/*************************************************************************/ /* variant_internal.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #ifndef VARIANT_INTERNAL_H #define VARIANT_INTERNAL_H #include "variant.h" // For use when you want to access the internal pointer of a Variant directly. // Use with caution. You need to be sure that the type is correct. class VariantInternal { friend class Variant; public: // Set type. _FORCE_INLINE_ static void initialize(Variant *v, Variant::Type p_type) { v->clear(); v->type = p_type; switch (p_type) { case Variant::STRING: init_string(v); break; case Variant::TRANSFORM2D: init_transform2d(v); break; case Variant::AABB: init_aabb(v); break; case Variant::BASIS: init_basis(v); break; case Variant::TRANSFORM3D: init_transform(v); break; case Variant::STRING_NAME: init_string_name(v); break; case Variant::NODE_PATH: init_node_path(v); break; case Variant::CALLABLE: init_callable(v); break; case Variant::SIGNAL: init_signal(v); break; case Variant::DICTIONARY: init_dictionary(v); break; case Variant::ARRAY: init_array(v); break; case Variant::PACKED_BYTE_ARRAY: init_byte_array(v); break; case Variant::PACKED_INT32_ARRAY: init_int32_array(v); break; case Variant::PACKED_INT64_ARRAY: init_int64_array(v); break; case Variant::PACKED_FLOAT32_ARRAY: init_float32_array(v); break; case Variant::PACKED_FLOAT64_ARRAY: init_float64_array(v); break; case Variant::PACKED_STRING_ARRAY: init_string_array(v); break; case Variant::PACKED_VECTOR2_ARRAY: init_vector2_array(v); break; case Variant::PACKED_VECTOR3_ARRAY: init_vector3_array(v); break; case Variant::PACKED_COLOR_ARRAY: init_color_array(v); break; case Variant::OBJECT: init_object(v); break; default: break; } } _FORCE_INLINE_ static bool initialize_ref(Object *object) { return Variant::initialize_ref(object); } // Atomic types. _FORCE_INLINE_ static bool *get_bool(Variant *v) { return &v->_data._bool; } _FORCE_INLINE_ static const bool *get_bool(const Variant *v) { return &v->_data._bool; } _FORCE_INLINE_ static int64_t *get_int(Variant *v) { return &v->_data._int; } _FORCE_INLINE_ static const int64_t *get_int(const Variant *v) { return &v->_data._int; } _FORCE_INLINE_ static double *get_float(Variant *v) { return &v->_data._float; } _FORCE_INLINE_ static const double *get_float(const Variant *v) { return &v->_data._float; } _FORCE_INLINE_ static String *get_string(Variant *v) { return reinterpret_cast<String *>(v->_data._mem); } _FORCE_INLINE_ static const String *get_string(const Variant *v) { return reinterpret_cast<const String *>(v->_data._mem); } // Math types. _FORCE_INLINE_ static Vector2 *get_vector2(Variant *v) { return reinterpret_cast<Vector2 *>(v->_data._mem); } _FORCE_INLINE_ static const Vector2 *get_vector2(const Variant *v) { return reinterpret_cast<const Vector2 *>(v->_data._mem); } _FORCE_INLINE_ static Vector2i *get_vector2i(Variant *v) { return reinterpret_cast<Vector2i *>(v->_data._mem); } _FORCE_INLINE_ static const Vector2i *get_vector2i(const Variant *v) { return reinterpret_cast<const Vector2i *>(v->_data._mem); } _FORCE_INLINE_ static Rect2 *get_rect2(Variant *v) { return reinterpret_cast<Rect2 *>(v->_data._mem); } _FORCE_INLINE_ static const Rect2 *get_rect2(const Variant *v) { return reinterpret_cast<const Rect2 *>(v->_data._mem); } _FORCE_INLINE_ static Rect2i *get_rect2i(Variant *v) { return reinterpret_cast<Rect2i *>(v->_data._mem); } _FORCE_INLINE_ static const Rect2i *get_rect2i(const Variant *v) { return reinterpret_cast<const Rect2i *>(v->_data._mem); } _FORCE_INLINE_ static Vector3 *get_vector3(Variant *v) { return reinterpret_cast<Vector3 *>(v->_data._mem); } _FORCE_INLINE_ static const Vector3 *get_vector3(const Variant *v) { return reinterpret_cast<const Vector3 *>(v->_data._mem); } _FORCE_INLINE_ static Vector3i *get_vector3i(Variant *v) { return reinterpret_cast<Vector3i *>(v->_data._mem); } _FORCE_INLINE_ static const Vector3i *get_vector3i(const Variant *v) { return reinterpret_cast<const Vector3i *>(v->_data._mem); } _FORCE_INLINE_ static Vector4 *get_vector4(Variant *v) { return reinterpret_cast<Vector4 *>(v->_data._mem); } _FORCE_INLINE_ static const Vector4 *get_vector4(const Variant *v) { return reinterpret_cast<const Vector4 *>(v->_data._mem); } _FORCE_INLINE_ static Vector4i *get_vector4i(Variant *v) { return reinterpret_cast<Vector4i *>(v->_data._mem); } _FORCE_INLINE_ static const Vector4i *get_vector4i(const Variant *v) { return reinterpret_cast<const Vector4i *>(v->_data._mem); } _FORCE_INLINE_ static Transform2D *get_transform2d(Variant *v) { return v->_data._transform2d; } _FORCE_INLINE_ static const Transform2D *get_transform2d(const Variant *v) { return v->_data._transform2d; } _FORCE_INLINE_ static Plane *get_plane(Variant *v) { return reinterpret_cast<Plane *>(v->_data._mem); } _FORCE_INLINE_ static const Plane *get_plane(const Variant *v) { return reinterpret_cast<const Plane *>(v->_data._mem); } _FORCE_INLINE_ static Quaternion *get_quaternion(Variant *v) { return reinterpret_cast<Quaternion *>(v->_data._mem); } _FORCE_INLINE_ static const Quaternion *get_quaternion(const Variant *v) { return reinterpret_cast<const Quaternion *>(v->_data._mem); } _FORCE_INLINE_ static ::AABB *get_aabb(Variant *v) { return v->_data._aabb; } _FORCE_INLINE_ static const ::AABB *get_aabb(const Variant *v) { return v->_data._aabb; } _FORCE_INLINE_ static Basis *get_basis(Variant *v) { return v->_data._basis; } _FORCE_INLINE_ static const Basis *get_basis(const Variant *v) { return v->_data._basis; } _FORCE_INLINE_ static Transform3D *get_transform(Variant *v) { return v->_data._transform3d; } _FORCE_INLINE_ static const Transform3D *get_transform(const Variant *v) { return v->_data._transform3d; } _FORCE_INLINE_ static Projection *get_projection(Variant *v) { return v->_data._projection; } _FORCE_INLINE_ static const Projection *get_projection(const Variant *v) { return v->_data._projection; } // Misc types. _FORCE_INLINE_ static Color *get_color(Variant *v) { return reinterpret_cast<Color *>(v->_data._mem); } _FORCE_INLINE_ static const Color *get_color(const Variant *v) { return reinterpret_cast<const Color *>(v->_data._mem); } _FORCE_INLINE_ static StringName *get_string_name(Variant *v) { return reinterpret_cast<StringName *>(v->_data._mem); } _FORCE_INLINE_ static const StringName *get_string_name(const Variant *v) { return reinterpret_cast<const StringName *>(v->_data._mem); } _FORCE_INLINE_ static NodePath *get_node_path(Variant *v) { return reinterpret_cast<NodePath *>(v->_data._mem); } _FORCE_INLINE_ static const NodePath *get_node_path(const Variant *v) { return reinterpret_cast<const NodePath *>(v->_data._mem); } _FORCE_INLINE_ static ::RID *get_rid(Variant *v) { return reinterpret_cast<::RID *>(v->_data._mem); } _FORCE_INLINE_ static const ::RID *get_rid(const Variant *v) { return reinterpret_cast<const ::RID *>(v->_data._mem); } _FORCE_INLINE_ static Callable *get_callable(Variant *v) { return reinterpret_cast<Callable *>(v->_data._mem); } _FORCE_INLINE_ static const Callable *get_callable(const Variant *v) { return reinterpret_cast<const Callable *>(v->_data._mem); } _FORCE_INLINE_ static Signal *get_signal(Variant *v) { return reinterpret_cast<Signal *>(v->_data._mem); } _FORCE_INLINE_ static const Signal *get_signal(const Variant *v) { return reinterpret_cast<const Signal *>(v->_data._mem); } _FORCE_INLINE_ static Dictionary *get_dictionary(Variant *v) { return reinterpret_cast<Dictionary *>(v->_data._mem); } _FORCE_INLINE_ static const Dictionary *get_dictionary(const Variant *v) { return reinterpret_cast<const Dictionary *>(v->_data._mem); } _FORCE_INLINE_ static Array *get_array(Variant *v) { return reinterpret_cast<Array *>(v->_data._mem); } _FORCE_INLINE_ static const Array *get_array(const Variant *v) { return reinterpret_cast<const Array *>(v->_data._mem); } // Typed arrays. _FORCE_INLINE_ static PackedByteArray *get_byte_array(Variant *v) { return &static_cast<Variant::PackedArrayRef<uint8_t> *>(v->_data.packed_array)->array; } _FORCE_INLINE_ static const PackedByteArray *get_byte_array(const Variant *v) { return &static_cast<const Variant::PackedArrayRef<uint8_t> *>(v->_data.packed_array)->array; } _FORCE_INLINE_ static PackedInt32Array *get_int32_array(Variant *v) { return &static_cast<Variant::PackedArrayRef<int32_t> *>(v->_data.packed_array)->array; } _FORCE_INLINE_ static const PackedInt32Array *get_int32_array(const Variant *v) { return &static_cast<const Variant::PackedArrayRef<int32_t> *>(v->_data.packed_array)->array; } _FORCE_INLINE_ static PackedInt64Array *get_int64_array(Variant *v) { return &static_cast<Variant::PackedArrayRef<int64_t> *>(v->_data.packed_array)->array; } _FORCE_INLINE_ static const PackedInt64Array *get_int64_array(const Variant *v) { return &static_cast<const Variant::PackedArrayRef<int64_t> *>(v->_data.packed_array)->array; } _FORCE_INLINE_ static PackedFloat32Array *get_float32_array(Variant *v) { return &static_cast<Variant::PackedArrayRef<float> *>(v->_data.packed_array)->array; } _FORCE_INLINE_ static const PackedFloat32Array *get_float32_array(const Variant *v) { return &static_cast<const Variant::PackedArrayRef<float> *>(v->_data.packed_array)->array; } _FORCE_INLINE_ static PackedFloat64Array *get_float64_array(Variant *v) { return &static_cast<Variant::PackedArrayRef<double> *>(v->_data.packed_array)->array; } _FORCE_INLINE_ static const PackedFloat64Array *get_float64_array(const Variant *v) { return &static_cast<const Variant::PackedArrayRef<double> *>(v->_data.packed_array)->array; } _FORCE_INLINE_ static PackedStringArray *get_string_array(Variant *v) { return &static_cast<Variant::PackedArrayRef<String> *>(v->_data.packed_array)->array; } _FORCE_INLINE_ static const PackedStringArray *get_string_array(const Variant *v) { return &static_cast<const Variant::PackedArrayRef<String> *>(v->_data.packed_array)->array; } _FORCE_INLINE_ static PackedVector2Array *get_vector2_array(Variant *v) { return &static_cast<Variant::PackedArrayRef<Vector2> *>(v->_data.packed_array)->array; } _FORCE_INLINE_ static const PackedVector2Array *get_vector2_array(const Variant *v) { return &static_cast<const Variant::PackedArrayRef<Vector2> *>(v->_data.packed_array)->array; } _FORCE_INLINE_ static PackedVector3Array *get_vector3_array(Variant *v) { return &static_cast<Variant::PackedArrayRef<Vector3> *>(v->_data.packed_array)->array; } _FORCE_INLINE_ static const PackedVector3Array *get_vector3_array(const Variant *v) { return &static_cast<const Variant::PackedArrayRef<Vector3> *>(v->_data.packed_array)->array; } _FORCE_INLINE_ static PackedColorArray *get_color_array(Variant *v) { return &static_cast<Variant::PackedArrayRef<Color> *>(v->_data.packed_array)->array; } _FORCE_INLINE_ static const PackedColorArray *get_color_array(const Variant *v) { return &static_cast<const Variant::PackedArrayRef<Color> *>(v->_data.packed_array)->array; } _FORCE_INLINE_ static Object **get_object(Variant *v) { return (Object **)&v->_get_obj().obj; } _FORCE_INLINE_ static const Object **get_object(const Variant *v) { return (const Object **)&v->_get_obj().obj; } _FORCE_INLINE_ static const ObjectID get_object_id(const Variant *v) { return v->_get_obj().id; } template <class T> _FORCE_INLINE_ static void init_generic(Variant *v) { v->type = GetTypeInfo<T>::VARIANT_TYPE; } // Should be in the same order as Variant::Type for consistency. // Those primitive and vector types don't need an `init_` method: // Nil, bool, float, Vector2/i, Rect2/i, Vector3/i, Plane, Quat, Color, RID. // Object is a special case, handled via `object_assign_null`. _FORCE_INLINE_ static void init_string(Variant *v) { memnew_placement(v->_data._mem, String); v->type = Variant::STRING; } _FORCE_INLINE_ static void init_transform2d(Variant *v) { v->_data._transform2d = (Transform2D *)Variant::Pools::_bucket_small.alloc(); memnew_placement(v->_data._transform2d, Transform2D); v->type = Variant::TRANSFORM2D; } _FORCE_INLINE_ static void init_aabb(Variant *v) { v->_data._aabb = (AABB *)Variant::Pools::_bucket_small.alloc(); memnew_placement(v->_data._aabb, AABB); v->type = Variant::AABB; } _FORCE_INLINE_ static void init_basis(Variant *v) { v->_data._basis = (Basis *)Variant::Pools::_bucket_medium.alloc(); memnew_placement(v->_data._basis, Basis); v->type = Variant::BASIS; } _FORCE_INLINE_ static void init_transform(Variant *v) { v->_data._transform3d = (Transform3D *)Variant::Pools::_bucket_medium.alloc(); memnew_placement(v->_data._transform3d, Transform3D); v->type = Variant::TRANSFORM3D; } _FORCE_INLINE_ static void init_projection(Variant *v) { v->_data._projection = (Projection *)Variant::Pools::_bucket_large.alloc(); memnew_placement(v->_data._projection, Projection); v->type = Variant::PROJECTION; } _FORCE_INLINE_ static void init_string_name(Variant *v) { memnew_placement(v->_data._mem, StringName); v->type = Variant::STRING_NAME; } _FORCE_INLINE_ static void init_node_path(Variant *v) { memnew_placement(v->_data._mem, NodePath); v->type = Variant::NODE_PATH; } _FORCE_INLINE_ static void init_callable(Variant *v) { memnew_placement(v->_data._mem, Callable); v->type = Variant::CALLABLE; } _FORCE_INLINE_ static void init_signal(Variant *v) { memnew_placement(v->_data._mem, Signal); v->type = Variant::SIGNAL; } _FORCE_INLINE_ static void init_dictionary(Variant *v) { memnew_placement(v->_data._mem, Dictionary); v->type = Variant::DICTIONARY; } _FORCE_INLINE_ static void init_array(Variant *v) { memnew_placement(v->_data._mem, Array); v->type = Variant::ARRAY; } _FORCE_INLINE_ static void init_byte_array(Variant *v) { v->_data.packed_array = Variant::PackedArrayRef<uint8_t>::create(Vector<uint8_t>()); v->type = Variant::PACKED_BYTE_ARRAY; } _FORCE_INLINE_ static void init_int32_array(Variant *v) { v->_data.packed_array = Variant::PackedArrayRef<int32_t>::create(Vector<int32_t>()); v->type = Variant::PACKED_INT32_ARRAY; } _FORCE_INLINE_ static void init_int64_array(Variant *v) { v->_data.packed_array = Variant::PackedArrayRef<int64_t>::create(Vector<int64_t>()); v->type = Variant::PACKED_INT64_ARRAY; } _FORCE_INLINE_ static void init_float32_array(Variant *v) { v->_data.packed_array = Variant::PackedArrayRef<float>::create(Vector<float>()); v->type = Variant::PACKED_FLOAT32_ARRAY; } _FORCE_INLINE_ static void init_float64_array(Variant *v) { v->_data.packed_array = Variant::PackedArrayRef<double>::create(Vector<double>()); v->type = Variant::PACKED_FLOAT64_ARRAY; } _FORCE_INLINE_ static void init_string_array(Variant *v) { v->_data.packed_array = Variant::PackedArrayRef<String>::create(Vector<String>()); v->type = Variant::PACKED_STRING_ARRAY; } _FORCE_INLINE_ static void init_vector2_array(Variant *v) { v->_data.packed_array = Variant::PackedArrayRef<Vector2>::create(Vector<Vector2>()); v->type = Variant::PACKED_VECTOR2_ARRAY; } _FORCE_INLINE_ static void init_vector3_array(Variant *v) { v->_data.packed_array = Variant::PackedArrayRef<Vector3>::create(Vector<Vector3>()); v->type = Variant::PACKED_VECTOR3_ARRAY; } _FORCE_INLINE_ static void init_color_array(Variant *v) { v->_data.packed_array = Variant::PackedArrayRef<Color>::create(Vector<Color>()); v->type = Variant::PACKED_COLOR_ARRAY; } _FORCE_INLINE_ static void init_object(Variant *v) { object_assign_null(v); v->type = Variant::OBJECT; } _FORCE_INLINE_ static void clear(Variant *v) { v->clear(); } static void object_assign(Variant *v, const Object *o); // Needs RefCounted, so it's implemented elsewhere. _FORCE_INLINE_ static void object_assign(Variant *v, const Variant *o) { object_assign(v, o->_get_obj().obj); } _FORCE_INLINE_ static void object_assign_null(Variant *v) { v->_get_obj().obj = nullptr; v->_get_obj().id = ObjectID(); } static void update_object_id(Variant *v) { const Object *o = v->_get_obj().obj; if (o) { v->_get_obj().id = o->get_instance_id(); } } _FORCE_INLINE_ static void *get_opaque_pointer(Variant *v) { switch (v->type) { case Variant::NIL: return nullptr; case Variant::BOOL: return get_bool(v); case Variant::INT: return get_int(v); case Variant::FLOAT: return get_float(v); case Variant::STRING: return get_string(v); case Variant::VECTOR2: return get_vector2(v); case Variant::VECTOR2I: return get_vector2i(v); case Variant::VECTOR3: return get_vector3(v); case Variant::VECTOR3I: return get_vector3i(v); case Variant::VECTOR4: return get_vector4(v); case Variant::VECTOR4I: return get_vector4i(v); case Variant::RECT2: return get_rect2(v); case Variant::RECT2I: return get_rect2i(v); case Variant::TRANSFORM3D: return get_transform(v); case Variant::PROJECTION: return get_projection(v); case Variant::TRANSFORM2D: return get_transform2d(v); case Variant::QUATERNION: return get_quaternion(v); case Variant::PLANE: return get_plane(v); case Variant::BASIS: return get_basis(v); case Variant::AABB: return get_aabb(v); case Variant::COLOR: return get_color(v); case Variant::STRING_NAME: return get_string_name(v); case Variant::NODE_PATH: return get_node_path(v); case Variant::RID: return get_rid(v); case Variant::CALLABLE: return get_callable(v); case Variant::SIGNAL: return get_signal(v); case Variant::DICTIONARY: return get_dictionary(v); case Variant::ARRAY: return get_array(v); case Variant::PACKED_BYTE_ARRAY: return get_byte_array(v); case Variant::PACKED_INT32_ARRAY: return get_int32_array(v); case Variant::PACKED_INT64_ARRAY: return get_int64_array(v); case Variant::PACKED_FLOAT32_ARRAY: return get_float32_array(v); case Variant::PACKED_FLOAT64_ARRAY: return get_float64_array(v); case Variant::PACKED_STRING_ARRAY: return get_string_array(v); case Variant::PACKED_VECTOR2_ARRAY: return get_vector2_array(v); case Variant::PACKED_VECTOR3_ARRAY: return get_vector3_array(v); case Variant::PACKED_COLOR_ARRAY: return get_color_array(v); case Variant::OBJECT: return v->_get_obj().obj; case Variant::VARIANT_MAX: ERR_FAIL_V(nullptr); } ERR_FAIL_V(nullptr); } _FORCE_INLINE_ static const void *get_opaque_pointer(const Variant *v) { switch (v->type) { case Variant::NIL: return nullptr; case Variant::BOOL: return get_bool(v); case Variant::INT: return get_int(v); case Variant::FLOAT: return get_float(v); case Variant::STRING: return get_string(v); case Variant::VECTOR2: return get_vector2(v); case Variant::VECTOR2I: return get_vector2i(v); case Variant::VECTOR3: return get_vector3(v); case Variant::VECTOR3I: return get_vector3i(v); case Variant::VECTOR4: return get_vector4(v); case Variant::VECTOR4I: return get_vector4i(v); case Variant::RECT2: return get_rect2(v); case Variant::RECT2I: return get_rect2i(v); case Variant::TRANSFORM3D: return get_transform(v); case Variant::PROJECTION: return get_projection(v); case Variant::TRANSFORM2D: return get_transform2d(v); case Variant::QUATERNION: return get_quaternion(v); case Variant::PLANE: return get_plane(v); case Variant::BASIS: return get_basis(v); case Variant::AABB: return get_aabb(v); case Variant::COLOR: return get_color(v); case Variant::STRING_NAME: return get_string_name(v); case Variant::NODE_PATH: return get_node_path(v); case Variant::RID: return get_rid(v); case Variant::CALLABLE: return get_callable(v); case Variant::SIGNAL: return get_signal(v); case Variant::DICTIONARY: return get_dictionary(v); case Variant::ARRAY: return get_array(v); case Variant::PACKED_BYTE_ARRAY: return get_byte_array(v); case Variant::PACKED_INT32_ARRAY: return get_int32_array(v); case Variant::PACKED_INT64_ARRAY: return get_int64_array(v); case Variant::PACKED_FLOAT32_ARRAY: return get_float32_array(v); case Variant::PACKED_FLOAT64_ARRAY: return get_float64_array(v); case Variant::PACKED_STRING_ARRAY: return get_string_array(v); case Variant::PACKED_VECTOR2_ARRAY: return get_vector2_array(v); case Variant::PACKED_VECTOR3_ARRAY: return get_vector3_array(v); case Variant::PACKED_COLOR_ARRAY: return get_color_array(v); case Variant::OBJECT: return v->_get_obj().obj; case Variant::VARIANT_MAX: ERR_FAIL_V(nullptr); } ERR_FAIL_V(nullptr); } }; template <class T> struct VariantGetInternalPtr { }; template <> struct VariantGetInternalPtr<bool> { static bool *get_ptr(Variant *v) { return VariantInternal::get_bool(v); } static const bool *get_ptr(const Variant *v) { return VariantInternal::get_bool(v); } }; template <> struct VariantGetInternalPtr<int8_t> { static int64_t *get_ptr(Variant *v) { return VariantInternal::get_int(v); } static const int64_t *get_ptr(const Variant *v) { return VariantInternal::get_int(v); } }; template <> struct VariantGetInternalPtr<uint8_t> { static int64_t *get_ptr(Variant *v) { return VariantInternal::get_int(v); } static const int64_t *get_ptr(const Variant *v) { return VariantInternal::get_int(v); } }; template <> struct VariantGetInternalPtr<int16_t> { static int64_t *get_ptr(Variant *v) { return VariantInternal::get_int(v); } static const int64_t *get_ptr(const Variant *v) { return VariantInternal::get_int(v); } }; template <> struct VariantGetInternalPtr<uint16_t> { static int64_t *get_ptr(Variant *v) { return VariantInternal::get_int(v); } static const int64_t *get_ptr(const Variant *v) { return VariantInternal::get_int(v); } }; template <> struct VariantGetInternalPtr<int32_t> { static int64_t *get_ptr(Variant *v) { return VariantInternal::get_int(v); } static const int64_t *get_ptr(const Variant *v) { return VariantInternal::get_int(v); } }; template <> struct VariantGetInternalPtr<uint32_t> { static int64_t *get_ptr(Variant *v) { return VariantInternal::get_int(v); } static const int64_t *get_ptr(const Variant *v) { return VariantInternal::get_int(v); } }; template <> struct VariantGetInternalPtr<int64_t> { static int64_t *get_ptr(Variant *v) { return VariantInternal::get_int(v); } static const int64_t *get_ptr(const Variant *v) { return VariantInternal::get_int(v); } }; template <> struct VariantGetInternalPtr<uint64_t> { static int64_t *get_ptr(Variant *v) { return VariantInternal::get_int(v); } static const int64_t *get_ptr(const Variant *v) { return VariantInternal::get_int(v); } }; template <> struct VariantGetInternalPtr<char32_t> { static int64_t *get_ptr(Variant *v) { return VariantInternal::get_int(v); } static const int64_t *get_ptr(const Variant *v) { return VariantInternal::get_int(v); } }; template <> struct VariantGetInternalPtr<ObjectID> { static int64_t *get_ptr(Variant *v) { return VariantInternal::get_int(v); } static const int64_t *get_ptr(const Variant *v) { return VariantInternal::get_int(v); } }; template <> struct VariantGetInternalPtr<Error> { static int64_t *get_ptr(Variant *v) { return VariantInternal::get_int(v); } static const int64_t *get_ptr(const Variant *v) { return VariantInternal::get_int(v); } }; template <> struct VariantGetInternalPtr<float> { static double *get_ptr(Variant *v) { return VariantInternal::get_float(v); } static const double *get_ptr(const Variant *v) { return VariantInternal::get_float(v); } }; template <> struct VariantGetInternalPtr<double> { static double *get_ptr(Variant *v) { return VariantInternal::get_float(v); } static const double *get_ptr(const Variant *v) { return VariantInternal::get_float(v); } }; template <> struct VariantGetInternalPtr<String> { static String *get_ptr(Variant *v) { return VariantInternal::get_string(v); } static const String *get_ptr(const Variant *v) { return VariantInternal::get_string(v); } }; template <> struct VariantGetInternalPtr<Vector2> { static Vector2 *get_ptr(Variant *v) { return VariantInternal::get_vector2(v); } static const Vector2 *get_ptr(const Variant *v) { return VariantInternal::get_vector2(v); } }; template <> struct VariantGetInternalPtr<Vector2i> { static Vector2i *get_ptr(Variant *v) { return VariantInternal::get_vector2i(v); } static const Vector2i *get_ptr(const Variant *v) { return VariantInternal::get_vector2i(v); } }; template <> struct VariantGetInternalPtr<Rect2> { static Rect2 *get_ptr(Variant *v) { return VariantInternal::get_rect2(v); } static const Rect2 *get_ptr(const Variant *v) { return VariantInternal::get_rect2(v); } }; template <> struct VariantGetInternalPtr<Rect2i> { static Rect2i *get_ptr(Variant *v) { return VariantInternal::get_rect2i(v); } static const Rect2i *get_ptr(const Variant *v) { return VariantInternal::get_rect2i(v); } }; template <> struct VariantGetInternalPtr<Vector3> { static Vector3 *get_ptr(Variant *v) { return VariantInternal::get_vector3(v); } static const Vector3 *get_ptr(const Variant *v) { return VariantInternal::get_vector3(v); } }; template <> struct VariantGetInternalPtr<Vector3i> { static Vector3i *get_ptr(Variant *v) { return VariantInternal::get_vector3i(v); } static const Vector3i *get_ptr(const Variant *v) { return VariantInternal::get_vector3i(v); } }; template <> struct VariantGetInternalPtr<Vector4> { static Vector4 *get_ptr(Variant *v) { return VariantInternal::get_vector4(v); } static const Vector4 *get_ptr(const Variant *v) { return VariantInternal::get_vector4(v); } }; template <> struct VariantGetInternalPtr<Vector4i> { static Vector4i *get_ptr(Variant *v) { return VariantInternal::get_vector4i(v); } static const Vector4i *get_ptr(const Variant *v) { return VariantInternal::get_vector4i(v); } }; template <> struct VariantGetInternalPtr<Transform2D> { static Transform2D *get_ptr(Variant *v) { return VariantInternal::get_transform2d(v); } static const Transform2D *get_ptr(const Variant *v) { return VariantInternal::get_transform2d(v); } }; template <> struct VariantGetInternalPtr<Transform3D> { static Transform3D *get_ptr(Variant *v) { return VariantInternal::get_transform(v); } static const Transform3D *get_ptr(const Variant *v) { return VariantInternal::get_transform(v); } }; template <> struct VariantGetInternalPtr<Projection> { static Projection *get_ptr(Variant *v) { return VariantInternal::get_projection(v); } static const Projection *get_ptr(const Variant *v) { return VariantInternal::get_projection(v); } }; template <> struct VariantGetInternalPtr<Plane> { static Plane *get_ptr(Variant *v) { return VariantInternal::get_plane(v); } static const Plane *get_ptr(const Variant *v) { return VariantInternal::get_plane(v); } }; template <> struct VariantGetInternalPtr<Quaternion> { static Quaternion *get_ptr(Variant *v) { return VariantInternal::get_quaternion(v); } static const Quaternion *get_ptr(const Variant *v) { return VariantInternal::get_quaternion(v); } }; template <> struct VariantGetInternalPtr<::AABB> { static ::AABB *get_ptr(Variant *v) { return VariantInternal::get_aabb(v); } static const ::AABB *get_ptr(const Variant *v) { return VariantInternal::get_aabb(v); } }; template <> struct VariantGetInternalPtr<Basis> { static Basis *get_ptr(Variant *v) { return VariantInternal::get_basis(v); } static const Basis *get_ptr(const Variant *v) { return VariantInternal::get_basis(v); } }; // template <> struct VariantGetInternalPtr<Color> { static Color *get_ptr(Variant *v) { return VariantInternal::get_color(v); } static const Color *get_ptr(const Variant *v) { return VariantInternal::get_color(v); } }; template <> struct VariantGetInternalPtr<StringName> { static StringName *get_ptr(Variant *v) { return VariantInternal::get_string_name(v); } static const StringName *get_ptr(const Variant *v) { return VariantInternal::get_string_name(v); } }; template <> struct VariantGetInternalPtr<NodePath> { static NodePath *get_ptr(Variant *v) { return VariantInternal::get_node_path(v); } static const NodePath *get_ptr(const Variant *v) { return VariantInternal::get_node_path(v); } }; template <> struct VariantGetInternalPtr<::RID> { static ::RID *get_ptr(Variant *v) { return VariantInternal::get_rid(v); } static const ::RID *get_ptr(const Variant *v) { return VariantInternal::get_rid(v); } }; template <> struct VariantGetInternalPtr<Callable> { static Callable *get_ptr(Variant *v) { return VariantInternal::get_callable(v); } static const Callable *get_ptr(const Variant *v) { return VariantInternal::get_callable(v); } }; template <> struct VariantGetInternalPtr<Signal> { static Signal *get_ptr(Variant *v) { return VariantInternal::get_signal(v); } static const Signal *get_ptr(const Variant *v) { return VariantInternal::get_signal(v); } }; template <> struct VariantGetInternalPtr<Dictionary> { static Dictionary *get_ptr(Variant *v) { return VariantInternal::get_dictionary(v); } static const Dictionary *get_ptr(const Variant *v) { return VariantInternal::get_dictionary(v); } }; template <> struct VariantGetInternalPtr<Array> { static Array *get_ptr(Variant *v) { return VariantInternal::get_array(v); } static const Array *get_ptr(const Variant *v) { return VariantInternal::get_array(v); } }; template <> struct VariantGetInternalPtr<PackedByteArray> { static PackedByteArray *get_ptr(Variant *v) { return VariantInternal::get_byte_array(v); } static const PackedByteArray *get_ptr(const Variant *v) { return VariantInternal::get_byte_array(v); } }; template <> struct VariantGetInternalPtr<PackedInt32Array> { static PackedInt32Array *get_ptr(Variant *v) { return VariantInternal::get_int32_array(v); } static const PackedInt32Array *get_ptr(const Variant *v) { return VariantInternal::get_int32_array(v); } }; template <> struct VariantGetInternalPtr<PackedInt64Array> { static PackedInt64Array *get_ptr(Variant *v) { return VariantInternal::get_int64_array(v); } static const PackedInt64Array *get_ptr(const Variant *v) { return VariantInternal::get_int64_array(v); } }; template <> struct VariantGetInternalPtr<PackedFloat32Array> { static PackedFloat32Array *get_ptr(Variant *v) { return VariantInternal::get_float32_array(v); } static const PackedFloat32Array *get_ptr(const Variant *v) { return VariantInternal::get_float32_array(v); } }; template <> struct VariantGetInternalPtr<PackedFloat64Array> { static PackedFloat64Array *get_ptr(Variant *v) { return VariantInternal::get_float64_array(v); } static const PackedFloat64Array *get_ptr(const Variant *v) { return VariantInternal::get_float64_array(v); } }; template <> struct VariantGetInternalPtr<PackedStringArray> { static PackedStringArray *get_ptr(Variant *v) { return VariantInternal::get_string_array(v); } static const PackedStringArray *get_ptr(const Variant *v) { return VariantInternal::get_string_array(v); } }; template <> struct VariantGetInternalPtr<PackedVector2Array> { static PackedVector2Array *get_ptr(Variant *v) { return VariantInternal::get_vector2_array(v); } static const PackedVector2Array *get_ptr(const Variant *v) { return VariantInternal::get_vector2_array(v); } }; template <> struct VariantGetInternalPtr<PackedVector3Array> { static PackedVector3Array *get_ptr(Variant *v) { return VariantInternal::get_vector3_array(v); } static const PackedVector3Array *get_ptr(const Variant *v) { return VariantInternal::get_vector3_array(v); } }; template <> struct VariantGetInternalPtr<PackedColorArray> { static PackedColorArray *get_ptr(Variant *v) { return VariantInternal::get_color_array(v); } static const PackedColorArray *get_ptr(const Variant *v) { return VariantInternal::get_color_array(v); } }; template <class T> struct VariantInternalAccessor { }; template <> struct VariantInternalAccessor<bool> { static _FORCE_INLINE_ bool get(const Variant *v) { return *VariantInternal::get_bool(v); } static _FORCE_INLINE_ void set(Variant *v, bool p_value) { *VariantInternal::get_bool(v) = p_value; } }; #define VARIANT_ACCESSOR_NUMBER(m_type) \ template <> \ struct VariantInternalAccessor<m_type> { \ static _FORCE_INLINE_ m_type get(const Variant *v) { return (m_type)*VariantInternal::get_int(v); } \ static _FORCE_INLINE_ void set(Variant *v, m_type p_value) { *VariantInternal::get_int(v) = p_value; } \ }; VARIANT_ACCESSOR_NUMBER(int8_t) VARIANT_ACCESSOR_NUMBER(uint8_t) VARIANT_ACCESSOR_NUMBER(int16_t) VARIANT_ACCESSOR_NUMBER(uint16_t) VARIANT_ACCESSOR_NUMBER(int32_t) VARIANT_ACCESSOR_NUMBER(uint32_t) VARIANT_ACCESSOR_NUMBER(int64_t) VARIANT_ACCESSOR_NUMBER(uint64_t) VARIANT_ACCESSOR_NUMBER(char32_t) // Bind enums to allow using them as return types. VARIANT_ACCESSOR_NUMBER(Error) VARIANT_ACCESSOR_NUMBER(Side) VARIANT_ACCESSOR_NUMBER(Vector2::Axis) VARIANT_ACCESSOR_NUMBER(Vector2i::Axis) VARIANT_ACCESSOR_NUMBER(Vector3::Axis) VARIANT_ACCESSOR_NUMBER(Vector3i::Axis) VARIANT_ACCESSOR_NUMBER(Vector4::Axis) VARIANT_ACCESSOR_NUMBER(Vector4i::Axis) VARIANT_ACCESSOR_NUMBER(Projection::Planes) template <> struct VariantInternalAccessor<Basis::EulerOrder> { static _FORCE_INLINE_ Basis::EulerOrder get(const Variant *v) { return Basis::EulerOrder(*VariantInternal::get_int(v)); } static _FORCE_INLINE_ void set(Variant *v, Basis::EulerOrder p_value) { *VariantInternal::get_int(v) = p_value; } }; template <> struct VariantInternalAccessor<ObjectID> { static _FORCE_INLINE_ ObjectID get(const Variant *v) { return ObjectID(*VariantInternal::get_int(v)); } static _FORCE_INLINE_ void set(Variant *v, ObjectID p_value) { *VariantInternal::get_int(v) = p_value; } }; template <> struct VariantInternalAccessor<float> { static _FORCE_INLINE_ float get(const Variant *v) { return *VariantInternal::get_float(v); } static _FORCE_INLINE_ void set(Variant *v, float p_value) { *VariantInternal::get_float(v) = p_value; } }; template <> struct VariantInternalAccessor<double> { static _FORCE_INLINE_ double get(const Variant *v) { return *VariantInternal::get_float(v); } static _FORCE_INLINE_ void set(Variant *v, double p_value) { *VariantInternal::get_float(v) = p_value; } }; template <> struct VariantInternalAccessor<String> { static _FORCE_INLINE_ const String &get(const Variant *v) { return *VariantInternal::get_string(v); } static _FORCE_INLINE_ void set(Variant *v, const String &p_value) { *VariantInternal::get_string(v) = p_value; } }; template <> struct VariantInternalAccessor<Vector2> { static _FORCE_INLINE_ const Vector2 &get(const Variant *v) { return *VariantInternal::get_vector2(v); } static _FORCE_INLINE_ void set(Variant *v, const Vector2 &p_value) { *VariantInternal::get_vector2(v) = p_value; } }; template <> struct VariantInternalAccessor<Vector2i> { static _FORCE_INLINE_ const Vector2i &get(const Variant *v) { return *VariantInternal::get_vector2i(v); } static _FORCE_INLINE_ void set(Variant *v, const Vector2i &p_value) { *VariantInternal::get_vector2i(v) = p_value; } }; template <> struct VariantInternalAccessor<Rect2> { static _FORCE_INLINE_ const Rect2 &get(const Variant *v) { return *VariantInternal::get_rect2(v); } static _FORCE_INLINE_ void set(Variant *v, const Rect2 &p_value) { *VariantInternal::get_rect2(v) = p_value; } }; template <> struct VariantInternalAccessor<Rect2i> { static _FORCE_INLINE_ const Rect2i &get(const Variant *v) { return *VariantInternal::get_rect2i(v); } static _FORCE_INLINE_ void set(Variant *v, const Rect2i &p_value) { *VariantInternal::get_rect2i(v) = p_value; } }; template <> struct VariantInternalAccessor<Vector3> { static _FORCE_INLINE_ const Vector3 &get(const Variant *v) { return *VariantInternal::get_vector3(v); } static _FORCE_INLINE_ void set(Variant *v, const Vector3 &p_value) { *VariantInternal::get_vector3(v) = p_value; } }; template <> struct VariantInternalAccessor<Vector3i> { static _FORCE_INLINE_ const Vector3i &get(const Variant *v) { return *VariantInternal::get_vector3i(v); } static _FORCE_INLINE_ void set(Variant *v, const Vector3i &p_value) { *VariantInternal::get_vector3i(v) = p_value; } }; template <> struct VariantInternalAccessor<Vector4> { static _FORCE_INLINE_ const Vector4 &get(const Variant *v) { return *VariantInternal::get_vector4(v); } static _FORCE_INLINE_ void set(Variant *v, const Vector4 &p_value) { *VariantInternal::get_vector4(v) = p_value; } }; template <> struct VariantInternalAccessor<Vector4i> { static _FORCE_INLINE_ const Vector4i &get(const Variant *v) { return *VariantInternal::get_vector4i(v); } static _FORCE_INLINE_ void set(Variant *v, const Vector4i &p_value) { *VariantInternal::get_vector4i(v) = p_value; } }; template <> struct VariantInternalAccessor<Transform2D> { static _FORCE_INLINE_ const Transform2D &get(const Variant *v) { return *VariantInternal::get_transform2d(v); } static _FORCE_INLINE_ void set(Variant *v, const Transform2D &p_value) { *VariantInternal::get_transform2d(v) = p_value; } }; template <> struct VariantInternalAccessor<Transform3D> { static _FORCE_INLINE_ const Transform3D &get(const Variant *v) { return *VariantInternal::get_transform(v); } static _FORCE_INLINE_ void set(Variant *v, const Transform3D &p_value) { *VariantInternal::get_transform(v) = p_value; } }; template <> struct VariantInternalAccessor<Projection> { static _FORCE_INLINE_ const Projection &get(const Variant *v) { return *VariantInternal::get_projection(v); } static _FORCE_INLINE_ void set(Variant *v, const Projection &p_value) { *VariantInternal::get_projection(v) = p_value; } }; template <> struct VariantInternalAccessor<Plane> { static _FORCE_INLINE_ const Plane &get(const Variant *v) { return *VariantInternal::get_plane(v); } static _FORCE_INLINE_ void set(Variant *v, const Plane &p_value) { *VariantInternal::get_plane(v) = p_value; } }; template <> struct VariantInternalAccessor<Quaternion> { static _FORCE_INLINE_ const Quaternion &get(const Variant *v) { return *VariantInternal::get_quaternion(v); } static _FORCE_INLINE_ void set(Variant *v, const Quaternion &p_value) { *VariantInternal::get_quaternion(v) = p_value; } }; template <> struct VariantInternalAccessor<AABB> { static _FORCE_INLINE_ const AABB &get(const Variant *v) { return *VariantInternal::get_aabb(v); } static _FORCE_INLINE_ void set(Variant *v, const AABB &p_value) { *VariantInternal::get_aabb(v) = p_value; } }; template <> struct VariantInternalAccessor<Basis> { static _FORCE_INLINE_ const Basis &get(const Variant *v) { return *VariantInternal::get_basis(v); } static _FORCE_INLINE_ void set(Variant *v, const Basis &p_value) { *VariantInternal::get_basis(v) = p_value; } }; template <> struct VariantInternalAccessor<Color> { static _FORCE_INLINE_ const Color &get(const Variant *v) { return *VariantInternal::get_color(v); } static _FORCE_INLINE_ void set(Variant *v, const Color &p_value) { *VariantInternal::get_color(v) = p_value; } }; template <> struct VariantInternalAccessor<StringName> { static _FORCE_INLINE_ const StringName &get(const Variant *v) { return *VariantInternal::get_string_name(v); } static _FORCE_INLINE_ void set(Variant *v, const StringName &p_value) { *VariantInternal::get_string_name(v) = p_value; } }; template <> struct VariantInternalAccessor<NodePath> { static _FORCE_INLINE_ const NodePath &get(const Variant *v) { return *VariantInternal::get_node_path(v); } static _FORCE_INLINE_ void set(Variant *v, const NodePath &p_value) { *VariantInternal::get_node_path(v) = p_value; } }; template <> struct VariantInternalAccessor<::RID> { static _FORCE_INLINE_ const ::RID &get(const Variant *v) { return *VariantInternal::get_rid(v); } static _FORCE_INLINE_ void set(Variant *v, const ::RID &p_value) { *VariantInternal::get_rid(v) = p_value; } }; template <> struct VariantInternalAccessor<Callable> { static _FORCE_INLINE_ const Callable &get(const Variant *v) { return *VariantInternal::get_callable(v); } static _FORCE_INLINE_ void set(Variant *v, const Callable &p_value) { *VariantInternal::get_callable(v) = p_value; } }; template <> struct VariantInternalAccessor<Signal> { static _FORCE_INLINE_ const Signal &get(const Variant *v) { return *VariantInternal::get_signal(v); } static _FORCE_INLINE_ void set(Variant *v, const Signal &p_value) { *VariantInternal::get_signal(v) = p_value; } }; template <> struct VariantInternalAccessor<Dictionary> { static _FORCE_INLINE_ const Dictionary &get(const Variant *v) { return *VariantInternal::get_dictionary(v); } static _FORCE_INLINE_ void set(Variant *v, const Dictionary &p_value) { *VariantInternal::get_dictionary(v) = p_value; } }; template <> struct VariantInternalAccessor<Array> { static _FORCE_INLINE_ const Array &get(const Variant *v) { return *VariantInternal::get_array(v); } static _FORCE_INLINE_ void set(Variant *v, const Array &p_value) { *VariantInternal::get_array(v) = p_value; } }; template <> struct VariantInternalAccessor<PackedByteArray> { static _FORCE_INLINE_ const PackedByteArray &get(const Variant *v) { return *VariantInternal::get_byte_array(v); } static _FORCE_INLINE_ void set(Variant *v, const PackedByteArray &p_value) { *VariantInternal::get_byte_array(v) = p_value; } }; template <> struct VariantInternalAccessor<PackedInt32Array> { static _FORCE_INLINE_ const PackedInt32Array &get(const Variant *v) { return *VariantInternal::get_int32_array(v); } static _FORCE_INLINE_ void set(Variant *v, const PackedInt32Array &p_value) { *VariantInternal::get_int32_array(v) = p_value; } }; template <> struct VariantInternalAccessor<PackedInt64Array> { static _FORCE_INLINE_ const PackedInt64Array &get(const Variant *v) { return *VariantInternal::get_int64_array(v); } static _FORCE_INLINE_ void set(Variant *v, const PackedInt64Array &p_value) { *VariantInternal::get_int64_array(v) = p_value; } }; template <> struct VariantInternalAccessor<PackedFloat32Array> { static _FORCE_INLINE_ const PackedFloat32Array &get(const Variant *v) { return *VariantInternal::get_float32_array(v); } static _FORCE_INLINE_ void set(Variant *v, const PackedFloat32Array &p_value) { *VariantInternal::get_float32_array(v) = p_value; } }; template <> struct VariantInternalAccessor<PackedFloat64Array> { static _FORCE_INLINE_ const PackedFloat64Array &get(const Variant *v) { return *VariantInternal::get_float64_array(v); } static _FORCE_INLINE_ void set(Variant *v, const PackedFloat64Array &p_value) { *VariantInternal::get_float64_array(v) = p_value; } }; template <> struct VariantInternalAccessor<PackedStringArray> { static _FORCE_INLINE_ const PackedStringArray &get(const Variant *v) { return *VariantInternal::get_string_array(v); } static _FORCE_INLINE_ void set(Variant *v, const PackedStringArray &p_value) { *VariantInternal::get_string_array(v) = p_value; } }; template <> struct VariantInternalAccessor<PackedVector2Array> { static _FORCE_INLINE_ const PackedVector2Array &get(const Variant *v) { return *VariantInternal::get_vector2_array(v); } static _FORCE_INLINE_ void set(Variant *v, const PackedVector2Array &p_value) { *VariantInternal::get_vector2_array(v) = p_value; } }; template <> struct VariantInternalAccessor<PackedVector3Array> { static _FORCE_INLINE_ const PackedVector3Array &get(const Variant *v) { return *VariantInternal::get_vector3_array(v); } static _FORCE_INLINE_ void set(Variant *v, const PackedVector3Array &p_value) { *VariantInternal::get_vector3_array(v) = p_value; } }; template <> struct VariantInternalAccessor<PackedColorArray> { static _FORCE_INLINE_ const PackedColorArray &get(const Variant *v) { return *VariantInternal::get_color_array(v); } static _FORCE_INLINE_ void set(Variant *v, const PackedColorArray &p_value) { *VariantInternal::get_color_array(v) = p_value; } }; template <> struct VariantInternalAccessor<Object *> { static _FORCE_INLINE_ Object *get(const Variant *v) { return const_cast<Object *>(*VariantInternal::get_object(v)); } static _FORCE_INLINE_ void set(Variant *v, const Object *p_value) { *VariantInternal::get_object(v) = const_cast<Object *>(p_value); } }; template <> struct VariantInternalAccessor<Variant> { static _FORCE_INLINE_ Variant &get(Variant *v) { return *v; } static _FORCE_INLINE_ const Variant &get(const Variant *v) { return *v; } static _FORCE_INLINE_ void set(Variant *v, const Variant &p_value) { *v = p_value; } }; template <> struct VariantInternalAccessor<Vector<Variant>> { static _FORCE_INLINE_ Vector<Variant> get(const Variant *v) { Vector<Variant> ret; int s = VariantInternal::get_array(v)->size(); ret.resize(s); for (int i = 0; i < s; i++) { ret.write[i] = VariantInternal::get_array(v)->get(i); } return ret; } static _FORCE_INLINE_ void set(Variant *v, const Vector<Variant> &p_value) { int s = p_value.size(); VariantInternal::get_array(v)->resize(s); for (int i = 0; i < s; i++) { VariantInternal::get_array(v)->set(i, p_value[i]); } } }; template <class T> struct VariantInitializer { }; template <> struct VariantInitializer<bool> { static _FORCE_INLINE_ void init(Variant *v) { VariantInternal::init_generic<bool>(v); } }; #define INITIALIZER_INT(m_type) \ template <> \ struct VariantInitializer<m_type> { \ static _FORCE_INLINE_ void init(Variant *v) { VariantInternal::init_generic<int64_t>(v); } \ }; INITIALIZER_INT(uint8_t) INITIALIZER_INT(int8_t) INITIALIZER_INT(uint16_t) INITIALIZER_INT(int16_t) INITIALIZER_INT(uint32_t) INITIALIZER_INT(int32_t) INITIALIZER_INT(uint64_t) INITIALIZER_INT(int64_t) INITIALIZER_INT(char32_t) INITIALIZER_INT(Error) INITIALIZER_INT(ObjectID) INITIALIZER_INT(Vector2::Axis) INITIALIZER_INT(Vector2i::Axis) INITIALIZER_INT(Vector3::Axis) INITIALIZER_INT(Vector3i::Axis) INITIALIZER_INT(Vector4::Axis) INITIALIZER_INT(Vector4i::Axis) template <> struct VariantInitializer<double> { static _FORCE_INLINE_ void init(Variant *v) { VariantInternal::init_generic<double>(v); } }; template <> struct VariantInitializer<float> { static _FORCE_INLINE_ void init(Variant *v) { VariantInternal::init_generic<double>(v); } }; template <> struct VariantInitializer<String> { static _FORCE_INLINE_ void init(Variant *v) { VariantInternal::init_string(v); } }; template <> struct VariantInitializer<Vector2> { static _FORCE_INLINE_ void init(Variant *v) { VariantInternal::init_generic<Vector2>(v); } }; template <> struct VariantInitializer<Vector2i> { static _FORCE_INLINE_ void init(Variant *v) { VariantInternal::init_generic<Vector2i>(v); } }; template <> struct VariantInitializer<Rect2> { static _FORCE_INLINE_ void init(Variant *v) { VariantInternal::init_generic<Rect2>(v); } }; template <> struct VariantInitializer<Rect2i> { static _FORCE_INLINE_ void init(Variant *v) { VariantInternal::init_generic<Rect2i>(v); } }; template <> struct VariantInitializer<Vector3> { static _FORCE_INLINE_ void init(Variant *v) { VariantInternal::init_generic<Vector3>(v); } }; template <> struct VariantInitializer<Vector3i> { static _FORCE_INLINE_ void init(Variant *v) { VariantInternal::init_generic<Vector3i>(v); } }; template <> struct VariantInitializer<Vector4> { static _FORCE_INLINE_ void init(Variant *v) { VariantInternal::init_generic<Vector4>(v); } }; template <> struct VariantInitializer<Vector4i> { static _FORCE_INLINE_ void init(Variant *v) { VariantInternal::init_generic<Vector4i>(v); } }; template <> struct VariantInitializer<Transform2D> { static _FORCE_INLINE_ void init(Variant *v) { VariantInternal::init_transform2d(v); } }; template <> struct VariantInitializer<Plane> { static _FORCE_INLINE_ void init(Variant *v) { VariantInternal::init_generic<Plane>(v); } }; template <> struct VariantInitializer<Quaternion> { static _FORCE_INLINE_ void init(Variant *v) { VariantInternal::init_generic<Quaternion>(v); } }; template <> struct VariantInitializer<AABB> { static _FORCE_INLINE_ void init(Variant *v) { VariantInternal::init_aabb(v); } }; template <> struct VariantInitializer<Basis> { static _FORCE_INLINE_ void init(Variant *v) { VariantInternal::init_basis(v); } }; template <> struct VariantInitializer<Transform3D> { static _FORCE_INLINE_ void init(Variant *v) { VariantInternal::init_transform(v); } }; template <> struct VariantInitializer<Projection> { static _FORCE_INLINE_ void init(Variant *v) { VariantInternal::init_projection(v); } }; template <> struct VariantInitializer<Color> { static _FORCE_INLINE_ void init(Variant *v) { VariantInternal::init_generic<Color>(v); } }; template <> struct VariantInitializer<StringName> { static _FORCE_INLINE_ void init(Variant *v) { VariantInternal::init_string_name(v); } }; template <> struct VariantInitializer<NodePath> { static _FORCE_INLINE_ void init(Variant *v) { VariantInternal::init_node_path(v); } }; template <> struct VariantInitializer<::RID> { static _FORCE_INLINE_ void init(Variant *v) { VariantInternal::init_generic<::RID>(v); } }; template <> struct VariantInitializer<Callable> { static _FORCE_INLINE_ void init(Variant *v) { VariantInternal::init_callable(v); } }; template <> struct VariantInitializer<Signal> { static _FORCE_INLINE_ void init(Variant *v) { VariantInternal::init_signal(v); } }; template <> struct VariantInitializer<Dictionary> { static _FORCE_INLINE_ void init(Variant *v) { VariantInternal::init_dictionary(v); } }; template <> struct VariantInitializer<Array> { static _FORCE_INLINE_ void init(Variant *v) { VariantInternal::init_array(v); } }; template <> struct VariantInitializer<PackedByteArray> { static _FORCE_INLINE_ void init(Variant *v) { VariantInternal::init_byte_array(v); } }; template <> struct VariantInitializer<PackedInt32Array> { static _FORCE_INLINE_ void init(Variant *v) { VariantInternal::init_int32_array(v); } }; template <> struct VariantInitializer<PackedInt64Array> { static _FORCE_INLINE_ void init(Variant *v) { VariantInternal::init_int64_array(v); } }; template <> struct VariantInitializer<PackedFloat32Array> { static _FORCE_INLINE_ void init(Variant *v) { VariantInternal::init_float32_array(v); } }; template <> struct VariantInitializer<PackedFloat64Array> { static _FORCE_INLINE_ void init(Variant *v) { VariantInternal::init_float64_array(v); } }; template <> struct VariantInitializer<PackedStringArray> { static _FORCE_INLINE_ void init(Variant *v) { VariantInternal::init_string_array(v); } }; template <> struct VariantInitializer<PackedVector2Array> { static _FORCE_INLINE_ void init(Variant *v) { VariantInternal::init_vector2_array(v); } }; template <> struct VariantInitializer<PackedVector3Array> { static _FORCE_INLINE_ void init(Variant *v) { VariantInternal::init_vector3_array(v); } }; template <> struct VariantInitializer<PackedColorArray> { static _FORCE_INLINE_ void init(Variant *v) { VariantInternal::init_color_array(v); } }; template <> struct VariantInitializer<Object *> { static _FORCE_INLINE_ void init(Variant *v) { VariantInternal::init_object(v); } }; template <class T> struct VariantZeroAssigner { }; template <> struct VariantZeroAssigner<bool> { static _FORCE_INLINE_ void zero(Variant *v) { *VariantInternal::get_bool(v) = false; } }; template <> struct VariantZeroAssigner<int64_t> { static _FORCE_INLINE_ void zero(Variant *v) { *VariantInternal::get_int(v) = 0; } }; template <> struct VariantZeroAssigner<double> { static _FORCE_INLINE_ void zero(Variant *v) { *VariantInternal::get_float(v) = 0.0; } }; template <> struct VariantZeroAssigner<float> { static _FORCE_INLINE_ void zero(Variant *v) { *VariantInternal::get_float(v) = 0.0; } }; template <> struct VariantZeroAssigner<String> { static _FORCE_INLINE_ void zero(Variant *v) {} }; template <> struct VariantZeroAssigner<Vector2> { static _FORCE_INLINE_ void zero(Variant *v) { *VariantInternal::get_vector2(v) = Vector2(); } }; template <> struct VariantZeroAssigner<Vector2i> { static _FORCE_INLINE_ void zero(Variant *v) { *VariantInternal::get_vector2i(v) = Vector2i(); } }; template <> struct VariantZeroAssigner<Rect2> { static _FORCE_INLINE_ void zero(Variant *v) { *VariantInternal::get_rect2(v) = Rect2(); } }; template <> struct VariantZeroAssigner<Rect2i> { static _FORCE_INLINE_ void zero(Variant *v) { *VariantInternal::get_rect2i(v) = Rect2i(); } }; template <> struct VariantZeroAssigner<Vector3> { static _FORCE_INLINE_ void zero(Variant *v) { *VariantInternal::get_vector3(v) = Vector3(); } }; template <> struct VariantZeroAssigner<Vector3i> { static _FORCE_INLINE_ void zero(Variant *v) { *VariantInternal::get_vector3i(v) = Vector3i(); } }; template <> struct VariantZeroAssigner<Vector4> { static _FORCE_INLINE_ void zero(Variant *v) { *VariantInternal::get_vector4(v) = Vector4(); } }; template <> struct VariantZeroAssigner<Vector4i> { static _FORCE_INLINE_ void zero(Variant *v) { *VariantInternal::get_vector4i(v) = Vector4i(); } }; template <> struct VariantZeroAssigner<Transform2D> { static _FORCE_INLINE_ void zero(Variant *v) { *VariantInternal::get_transform2d(v) = Transform2D(); } }; template <> struct VariantZeroAssigner<Plane> { static _FORCE_INLINE_ void zero(Variant *v) { *VariantInternal::get_plane(v) = Plane(); } }; template <> struct VariantZeroAssigner<Quaternion> { static _FORCE_INLINE_ void zero(Variant *v) { *VariantInternal::get_quaternion(v) = Quaternion(); } }; template <> struct VariantZeroAssigner<AABB> { static _FORCE_INLINE_ void zero(Variant *v) { *VariantInternal::get_aabb(v) = AABB(); } }; template <> struct VariantZeroAssigner<Basis> { static _FORCE_INLINE_ void zero(Variant *v) { *VariantInternal::get_basis(v) = Basis(); } }; template <> struct VariantZeroAssigner<Transform3D> { static _FORCE_INLINE_ void zero(Variant *v) { *VariantInternal::get_transform(v) = Transform3D(); } }; template <> struct VariantZeroAssigner<Projection> { static _FORCE_INLINE_ void zero(Variant *v) { *VariantInternal::get_projection(v) = Projection(); } }; template <> struct VariantZeroAssigner<Color> { static _FORCE_INLINE_ void zero(Variant *v) { *VariantInternal::get_color(v) = Color(); } }; template <> struct VariantZeroAssigner<StringName> { static _FORCE_INLINE_ void zero(Variant *v) {} }; template <> struct VariantZeroAssigner<NodePath> { static _FORCE_INLINE_ void zero(Variant *v) {} }; template <> struct VariantZeroAssigner<::RID> { static _FORCE_INLINE_ void zero(Variant *v) { *VariantInternal::get_rid(v) = RID(); } }; template <> struct VariantZeroAssigner<Callable> { static _FORCE_INLINE_ void zero(Variant *v) {} }; template <> struct VariantZeroAssigner<Signal> { static _FORCE_INLINE_ void zero(Variant *v) {} }; template <> struct VariantZeroAssigner<Dictionary> { static _FORCE_INLINE_ void zero(Variant *v) { *VariantInternal::get_dictionary(v) = Dictionary(); } }; template <> struct VariantZeroAssigner<Array> { static _FORCE_INLINE_ void zero(Variant *v) { *VariantInternal::get_array(v) = Array(); } }; template <> struct VariantZeroAssigner<PackedByteArray> { static _FORCE_INLINE_ void zero(Variant *v) {} }; template <> struct VariantZeroAssigner<PackedInt32Array> { static _FORCE_INLINE_ void zero(Variant *v) {} }; template <> struct VariantZeroAssigner<PackedInt64Array> { static _FORCE_INLINE_ void zero(Variant *v) {} }; template <> struct VariantZeroAssigner<PackedFloat32Array> { static _FORCE_INLINE_ void zero(Variant *v) {} }; template <> struct VariantZeroAssigner<PackedFloat64Array> { static _FORCE_INLINE_ void zero(Variant *v) {} }; template <> struct VariantZeroAssigner<PackedStringArray> { static _FORCE_INLINE_ void zero(Variant *v) {} }; template <> struct VariantZeroAssigner<PackedVector2Array> { static _FORCE_INLINE_ void zero(Variant *v) {} }; template <> struct VariantZeroAssigner<PackedVector3Array> { static _FORCE_INLINE_ void zero(Variant *v) {} }; template <> struct VariantZeroAssigner<PackedColorArray> { static _FORCE_INLINE_ void zero(Variant *v) {} }; template <class T> struct VariantTypeChanger { static _FORCE_INLINE_ void change(Variant *v) { if (v->get_type() != GetTypeInfo<T>::VARIANT_TYPE || GetTypeInfo<T>::VARIANT_TYPE >= Variant::PACKED_BYTE_ARRAY) { //second condition removed by optimizer VariantInternal::clear(v); VariantInitializer<T>::init(v); } } static _FORCE_INLINE_ void change_and_reset(Variant *v) { if (v->get_type() != GetTypeInfo<T>::VARIANT_TYPE || GetTypeInfo<T>::VARIANT_TYPE >= Variant::PACKED_BYTE_ARRAY) { //second condition removed by optimizer VariantInternal::clear(v); VariantInitializer<T>::init(v); } VariantZeroAssigner<T>::zero(v); } }; template <class T> struct VariantTypeAdjust { _FORCE_INLINE_ static void adjust(Variant *r_ret) { VariantTypeChanger<typename GetSimpleTypeT<T>::type_t>::change(r_ret); } }; template <> struct VariantTypeAdjust<Variant> { _FORCE_INLINE_ static void adjust(Variant *r_ret) { // Do nothing for variant. } }; template <> struct VariantTypeAdjust<Object *> { _FORCE_INLINE_ static void adjust(Variant *r_ret) { VariantInternal::clear(r_ret); *r_ret = (Object *)nullptr; } }; // GDNative extension helpers. template <class T> struct VariantTypeConstructor { _FORCE_INLINE_ static void variant_from_type(void *p_variant, void *p_value) { Variant *variant = reinterpret_cast<Variant *>(p_variant); VariantInitializer<T>::init(variant); VariantInternalAccessor<T>::set(variant, *((T *)p_value)); } _FORCE_INLINE_ static void type_from_variant(void *p_value, void *p_variant) { *((T *)p_value) = VariantInternalAccessor<T>::get(reinterpret_cast<Variant *>(p_variant)); } }; template <> struct VariantTypeConstructor<Object *> { _FORCE_INLINE_ static void variant_from_type(void *p_variant, void *p_value) { Variant *variant = reinterpret_cast<Variant *>(p_variant); VariantInitializer<Object *>::init(variant); Object *object = *(reinterpret_cast<Object **>(p_value)); if (object) { if (object->is_ref_counted()) { if (!VariantInternal::initialize_ref(object)) { return; } } VariantInternalAccessor<Object *>::set(variant, object); VariantInternalAccessor<ObjectID>::set(variant, object->get_instance_id()); } } _FORCE_INLINE_ static void type_from_variant(void *p_value, void *p_variant) { Object **value = reinterpret_cast<Object **>(p_value); *value = VariantInternalAccessor<Object *>::get(reinterpret_cast<Variant *>(p_variant)); } }; #endif // VARIANT_INTERNAL_H