldAppsUseDarkMode = nullptr; GetImmersiveColorFromColorSetExPtr DisplayServerWindows::GetImmersiveColorFromColorSetEx = nullptr; GetImmersiveColorTypeFromNamePtr DisplayServerWindows::GetImmersiveColorTypeFromName = nullptr; GetImmersiveUserColorSetPreferencePtr DisplayServerWindows::GetImmersiveUserColorSetPreference = nullptr; // Windows Ink API. bool DisplayServerWindows::winink_available = false; GetPointerTypePtr DisplayServerWindows::win8p_GetPointerType = nullptr; GetPointerPenInfoPtr DisplayServerWindows::win8p_GetPointerPenInfo = nullptr; typedef enum _SHC_PROCESS_DPI_AWARENESS { SHC_PROCESS_DPI_UNAWARE = 0, SHC_PROCESS_SYSTEM_DPI_AWARE = 1, SHC_PROCESS_PER_MONITOR_DPI_AWARE = 2 } SHC_PROCESS_DPI_AWARENESS; bool DisplayServerWindows::is_dark_mode_supported() const { return ux_theme_available && IsDarkModeAllowedForApp(); } bool DisplayServerWindows::is_dark_mode() const { return ux_theme_available && ShouldAppsUseDarkMode(); } Color DisplayServerWindows::get_accent_color() const { if (!ux_theme_available) { return Color(0, 0, 0, 0); } int argb = GetImmersiveColorFromColorSetEx((UINT)GetImmersiveUserColorSetPreference(false, false), GetImmersiveColorTypeFromName(L"ImmersiveSystemAccent"), false, 0); return Color((argb & 0xFF) / 255.f, ((argb & 0xFF00) >> 8) / 255.f, ((argb & 0xFF0000) >> 16) / 255.f, ((argb & 0xFF000000) >> 24) / 255.f); } int DisplayServerWindows::tablet_get_driver_count() const { return tablet_drivers.size(); } String DisplayServerWindows::tablet_get_driver_name(int p_driver) const { if (p_driver < 0 || p_driver >= tablet_drivers.size()) { return ""; } else { return tablet_drivers[p_driver]; } } String DisplayServerWindows::tablet_get_current_driver() const { return tablet_driver; } void DisplayServerWindows::tablet_set_current_driver(const String &p_driver) { if (tablet_get_driver_count() == 0) { return; } bool found = false; for (int i = 0; i < tablet_get_driver_count(); i++) { if (p_driver == tablet_get_driver_name(i)) { found = true; } } if (found) { _update_tablet_ctx(tablet_driver, p_driver); tablet_driver = p_driver; } else { ERR_PRINT("Unknown tablet driver " + p_driver + "."); } } DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) { drop_events = false; key_event_pos = 0; alt_mem = false; gr_mem = false; shift_mem = false; control_mem = false; meta_mem = false; hInstance = static_cast(OS::get_singleton())->get_hinstance(); pressrc = 0; old_invalid = true; mouse_mode = MOUSE_MODE_VISIBLE; rendering_driver = p_rendering_driver; // Init TTS tts = memnew(TTS_Windows); // Enforce default keep screen on value. screen_set_keep_on(GLOBAL_GET("display/window/energy_saving/keep_screen_on")); // Load Windows version info. OSVERSIONINFOW os_ver; ZeroMemory(&os_ver, sizeof(OSVERSIONINFOW)); os_ver.dwOSVersionInfoSize = sizeof(OSVERSIONINFOW); HMODULE nt_lib = LoadLibraryW(L"ntdll.dll"); if (nt_lib) { RtlGetVersionPtr RtlGetVersion = (RtlGetVersionPtr)GetProcAddress(nt_lib, "RtlGetVersion"); if (RtlGetVersion) { RtlGetVersion(&os_ver); } FreeLibrary(nt_lib); } // Load UXTheme. HMODULE ux_theme_lib = LoadLibraryW(L"uxtheme.dll"); if (ux_theme_lib) { IsDarkModeAllowedForApp = (IsDarkModeAllowedForAppPtr)GetProcAddress(ux_theme_lib, MAKEINTRESOURCEA(136)); ShouldAppsUseDarkMode = (ShouldAppsUseDarkModePtr)GetProcAddress(ux_theme_lib, MAKEINTRESOURCEA(132)); GetImmersiveColorFromColorSetEx = (GetImmersiveColorFromColorSetExPtr)GetProcAddress(ux_theme_lib, MAKEINTRESOURCEA(95)); GetImmersiveColorTypeFromName = (GetImmersiveColorTypeFromNamePtr)GetProcAddress(ux_theme_lib, MAKEINTRESOURCEA(96)); GetImmersiveUserColorSetPreference = (GetImmersiveUserColorSetPreferencePtr)GetProcAddress(ux_theme_lib, MAKEINTRESOURCEA(98)); ux_theme_available = IsDarkModeAllowedForApp && ShouldAppsUseDarkMode && GetImmersiveColorFromColorSetEx && GetImmersiveColorTypeFromName && GetImmersiveUserColorSetPreference; if (os_ver.dwBuildNumber >= 22000) { dark_title_available = true; } } // Note: Wacom WinTab driver API for pen input, for devices incompatible with Windows Ink. HMODULE wintab_lib = LoadLibraryW(L"wintab32.dll"); if (wintab_lib) { wintab_WTOpen = (WTOpenPtr)GetProcAddress(wintab_lib, "WTOpenW"); wintab_WTClose = (WTClosePtr)GetProcAddress(wintab_lib, "WTClose"); wintab_WTInfo = (WTInfoPtr)GetProcAddress(wintab_lib, "WTInfoW"); wintab_WTPacket = (WTPacketPtr)GetProcAddress(wintab_lib, "WTPacket"); wintab_WTEnable = (WTEnablePtr)GetProcAddress(wintab_lib, "WTEnable"); wintab_available = wintab_WTOpen && wintab_WTClose && wintab_WTInfo && wintab_WTPacket && wintab_WTEnable; } if (wintab_available) { tablet_drivers.push_back("wintab"); } // Note: Windows Ink API for pen input, available on Windows 8+ only. HMODULE user32_lib = LoadLibraryW(L"user32.dll"); if (user32_lib) { win8p_GetPointerType = (GetPointerTypePtr)GetProcAddress(user32_lib, "GetPointerType"); win8p_GetPointerPenInfo = (GetPointerPenInfoPtr)GetProcAddress(user32_lib, "GetPointerPenInfo"); winink_available = win8p_GetPointerType && win8p_GetPointerPenInfo; } if (winink_available) { tablet_drivers.push_back("winink"); } if (OS::get_singleton()->is_hidpi_allowed()) { HMODULE Shcore = LoadLibraryW(L"Shcore.dll"); if (Shcore != nullptr) { typedef HRESULT(WINAPI * SetProcessDpiAwareness_t)(SHC_PROCESS_DPI_AWARENESS); SetProcessDpiAwareness_t SetProcessDpiAwareness = (SetProcessDpiAwareness_t)GetProcAddress(Shcore, "SetProcessDpiAwareness"); if (SetProcessDpiAwareness) { SetProcessDpiAwareness(SHC_PROCESS_SYSTEM_DPI_AWARE); } } } memset(&wc, 0, sizeof(WNDCLASSEXW)); wc.cbSize = sizeof(WNDCLASSEXW); wc.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC | CS_DBLCLKS; wc.lpfnWndProc = (WNDPROC)::WndProc; wc.cbClsExtra = 0; wc.cbWndExtra = 0; wc.hInstance = hInstance ? hInstance : GetModuleHandle(nullptr); wc.hIcon = LoadIcon(nullptr, IDI_WINLOGO); wc.hCursor = nullptr; wc.hbrBackground = nullptr; wc.lpszMenuName = nullptr; wc.lpszClassName = L"Engine"; if (!RegisterClassExW(&wc)) { MessageBox(nullptr, "Failed To Register The Window Class.", "ERROR", MB_OK | MB_ICONEXCLAMATION); r_error = ERR_UNAVAILABLE; return; } use_raw_input = true; RAWINPUTDEVICE Rid[1]; Rid[0].usUsagePage = 0x01; Rid[0].usUsage = 0x02; Rid[0].dwFlags = 0; Rid[0].hwndTarget = 0; if (RegisterRawInputDevices(Rid, 1, sizeof(Rid[0])) == FALSE) { // Registration failed. use_raw_input = false; } #if defined(VULKAN_ENABLED) if (rendering_driver == "vulkan") { context_vulkan = memnew(VulkanContextWindows); if (context_vulkan->initialize() != OK) { memdelete(context_vulkan); context_vulkan = nullptr; r_error = ERR_UNAVAILABLE; return; } } #endif // Init context and rendering device #if defined(GLES3_ENABLED) if (rendering_driver == "opengl3") { GLManager_Windows::ContextType opengl_api_type = GLManager_Windows::GLES_3_0_COMPATIBLE; gl_manager = memnew(GLManager_Windows(opengl_api_type)); if (gl_manager->initialize() != OK) { memdelete(gl_manager); gl_manager = nullptr; r_error = ERR_UNAVAILABLE; return; } RasterizerGLES3::make_current(); } #endif mouse_monitor = SetWindowsHookEx(WH_MOUSE, ::MouseProc, nullptr, GetCurrentThreadId()); Point2i window_position( (screen_get_size(0).width - p_resolution.width) / 2, (screen_get_size(0).height - p_resolution.height) / 2); WindowID main_window = _create_window(p_mode, p_vsync_mode, 0, Rect2i(window_position, p_resolution)); ERR_FAIL_COND_MSG(main_window == INVALID_WINDOW_ID, "Failed to create main window."); for (int i = 0; i < WINDOW_FLAG_MAX; i++) { if (p_flags & (1 << i)) { window_set_flag(WindowFlags(i), true, main_window); } } show_window(MAIN_WINDOW_ID); #if defined(VULKAN_ENABLED) if (rendering_driver == "vulkan") { rendering_device_vulkan = memnew(RenderingDeviceVulkan); rendering_device_vulkan->initialize(context_vulkan); RendererCompositorRD::make_current(); } #endif if (!Engine::get_singleton()->is_editor_hint() && !OS::get_singleton()->is_in_low_processor_usage_mode()) { // Increase priority for projects that are not in low-processor mode (typically games) // to reduce the risk of frame stuttering. // This is not done for the editor to prevent importers or resource bakers // from making the system unresponsive. SetPriorityClass(GetCurrentProcess(), ABOVE_NORMAL_PRIORITY_CLASS); DWORD index = 0; HANDLE handle = AvSetMmThreadCharacteristics("Games", &index); if (handle) { AvSetMmThreadPriority(handle, AVRT_PRIORITY_CRITICAL); } // This is needed to make sure that background work does not starve the main thread. // This is only setting the priority of this thread, not the whole process. SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_TIME_CRITICAL); } cursor_shape = CURSOR_ARROW; _update_real_mouse_position(MAIN_WINDOW_ID); joypad = new JoypadWindows(&windows[MAIN_WINDOW_ID].hWnd); r_error = OK; static_cast(OS::get_singleton())->set_main_window(windows[MAIN_WINDOW_ID].hWnd); Input::get_singleton()->set_event_dispatch_function(_dispatch_input_events); } Vector DisplayServerWindows::get_rendering_drivers_func() { Vector drivers; #ifdef VULKAN_ENABLED drivers.push_back("vulkan"); #endif #ifdef GLES3_ENABLED drivers.push_back("opengl3"); #endif return drivers; } DisplayServer *DisplayServerWindows::create_func(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) { DisplayServer *ds = memnew(DisplayServerWindows(p_rendering_driver, p_mode, p_vsync_mode, p_flags, p_resolution, r_error)); if (r_error != OK) { OS::get_singleton()->alert("Your video card driver does not support any of the supported Vulkan or OpenGL versions.\n" "Please update your drivers or if you have a very old or integrated GPU upgrade it.", "Unable to initialize Video driver"); } return ds; } void DisplayServerWindows::register_windows_driver() { register_create_function("windows", create_func, get_rendering_drivers_func); } DisplayServerWindows::~DisplayServerWindows() { delete joypad; touch_state.clear(); cursors_cache.clear(); if (mouse_monitor) { UnhookWindowsHookEx(mouse_monitor); } if (user_proc) { SetWindowLongPtr(windows[MAIN_WINDOW_ID].hWnd, GWLP_WNDPROC, (LONG_PTR)user_proc); } // Close power request handle. screen_set_keep_on(false); #ifdef GLES3_ENABLED // destroy windows .. NYI? // FIXME wglDeleteContext is never called #endif if (windows.has(MAIN_WINDOW_ID)) { #ifdef VULKAN_ENABLED if (context_vulkan) { context_vulkan->window_destroy(MAIN_WINDOW_ID); } #endif if (wintab_available && windows[MAIN_WINDOW_ID].wtctx) { wintab_WTClose(windows[MAIN_WINDOW_ID].wtctx); windows[MAIN_WINDOW_ID].wtctx = 0; } DestroyWindow(windows[MAIN_WINDOW_ID].hWnd); } #if defined(VULKAN_ENABLED) if (rendering_device_vulkan) { rendering_device_vulkan->finalize(); memdelete(rendering_device_vulkan); rendering_device_vulkan = nullptr; } if (context_vulkan) { memdelete(context_vulkan); context_vulkan = nullptr; } #endif if (restore_mouse_trails > 1) { SystemParametersInfoA(SPI_SETMOUSETRAILS, restore_mouse_trails, 0, 0); } #ifdef GLES3_ENABLED if (gl_manager) { memdelete(gl_manager); gl_manager = nullptr; } #endif if (tts) { memdelete(tts); } CoUninitialize(); }