/*************************************************************************/
/*  audio_stream_ogg_vorbis.h                                            */
/*************************************************************************/
/*                       This file is part of:                           */
/*                           GODOT ENGINE                                */
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/*************************************************************************/
/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur.                 */
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/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the       */
/* "Software"), to deal in the Software without restriction, including   */
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/* distribute, sublicense, and/or sell copies of the Software, and to    */
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/*************************************************************************/
#ifndef AUDIO_STREAM_OGG_VORBIS_H
#define AUDIO_STREAM_OGG_VORBIS_H

#include "scene/resources/audio_stream.h"
#include "vorbis/vorbisfile.h"
#include "os/file_access.h"
#include "io/resource_loader.h"
#include "os/thread_safe.h"


class AudioStreamPlaybackOGGVorbis : public AudioStreamPlayback {

	OBJ_TYPE(AudioStreamPlaybackOGGVorbis,AudioStreamPlayback);

	enum {
		MIN_MIX=1024
	};

	FileAccess *f;

	ov_callbacks _ov_callbacks;
	float length;
	static size_t _ov_read_func(void *p_dst,size_t p_data, size_t p_count, void *_f);
	static int _ov_seek_func(void *_f,ogg_int64_t offs, int whence);
	static int _ov_close_func(void *_f);
	static long _ov_tell_func(void *_f);

	String file;
	int64_t frames_mixed;

	bool stream_loaded;
	volatile bool playing;
	OggVorbis_File vf;
	int stream_channels;
	int stream_srate;
	int current_section;


	bool paused;
	bool loops;
	int repeats;

	Error _load_stream();
	void _clear_stream();
	void _close_file();

	bool stream_valid;
	float loop_restart_time;


public:


	Error set_file(const String& p_file);

	virtual void play(float p_from=0);
	virtual void stop();
	virtual bool is_playing() const;

	virtual void set_loop_restart_time(float p_time) { loop_restart_time=p_time; }

	virtual void set_paused(bool p_paused);
	virtual bool is_paused(bool p_paused) const;

	virtual void set_loop(bool p_enable);
	virtual bool has_loop() const;

	virtual float get_length() const;

	virtual String get_stream_name() const;

	virtual int get_loop_count() const;

	virtual float get_pos() const;
	virtual void seek_pos(float p_time);

	virtual int get_channels() const { return stream_channels; }
	virtual int get_mix_rate() const { return stream_srate; }

	virtual int get_minimum_buffer_size() const { return 0; }
	virtual int mix(int16_t* p_bufer,int p_frames);

	AudioStreamPlaybackOGGVorbis();
	~AudioStreamPlaybackOGGVorbis();
};


class AudioStreamOGGVorbis : public AudioStream {

	OBJ_TYPE(AudioStreamOGGVorbis,AudioStream);

	String file;
public:

	Ref<AudioStreamPlayback> instance_playback() {
		Ref<AudioStreamPlaybackOGGVorbis> pb = memnew( AudioStreamPlaybackOGGVorbis );
		pb->set_file(file);
		return pb;
	}

	void set_file(const String& p_file) { file=p_file; }

};

class ResourceFormatLoaderAudioStreamOGGVorbis : public ResourceFormatLoader {
public:
	virtual RES load(const String &p_path,const String& p_original_path="",Error *r_error=NULL);
	virtual void get_recognized_extensions(List<String> *p_extensions) const;
	virtual bool handles_type(const String& p_type) const;
	virtual String get_resource_type(const String &p_path) const;
};


#endif // AUDIO_STREAM_OGG_H